Information
Common name
Termite
Scientific name
Macrotermes bellicosus
Environment
Savannah
Castes
Queen King Minor worker Major worker Minor soldier Major soldier
Traits
Fungus farming Confusion Speed debuff Resistance debuff Speed buff
Playable colony
Yes
Termites (Macrotermes bellicosus ) are playable as complete colonies in story levels, extra levels and custom games.
Abilities
Termites use basic attack by biting. Major soldiers can only use basic attack while mounting enemies.
Major workers are counted toward soldiers and can't do nest jobs.
Minor soldiers can confuse , slow enemies down and make them take more damage.
Majors can increase the attack speed of themselves and nearby termites from the same colony each time they hit their attacks. The effect stacks on top of itself and reverts to normal over time. The maximum value is currently unknown. Major soldiers can only use this ability while on the ground.
You can have a single termite king when you play as a termite colony. It is uncontrollable and can only attack enemies. It remains invulnerable until the queen is dead.
Food processing
Appearances
You can play a a termite colony in:
You can also encounter non-player termites in:
Notable stats
Termite queen
Common stats
Health: 1400
Food amount: 800 [?]
Score: 700
Healing speed: 1
Damage modifications
Physical resistance: 50%
Venom resistance: 50%
Maximum taken damage: 25
Immunities
Immune to stun/ confusion/ fleeing
Immune to pickup/ execution/ knockback
Young termite queen
Common stats
Health: 250
Movement speed: 300
Food amount: 100 [?]
Score: 18
Healing speed: 0.1/ 0.1/ 0.1
Vision radius: 400
Damage modifications
Immunities
Basic attack
Damage (physical): 15
Attack speed: 0.6
Termite king
Common stats
Health: 150
Movement speed: 300
Food amount: 50 [?]
Score: 18
Healing speed: 0.1/ 0.1/ 0.1
Vision radius: 1300
Damage modifications
Immunities
Basic attack
Damage (physical): 5
Attack speed: 1.8
Termite minor worker
Common stats
Cost: 20/ 2
Health: 30/ 45/ 60
Movement speed: 300/ 320/ 340
Food amount: 20/ 22/ 24
Score: 5/ 8/ 12
Harvest amount: 4/ 5/ 6
Healing speed: 0.1/ 0.1/ 0.1
Vision radius: 400/ 400/ 400
Damage modifications
Immunities
Basic attack
Damage (physical): 1/ 2/ 3
Attack speed: 1/ 1/ 1
Termite major worker
Common stats
Cost: 30/ 3
Health: 40/ 55/ 70
Movement speed: 300/ 340/ 380
Food amount: 24/ 26/ 28
Score: 5/ 8/ 12
Harvest amount: 15/ 30/ 45
Healing speed: 0.1/ 0.1/ 0.1
Vision radius: 400/ 400/ 400
Damage modifications
Immunities
Basic attack
Damage (physical): 1/ 2/ 3
Attack speed: 1/ 1/ 1
Termite minor soldier
Common stats
Cost: 50/ 6
Health: 70/ 80/ 90
Movement speed: 300/ 300/ 300
Food amount: 24/ 26/ 28
Score: 12/ 16/ 20
Harvest amount: 6/ 8/ 10
Healing speed: 0.1/ 0.1/ 0.1
Vision radius: 400/ 400/ 400
Damage modifications
Immunities
Basic attack
Damage (physical): 3/ 4/ 5
Attack speed: 1/ 1/ 1
Cripple
Chance: 20%/ 20%/ 20%
Damage (physical): 2/ 5/ 8
Cooldown: 13/ 11/ 9
Confusion
Stat debuff
Movement speed: - 90%/ - 90%/ - 90%
Physical resistance: - 40%/ - 50%/ - 60%
Duration: 2.5/ 3/ 3.5
Termite major soldier
Common stats
Cost: 110/ 11
Health: 140/ 160/ 190
Movement speed: 300/ 300/ 300
Food amount: 26/ 28/ 30
Score: 22/ 27/ 29
Harvest amount: 8/ 10/ 12
Healing speed: 0.1/ 0.1/ 0.1
Vision radius: 400/ 400/ 400
Damage modifications
Immunities
Basic attack
Damage (physical): 5/ 6/ 7
Attack speed: 1/ 1/ 1
Flashbuff
Damage (physical): 4/ 5.2/ 6
Attack speed: 1/ 1/ 1
Damage buff
Tick buff: ?
Debuff speed: ?
Radius: 200/ 250/ 300
Trivia
Termite colonies start with 19-tiled queen chamber in custom games.
Formossan termites (Coptotermes formossanus ) won over European wasps (Vespula germanica ) to be rewards for reaching the 3rd kickstarter stretch goal (£17500).