Locomotive

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Revision as of 18:34, 17 July 2026 by Aeredor (talk | contribs) (Started with the operator tutorial tip, a brief overview, and the List of locomotives)
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Every train has to have an engine at the front. They differ in their max health, cards they add to the deck and possible modules that passively affect the run.
Every train has to have an engine at the front. They differ in their max health, cards they add to the deck and possible modules that passively affect the run.

Overview

The Locomotive leads the train with Carriages behind. The run is over if the locomotive is destroyed.

Locomotives can only be upgraded at Old-Timer's Stops.

List of locomotives

Icon Name Max rank Base health Cargo space Initially unlocked cards Text
Foggie 3 2 3 Intent Button
Bogie Exchange
First locomotive the engineers put together once the Fogtouched took control. It's quite robust with a lot of useful compartments.
Steam ?? ?? ?? ?? A timeless design which the lads pput armor on, it runs like clockwork and the Fogpiercers can depend on it.
Bullet ?? ?? ?? ?? Rumor has it, this beast flies far beyond the speed of sound. V12s have nothing on this marvel of our engineers' prowess.