Template:Infobox enemy: Difference between revisions
From He is Coming Official Wiki
Created page with "<noinclude> == Example == The following is a sample output of this template: {{Infobox enemy | image = Bear.png | basestats = File:Icon health.png 5 | trait = Bear gains 3/4/5 additional attack while the player has armor | region1 = Woodland File:Banner wood red.png | region2 = Woodland File:Banner wood red.png }} <pre> {{Infobox enemy | image = Bear.png | basestats = File:Icon health.png 5 | trait = Bear gai..." |
mNo edit summary |
||
| (18 intermediate revisions by the same user not shown) | |||
| Line 4: | Line 4: | ||
{{Infobox enemy | {{Infobox enemy | ||
| image = | | image = Battle_Bear_16x.png | ||
| | | basestats1 = [[File:Icon health.png]] 3<br>[[File:Icon attack.png]] 1<br>[[File:Icon armor.png]] 2<br>[[File:Icon speed.png]] 0 | ||
| basestats2 = [[File:Icon health.png]] 5<br>[[File:Icon attack.png]] 2<br>[[File:Icon armor.png]] 3<br>[[File:Icon speed.png]] 1 | |||
| basestats3 = [[File:Icon health.png]] 7<br>[[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 4<br>[[File:Icon speed.png]] 2 | |||
| trait = Bear gains 3/4/5 additional attack while the player has armor | | trait = Bear gains 3/4/5 additional attack while the player has armor | ||
| | | woodland = Starting Area, Forest | ||
| | | swampland = - | ||
| kingmaker = Cauldron Hollow | |||
}} | }} | ||
<pre> | <pre> | ||
{{Infobox enemy | {{Infobox enemy | ||
| image = | | image = Battle_Bear_16x.png | ||
| | | basestats1 = [[File:Icon health.png]] 3<br>[[File:Icon attack.png]] 1<br>[[File:Icon armor.png]] 2<br>[[File:Icon speed.png]] 0 | ||
| basestats2 = [[File:Icon health.png]] 5<br>[[File:Icon attack.png]] 2<br>[[File:Icon armor.png]] 3<br>[[File:Icon speed.png]] 1 | |||
| basestats3 = [[File:Icon health.png]] 7<br>[[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 4<br>[[File:Icon speed.png]] 2 | |||
| trait = Bear gains 3/4/5 additional attack while the player has armor | | trait = Bear gains 3/4/5 additional attack while the player has armor | ||
| | | woodland = Starting Area Forest | ||
| | | swampland = - | ||
| kingmaker = Cauldron Hollow | |||
}} | }} | ||
</pre> | </pre> | ||
| Line 22: | Line 28: | ||
<includeonly> | <includeonly> | ||
{| class="wikitable " style="float:right; clear:right; margin:0 0 1em 1em; width: | {| class="wikitable " style="float:right; clear:right; margin:0 0 1em 1em; width:350px;" | ||
|- | |- | ||
! colspan=" | ! colspan="4" style="text-align:center; padding:0; background-color:#241319;" | | ||
[[File:{{{image}}}|256x256px|center]] | [[File:{{{image}}}|256x256px|center]] | ||
|- | |- | ||
! style="width:30%" | Base Stats | ! rowspan="2" style="width:30%" | Base Stats | ||
| | ! Level 1 || Level 2 || Level 3 | ||
|- | |||
| style="text-align:center;width:82px;" | {{{basestats1}}} || style="text-align:center;width:82px;" | {{{basestats2}}} || style="text-align:center;width:82px;" | {{{basestats3}}} | |||
|- | |- | ||
! Trait | ! Trait | ||
| colspan=" | | colspan="3" style="text-align:center;" | {{{trait}}} | ||
|- | |||
! Woodland | |||
| colspan="3" style="text-align:center" | {{{woodland}}} | |||
|- | |||
! Swampland | |||
| colspan="3" style="text-align:center;" | {{{swampland}}} | |||
|- | |- | ||
! | ! Kingmaker | ||
| | | colspan="3" style="text-align:center;" | {{{kingmaker}}} | ||
|} | |} | ||
</includeonly> | </includeonly> | ||
Latest revision as of 04:09, 21 August 2025
Example
The following is a sample output of this template:
|
| |||
|---|---|---|---|
| Base Stats | Level 1 | Level 2 | Level 3 |
| Trait | Bear gains 3/4/5 additional attack while the player has armor | ||
| Woodland | Starting Area, Forest | ||
| Swampland | - | ||
| Kingmaker | Cauldron Hollow | ||
{{Infobox enemy
| image = Battle_Bear_16x.png
| basestats1 = [[File:Icon health.png]] 3<br>[[File:Icon attack.png]] 1<br>[[File:Icon armor.png]] 2<br>[[File:Icon speed.png]] 0
| basestats2 = [[File:Icon health.png]] 5<br>[[File:Icon attack.png]] 2<br>[[File:Icon armor.png]] 3<br>[[File:Icon speed.png]] 1
| basestats3 = [[File:Icon health.png]] 7<br>[[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 4<br>[[File:Icon speed.png]] 2
| trait = Bear gains 3/4/5 additional attack while the player has armor
| woodland = Starting Area Forest
| swampland = -
| kingmaker = Cauldron Hollow
}}



