Swampland items: Difference between revisions
From He is Coming Official Wiki
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! Effect | ! Effect | ||
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| Liferoot Staff || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2 || Wounded: Gain 3 regeneration | | [[Liferoot Staff]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2 || Wounded: Gain 3 regeneration | ||
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| Champion's Blade || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 6 || - | | [[Champion's Blade]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 6 || - | ||
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| Fungal Rapier || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 3 || Battle Start: Gain 1 poison | | [[Fungal Rapier]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 3 || Battle Start: Gain 1 poison | ||
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| Knight's Blade || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 4 || Upgrades after you defeat the next boss | | [[Knight's Blade]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 4 || Upgrades after you defeat the next boss | ||
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| Silverscale Dagger || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2 || Battle Start: Give the enemy 1 riptide | | [[Silverscale Dagger]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2 || Battle Start: Give the enemy 1 riptide | ||
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| Squire's Blade || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2 || Upgrades after you defeat the next boss | | [[Squire's Blade]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2 || Upgrades after you defeat the next boss | ||
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| Forge Hammer || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 4 || On Hit: Give the enemy 2 armor | | [[Forge Hammer]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 4 || On Hit: Give the enemy 2 armor | ||
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| Grilling Skewer || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 1 || Battle Start: Gain 1 additional strike | | [[Grilling Skewer]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 1 || Battle Start: Gain 1 additional strike | ||
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| Ironstone Spear || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2 || While you have armor, temporarily gain 2 attack | | [[Ironstone Spear]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2 || While you have armor, temporarily gain 2 attack | ||
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| Marble Sword || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 1<br>[[File:Icon armor.png]] 2 || Exposed: Gain 3 attack | | [[Marble Sword]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 1<br>[[File:Icon armor.png]] 2 || Exposed: Gain 3 attack | ||
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| Stormcloud Spear || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2 || Every 5 strikes, stun the enemy for 2 turns | | [[Stormcloud Spear]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2 || Every 5 strikes, stun the enemy for 2 turns | ||
|- | |- | ||
| Gale Staff || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2<br>[[File:Icon speed.png]] 6 || On Hit: Lose 1 speed | | [[Gale Staff]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2<br>[[File:Icon speed.png]] 6 || On Hit: Lose 1 speed | ||
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| Pacifist Staff || [[File:Rarity common.png]] Common || || On Hit: Gain 1 armor and restore 1 health | | [[Pacifist Staff]] || [[File:Rarity common.png]] Common || || On Hit: Gain 1 armor and restore 1 health | ||
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| Slime Sword || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2 || Battle Start: Give yourself and the enemy 3 acid | | [[Slime Sword]] || [[File:Rarity common.png]] Common || [[File:Icon attack.png]] 2 || Battle Start: Give yourself and the enemy 3 acid | ||
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| Basilisk Fang || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 3 || On Hit: Decrease your poison by 2 and give it to the enemy | | [[Basilisk Fang]] || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 3 || On Hit: Decrease your poison by 2 and give it to the enemy | ||
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| Liferoot Hammer || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 3 || Regeneration that triggers overheal increases max health | | [[Liferoot Hammer]] || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 3 || Regeneration that triggers overheal increases max health | ||
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| Bubblegloop Staff || [[File:Rarity rare.png]] Rare || || Can't strike. Turn Start: Spend 1 speed to give the enemy 1 acid and 2 poison | | [[Bubblegloop Staff]] || [[File:Rarity rare.png]] Rare || || Can't strike. Turn Start: Spend 1 speed to give the enemy 1 acid and 2 poison | ||
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| Lightning Whip || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 3 || Turn Start: If the enemy is stunned, gain 1 additional strike | | [[Lightning Whip]] || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 3 || Turn Start: If the enemy is stunned, gain 1 additional strike | ||
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| Rusty Sword || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 2 || On hit: If the enemy has no armor, deal additional damage equal to enemy acid | | [[Rusty Sword]] || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 2 || On hit: If the enemy has no armor, deal additional damage equal to enemy acid | ||
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| Wave Breaker || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] -2 || Can't strike. Battle Start: Give the enemy 2 riptide for each negative base attack you have | | [[Wave Breaker]] || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] -2 || Can't strike. Battle Start: Give the enemy 2 riptide for each negative base attack you have | ||
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| Arcane Wand || [[File:Rarity rare.png]] Rare || || Can't attack. Turn Start: Deal 2 damage. Increase the damage by 1 for each tome equipped | | [[Arcane Wand]] || [[File:Rarity rare.png]] Rare || || Can't attack. Turn Start: Deal 2 damage. Increase the damage by 1 for each tome equipped | ||
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| Granite Axe || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 4 || On Hit: Lose 2 health and gain 4 armor | | [[Granite Axe]] || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 4 || On Hit: Lose 2 health and gain 4 armor | ||
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| Lightning Rod || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 2 || Turn Start: If you're stunned, gain 1 attack | | [[Lightning Rod]] || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 2 || Turn Start: If you're stunned, gain 1 attack | ||
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| Sanguine Scepter || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 1 || Healing is doubled | | [[Sanguine Scepter]] || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 1 || Healing is doubled | ||
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| Ring Blades || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 1 || Battle Start: Steal 1 attack from the enemy | | [[Ring Blades]] || [[File:Rarity rare.png]] Rare || [[File:Icon attack.png]] 1 || Battle Start: Steal 1 attack from the enemy | ||
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| Chainmail Sword || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 2<br>[[File:Icon armor.png]] 2 || Exposed: Gain armor equal to base armor | | [[Chainmail Sword]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 2<br>[[File:Icon armor.png]] 2 || Exposed: Gain armor equal to base armor | ||
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| Serpent Dagger || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 2 || Every 3 strikes, give the enemy 4 poison | | [[Serpent Dagger]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 2 || Every 3 strikes, give the enemy 4 poison | ||
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| Silverscale Trident || [[File:Rarity heroic.png]] Heroic || || On Hit: Give the enemy 1 riptide | | [[Silverscale Trident]] || [[File:Rarity heroic.png]] Heroic || || On Hit: Give the enemy 1 riptide | ||
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| Melting Iceblade || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 7 || On Hit: Lose 1 attack | | [[Melting Iceblade]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 7 || On Hit: Lose 1 attack | ||
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| King's Blade || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 2 || Exposed and Wounded items triggers at battle start instead | | [[King's Blade]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 2 || Exposed and Wounded items triggers at battle start instead | ||
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| Moonlight Cleaver || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 3 || While you are below 50% health, you cannot gain status effects | | [[Moonlight Cleaver]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 3 || While you are below 50% health, you cannot gain status effects | ||
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| Leather Whip || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 4<br>[[File:Icon health.png]] 5 || Battle Start: Gain 5 max health | | [[Leather Whip]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 4<br>[[File:Icon health.png]] 5 || Battle Start: Gain 5 max health | ||
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| Bloodlord's Axe || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 4 || Battle Start: The enemy loses 5 health and you restore 5 health | | [[Bloodlord's Axe]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 4 || Battle Start: The enemy loses 5 health and you restore 5 health | ||
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| Purelake Staff || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 1 || Battle Start: Gain 2 purity. On Hit: Remove 1 purity | | [[Purelake Staff]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 1 || Battle Start: Gain 2 purity. On Hit: Remove 1 purity | ||
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| Riverflow Rapier || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 3 || The first time you gain a new status effect, gain 1 additional strike as well | | [[Riverflow Rapier]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 3 || The first time you gain a new status effect, gain 1 additional strike as well | ||
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| Thunderbound Sabre || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 6 || Battle start: Stun yourself for 2 turns | | [[Thunderbound Sabre]] || [[File:Rarity heroic.png]] Heroic || [[File:Icon attack.png]] 6 || Battle start: Stun yourself for 2 turns | ||
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| Ancient Warhammer || [[File:Rarity mythic.png]] Mythic || [[File:Icon attack.png]] 5 || On Hit: Remove all of the enemy's armor | | [[Ancient Warhammer]] || [[File:Rarity mythic.png]] Mythic || [[File:Icon attack.png]] 5 || On Hit: Remove all of the enemy's armor | ||
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| Dashmaster's Dagger || [[File:Rarity mythic.png]] Mythic || [[File:Icon attack.png]] 2 || Battle Start: Gain additional strikes equal to speed | | [[Dashmaster's Dagger]] || [[File:Rarity mythic.png]] Mythic || [[File:Icon attack.png]] 2 || Battle Start: Gain additional strikes equal to speed | ||
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| Lakebed Sword || [[File:Rarity mythic.png]] Mythic || [[File:Icon attack.png]] 5 || Gain double health and attack from purity | | [[Lakebed Sword]] || [[File:Rarity mythic.png]] Mythic || [[File:Icon attack.png]] 5 || Gain double health and attack from purity | ||
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| Cleaver of Wrath || [[File:Icon curse.png]] Cursed || [[File:Icon attack.png]] 10 || Your max health is always 1 | | [[Cleaver of Wrath]] || [[File:Icon curse.png]] Cursed || [[File:Icon attack.png]] 10 || Your max health is always 1 | ||
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| Scepter of Greed || [[File:Icon curse.png]] Cursed || [[File:Icon attack.png]] 6 || You cannot gain gold | | [[Scepter of Greed]] || [[File:Icon curse.png]] Cursed || [[File:Icon attack.png]] 6 || You cannot gain gold | ||
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| Sword of Pride || [[File:Icon curse.png]] Cursed || [[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 3<br>[[File:Icon speed.png]] 3 || Battle Start: If the enemy has more attack, armor or speed than you, take 3 damage | | [[Sword of Pride]] || [[File:Icon curse.png]] Cursed || [[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 3<br>[[File:Icon speed.png]] 3 || Battle Start: If the enemy has more attack, armor or speed than you, take 3 damage | ||
|} | |} | ||
Revision as of 06:52, 2 August 2025
Swampland items can only be found in Swampland or Kingmaker games that use Swampland bundles. Swampland items come in 5 levels of rarity: Common, Rare, Heroic, Mythic, and Cursed. Items with Cursed rarity can only be obtained from a Crone.
Swampland items may inflict the following status effects on either enemies or the player:
Acid removes armor equal to acid at the start of the turn
Poison takes damage equal to the amount of poison at turn start if no armor and and removes 1 poison stack at the start of the turn
Regeneration restores health equal to the amount of regeneration at turn end and removes 1 regeneration at the end of the turn
Riptide takes 5 damage at the end of the turn and removes 1 riptide at the end of the turn
Stun skips the attack and removes 1 stun at the end of the turn
Purity gives 1 attack per stack and restores 3 health when removed
Weapons
The player can only have one weapon. Choosing another weapon will destroy the existing one.
| Weapon | Rarity | Stats | Effect |
|---|---|---|---|
| Liferoot Staff | Wounded: Gain 3 regeneration | ||
| Champion's Blade | - | ||
| Fungal Rapier | Battle Start: Gain 1 poison | ||
| Knight's Blade | Upgrades after you defeat the next boss | ||
| Silverscale Dagger | Battle Start: Give the enemy 1 riptide | ||
| Squire's Blade | Upgrades after you defeat the next boss | ||
| Forge Hammer | On Hit: Give the enemy 2 armor | ||
| Grilling Skewer | Battle Start: Gain 1 additional strike | ||
| Ironstone Spear | While you have armor, temporarily gain 2 attack | ||
| Marble Sword | Exposed: Gain 3 attack | ||
| Stormcloud Spear | Every 5 strikes, stun the enemy for 2 turns | ||
| Gale Staff | On Hit: Lose 1 speed | ||
| Pacifist Staff | On Hit: Gain 1 armor and restore 1 health | ||
| Slime Sword | Battle Start: Give yourself and the enemy 3 acid | ||
| Basilisk Fang | On Hit: Decrease your poison by 2 and give it to the enemy | ||
| Liferoot Hammer | Regeneration that triggers overheal increases max health | ||
| Bubblegloop Staff | Can't strike. Turn Start: Spend 1 speed to give the enemy 1 acid and 2 poison | ||
| Lightning Whip | Turn Start: If the enemy is stunned, gain 1 additional strike | ||
| Rusty Sword | On hit: If the enemy has no armor, deal additional damage equal to enemy acid | ||
| Wave Breaker | Can't strike. Battle Start: Give the enemy 2 riptide for each negative base attack you have | ||
| Arcane Wand | Can't attack. Turn Start: Deal 2 damage. Increase the damage by 1 for each tome equipped | ||
| Granite Axe | On Hit: Lose 2 health and gain 4 armor | ||
| Lightning Rod | Turn Start: If you're stunned, gain 1 attack | ||
| Sanguine Scepter | Healing is doubled | ||
| Ring Blades | Battle Start: Steal 1 attack from the enemy | ||
| Chainmail Sword | Exposed: Gain armor equal to base armor | ||
| Serpent Dagger | Every 3 strikes, give the enemy 4 poison | ||
| Silverscale Trident | On Hit: Give the enemy 1 riptide | ||
| Melting Iceblade | On Hit: Lose 1 attack | ||
| King's Blade | Exposed and Wounded items triggers at battle start instead | ||
| Moonlight Cleaver | While you are below 50% health, you cannot gain status effects | ||
| Leather Whip | Battle Start: Gain 5 max health | ||
| Bloodlord's Axe | Battle Start: The enemy loses 5 health and you restore 5 health | ||
| Purelake Staff | Battle Start: Gain 2 purity. On Hit: Remove 1 purity | ||
| Riverflow Rapier | The first time you gain a new status effect, gain 1 additional strike as well | ||
| Thunderbound Sabre | Battle start: Stun yourself for 2 turns | ||
| Ancient Warhammer | On Hit: Remove all of the enemy's armor | ||
| Dashmaster's Dagger | Battle Start: Gain additional strikes equal to speed | ||
| Lakebed Sword | Gain double health and attack from purity | ||
| Cleaver of Wrath | Your max health is always 1 | ||
| Scepter of Greed | You cannot gain gold | ||
| Sword of Pride | Battle Start: If the enemy has more attack, armor or speed than you, take 3 damage |
Items
The player starts the game with 4 item slots. Defeating each boss increases the number of item slots by 2.
Tomes
Tome items can be obtained from Ancient Tomes.
Elixirs
Elixir items can be obtained from Potion Maker.


