List of Modules: Difference between revisions

From Fogpiercer Official Wiki
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→Driver innate modules: Updated with new Pan module Card Clock instead of Panoptic Eye
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{|class="wikitable sortable"
{|class="wikitable sortable"
! Name !!class="unsortable"| Icon !!class="unsortable"| Text !! Driver
!class="unsortable"| Icon !! Name !!class="unsortable"| Text !! Driver
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| Ice Pillar || {{Module art|CardTexture_IcePillar.png|Ice Pillar}} || Spawn an Ice Pillar environmental hazard at the start of every fight. || [[Monica]]
| {{Module art|CardTexture_IcePillar.png|Ice Pillar}} || Ice Pillar || Spawn an Ice Pillar environmental hazard at the start of every fight. || [[Monica]]
|-
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| Panoptic Eye || {{Module art|CardTexture EyeCheck.png|Panoptic Eye}} || The card at the top of the draw pile can be viewed. || [[Pan]]
| {{Module art|CardTexture EyeCheck.png|Panoptic Eye}} || Card Clock || At the start of each fight, add a {{KeywordBrittle}} [[Alternative Timeline]] to player hand. || [[Pan]]
|}
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Revision as of 17:17, 17 July 2026

List of modules

Driver innate modules

Icon Name Text Driver
Ice Pillar Module
Ice Pillar Spawn an Ice Pillar environmental hazard at the start of every fight. Monica
Panoptic Eye Module
Card Clock At the start of each fight, add a Brittle Alternative Timeline to player hand. Pan

Base tier modules

Name Icon Text
Energy Siphon
Energy Siphon Module
Gain 1AP for every third enemy destroyed.
Second Wind
Second Wind Module
Gain 2AP if the locomotive has 1HP at the beginning of player turn.
Piggy Bank
Piggy Bank Module
Gain 20% scrap reward bonus.
Protected Boiler
Protected Boiler Module
Give 1 shield to the locomotive every 3 turns, if not already shielded.
Mirage Mystery
Mirage Mystery Module
Saves a train unit from lethal damage once per fight.
Kinetic Transfer
Kinetic Transfer Module
Units destroyed by train ram decrease movement cost by 1AP.
Card Syringe
Card Syringe Module
Draw an extra card at the beginning of a fight.
Fortress
Fortress Module
Give 1 shield to every train unit, if a "Protector" carriage is on the train at the beginning of the fight.
Intel
Intel Module
Every time you gain driver gauge points gain 1 more.
Fight Back
Fight Back Module
When a carriage is destroyed, destroy the unit that dealt the final blow.
Vents
Vents Module
Gain 1AP for every 10th unit intent.
Silver Tongue
Silver Tongue Module
Gain a 30% discount in Chop Shops.