Arcade Mode: Difference between revisions

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*'''[[The Culling]]''' and '''[[The Culling 2 ]]'''
*'''[[The Culling]]''' and '''[[The Culling 2 ]]'''
*'''[[Firebreak]]'''
*'''[[No Ant's Land]]'''
*'''[[Chowder]]'''


Resource-managing missions include:
Resource-managing missions include:

Revision as of 12:51, 25 March 2026

Arcade mode provides different settings and mechanics for you to play with.


Demo missions

Demo missions are available for free in the current demo version of the game.

  • Tutorial guides you through the basic controls and mechanics. You can't lose in this mission.


Extra missions

Extra missions are made using in-game assets during freetime. They also contain spoilery elements from later story missions so procede at your own risk.

Extra missions have distinctive settings or mechanics and don't follow logics like story missions. You usually aren't allowed to choose playable units before playing. Some extra missions may reward you with new enemies or playable units in custom game.

Wave-surviving missions include:

Resource-managing missions include:

Unique missions with new gameplay include:

Holiday missions are hidden and are only accessible during certain periods of the year. You can change your computer clock to gain access to them.

Holiday missions include:


Battle Arena

You can test creatures against eachother in this mode.

You must click the icons to spawn the respective creatures on the map. You can toggle the number of creatures per click (up to 50), level (up to 3) or star-level (up to 15) of those creatures. You have to manually click the corresponding buttons to switch between left and right side. You can also make the creatures attack either automatically or on command.

Attacking creatures will move to the other side of the map and attack any enemies on their way. They disappear when they reach their destination. You can't remove spawned creatures manually.

You must click and hold the icons of the respective creatures for 5 seconds to spawn uber creatures.

You can only use creatures that can move and attack freely in this mode.

Creatures in this mode have story stats.


Remix missions

You can replay some story missions, extra missions and demo missions in this mode, but this time you have much more options. It doesn't affect your story-mode save files and you can't earn achievements this way.

You can choose between difficulty settings as usual. You can toggle new game plus level of each mission from 0 to 10. You can use either story stats or custom stats.

You can use your story-mode gene-thief ant colonies or customize your own colonies.

  • You can only play as custom leafcutter ant colonies if harvestable plants are available.
  • You can only play as custom termite colonies if lignocellulose is available.
  • You can play as any omnivorous custom ant colonies in other missions and adopt the respective omnivorous or termitivorous lifestyle.
  • You can only play as custom fire ant colonies if floating bridges are available.
  • You can use workers in remix tug-of-war missions but they can't do nest jobs.


Trivia

  • You can't use fire ant workers and big-headed ant minors in Battle Arena even though they have different stats from normal workers.