Carpet Shot

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Carpet Shot

3 AP AP
Carriage: Artillery
Card color: Red ━━━━━━━━
Stack Size: 2x
Effects
Damage: 2
Shoot at 3 cells in a line, dealing 2 damage to each.

Target Range

Carpet Shot has a limited range and high AP cost, but hits 3 adjacent cells at the same time for more damage than other attacks.

Facts

Effect

Shoot at 3 cells in a line, dealing 2 damage to each.

This card can apply 2 or more damage to up to 3 adjacent targets in a line and is great as a finishing move for a whole row of enemies, as they go crashing into each other when destroyed. Unlike other Artillery cards, this one does not move targets.

Range

Carpet Shot is limited to the cells directly up-and-down from the Artillery carriage, but its impact range of 3 cells left-and-right means it can hit enemies a little further away.

Card Acquisition

This card is unlocked for the Artillery carriage at the beginning of the game, but it must be found during the run from fight rewards or purchasing from shops or upgrades from stations.

Modifications

The damage, AP, and effects of this card can be modified. Sometimes the AP can be modified down by itself. The card can gain effects such as Burn and Blind. When the modification increases the card's damage or adds an effect, it may also increase its AP cost.

The impact range of 3 cells (left-to-right) can not be modified.

Strategy

This card's high AP cost requires careful planning. For example, a basic train can only move one cell for 1 AP and use this card for 3 AP before running out of other options for better positioning. Using Emergency Coal or Emergency Brakes by another red card before this one might allow two well-positioned attacks in one round.