Purity

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Revision as of 22:34, 17 August 2025 by HolyMormor (talk | contribs)

When removed, gain 1 attack per stack and restore 3 health.

Mechanics

  • Purity does not decay on its own. You gain its benefits when an effect removes Purity.
  • For each Purity stack removed: +1 attack** and **restore 3 health (effects may modify this, e.g. doubling).
  • Purity is part of the Status effect tags.

Items

Weapons

Weapon Rarity Stats Effect Region
Purelake Staff Heroic 1 Battle Start: Gain 2 purity. On Hit: Remove 1 purity Swampland
Lakebed Sword Mythic 5 Gain double health and attack from purity Swampland

Standard items

Item Rarity Stats Effect Regions
Purelake Helmet Common 2 / 4 / 8 Battle Start: Gain 1 Purity — at Gold: 2 , at Diamond: 4 Swampland
Leather Waterskin Rare - Exposed: Gain 1 purity for each equipped water item Swampland
Purelake Armor Rare - Exposed: Remove 1 purity to gain 5 armor and 2 purity Swampland
Purelake Potion Rare - Battle start: Remove all your armor and gain 3 purity Swampland
Purelake Chalice Heroic - Gain 1 purity every other turn Swampland
Purelake Tome Rare - Countdown 3: If you have purity, remove 1 purity. Otherwise, gain 1 purity. Reset countdown Swampland
Purelake Elixir Rare - Battle start: Lose 5 armor and gain 5 purity Swampland