List of Modules
From Fogpiercer Official Wiki
List of modules
Driver innate modules
| Name |
Icon |
Text |
Driver
|
| Ice Pillar |
|
Spawn an Ice Pillar environmental hazard at the start of every fight. |
Monica
|
| Panoptic Eye |
|
The card at the top of the draw pile can be viewed. |
Pan
|
Base tier modules
| Name |
Icon |
Text
|
| Energy Siphon |
|
Gain 1AP for every third enemy destroyed.
|
| Second Wind |
|
Gain 2AP if the locomotive has 1HP at the beginning of player turn.
|
| Piggy Bank |
|
Gain 20% scrap reward bonus.
|
| Protected Boiler |
|
Give 1 shield to the locomotive every 3 turns, if not already shielded.
|
| Mirage Mystery |
|
Saves a train unit from lethal damage once per fight.
|
| Kinetic Transfer |
|
Units destroyed by train ram decrease movement cost by 1AP.
|
| Card Syringe |
|
Draw an extra card at the beginning of a fight.
|
| Fortress |
|
Give 1 shield to every train unit, if a "Protector" carriage is on the train at the beginning of the fight.
|
| Intel |
|
Every time you gain driver gauge points gain 1 more.
|
| Fight Back |
|
When a carriage is destroyed, destroy the unit that dealt the final blow.
|
| Vents |
|
Gain 1AP for every 10th unit intent.
|
| Silver Tongue |
|
Gain a 30% discount in Chop Shops.
|