Template:Infobox enemy: Difference between revisions

From He is Coming Official Wiki
Created page with "<noinclude> == Example == The following is a sample output of this template: {{Infobox enemy | image = Bear.png | basestats = File:Icon health.png 5 | trait = Bear gains 3/4/5 additional attack while the player has armor | region1 = Woodland File:Banner wood red.png | region2 = Woodland File:Banner wood red.png }} <pre> {{Infobox enemy | image = Bear.png | basestats = File:Icon health.png 5 | trait = Bear gai..."
 
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{{Infobox enemy
{{Infobox enemy
  | image = Bear.png
  | image = Battle_Bear_16x.png
  | basestats = [[File:Icon health.png]] 5
  | basestats1 = [[File:Icon health.png]] 3<br>[[File:Icon attack.png]] 1<br>[[File:Icon armor.png]] 2<br>[[File:Icon speed.png]] 0
| basestats2 = [[File:Icon health.png]] 5<br>[[File:Icon attack.png]] 2<br>[[File:Icon armor.png]] 3<br>[[File:Icon speed.png]] 1
| basestats3 = [[File:Icon health.png]] 7<br>[[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 4<br>[[File:Icon speed.png]] 2
  | trait = Bear gains 3/4/5 additional attack while the player has armor
  | trait = Bear gains 3/4/5 additional attack while the player has armor
  | region1 = [[Woodland_items|Woodland]] [[File:Banner wood red.png]]
  | woodland = Starting Area, Forest
  | region2 = [[Woodland_items|Woodland]] [[File:Banner wood red.png]]
| swampland = -
  | kingmaker = Cauldron Hollow
}}
}}
<pre>
<pre>
{{Infobox enemy
{{Infobox enemy
  | image = Bear.png
  | image = Battle_Bear_16x.png
  | basestats = [[File:Icon health.png]] 5
  | basestats1 = [[File:Icon health.png]] 3<br>[[File:Icon attack.png]] 1<br>[[File:Icon armor.png]] 2<br>[[File:Icon speed.png]] 0
| basestats2 = [[File:Icon health.png]] 5<br>[[File:Icon attack.png]] 2<br>[[File:Icon armor.png]] 3<br>[[File:Icon speed.png]] 1
| basestats3 = [[File:Icon health.png]] 7<br>[[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 4<br>[[File:Icon speed.png]] 2
  | trait = Bear gains 3/4/5 additional attack while the player has armor
  | trait = Bear gains 3/4/5 additional attack while the player has armor
  | region1 = [[Woodland_items|Woodland]] [[File:Banner wood red.png]]
  | woodland = Starting Area Forest
  | region2 = [[Woodland_items|Woodland]] [[File:Banner wood red.png]]
| swampland = -
  | kingmaker = Cauldron Hollow
}}
}}
</pre>
</pre>
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<includeonly>
<includeonly>
{| class="wikitable " style="float:right; clear:right; margin:0 0 1em 1em; width:395px;"
{| class="wikitable " style="float:right; clear:right; margin:0 0 1em 1em; width:350px;"
|-
|-
! colspan="3" style="text-align:center; padding:0; background-color:#241319;" |
! colspan="4" style="text-align:center; padding:0; background-color:#241319;" |
[[File:{{{image}}}|256x256px|center]]
[[File:{{{image}}}|256x256px|center]]
|-
|-
! style="width:30%" | Base Stats
! rowspan="2" style="width:30%" | Base Stats
| colspan="2" style="text-align:center;" | {{{basestats}}}
! Level 1 || Level 2 || Level 3
|-
| style="text-align:center;width:82px;" | {{{basestats1}}} || style="text-align:center;width:82px;" | {{{basestats2}}} || style="text-align:center;width:82px;" | {{{basestats3}}}
|-
|-
! Trait
! Trait
| colspan="2" style="text-align:center;" | {{{trait}}}
| colspan="3" style="text-align:center;" | {{{trait}}}
|-
! Woodland
| colspan="3" style="text-align:center" | {{{woodland}}}
|-
! Swampland
| colspan="3" style="text-align:center;" | {{{swampland}}}  
|-
|-
! Regions
! Kingmaker
| style="text-align:center; width:35%" | {{{region1}}} || style="text-align:center;" | {{{region2}}}
| colspan="3" style="text-align:center;" | {{{kingmaker}}}
|}
|}
</includeonly>
</includeonly>

Latest revision as of 04:09, 21 August 2025

Example

The following is a sample output of this template:



Base Stats Level 1 Level 2 Level 3
3
1
2
0
5
2
3
1
7
3
4
2
Trait Bear gains 3/4/5 additional attack while the player has armor
Woodland Starting Area, Forest
Swampland -
Kingmaker Cauldron Hollow
{{Infobox enemy
 | image = Battle_Bear_16x.png
 | basestats1 = [[File:Icon health.png]] 3<br>[[File:Icon attack.png]] 1<br>[[File:Icon armor.png]] 2<br>[[File:Icon speed.png]] 0
 | basestats2 = [[File:Icon health.png]] 5<br>[[File:Icon attack.png]] 2<br>[[File:Icon armor.png]] 3<br>[[File:Icon speed.png]] 1	
 | basestats3 = [[File:Icon health.png]] 7<br>[[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 4<br>[[File:Icon speed.png]] 2
 | trait = Bear gains 3/4/5 additional attack while the player has armor
 | woodland = Starting Area Forest
 | swampland = -
 | kingmaker = Cauldron Hollow
}}