List of Carriages: Difference between revisions

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Adding more initially unlocked cards
 
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| [[File: HarpoonIllustration.png |x128px]] || [[Harpoon]] || 5 || 2 || 1 ||style="text-wrap: nowrap;"| [[Harpoon]] <br /> [[Bolas]] <br /> [[Chainspike]] <br /> [[Grappling Hook]] || 100 Spikes || A product of post-apocalyptic scrappiness, there are very few things that can escape the harpoon's reach.
| [[File: HarpoonIllustration.png |x128px]] || [[Harpoon]] || 5 || 2 || 1 ||style="text-wrap: nowrap;"| [[Harpoon]] <br /> [[Bolas]] <br /> [[Chainspike]] <br /> [[Grappling Hook]] || 100 Spikes || A product of post-apocalyptic scrappiness, there are very few things that can escape the harpoon's reach.
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| [[File: RemoteControlIllustration.png |x128px]] || Leeter || 4 || 2 || 3 ||style="text-wrap: nowrap;"| ?? || Destroy 50 enemy units through environmental hazards. || Outfitted with cutting-edge electronics, there is no firewall this carriage can't breach.
| [[File: RemoteControlIllustration.png |x128px]] || Leeter || 4 || 2 || 3 ||style="text-wrap: nowrap;"| [[Take Over]] <br /> [[Brake Lock]] <br /> [[Target Hack]] <br /> [[Power Load]] || Destroy 50 enemy units through environmental hazards. || Outfitted with cutting-edge electronics, there is no firewall this carriage can't breach.
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| [[File: PassengerIllustration.png |x128px]] || Passenger || 5 || 2 || 4 ||style="text-wrap: nowrap;"| ?? || Unlock all Shop Cards. || Transporting people from all walks of life, these passengers are eager to lend their helping hands or sharp tongues.
| [[File: PassengerIllustration.png |x128px]] || Passenger || 5 || 2 || 4 ||style="text-wrap: nowrap;"| ?? || Unlock all Shop Cards. || Transporting people from all walks of life, these passengers are eager to lend their helping hands or sharp tongues.
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| [[File: CraneIllustration.png |x128px]] || Crane || 4 || 3 || 2 ||style="text-wrap: nowrap;"| ?? || Push 75 enemy units into canyon or water. || An old and reliable construction crane that utilizes collected iron. What it lacks in firepower, it makes up in utility.
| [[File: CraneIllustration.png |x128px]] || Crane || 4 || 3 || 2 ||style="text-wrap: nowrap;"| [[Reposition]] <br /> [[Crane Help]] <br /> [[Iron Strike]] <br /> [[Blue Iron]] || Push 75 enemy units into canyon or water. || An old and reliable construction crane that utilizes collected iron. What it lacks in firepower, it makes up in utility.
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| [[File: SwordWagonIllustration.png |x128px]] || Sword || 4 || 3 || 1 ||style="text-wrap: nowrap;"| ?? || Destroy 1500 enemy units. || A surprisingly sharp heaving hunk of metal, the force of this blade is enough to shove enemies aside.
| [[File: SwordWagonIllustration.png |x128px]] || Sword || 4 || 3 || 1 ||style="text-wrap: nowrap;"| [[Slice]] <br /> [[Riposte]] <br /> [[Anchor]] <br /> [[Challenger]] || Destroy 1500 enemy units. || A surprisingly sharp heaving hunk of metal, the force of this blade is enough to shove enemies aside.
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| [[File: TeslaCoilIllustration.png |x128px]] || Tesla Coil || 5 || 2 || 1 ||style="text-wrap: nowrap;"| ?? || Destroy 200 enemy units by skid damage. || Crackling with tremendous amounts of energy, the lightning emitted by this carriage is capable of jumping to any conductive unit.
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| [[File: TeslaCoilIllustration.png |x128px]] || Tesla Coil || 5 || 2 || 1 ||style="text-wrap: nowrap;"| [[Charge]] <br /> [[Portable Dynamo]] <br /> [[Ball Lightning]] <br /> [[Charged Bolt]] || Destroy 200 enemy units by skid damage. || Crackling with tremendous amounts of energy, the lightning emitted by this carriage is capable of jumping to any conductive unit.
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| [[File: Experiment52Illustration.png |x128px]] || Experiment&nbsp;52 || 4 || 2 || 3 ||style="text-wrap: nowrap;"| ?? || 1000 Spikes || A secret project of the old world. Extremely versatile, advanced and difficult.
| [[File: Experiment52Illustration.png |x128px]] || Experiment&nbsp;52 || 4 || 2 || 3 ||style="text-wrap: nowrap;"| ?? || 1000 Spikes || A secret project of the old world. Extremely versatile, advanced and difficult.
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Latest revision as of 14:54, 5 August 2026

List of carriages

Icon Name Max rank Base health Cargo space Initially unlocked cards Requriement to unlock Text
Artillery 2 2 2 Artillery Attack
Blow Out
Reload
Carpet Shot
— A powerful mounted cannon whose shockwaves are strong enough to push enemies away.
Protector 3 3 3 Shield
Shield Revenge
Emergency Shield
Shield Siphon
— An underdog blue car put together to keep the train safe, it can take adjacent carriages under its metal wings.
Minigun 3 2 2 Minigun
Precision Shot
Suppressive Fire
Ammo Scavenger
25 Spikes A rapid-fire rotary gun, whose hail of bullets destabilizes enemies.
Harpoon 5 2 1 Harpoon
Bolas
Chainspike
Grappling Hook
100 Spikes A product of post-apocalyptic scrappiness, there are very few things that can escape the harpoon's reach.
Leeter 4 2 3 Take Over
Brake Lock
Target Hack
Power Load
Destroy 50 enemy units through environmental hazards. Outfitted with cutting-edge electronics, there is no firewall this carriage can't breach.
Passenger 5 2 4 ?? Unlock all Shop Cards. Transporting people from all walks of life, these passengers are eager to lend their helping hands or sharp tongues.
Crane 4 3 2 Reposition
Crane Help
Iron Strike
Blue Iron
Push 75 enemy units into canyon or water. An old and reliable construction crane that utilizes collected iron. What it lacks in firepower, it makes up in utility.
Sword 4 3 1 Slice
Riposte
Anchor
Challenger
Destroy 1500 enemy units. A surprisingly sharp heaving hunk of metal, the force of this blade is enough to shove enemies aside.
Tesla Coil 5 2 1 Charge
Portable Dynamo
Ball Lightning
Charged Bolt
Destroy 200 enemy units by skid damage. Crackling with tremendous amounts of energy, the lightning emitted by this carriage is capable of jumping to any conductive unit.
Experiment 52 4 2 3 ?? 1000 Spikes A secret project of the old world. Extremely versatile, advanced and difficult.