Holiday Addition: Difference between revisions

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=='''Settings'''==
=='''Settings'''==
You can only enable this mode by clicking on the cheery bomb in the main menu, which appears from April 1st to Apil 30th. You can only use bombs in [[Arcade Mode|arcade mode]] and [[Custom Game Mode|custom game mode]].
You can only enable this mode by clicking on the cherry bomb in the main menu, which appears from April 1st to Apil 30th. You can only use bombs in [[Arcade Mode|arcade mode]] and [[Custom Game Mode|custom game mode]].


*'''[[New Home]]''' ''(remix)''
*'''[[New Home]]''' ''(remix)''
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Bombs are lit when the carrying units encounter enemies and explode some times afterward. You can disable attacking to prevent detonation.
Bombs are lit when the carrying units encounter enemies and explode some times afterward. You can disable attacking to prevent detonation.


Bombs can only [[Repositioning Effect|knock certain creatures]] in the air and don't damage the carrying units. You can also use bombs to excavate both soil tiles and wall tiles.
Bombs can only [[Repositioning Effect|knock certain creatures]] in the air and don't damage the carrying units. You can also use bombs to excavate neighboring soil tiles and wall tiles.


Bombs are purple on the minimaps.
Bombs are purple on the minimaps.
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*''Excavation (soil):'' 20%
*''Excavation (soil):'' 20%
*''Excavation (wall):'' 30%
*''Excavation (wall):'' 30%
*''Radius:'' 200
*''Radius:'' 300
*Knockback (weak)
*Knockback (weak)
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Revision as of 10:04, 13 July 2025

Happy April's Fool Day!


Settings

You can only enable this mode by clicking on the cherry bomb in the main menu, which appears from April 1st to Apil 30th. You can only use bombs in arcade mode and custom game mode.


Exploding

Swarm creatures only generate bombs when they are eliminated by colony creatures. Bombs are delivered from above and latch onto the units which deal the final hits if possible.

Ants and termites automatically carry nearby bombs and can't do any other jobs in the process. You can disable bomb gathering to prevent your units from picking up bombs. You can only remove carried bombs by detonation.

Bombs are lit when the carrying units encounter enemies and explode some times afterward. You can disable attacking to prevent detonation.

Bombs can only knock certain creatures in the air and don't damage the carrying units. You can also use bombs to excavate neighboring soil tiles and wall tiles.

Bombs are purple on the minimaps.

Notable stats
Size Explosion Other stats
Small bomb
  • Damage (physical - enemies): 200
  • Damage (physical - allies): 2
  • Excavation (soil): 20%
  • Excavation (wall): 30%
  • Radius: 300
  • Knockback (weak)
  • Source: Eliminated creature has maximum health below 200 HP.
  • Detonating time: 2
Medium bomb
  • Damage (physical - enemies): 500
  • Damage (physical - allies): 5
  • Excavation (soil): 40%
  • Excavation (wall): 60%
  • Radius: 400
  • Knockback (strong)
  • Source: Eliminated creature has maximum health between 200 HP and 1500 HP.
  • Detonating time: 2
Large bomb
  • Damage (physical - enemies): 800
  • Damage (physical - allies): 10
  • Excavation (soil): 60%
  • Excavation (wall): 80%
  • Radius: 450
  • Knockback (all)
  • Source: Eliminated creature has maximum health between 1500 HP and 7500 HP.
  • Detonating time: 3
Huge bomb
  • Damage (physical - enemies): 2000
  • Damage (physical - allies): 50
  • Excavation (soil): 100%
  • Excavation (wall): 100%
  • Radius: 1000
  • Knockback (all)
  • Source: Eliminated creature has maximum health above 7500 HP.
  • Detonating time: 5


Trivia

(none)