Thorns

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Revision as of 17:14, 17 August 2025 by HolyMormor (talk | contribs)

Deal damage equal to your thorns when struck. Then remove those thorns at turn end.

Mechanics

  • When the player is struck, damage is dealt equal to the current number of Thorns stacks.
  • Thorns are only removed at the end of the turn if they have been triggered.
  • If the enemy is stunned or otherwise skips their strike, Thorns remain into the next round.

Thorns is part of the Status effect tags.

Items

Item Rarity Stats Effect Region
Horned Helmet Common 2 / 4 / 8 Battle Start: Gain 1 stack of thorns — at Gold: 2 , at Diamond: 4 Woodland
Spiny Chestnut Common - Battle Start: Gain 3 thorns — at Gold: 6 , at Diamond: 12 Woodland
Blackbriar Gauntlet Rare - Gain 2 thorns for each armor removed by the enemy's first strike Woodland
Blackbriar Rose Rare - Whenever you restore health, gain 2 thorns. You can only equip 1 rose Woodland
Bramble Belt Rare - Battle Start: Gain 1 thorns and give the enemy 1 additional strike Woodland
Bramble Buckler Rare 2 Turn Start: Spend 1 armor to gain 2 thorns Woodland
Bramble Talisman Rare - Whenever you gain thorns, gain 1 armor Woodland
Bramble Vest Rare 3 The first time you lose thorns, restore health equal to thorns lost Woodland
Ice Spikes Rare - Turn Start: If you have freeze, gain 5 thorns Woodland
Pinecone Breastplate Rare - Battle Start: If your health is full, gain 1 thorn whenever the enemy strikes you the rest of battle Woodland
Thorn Ring Rare - Battle Start: Take 5 damage and gain 10 thorns Woodland
Blackbriar Armor Heroic -1 Whenever you lose armor, gain 2 thorns Woodland
Cactus Cap Rare - If the enemy has no armor, thorns deal double damage Woodland
Razor Breastplate Heroic 3 Wounded: Gain thorns equal to enemy attack Woodland
Granite Thorns Mythic - You don't lose any thorns on the enemy's first 3 strikes Woodland

Cauldron