Woodland items: Difference between revisions
From He is Coming Official Wiki
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| [[Horned Helmet]] || [[File:Rarity common.png]] Common || [[File:Icon armor.png]] 2 || Battle Start: Gain 1 thorns | | [[File:Horned Helmet.png]] [[Horned Helmet]] || [[File:Rarity common.png]] Common || [[File:Icon armor.png]] 2 || Battle Start: Gain 1 thorns | ||
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| [[Ironstone Bracelet]] || [[File:Rarity common.png]] Common || [[File:Icon speed.png]] -1 || Enemy strikes deal 1 damage less while you have armor but 1 damage more otherwise | | [[File:Ironstone Bracelet.png]] [[Ironstone Bracelet]] || [[File:Rarity common.png]] Common || [[File:Icon speed.png]] -1 || Enemy strikes deal 1 damage less while you have armor but 1 damage more otherwise | ||
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| [[Iceblock Shield]] || [[File:Rarity common.png]] Common || [[File:Icon armor.png]] 8 || Battle Start: Gain 2 freeze | | [[File:Iceblock Shield.png]] [[Iceblock Shield]] || [[File:Rarity common.png]] Common || [[File:Icon armor.png]] 8 || Battle Start: Gain 2 freeze | ||
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| [[Redwood Cloak]] || [[File:Rarity common.png]] Common || [[File:Icon health.png]] 2 || Battle Start: If your health is not full, restore 2 health | | [[File:Redwood Cloak.png]] [[Redwood Cloak]] || [[File:Rarity common.png]] Common || [[File:Icon health.png]] 2 || Battle Start: If your health is not full, restore 2 health | ||
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| [[Redwood Helmet]] || [[File:Rarity common.png]] Common || [[File:Icon health.png]] 1<br>[[File:Icon armor.png]] 1 || Exposed: Restore 3 health | | [[File:Redwood Helmet.png]] [[Redwood Helmet]] || [[File:Rarity common.png]] Common || [[File:Icon health.png]] 1<br>[[File:Icon armor.png]] 1 || Exposed: Restore 3 health | ||
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| [[Lifeblood Helmet]] || [[File:Rarity common.png]] Common || || First Turn: Restore health equal to damage dealt by strikes | | [[File:Lifeblood Helmet.png]] [[Lifeblood Helmet]] || [[File:Rarity common.png]] Common || || First Turn: Restore health equal to damage dealt by strikes | ||
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| [[Double-plated Armor]] || [[File:Rarity common.png]] Common || [[File:Icon armor.png]] 2<br>[[File:Icon speed.png]] -2 || Exposed: Gain 3 armor | | [[File:Double-plated Armor.png]] [[Double-plated Armor]] || [[File:Rarity common.png]] Common || [[File:Icon armor.png]] 2<br>[[File:Icon speed.png]] -2 || Exposed: Gain 3 armor | ||
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| [[Swiftstrike Belt]] || [[File:Rarity common.png]] Common || || Battle Start: Take 3 damage and gain 1 additional strike | | [[File:Swiftstrike Belt.png]] [[Swiftstrike Belt]] || [[File:Rarity common.png]] Common || || Battle Start: Take 3 damage and gain 1 additional strike | ||
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| [[Frostbite Gauntlet]] || [[File:Rarity common.png]] Common || || Battle Start: Give the enemy 1 freeze | | [[File:Frostbite Gauntlet.png]] [[Frostbite Gauntlet]] || [[File:Rarity common.png]] Common || || Battle Start: Give the enemy 1 freeze | ||
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| [[Frostbite Trap]] || [[File:Rarity common.png]] Common || || Wounded: Give the enemy 3 freeze | | [[File:Frostbite Trap.png]] [[Frostbite Trap]] || [[File:Rarity common.png]] Common || || Wounded: Give the enemy 3 freeze | ||
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| [[Saffron Feather]] || [[File:Rarity common.png]] Common || [[File:Icon speed.png]] 1 || Turn Start: Convert 1 speed to restore 2 health | | [[File:Saffron Feather.png]] [[Saffron Feather]] || [[File:Rarity common.png]] Common || [[File:Icon speed.png]] 1 || Turn Start: Convert 1 speed to restore 2 health | ||
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| [[Leather Glove]] || [[File:Rarity common.png]] Common || [[File:Icon health.png]] 3<br>[[File:Icon speed.png]] 1 || - | | [[File:Leather Glove.png]] [[Leather Glove]] || [[File:Rarity common.png]] Common || [[File:Icon health.png]] 3<br>[[File:Icon speed.png]] 1 || - | ||
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| [[Leather Vest]] || [[File:Rarity common.png]] Common || [[File:Icon armor.png]] 2<br>[[File:Icon speed.png]] 1 || - | | [[File:Leather Vest.png]] [[Leather Vest]] || [[File:Rarity common.png]] Common || [[File:Icon armor.png]] 2<br>[[File:Icon speed.png]] 1 || - | ||
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| [[Loose Change]] || [[File:Rarity common.png]] Common || || Gain 3 gold at the start of every day | | [[File:Loose Change.png]] [[Loose Change]] || [[File:Rarity common.png]] Common || || Gain 3 gold at the start of every day | ||
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| [[Boots of the Hero]] || [[File:Rarity common.png]] Common || [[File:Icon speed.png]] 2 || - | | [[File:Boots of the Hero.png]] [[Boots of the Hero]] || [[File:Rarity common.png]] Common || [[File:Icon speed.png]] 2 || - | ||
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| [[Shield of the Hero]] || [[File:Rarity common.png]] Common || [[File:Icon armor.png]] 3 || - | | [[File:Shield of the Hero.png]] [[Shield of the Hero]] || [[File:Rarity common.png]] Common || [[File:Icon armor.png]] 3 || - | ||
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| [[Cracked Whetstone]] || [[File:Rarity common.png]] Common || || First Turn: Temporarily gain 2 attack | | [[File:Cracked Whetstone.png]] [[Cracked Whetstone]] || [[File:Rarity common.png]] Common || || First Turn: Temporarily gain 2 attack | ||
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| [[Lifeblood Burst]] || [[File:Rarity rare.png]] Rare || || Whenever you restore 3 or more health, deal 3 damage | | [[File:Lifeblood Burst.png]] [[Lifeblood Burst]] || [[File:Rarity rare.png]] Rare || || Whenever you restore 3 or more health, deal 3 damage | ||
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| [[Blackbriar Gauntlet]] || [[File:Rarity rare.png]] Rare || || Gain 2 thorns for each armor removed by the enemy's first strike | | [[File:Blackbriar Gauntlet.png]] [[Blackbriar Gauntlet]] || [[File:Rarity rare.png]] Rare || || Gain 2 thorns for each armor removed by the enemy's first strike | ||
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| [[Blackbriar Rose]] || [[File:Rarity rare.png]] Rare || || Whenever you restore health, gain 2 thorns. You can only equip 1 rose | | [[File:Blackbriar Rose.png]] [[Blackbriar Rose]] || [[File:Rarity rare.png]] Rare || || Whenever you restore health, gain 2 thorns. You can only equip 1 rose | ||
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| [[Bramble Belt]] || [[File:Rarity rare.png]] Rare || || Battle Start: Gain 1 thorns and give the enemy 1 additional strike | | [[File:Bramble Belt.png]] [[Bramble Belt]] || [[File:Rarity rare.png]] Rare || || Battle Start: Gain 1 thorns and give the enemy 1 additional strike | ||
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| [[Bramble Buckler]] || [[File:Rarity rare.png]] Rare || [[File:Icon armor.png]] 2 || Turn Start: Convert 1 armor to 2 thorns | | [[File:Bramble Buckler.png]] [[Bramble Buckler]] || [[File:Rarity rare.png]] Rare || [[File:Icon armor.png]] 2 || Turn Start: Convert 1 armor to 2 thorns | ||
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| [[Bramble Talisman]] || [[File:Rarity rare.png]] Rare || || Whenever you gain thorns, gain 1 armor | | [[File:Bramble Talisman.png]] [[Bramble Talisman]] || [[File:Rarity rare.png]] Rare || || Whenever you gain thorns, gain 1 armor | ||
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| [[Bramble Vest]] || [[File:Rarity rare.png]] Rare || [[File:Icon health.png]] 3 || The first time you lose thorns, restore health equal to thorns lost | | [[File:Bramble Vest.png]] [[Bramble Vest]] || [[File:Rarity rare.png]] Rare || [[File:Icon health.png]] 3 || The first time you lose thorns, restore health equal to thorns lost | ||
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| [[Ice Spikes]] || [[File:Rarity rare.png]] Rare || || Turn Start: If you have freeze, gain 5 thorns | | [[File:Ice Spikes.png]] [[Ice Spikes]] || [[File:Rarity rare.png]] Rare || || Turn Start: If you have freeze, gain 5 thorns | ||
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| [[Ice Tomb]] || [[File:Rarity rare.png]] Rare || || Turn Start: If you have no armor, gain 3 armor and 1 freeze | | [[File:Ice Tomb.png]] [[Ice Tomb]] || [[File:Rarity rare.png]] Rare || || Turn Start: If you have no armor, gain 3 armor and 1 freeze | ||
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| [[Leather Boots]] || [[File:Rarity rare.png]] Rare || || Battle Start: If you have more speed than the enemy, gain 2 attack | | [[File:Leather Boots.png]] [[Leather Boots]] || [[File:Rarity rare.png]] Rare || || Battle Start: If you have more speed than the enemy, gain 2 attack | ||
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| [[Cracked Bouldershield]] || [[File:Rarity rare.png]] Rare || || Exposed: Gain 7 armor | | [[File:Cracked Bouldershield.png]] [[Cracked Bouldershield]] || [[File:Rarity rare.png]] Rare || || Exposed: Gain 7 armor | ||
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| [[Fortified Gauntlet]] || [[File:Rarity rare.png]] Rare || || Turn Start: If you have armor, gain 1 additional armor | | [[File:Fortified Gauntlet.png]] [[Fortified Gauntlet]] || [[File:Rarity rare.png]] Rare || || Turn Start: If you have armor, gain 1 additional armor | ||
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| [[Frostbite Curse]] || [[File:Rarity rare.png]] Rare || || Battle Start: Give yourself and the enemy 5 freeze each | | [[File:Frostbite Curse.png]] [[Frostbite Curse]] || [[File:Rarity rare.png]] Rare || || Battle Start: Give yourself and the enemy 5 freeze each | ||
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| [[Ore Heart]] || [[File:Rarity rare.png]] Rare || || Battle Start: Gain 3 armor for each equipped stone item | | [[File:Ore Heart.png]] [[Ore Heart]] || [[File:Rarity rare.png]] Rare || || Battle Start: Gain 3 armor for each equipped stone item | ||
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| [[Pinecone Breastplate]] || [[File:Rarity rare.png]] Rare || || Battle Start: If your health is full, gain 1 thorn at turn start for the rest of battle | | [[File:Pinecone Breastplate.png]] [[Pinecone Breastplate]] || [[File:Rarity rare.png]] Rare || || Battle Start: If your health is full, gain 1 thorn at turn start for the rest of battle | ||
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| [[Thorn Ring]] || [[File:Rarity rare.png]] Rare || || Battle Start: Take 5 damage and gain 10 thorns | | [[File:Thorn Ring.png]] [[Thorn Ring]] || [[File:Rarity rare.png]] Rare || || Battle Start: Take 5 damage and gain 10 thorns | ||
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| [[Bomb Bag]] || [[File:Rarity rare.png]] Rare || || Battle Start, Exposed & Wounded: Spend 3 speed to retrigger a random bomb | | [[File:Bomb Bag.png]] [[Bomb Bag]] || [[File:Rarity rare.png]] Rare || || Battle Start, Exposed & Wounded: Spend 3 speed to retrigger a random bomb | ||
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| [[Blacksmith Bond]] || [[File:Rarity rare.png]] Rare || || Exposed can trigger 1 additional time | | [[File:Blacksmith Bond.png]] [[Blacksmith Bond]] || [[File:Rarity rare.png]] Rare || || Exposed can trigger 1 additional time | ||
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| [[Blastcap Armor]] || [[File:Rarity rare.png]] Rare || [[File:Icon armor.png]] 8 || Exposed: Take 5 damage | | [[File:Blastcap Armor.png]] [[Blastcap Armor]] || [[File:Rarity rare.png]] Rare || [[File:Icon armor.png]] 8 || Exposed: Take 5 damage | ||
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| [[Energy Drain]] || [[File:Rarity rare.png]] Rare || || Before any other item triggers, if you have less speed than the enemy, steal all speed from the enemy | | [[File:Energy Drain.png]] [[Energy Drain]] || [[File:Rarity rare.png]] Rare || || Before any other item triggers, if you have less speed than the enemy, steal all speed from the enemy | ||
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| [[Firecracker Belt]] || [[File:Rarity rare.png]] Rare || || Exposed: Deal 1 damage 4 times | | [[File:Firecracker Belt.png]] [[Firecracker Belt]] || [[File:Rarity rare.png]] Rare || || Exposed: Deal 1 damage 4 times | ||
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| [[Granite Crown]] || [[File:Rarity rare.png]] Rare || || Battle Start: Gain max health equal to your base armor | | [[File:Granite Crown.png]] [[Granite Crown]] || [[File:Rarity rare.png]] Rare || || Battle Start: Gain max health equal to your base armor | ||
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| [[Iron Rose]] || [[File:Rarity rare.png]] Rare || || Whenever you restore health, gain 1 armor. You can only equip 1 rose | | [[File:Iron Rose.png]] [[Iron Rose]] || [[File:Rarity rare.png]] Rare || || Whenever you restore health, gain 1 armor. You can only equip 1 rose | ||
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| [[Kindling Bomb]] || [[File:Rarity rare.png]] Rare || || Battle Start: Deal 1 damage to the enemy. The damage of the next bomb that triggers is increased by 3 | | [[File:Kindling Bomb.png]] [[Kindling Bomb]] || [[File:Rarity rare.png]] Rare || || Battle Start: Deal 1 damage to the enemy. The damage of the next bomb that triggers is increased by 3 | ||
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| [[Powder Keg]] || [[File:Rarity rare.png]] Rare || || Battle Start: If you only have 1 bomb item equipped, it triggers 3 times | | [[File:Powder Keg.png]] [[Powder Keg]] || [[File:Rarity rare.png]] Rare || || Battle Start: If you only have 1 bomb item equipped, it triggers 3 times | ||
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| [[Double-plated Vest]] || [[File:Rarity rare.png]] Rare || || The second time you take damage each turn, gain 2 armor | | [[File:Double-plated Vest.png]] [[Double-plated Vest]] || [[File:Rarity rare.png]] Rare || || The second time you take damage each turn, gain 2 armor | ||
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| [[Explosive Powder]] || [[File:Rarity rare.png]] Rare || || The damage of all bomb items increases by 1 | | [[File:Explosive Powder.png]] [[Explosive Powder]] || [[File:Rarity rare.png]] Rare || || The damage of all bomb items increases by 1 | ||
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| [[Explosive Surprise]] || [[File:Rarity rare.png]] Rare || || Exposed: Deal 6 damage | | [[File:Explosive Surprise.png]] [[Explosive Surprise]] || [[File:Rarity rare.png]] Rare || || Exposed: Deal 6 damage | ||
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| [[Heart-shaped Acorn]] || [[File:Rarity rare.png]] Rare || || Battle Start: If you have 0 base armor, restore health to full | | [[File:Heart-shaped Acorn.png]] [[Heart-shaped Acorn]] || [[File:Rarity rare.png]] Rare || || Battle Start: If you have 0 base armor, restore health to full | ||
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| [[Heart-shaped Potion]] || [[File:Rarity rare.png]] Rare || || When you are reduced to exactly 1 health for the first time, restore health to full | | [[File:Heart-shaped Potion.png]] [[Heart-shaped Potion]] || [[File:Rarity rare.png]] Rare || || When you are reduced to exactly 1 health for the first time, restore health to full | ||
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| [[Iron Shrapnel]] || [[File:Rarity rare.png]] Rare || || Battle start: Deal 3 damage to the enemy, if they don't have armor, double the damage dealt | | [[File:Iron Shrapnel.png]] [[Iron Shrapnel]] || [[File:Rarity rare.png]] Rare || || Battle start: Deal 3 damage to the enemy, if they don't have armor, double the damage dealt | ||
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| [[Oak Heart]] || [[File:Rarity rare.png]] Rare || || Gain 3 max health for each equipped wood item | | [[File:Oak Heart.png]] [[Oak Heart]] || [[File:Rarity rare.png]] Rare || || Gain 3 max health for each equipped wood item | ||
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| [[Blood Chain]] || [[File:Rarity rare.png]] Rare || || The first time the enemy becomes wounded, trigger all of your wounded items | | [[File:Blood Chain.png]] [[Blood Chain]] || [[File:Rarity rare.png]] Rare || || The first time the enemy becomes wounded, trigger all of your wounded items | ||
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| [[Ironstone Sandals]] || [[File:Rarity rare.png]] Rare || [[File:Icon speed.png]] -1 || While you have armor, temporarily gain 3 attack | | [[File:Ironstone Sandals.png]] [[Ironstone Sandals]] || [[File:Rarity rare.png]] Rare || [[File:Icon speed.png]] -1 || While you have armor, temporarily gain 3 attack | ||
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| [[Royal Helmet]] || [[File:Rarity rare.png]] Rare || [[File:Icon armor.png]] 1 || Exposed: If you have more than 20 gold, gain 10 armor | | [[File:Royal Helmet.png]] [[Royal Helmet]] || [[File:Rarity rare.png]] Rare || [[File:Icon armor.png]] 1 || Exposed: If you have more than 20 gold, gain 10 armor | ||
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| [[Sanguine Rose]] || [[File:Rarity rare.png]] Rare || || Whenever you restore health, restore 1 additional health. You can only equip 1 rose | | [[File:Sanguine Rose.png]] [[Sanguine Rose]] || [[File:Rarity rare.png]] Rare || || Whenever you restore health, restore 1 additional health. You can only equip 1 rose | ||
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| [[Featherweight Wings]] || [[File:Rarity rare.png]] Rare || || Battle Start: If you have less speed than the enemy, gain attack equal to your speed | | [[File:Featherweight Wings.png]] [[Featherweight Wings]] || [[File:Rarity rare.png]] Rare || || Battle Start: If you have less speed than the enemy, gain attack equal to your speed | ||
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| [[Vampire's Tooth]] || [[File:Rarity rare.png]] Rare || || If you have exactly 1 sanguine item, double its healing | | [[File:Vampire's Tooth.png]] [[Vampire's Tooth]] || [[File:Rarity rare.png]] Rare || || If you have exactly 1 sanguine item, double its healing | ||
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| [[Brittlebark Buckler]] || [[File:Rarity rare.png]] Rare || [[File:Icon armor.png]] 10 || Lose all your armor after your enemy's first strike | | [[File:Brittlebark Buckler.png]] [[Brittlebark Buckler]] || [[File:Rarity rare.png]] Rare || [[File:Icon armor.png]] 10 || Lose all your armor after your enemy's first strike | ||
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| [[Featherweight Armor]] || [[File:Rarity rare.png]] Rare || || Whenever you gain speed, also gain an equal amount of armor | | [[File:Featherweight Armor.png]] [[Featherweight Armor]] || [[File:Rarity rare.png]] Rare || || Whenever you gain speed, also gain an equal amount of armor | ||
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| [[Featherweight Greaves]] || [[File:Rarity rare.png]] Rare || || Turn Start: If you have 0 speed, gain 1 speed | | [[File:Featherweight Greaves.png]] [[Featherweight Greaves]] || [[File:Rarity rare.png]] Rare || || Turn Start: If you have 0 speed, gain 1 speed | ||
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| [[Featherweight Helmet]] || [[File:Rarity rare.png]] Rare || || Battle start: Spend 2 armor to gain 3 speed and 1 attack | | [[File:Featherweight Helmet.png]] [[Featherweight Helmet]] || [[File:Rarity rare.png]] Rare || || Battle start: Spend 2 armor to gain 3 speed and 1 attack | ||
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| [[Frostbite Armor]] || [[File:Rarity rare.png]] Rare || [[File:Icon armor.png]] 2 || The enemy's first strike deals double damage, afterwards they gain 4 freeze | | [[File:Frostbite Armor.png]] [[Frostbite Armor]] || [[File:Rarity rare.png]] Rare || [[File:Icon armor.png]] 2 || The enemy's first strike deals double damage, afterwards they gain 4 freeze | ||
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| [[Plated Greaves]] || [[File:Rarity rare.png]] Rare || || Exposed: Convert 3 speed to 9 armor | | [[File:Plated Greaves.png]] [[Plated Greaves]] || [[File:Rarity rare.png]] Rare || || Exposed: Convert 3 speed to 9 armor | ||
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| [[Double Explosion]] || [[File:Rarity rare.png]] Rare || || The second time you deal non-weapon damage each turn, deal 3 damage | | [[File:Double Explosion.png]] [[Double Explosion]] || [[File:Rarity rare.png]] Rare || || The second time you deal non-weapon damage each turn, deal 3 damage | ||
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| [[Frostbite Greaves]] || [[File:Rarity rare.png]] Rare || || Whenever you lose speed, give the enemy 1 freeze | | [[File:Frostbite Greaves.png]] [[Frostbite Greaves]] || [[File:Rarity rare.png]] Rare || || Whenever you lose speed, give the enemy 1 freeze | ||
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| [[Blackbriar Armor]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] -1 || Whenever you take damage, gain 2 thorns | | [[File:Blackbriar Armor.png]] [[Blackbriar Armor]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] -1 || Whenever you take damage, gain 2 thorns | ||
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| [[Cactus Cap]] || [[File:Rarity heroic.png]] Heroic || || If the enemy has no armor, thorns deal double damage | | [[File:Cactus Cap.png]] [[Cactus Cap]] || [[File:Rarity heroic.png]] Heroic || || If the enemy has no armor, thorns deal double damage | ||
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| [[Ironstone Armor]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon speed.png]] -2 || Enemy strikes deal 2 damage less while you have armor | | [[File:Ironstone Armor.png]] [[Ironstone Armor]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon speed.png]] -2 || Enemy strikes deal 2 damage less while you have armor | ||
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| [[Shield Talisman]] || [[File:Rarity heroic.png]] Heroic || || Whenever you gain armor, gain 1 additional armor | | [[File:Shield Talisman.png]] [[Shield Talisman]] || [[File:Rarity heroic.png]] Heroic || || Whenever you gain armor, gain 1 additional armor | ||
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| [[Moonlight Shield]] || [[File:Rarity heroic.png]] Heroic || || Turn Start: If you're below 50% health, gain 2 armor | | [[File:Moonlight Shield.png]] [[Moonlight Shield]] || [[File:Rarity heroic.png]] Heroic || || Turn Start: If you're below 50% health, gain 2 armor | ||
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| [[Razor Breastplate]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon armor.png]] 3 || Wounded: Gain thorns equal to enemy attack | | [[File:Razor Breastplate.png]] [[Razor Breastplate]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon armor.png]] 3 || Wounded: Gain thorns equal to enemy attack | ||
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| [[Brittlebark Armor]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon health.png]] 12 || Whenever you take damage, take 1 additional damage | | [[File:Brittlebark Armor.png]] [[Brittlebark Armor]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon health.png]] 12 || Whenever you take damage, take 1 additional damage | ||
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| [[Druid's Cloak]] || [[File:Rarity heroic.png]] Heroic || || Whenever you lose health, gain that much armor. You cannot restore health | | [[File:Druid's Cloak.png]] [[Druid's Cloak]] || [[File:Rarity heroic.png]] Heroic || || Whenever you lose health, gain that much armor. You cannot restore health | ||
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| [[Studded Gauntlet]] || [[File:Rarity heroic.png]] Heroic || || On Hit: Deal 1 damage | | [[File:Studded Gauntlet.png]] [[Studded Gauntlet]] || [[File:Rarity heroic.png]] Heroic || || On Hit: Deal 1 damage | ||
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| [[Sword Talisman]] || [[File:Rarity heroic.png]] Heroic || || Whenever you deal non-weapon damage to the enemy, deal 1 additional damage | | [[File:Sword Talisman.png]] [[Sword Talisman]] || [[File:Rarity heroic.png]] Heroic || || Whenever you deal non-weapon damage to the enemy, deal 1 additional damage | ||
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| [[Time Bomb]] || [[File:Rarity heroic.png]] Heroic || || Exposed: Deal 1 damage. Turn start: This item gains 2 damage | | [[File:Time Bomb.png]] [[Time Bomb]] || [[File:Rarity heroic.png]] Heroic || || Exposed: Deal 1 damage. Turn start: This item gains 2 damage | ||
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| [[Assault Greaves]] || [[File:Rarity heroic.png]] Heroic || || Whenever you take damage, deal 1 damage | | [[File:Assault Greaves.png]] [[Assault Greaves]] || [[File:Rarity heroic.png]] Heroic || || Whenever you take damage, deal 1 damage | ||
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| [[Ironskin Potion]] || [[File:Rarity heroic.png]] Heroic || || Battle Start: Gain armor equal to lost health | | [[File:Ironskin Potion.png]] [[Ironskin Potion]] || [[File:Rarity heroic.png]] Heroic || || Battle Start: Gain armor equal to lost health | ||
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| [[Crimson Cloak]] || [[File:Rarity heroic.png]] Heroic || || Whenever you take damage, restore 1 health | | [[File:Crimson Cloak.png]] [[Crimson Cloak]] || [[File:Rarity heroic.png]] Heroic || || Whenever you take damage, restore 1 health | ||
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| [[Iron Transfusion]] || [[File:Rarity heroic.png]] Heroic || || Turn Start: Gain 2 armor and lose 1 health | | [[File:Iron Transfusion.png]] [[Iron Transfusion]] || [[File:Rarity heroic.png]] Heroic || || Turn Start: Gain 2 armor and lose 1 health | ||
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| [[Lifeblood Armor]] || [[File:Rarity heroic.png]] Heroic || || Battle Start: Convert 50% of your current health to that amount of armor | | [[File:Lifeblood Armor.png]] [[Lifeblood Armor]] || [[File:Rarity heroic.png]] Heroic || || Battle Start: Convert 50% of your current health to that amount of armor | ||
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| [[Royal Shield]] || [[File:Rarity heroic.png]] Heroic || || Turn Start: Convert 1 gold to 3 armor | | [[File:Royal Shield.png]] [[Royal Shield]] || [[File:Rarity heroic.png]] Heroic || || Turn Start: Convert 1 gold to 3 armor | ||
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| [[Swiftstrike Cloak]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon speed.png]] 1 || Battle Start: If you have more speed than the enemy, gain 1 additional strike | | [[File:Swiftstrike Cloak.png]] [[Swiftstrike Cloak]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon speed.png]] 1 || Battle Start: If you have more speed than the enemy, gain 1 additional strike | ||
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| [[Swiftstrike Gauntlet]] || [[File:Rarity heroic.png]] Heroic || || Wounded: Gain 2 additional strikes | | [[File:Swiftstrike Gauntlet.png]] [[Swiftstrike Gauntlet]] || [[File:Rarity heroic.png]] Heroic || || Wounded: Gain 2 additional strikes | ||
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| [[Chainmail Armor]] || [[File:Rarity heroic.png]] Heroic || || Wounded: Regain your base armor | | [[File:Chainmail Armor.png]] [[Chainmail Armor]] || [[File:Rarity heroic.png]] Heroic || || Wounded: Regain your base armor | ||
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| [[Elderwood Necklace]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 1<br>[[File:Icon armor.png]] 1<br>[[File:Icon speed.png]] 1 || - | | [[File:Elderwood Necklace.png]] [[Elderwood Necklace]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 1<br>[[File:Icon armor.png]] 1<br>[[File:Icon speed.png]] 1 || - | ||
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| [[Bloodmoon Armor]] || [[File:Rarity mythic.png]] Mythic || [[File:Icon armor.png]] 6 || Whenever you would take damage from your own items, the enemy takes that damage instead | | [[File:Bloodmoon Armor.png]] [[Bloodmoon Armor]] || [[File:Rarity mythic.png]] Mythic || [[File:Icon armor.png]] 6 || Whenever you would take damage from your own items, the enemy takes that damage instead | ||
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| [[Cold Resistance]] || [[File:Rarity mythic.png]] Mythic || || Freeze doubles your attack instead of halving it | | [[File:Cold Resistance.png]] [[Cold Resistance]] || [[File:Rarity mythic.png]] Mythic || || Freeze doubles your attack instead of halving it | ||
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| [[Granite Thorns]] || [[File:Rarity mythic.png]] Mythic || || You don't lose any thorns on the enemy's first 3 strikes | | [[File:Granite Thorns.png]] [[Granite Thorns]] || [[File:Rarity mythic.png]] Mythic || || You don't lose any thorns on the enemy's first 3 strikes | ||
|- | |- | ||
| [[Razor Scales]] || [[File:Rarity mythic.png]] Mythic || || Whenever you lose armor, deal that much damage | | [[File:Razor Scales.png]] [[Razor Scales]] || [[File:Rarity mythic.png]] Mythic || || Whenever you lose armor, deal that much damage | ||
|- | |- | ||
| [[Chainlink Medallion]] || [[File:Rarity mythic.png]] Mythic || || Your On Hit effects trigger twice | | [[File:Chainlink Medallion.png]] [[Chainlink Medallion]] || [[File:Rarity mythic.png]] Mythic || || Your On Hit effects trigger twice | ||
|- | |- | ||
| [[Twinfuse Knot]] || [[File:Rarity mythic.png]] Mythic || || Your bomb items trigger twice | | [[File:Twinfuse Knot.png]] [[Twinfuse Knot]] || [[File:Rarity mythic.png]] Mythic || || Your bomb items trigger twice | ||
|} | |} | ||
Revision as of 06:49, 3 August 2025
Woodland items can only be found in Woodland or Kingmaker games that use Woodland bundles. Woodland items come in 4 levels of rarity: Common, Rare, Heroic, and Mythic.
Woodland items may inflict the following status effects on either enemies or the player:
Freeze halves the attack as long as there are freeze stacks and removes 1 freeze stack at the end of the turn
Thorns deals damage equal to the amount of thorns when struck and removes all thorns stacks at the end of the turn
Weapons
The player can only have one weapon. Choosing another weapon will destroy the existing one.
| Weapon | Rarity | Stats | Effect |
|---|---|---|---|
| - | |||
| On Hit: Gain 2 thorns | |||
| - | |||
| - | |||
| Gain 2 attack for each empty equipment slot | |||
| On Hit: Deal 1 damage | |||
| On Hit: Restore 1 health | |||
| - | |||
| Gets stronger for every new hidden dagger you find | |||
| After 3 strikes: Lose 2 attack | |||
| - | |||
| - | |||
| This weapon gains 2 attack for each stack of thorn you have | |||
| Gain 2 attack for each equipped jewelry item | |||
| On Hit: Lose 1 speed. If your speed is 0 or less, only strike every other turn | |||
| Whenever you restore 3 or more health, gain 1 attack | |||
| Whenever a bomb deals 5 or more non-weapon damage, gain 1 additional strike | |||
| Exposed: Give the enemy 2 freeze for each equipped water item | |||
| Wounded: Gain 5 attack and take 2 damage | |||
| On Hit: Take 1 damage | |||
| First turn: Give the enemy freeze equal to your attack on hit | |||
| Whenever you gain an additional strike, gain twice as many | |||
| Battle Start: If you have more speed than the enemy, gain 2 additional strikes | |||
| While the enemy has armor double your attack | |||
| Gains On Hit effects from emerald, ruby, sapphire, and citrine items | |||
| On Hit: Convert 1 armor to 2 attack | |||
| Your base armor is doubled | |||
| On Hit: Gain 2 armor | |||
| Battle start: Gain 3 freeze | |||
| Attack is always equal to gold. You cannot have more than 10 gold | |||
| The next weapon you equip gains 2 attack | |||
| Strike twice | |||
| Every other turn, gain 1 attack and restore 1 health | |||
| On Hit: If the enemy doesn't have any armor, restore health equal to your attack | |||
| On Hit: Gain 1 gold | |||
| Exposed & Wounded: Lose 2 attack | |||
| Attack is always equal to missing health | |||
| Attack always is equal to base armor | |||
| Attack always is equal to speed |
Items
The player starts the game with 4 item slots. Defeating each boss increases the number of item slots by 2.
| Item | Rarity | Stats | Effect |
|---|---|---|---|
| Battle Start: Gain 1 thorns | |||
| Enemy strikes deal 1 damage less while you have armor but 1 damage more otherwise | |||
| Battle Start: Gain 2 freeze | |||
| Battle Start: If your health is not full, restore 2 health | |||
| Exposed: Restore 3 health | |||
| First Turn: Restore health equal to damage dealt by strikes | |||
| Exposed: Gain 3 armor | |||
| Battle Start: Take 3 damage and gain 1 additional strike | |||
| Battle Start: Give the enemy 1 freeze | |||
| Wounded: Give the enemy 3 freeze | |||
| Turn Start: Convert 1 speed to restore 2 health | |||
| - | |||
| - | |||
| Gain 3 gold at the start of every day | |||
| - | |||
| - | |||
| First Turn: Temporarily gain 2 attack | |||
| Whenever you restore 3 or more health, deal 3 damage | |||
| Gain 2 thorns for each armor removed by the enemy's first strike | |||
| Whenever you restore health, gain 2 thorns. You can only equip 1 rose | |||
| Battle Start: Gain 1 thorns and give the enemy 1 additional strike | |||
| Turn Start: Convert 1 armor to 2 thorns | |||
| Whenever you gain thorns, gain 1 armor | |||
| The first time you lose thorns, restore health equal to thorns lost | |||
| Turn Start: If you have freeze, gain 5 thorns | |||
| Turn Start: If you have no armor, gain 3 armor and 1 freeze | |||
| Battle Start: If you have more speed than the enemy, gain 2 attack | |||
| Exposed: Gain 7 armor | |||
| Turn Start: If you have armor, gain 1 additional armor | |||
| Battle Start: Give yourself and the enemy 5 freeze each | |||
| Battle Start: Gain 3 armor for each equipped stone item | |||
| Battle Start: If your health is full, gain 1 thorn at turn start for the rest of battle | |||
| Battle Start: Take 5 damage and gain 10 thorns | |||
| Battle Start, Exposed & Wounded: Spend 3 speed to retrigger a random bomb | |||
| Exposed can trigger 1 additional time | |||
| Exposed: Take 5 damage | |||
| Before any other item triggers, if you have less speed than the enemy, steal all speed from the enemy | |||
| Exposed: Deal 1 damage 4 times | |||
| Battle Start: Gain max health equal to your base armor | |||
| Whenever you restore health, gain 1 armor. You can only equip 1 rose | |||
| Battle Start: Deal 1 damage to the enemy. The damage of the next bomb that triggers is increased by 3 | |||
| Battle Start: If you only have 1 bomb item equipped, it triggers 3 times | |||
| The second time you take damage each turn, gain 2 armor | |||
| The damage of all bomb items increases by 1 | |||
| Exposed: Deal 6 damage | |||
| Battle Start: If you have 0 base armor, restore health to full | |||
| When you are reduced to exactly 1 health for the first time, restore health to full | |||
| Battle start: Deal 3 damage to the enemy, if they don't have armor, double the damage dealt | |||
| Gain 3 max health for each equipped wood item | |||
| The first time the enemy becomes wounded, trigger all of your wounded items | |||
| While you have armor, temporarily gain 3 attack | |||
| Exposed: If you have more than 20 gold, gain 10 armor | |||
| Whenever you restore health, restore 1 additional health. You can only equip 1 rose | |||
| Battle Start: If you have less speed than the enemy, gain attack equal to your speed | |||
| If you have exactly 1 sanguine item, double its healing | |||
| Lose all your armor after your enemy's first strike | |||
| Whenever you gain speed, also gain an equal amount of armor | |||
| Turn Start: If you have 0 speed, gain 1 speed | |||
| Battle start: Spend 2 armor to gain 3 speed and 1 attack | |||
| The enemy's first strike deals double damage, afterwards they gain 4 freeze | |||
| Exposed: Convert 3 speed to 9 armor | |||
| The second time you deal non-weapon damage each turn, deal 3 damage | |||
| Whenever you lose speed, give the enemy 1 freeze | |||
| Whenever you take damage, gain 2 thorns | |||
| If the enemy has no armor, thorns deal double damage | |||
| Enemy strikes deal 2 damage less while you have armor | |||
| Whenever you gain armor, gain 1 additional armor | |||
| Turn Start: If you're below 50% health, gain 2 armor | |||
| Wounded: Gain thorns equal to enemy attack | |||
| Whenever you take damage, take 1 additional damage | |||
| Whenever you lose health, gain that much armor. You cannot restore health | |||
| On Hit: Deal 1 damage | |||
| Whenever you deal non-weapon damage to the enemy, deal 1 additional damage | |||
| Exposed: Deal 1 damage. Turn start: This item gains 2 damage | |||
| Whenever you take damage, deal 1 damage | |||
| Battle Start: Gain armor equal to lost health | |||
| Whenever you take damage, restore 1 health | |||
| Turn Start: Gain 2 armor and lose 1 health | |||
| Battle Start: Convert 50% of your current health to that amount of armor | |||
| Turn Start: Convert 1 gold to 3 armor | |||
| Battle Start: If you have more speed than the enemy, gain 1 additional strike | |||
| Wounded: Gain 2 additional strikes | |||
| Wounded: Regain your base armor | |||
| - | |||
| Whenever you would take damage from your own items, the enemy takes that damage instead | |||
| Freeze doubles your attack instead of halving it | |||
| You don't lose any thorns on the enemy's first 3 strikes | |||
| Whenever you lose armor, deal that much damage | |||
| Your On Hit effects trigger twice | |||
| Your bomb items trigger twice |
Jewelry
Jewelry items can be obtained from Jewelry Boxes.
| Item | Rarity | Effect |
|---|---|---|
| Citrine Earring | Gain 1 speed every other turn | |
| Emerald Earring | Restore 1 health every other turn | |
| Ruby Earring | Deal 1 damage every other turn | |
| Sapphire Earring | Gain 1 armor every other turn | |
| Emerald Crown | Gain 8 health and lose 1 attack | |
| Ruby Crown | Gain 1 attack and lose 1 speed | |
| Sapphire Crown | Gain 5 armor and lose 2 health | |
| Emerald Ring | Battle Start: Restore 3 health | |
| Ruby Ring | Battle Start: Gain 2 attack and take 3 damage | |
| Sapphire Ring | Battle Start: Steal 2 armor from the enemy | |
| Citrine Ring | Battle Start: Spend 5 speed to permanently gain 1 additional strike | |
| Gold Ring | Battle Start: Gain 1 gold | |
| Citrine Gemstone | Your base speed stat is inverted | |
| Emerald Gemstone | Overhealing is dealt as damage | |
| Ruby Gemstone | If your attack is exactly 1, deal 4 damage on hit | |
| Sapphire Gemstone | Whenever you lose armor, restore that much health |
Food
Food items can be combined at a Cauldron to create a single item with both effects. They can also be combined at a Cauldron with a Honeycomb item, which massively increases their effects.
| Item | Rarity | Effect | Cooked with honeycomb effect |
|---|---|---|---|
| Cherry Bomb | Battle Start: Deal 1 damage 2 times | Turn Start: Deal 1 damage 3 times | |
| Redwood Roast | Gain 5 health | Double your max health | |
| Spiny Chestnut | Battle Start: Gain 3 thorns | Battle Start: Gain 3 thorns and thorns do double damage | |
| Vampiric Wine | Wounded: Restore 4 health | Wounded: Restore 30 health | |
| Stone Steak | Battle Start: If your health is full, gain 5 armor | Battle Start: Gain 15 armor, if health is full gain another 15 armor |


