The Final Experiment: Difference between revisions
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The size-level 1/ 1/ 1/ 2/ 3 hybrids are released in your formicarium as attacking waves. Each wave only begins after the previous wave has been dealt with. The [[Scientist|male scientist]] gives you hints through his dialogues. | The size-level 1/ 1/ 1/ 2/ 3 hybrids are released in your formicarium as attacking waves. Each wave only begins after the previous wave has been dealt with. The [[Scientist|male scientist]] gives you hints through his dialogues. | ||
The [[Hermit Scorpion|hermit scorpion]] will break its shell if it is mounted. | The [[Hermit Scorpion|hermit scorpion]] will break its shell if it is mounted. You have 3 minutes. | ||
The [[Whip Mantis|whip mantis]] and the [[Praying Spider|praying spider]] will fight each other for some time before breaking off. | The [[Whip Mantis|whip mantis]] and the [[Praying Spider|praying spider]] will fight each other for some time before breaking off. You have 3 minutes. | ||
The [[Dragantula|dragantula]] must focus for a short time before using its aerial abilities. | The [[Dragantula|dragantula]] must focus for a short time before using its aerial abilities. You have 4 minutes 30 seconds. | ||
If you keep most of your soldiers inside, the male scientist knocks on the glass to stun and randomly damage any active creatures. If you fail to eliminate the hybrids in time, he will violently knock on the glass and accidentally eliminate your queen. | If you keep most of your soldiers inside, the male scientist knocks on the glass to stun and randomly damage any active creatures. If you fail to eliminate the hybrids in time, he will violently knock on the glass and accidentally eliminate your queen. | ||
Revision as of 12:36, 5 May 2025
An unprepared colony will not survive the next challenge. Make sure you are well stocked on resources.
Objectives
- Eliminate the hybrids in time.
Rewards
- Base value: 8 territory, 650 food, 18 Royal Jelly
- Difficulty bonus: 1400%/ 1425%/ 1450%/ 1480%/ 1520%
- Completion bonus: + 200%
- New game plus bonus: + 40% x plus number
Setting
Your gene-thief ant colony must defeat the hybrids.
You can only have up to 175 brood tiles before attempting the challenge.
Notable enemies
The size-level 1/ 1/ 1/ 2/ 3 hybrids are released in your formicarium as attacking waves. Each wave only begins after the previous wave has been dealt with. The male scientist gives you hints through his dialogues.
The hermit scorpion will break its shell if it is mounted. You have 3 minutes.
The whip mantis and the praying spider will fight each other for some time before breaking off. You have 3 minutes.
The dragantula must focus for a short time before using its aerial abilities. You have 4 minutes 30 seconds.
If you keep most of your soldiers inside, the male scientist knocks on the glass to stun and randomly damage any active creatures. If you fail to eliminate the hybrids in time, he will violently knock on the glass and accidentally eliminate your queen.
Achievements
Trivia
- During the ending cutscene, the male scientist hides your formicarium in a dimly lit cupboard.
Minimaps
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Surface









