Holiday Addition: Difference between revisions
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Ants and termites automatically carry nearby bombs and can't do any other jobs in the process. You can disable bomb gathering to prevent your units from picking up bombs. You can only remove carried bombs by detonation. | Ants and termites automatically carry nearby bombs and can't do any other jobs in the process. You can disable bomb gathering to prevent your units from picking up bombs. You can only remove carried bombs by detonation. | ||
Bombs are lit when the carrying units encounter enemies and explode | Bombs are lit when the carrying units encounter enemies and explode some times afterward. You can disable attacking to prevent detonation. | ||
Bombs can knock enemies in the air and don't damage the carrying units. Explosion damage is physical | Bombs can knock enemies in the air and don't damage the carrying units. Explosion damage is physical. You can also use bombs to excavate soil or indestructible wall. | ||
Bombs are purple on the minimaps. | |||
* | {|class="mw-collapsible wikitable" | ||
|colspan="3"|<big>'''Notable stats'''</big> | |||
* | |- | ||
|width="15%"|'''Size''' | |||
* | |width="40%"|'''Explosion''' | ||
|width="45%"|'''Other stats''' | |||
|- | |||
|'''Small bomb''' | |||
| | |||
*''Damage (physical - enemies):'' 200 | |||
*''Damage (physical - allies):'' 2 | |||
*''Excavation (soil):'' 20% | |||
*''Excavation (wall):'' 30% | |||
*''Radius:'' 200 | |||
| | |||
*''Source:'' Eliminated creature has maximum health below 200 HP. | |||
*''Detonating time:'' 2 | |||
|- | |||
|'''Medium bomb''' | |||
| | |||
*''Damage (physical - enemies):'' 500 | |||
*''Damage (physical - allies):'' 5 | |||
*''Excavation (soil):'' 40% | |||
*''Excavation (wall):'' 60% | |||
*''Radius:'' 400 | |||
| | |||
*''Source:'' Eliminated creature has maximum health between 200 HP and 1500 HP. | |||
*''Detonating time:'' 2 | |||
|- | |||
|'''Large bomb''' | |||
| | |||
*''Damage (physical - enemies):'' 800 | |||
*''Damage (physical - allies):'' 10 | |||
*''Excavation (soil):'' 60% | |||
*''Excavation (wall):'' 80% | |||
*''Radius:'' 450 | |||
| | |||
*''Source:'' Eliminated creature has maximum health between 1500 HP and 7500 HP. | |||
*''Detonating time:'' 3 | |||
|- | |||
|'''Huge bomb''' | |||
| | |||
*''Damage (physical - enemies):'' 2000 | |||
*''Damage (physical - allies):'' 50 | |||
*''Excavation (soil):'' 100% | |||
*''Excavation (wall):'' 100% | |||
*''Radius:'' 1000 | |||
| | |||
*''Source:'' Eliminated creature has maximum health above 7500 HP. | |||
*''Detonating time:'' 5 | |||
|} | |||
<br/> | <br/> | ||
Revision as of 13:41, 11 April 2025
Happy April's Fool Day!
Settings
You can only enable this mode by clicking on the cheery bomb in the main menu, which appears from April 1st to Apil 30th. You can only use bombs in arcade mode and custom game mode.
- New Home (remix)
- Subjugation (remix)
- Rising Tide (remix)
- Queen of the Hill (remix)
- The Harvest (remix)
- Front Line (remix)
- Cold Blood (remix)
- A Bridge Too Far (remix)
- Triage (remix)
- Drive Them Back (remix)
- Last Mound Standing (remix)
Exploding
Swarm creatures only generate bombs when they are eliminated by colony creatures. Bombs are delivered from above and latch onto the units which deal the final hits if possible.
Ants and termites automatically carry nearby bombs and can't do any other jobs in the process. You can disable bomb gathering to prevent your units from picking up bombs. You can only remove carried bombs by detonation.
Bombs are lit when the carrying units encounter enemies and explode some times afterward. You can disable attacking to prevent detonation.
Bombs can knock enemies in the air and don't damage the carrying units. Explosion damage is physical. You can also use bombs to excavate soil or indestructible wall.
Bombs are purple on the minimaps.
| Notable stats | ||
| Size | Explosion | Other stats |
| Small bomb |
|
|
| Medium bomb |
|
|
| Large bomb |
|
|
| Huge bomb |
|
|
Trivia
(none)


