Data:AttackArchetype
From Heroes of Might and Magic: Olden Era Official Wiki
Attack archetypes are the canonical structural shapes a unit's primary
attack can take — basic melee, ranged, ranged-with-melee-penalty,
breath, and so on. Each Data:AttackArchetype/<id> page is a shared
seed describing one archetype; units reference it via their
attack_archetype field.
Pages (8)
- Data:AttackArchetype/melee_attack
- Data:AttackArchetype/melee_attack_no_counter
- Data:AttackArchetype/ranged_attack
- Data:AttackArchetype/ranged_attack_no_close
- Data:AttackArchetype/ranged_attack_no_range
- Data:AttackArchetype/ranged_attack_no_range_close
- Data:AttackArchetype/remote_attack
- Data:AttackArchetype/remote_attack_penalty


