Custom Game Map: Difference between revisions

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=='''The Dunes'''==
=='''The Dunes'''==
'''Description:''' A small secluded area in some sand dunes that offers wide open space with a few raised areas.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''The Dunes'''</big>
'''Environment:''' Beach
|-
 
|width="15%"|'''Description'''
'''Music:''' Rising Tide Theme
|width="85%"|A small secluded area in some sand dunes that offers wide open space with a few raised areas
 
|-
<br/>
|'''Environment'''
==='''Settings'''===
|Beach
You have access to a limited number of fish, seeds and sand fleas. You can find [[Milkweed Aphid|large rosemary plants]] and poppy plants across the map.
|-
 
|'''Music'''
Large [[Beach Tiger Beetle|beach tiger beetles]], [[Devil's Coach Horse Beetle|devil's coach horse beetles]] and [[Woodlouse|woodlice]] live in your nest.
|Rising Tide Theme
|-
|'''Surface enemies'''
|Woodland and beach enemies
|-
|'''Underground enemies'''
|Large [[Beach Tiger Beetle|beach tiger beetles]], [[Devil's Coach Horse Beetle|devil's coach horse beetles]], [[Woodlouse|woodlice]]
|-
|'''Landmarks'''
|Fish, [[Milkweed Aphid|milkweed aphids]], poppy plants
|-
|'''Titans'''
|None
|-
|'''Options'''
|None
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Dunes Surface.png|Surface
File:Dunes Surface.png|Surface <font color="green">1</font> <font color="yellow">2</font> <font color="red">3</font> <font color="blue">4</font>
File:Dunes Top.png|Underground - north entrance
File:Dunes Top.png|Underground 1
File:Dunes Right.png|Underground - east entrance
File:Dunes Right.png|Underground 2
File:Dunes Bottom.png|Underground - south entrance
File:Dunes Bottom.png|Underground 3
File:Dunes Left.png|Underground - west entrance
File:Dunes Left.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Towhead'''==
=='''Towhead'''==
'''Description:''' A river island that offers the best resources in the middle but can periodically flood, wiping out resources and creatures alike.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Towhead'''</big>
'''Environment:''' Beach
|-
 
|width="15%"|'''Description'''
'''Music:''' Queen of the Hill Theme
|width="85%"|A river island that offers the best resources in the middle but can periodically flood, wiping out resources and creatures alike
 
|-
<br/>
|'''Environment'''
==='''Settings'''===
|Beach
Nests are located in the higher area. The lower central area can be periodically flooded.
|-
 
|'''Music'''
You have access to a limited number of fish and sand fleas. You can find [[Caterpillar|magnolia saplings]] and poppy plants in the central area. [[Root Aphid|Root aphids]] gather in the outer area.
|Queen of the Hill Theme
 
|-
Large beach tiger beetles, devil's coach horse beetles and woodlice live in your nest.
|'''Surface enemies'''
|Woodland and beach enemies
|-
|'''Underground enemies'''
|Large beach tiger beetles, devil's coach horse beetles, woodlice
|-
|'''Landmarks'''
|Fish, [[Caterpillar|magnolia saplings]], [[Root Aphid|root aphids]]
|-
|'''Titans'''
|None
|-
|'''Options'''
|Short flood
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Towhead Surface.png|Surface
File:Towhead Surface.png|Surface <font color="yellow">1</font> <font color="blue">2</font> <font color="green">3</font> <font color="red">4</font>
File:Towhead Top.png|Underground- north entrance
File:Towhead Top.png|Underground 1
File:Towhead Right.png|Underground - east entrance
File:Towhead Right.png|Underground 2
File:Towhead Bottom.png|Underground - south entrance
File:Towhead Bottom.png|Underground 3
File:Towhead Left.png|Underground - west entrance
File:Towhead Left.png|Underground 4
</gallery>
</gallery>


<br/>  
<br/>
=='''Embankment'''==
=='''Embankment'''==
'''Description:''' A stream divides this wide open rainforest area down the middle which can be perilous if it is crossed carelessly.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Embankment'''</big>
'''Environment:''' Rainforest
|-
 
|width="15%"|'''Description'''
'''Music:''' The Harvest Theme
|width="85%"|A stream divides this wide open rainforest area down the middle which can be perilous if it is crossed carelessly
 
|-
<br/>
|'''Environment'''
==='''Settings'''===
|Rainforest
Nests are located equally on each side of the stream. The land bridges can be periodically flooded.
|-
 
|'''Music'''
You have access to a limited number of seeds and pine cones. You can find magnolia saplings near the water's edge. Root aphids gather on the higher area.
|The Harvest Theme
 
|-
[[Velvet Worm|Velvet worms]], baby [[Whip Spider|whip spiders]], [[Green Rove Beetle|green rove beetles]], [[Blue Rove Beetle|blue rove beetles]] and [[Woodworm|woodworms]] live in your nest.
|'''Surface enemies'''
|Rainforest enemies
|-
|'''Underground enemies'''
|[[Velvet Worm|Velvet worms]], baby [[Whip Spider|whip spiders]], [[Green Rove Beetle|green rove beetles]], [[Blue Rove Beetle|blue rove beetles]], [[Woodworm|woodworms]]
|-
|'''Landmarks'''
|Pine cones, magnolia saplings, root aphids
|-
|'''Titans'''
|None
|-
|'''Options'''
|Short flood
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Embankment Surface.png|Surface
File:Embankment Surface.png|Surface <font color="yellow">1</font> <font color="green">2</font> <font color="red">3</font> <font color="blue">4</font>
File:Embankment Top.png|Underground - north entrance
File:Embankment Top.png|Underground 1
File:Embankment Right.png|Underground - east entrance
File:Embankment Right.png|Underground 2
File:Embankment Bottom.png|Underground - south entrance
File:Embankment Bottom.png|Underground 3
File:Embankment Left.png|Underground - west entrance
File:Embankment Left.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Basin'''==
=='''Basin'''==
'''Description:''' Allies share a joint starting area but will need to clash with enemy colonies in the lower grounds to get the best resources.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Basin'''</big>
'''Environment:''' Rainforest
|-
 
|width="15%"|'''Description'''
'''Music:''' Front Line Theme
|width="85%"|Allies share a joint starting area but will need to clash with enemy colonies in the lower grounds to get the best resources
 
|-
<br/>
|'''Environment'''
==='''Settings'''===
|Rainforest
Nests are located equally on each side of the basin. Adjacent enemy colonies will be separated by indestructible barriers.
|-
 
|'''Music'''
You have access to a limited number of seeds and pine cones. You can find magnolia saplings in the central area.
|Front Line Theme
 
|-
Velvet worms, baby whip spiders, green rove beetles, blue rove beetles and woodworms live in your nest. You can encounter an adult whip spider in the central area.
|'''Surface enemies'''
|Rainforest enemies
|-
|'''Underground enemies'''
|Velvet worms, baby whip spiders, green rove beetles, blue rove beetles, woodworms
|-
|'''Landmarks'''
|Pine cones, magnolia saplings
|-
|'''Titans'''
|1 adult whip spider
|-
|'''Options'''
|Destructible barriers
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Basin Surface.png|Surface
File:Basin Surface.png|Surface <font color="green">1</font> <font color="red">2</font> <font color="yellow">3</font> <font color="blue">4</font>
File:Basin Top.png|Underground - north entrance
File:Basin Top.png|Underground 1
File:Basin Right.png|Underground - east entrance
File:Basin Right.png|Underground 2
File:Basin Bottom.png|Underground - south entrance
File:Basin Bottom.png|Underground 3
File:Basin Left.png|Underground - west entrance
File:Basin Left.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Sand Spit'''==
=='''Sand Spit'''==
'''Description:''' A sandy peninsula designed for a 3 versus 1 setup, where the single colony has an uphill battle ahead of them.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Sand Spit'''</big>
'''Environment:''' Beach
|-
 
|width="15%"|'''Description'''
'''Music:''' Rising Tide Theme
|width="85%"|A sandy peninsula designed for a 3 versus 1 setup, where the single colony has an uphill battle ahead of them
|-
|'''Environment'''
|Beach
|-
|'''Music'''
|Rising Tide Theme
|-
|'''Surface enemies'''
|Woodland and beach enemies
|-
|'''Underground enemies'''
|Devil's coach horse beetles
|-
|'''Landmarks'''
|Fish, magnolia saplings, poppy plants
|-
|'''Titans'''
|None
|-
|'''Options'''
|None
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Settings'''===
<gallery>
The single nest is located on the faraway from the others. Adjacent enemy colonies will be separated by indestructible barriers.
File:SandSpit Surface.png|Surface <font color="red">1</font> <font color="blue">2</font> <font color="green">3</font> <font color="yellow">4</font>
 
File:SandSpit Top.png|Underground 1
You have access to a limited but massive number of fish, seeds and sand fleas. You can find poppy plants and magnolia saplings across the map.
File:SandSpit Right.png|Underground 2
 
File:SandSpit Bottom.png|Underground 3
Devil's coach horse beetles live in your nest.
File:SandSpit Left.png|Underground 4
 
<br/>
==='''Minimaps'''===
<gallery >
File:SandSpit Surface.png|Surface
File:SandSpit Top.png|Underground - north entrance
File:SandSpit Right.png|Underground - east entrance
File:SandSpit Bottom.png|Underground - south entrance
File:SandSpit Left.png|Underground - west entrance
</gallery>
</gallery>


<br/>
<br/>
=='''Imprisoned'''==
=='''Imprisoned'''==
'''Description:''' A swampy area that floods and drains opening up easir access to other resources and colonies.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Imprisoned'''</big>
'''Environment:''' Swamp
|-
 
|width="15%"|'''Description'''
'''Music:''' A Bridge Too Far Theme
|width="85%"|A swampy area that floods and drains opening up easir access to other resources and colonies
 
|-
<br/>
|'''Environment'''
==='''Settings'''===
|Swamp
Nests are disconnected by a water trench during flood period. Connecting paths, which are gradually revealed during drain period, are blocked by [[Carnivorous Plant|carnivorous plants]].
|-
 
|'''Music'''
You have access to a limited number of seeds and pine cones. You can find magnolia saplings across the map.
|A Bridge Too Far Theme
 
|-
[[Narrow-mouthed Toad|Narrow-mouthed toads]], larval [[False Bombardier Beetle|false bombardier beetles]] and larval [[Checkered Beetle|checkered beetles]] live in your nest. You can encounter 2 [[Great Blue Skimmer|great blue skimmers]] flying across the map.
|'''Surface enemies'''
|Swamp enemies
|-
|'''Underground enemies'''
|[[Narrow-mouthed Toad|Narrow-mouthed toads]], larval [[False Bombardier Beetle|false bombardier beetles]], larval [[Checkered Beetle|checkered beetles]]
|-
|'''Landmarks'''
|Pine cones, magnolia saplings, [[Carnivorous Plant|carnivorous plants]]
|-
|'''Titans'''
|2 [[Great Blue Skimmer|great blue skimmers]]
|-
|'''Options'''
|Long flood
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Imprisoned Surface.png|Surface
File:Imprisoned Surface.png|Surface <font color="green">1</font> <font color="blue">2</font> <font color="red">3</font> <font color="yellow">4</font>
File:Imprisoned Top.png|Underground - north entrance
File:Imprisoned Top.png|Underground 1
File:Imprisoned Right.png|Underground - east entrance
File:Imprisoned Right.png|Underground 2
File:Imprisoned Bottom.png|Underground - south entrance
File:Imprisoned Bottom.png|Underground 3
File:Imprisoned Left.png|Underground - west entrance
File:Imprisoned Left.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Strawclutch'''==
=='''Strawclutch'''==
'''Description:''' Tightly packed nests around central resources in the swamp ensures intense skirmishes with neighbors.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Strawclutch'''</big>
'''Environment:''' Swamp
|-
 
|width="15%"|'''Description'''
'''Music:''' Cold Blood Theme
|width="85%"|Tightly packed nests around central resources in the swamp ensures intense skirmishes with neighbors
 
|-
<br/>
|'''Environment'''
==='''Settings'''===
|Swamp
Nests must be located either on the first or the second layer of the hill.
|-
 
|'''Music'''
You have access to a limited number of seeds and pine cones. Lots of milkweed plants grow densely in the central area. You can find magnolia saplings and Venus flytraps in the outer area.
|Cold Blood Theme
 
|-
False bombardier beetles and larval checkered beetles live in your nest. You can encounter 2 [[American Bullfrog|American bullfrogs]] in the outer area.
|'''Surface enemies'''
|Swamp enemies
|-
|'''Underground enemies'''
|False bombardier beetles, larval checkered beetles
|-
|'''Landmarks'''
|Pine cones, milkweed aphids, magnolia saplings, carnivorous plants
|-
|'''Titans'''
|2 [[American Bullfrog|American bullfrogs]]
|-
|'''Options'''
|Alternative nest locations
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Strawclutch Surface.png|Surface
File:Strawclutch Surface.png|Surface <font color="red">1</font> <font color="yellow">2</font> <font color="green">3</font> <font color="blue">4</font>
File:Strawclutch SurfaceA.png|Surface - alternate
File:Strawclutch SurfaceA.png|Surface <font color="red">5</font> <font color="green">6</font> <font color="yellow">7</font> <font color="blue">8</font>
File:Strawclutch Topleft.png|Underground - northwest entrance
File:Strawclutch Topleft.png|Underground 1
File:Strawclutch Topright.png|Underground - northeast entrance
File:Strawclutch Topright.png|Underground 2
File:Strawclutch Bottomright.png|Underground - southeast entrance
File:Strawclutch Bottomright.png|Underground 3
File:Strawclutch Bottomleft.png|Underground - southwest entrance
File:Strawclutch Bottomleft.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Grasslands'''==
=='''Grasslands'''==
'''Description:''' Grassland with scattered mounds and nests.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Grasslands'''</big>
'''Environment:''' Savannah
|-
 
|width="15%"|'''Description'''
'''Music:''' Triage Theme
|width="85%"|Grassland with scattered mounds and nests
 
|-
<br/>
|'''Environment'''
==='''Settings'''===
|Savannah
Ant nests are located in the lower area while [[Termite|termite]] nests are located on the mounds. You can disable this setting.
|-
 
|'''Music'''
You have access to a limited number of dead larvae and dead titans.
|Triage Theme
 
|-
[[Earwig|Earwigs]] and termites live in your nest. You can encounter an adult [[Sun Spider|sun spider]] between the central mounds.
|'''Surface enemies'''
|Savannah enemies
|-
|'''Underground enemies'''
|[[Earwig|Earwigs]], [[Termite|termites]]
|-
|'''Landmarks'''
|Dead creatures
|-
|'''Titans'''
|1 adult [[Sun Spider|sun spider]]
|-
|'''Options'''
|Altenative nest locations
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Grasslands Surface.png|Surface
File:Grasslands Surface.png|Surface <font color="red">1</font> <font color="yellow">2</font> <font color="green">3</font> <font color="blue">4</font>
File:Grasslands SurfaceA.png|Surface - alternate
File:Grasslands SurfaceA.png|Surface <font color="blue">5</font> <font color="yellow">6</font> <font color="red">7</font> <font color="green">8</font>
File:Grasslands Top.png|Underground - north entrance
File:Grasslands Left.png|Underground 1
File:Grasslands Right.png|Underground - east entrance
File:Grasslands Right.png|Underground 2
File:Grasslands Bottom.png|Underground - south entrance
File:Grasslands Bottom.png|Underground 3
File:Grasslands Left.png|Underground - west entrance
File:Grasslands Top.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Drive Them Back Custom'''==
=='''Drive Them Back Custom'''==
'''Description:''' Mounds are around the edge of the map with nests in the center.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Drive Them Back Custom'''</big>
'''Environment:''' Savannah
|-
 
|width="15%"|'''Description'''
'''Music:''' Drive Them Back Theme
|width="85%"|Mounds are around the edge of the map with nests in the center
 
|-
<br/>
|'''Environment'''
==='''Settings'''===
|Savannah
Ant nests are located in the central area while termite nests are located on the mounds. You can disable this setting. Adjacent enemy colonies will be separated by indestructible barriers.
|-
 
|'''Music'''
You have access to a limited number of dead larvae and dead titans. You can find aloe vera plants across the map.
|Drive Them Back Theme
 
|-
[[African Stink Ant|African stink ants]], [[Alligator Back Scorpion|alligator back scorpions]], [[Earwig|Earwigs]] and termites live in your nest. You can encounter 2 adult [[African Giant Centipede|African giant centipedes]] in the outer area.
|'''Surface enemies'''
|Savannah enemies
|-
|'''Underground enemies'''
|[[African Stink Ant|African stink ants]], [[Alligator Back Scorpion|alligator back scorpions]], earwigs, termites
|-
|'''Landmarks'''
|Dead creatures, milkweed aphids
|-
|'''Titans'''
|2 adult [[African Giant Centipede|African giant centipedes]]
|-
|'''Options'''
|Altenative nest locations
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:DTB Custom Surface.png|Surface
File:DTB Custom Surface.png|Surface <font color="blue">1</font> <font color="yellow">2</font> <font color="red">3</font> <font color="green">4</font>
File:DTB Custom SurfaceA.png|Surface - alternate
File:DTB Custom SurfaceA.png|Surface <font color="red">5</font> <font color="green">6</font> <font color="yellow">7</font> <font color="blue">8</font>
File:DTB Custom Top.png|Underground - north entrance
File:DTB Custom Left.png|Underground 1
File:DTB Custom Right.png|Underground - east entrance
File:DTB Custom Right.png|Underground 2
File:DTB Custom Bottom.png|Underground - south entrance
File:DTB Custom Top.png|Underground 3
File:DTB Custom Left.png|Underground - west entrance
File:DTB Custom Bottom.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Causeway'''==
=='''Causeway'''==
'''Description:''' Nests are split in two teams of thre and can access the opposing team through thin corridors and ramps across the causeway.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Causeway'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|Nests are split in 2 teams of 3 and can access the opposing team through thin corridors and ramps across the causeway
|-
|'''Environment'''
|Beach
|-
|'''Music'''
|Rising Tide Theme
|-
|'''Surface enemies'''
|Woodland and beach enemies
|-
|'''Underground enemies'''
|Larval devil's coach horse beetles, tiny [[Hermit Crab|hermit crabs]], juvenile [[Shore Crab|shore crabs]]
|-
|'''Landmarks'''
|Dead creatures, root aphids
|-
|'''Titans'''
|1 [[Sand Lizard|sand lizard]], 1 adult shore crab
|-
|'''Options'''
|None
|-
|'''Players'''
|6
|}


'''Environment:''' Beach
<br/>
 
<gallery>
'''Music:''' Rising Tide Theme
File:Causeway Surface.png|Surface <font color="red">1</font> <font color="yellow">2</font> <font color="pink">3</font> <font color="green">4</font> <font color="black">5</font> <font color="blue">6</font>
File:Causeway Right.png|Underground 1
File:Causeway Top.png|Underground 2
File:Causeway Left.png|Underground 3
File:Causeway Bottom.png|Underground 4
File:Causeway Bottomright.png|Underground 5
File:Causeway Topleft.png|Underground 6
</gallery>


<br/>
<br/>
==='''Settings'''===
=='''Creek'''==
Nests are located equally on each side of the causeway.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Creek'''</big>
You have access to a limited number of sand fleas and dead [[Shore Crab|crabs]]. Root aphids gather at the entrances of the causeway.
|-
 
|width="15%"|'''Description'''
Larval devil's coach horse beetles, tiny [[Hermit Crab|hermit crabs]] and juvenile shore crabs live in your nest. You can encounter a [[Sand Lizard|sand lizard]] roaming to the west of the causeway and an adult shore crab hiding to the east of the causeway.
|width="85%"|An island within a swampy creek where 3 teams of 2 are connected via an outer ring
|-
|'''Environment'''
|Swamp
|-
|'''Music'''
|A Bridge Too Far Theme
|-
|'''Surface enemies'''
|Swamp enemies
|-
|'''Underground enemies'''
|Checkered beetles, [[Bombardier Beetle|bombardier beetles]], false bombardier beetles narrow-mouthed toads
|-
|'''Landmarks'''
|Dead creatures, magnolia saplings
|-
|'''Titans'''
|1 [[Rough Green Snake|rough green snake]]
|-
|'''Options'''
|None
|-
|'''Players'''
|6
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Causeway Surface.png|Surface
File:Creek Surface.png|Surface <font color="pink">1</font> <font color="red">2</font> <font color="blue">3</font> <font color="green">4</font> <font color="yellow">5</font> <font color="black">6</font>
File:Causeway Top.png|Underground - north entrance
File:Creek Topleft.png|Underground 1
File:Causeway Right.png|Underground - east entrance
File:Creek Bottomright.png|Underground 2
File:Causeway Bottom.png|Underground - south entrance
File:Creek Bottom.png|Underground 3
File:Causeway Left.png|Underground - west entrance
File:Creek Left.png|Underground 4
File:Causeway Topleft.png|Underground - northwest entrance
File:Creek Bottomleft.png|Underground 5
File:Causeway Bottomright.png|Underground - southeast entrance
File:Creek Topright.png|Underground 6
</gallery>
</gallery>


Line 269: Line 475:
Maps have default designs for the surface and the underground area. Surface and underground enemies are approriate to the environment by default.
Maps have default designs for the surface and the underground area. Surface and underground enemies are approriate to the environment by default.


Your colony is randomly assigned to an underground area at the start of a custom game.
Every colony is randomly assigned to an underground area and a surface nest location at the start of a custom game.


[[Landmark|Landmarks]] and underground enemies will be generated based on your choices if randomization is enabled.
[[Landmark|Landmarks]] will be generated based on your choices if randomization is enabled.


Underground caverns will be randomly generated if cavern randomization is enabled. Food amount and danger amount can be toggled in a preset range but food amount always have to be higher.
Caverns and underground enemies will be randomly generated based on your choices if randomization is enabled. Food amount and danger amount can be toggled in a preset range but food amount must always be higher than danger amount.


Leaves, lignocellulose and dead termites replace other underground food when you play as [[Leafcutter Ant|leafcutter ants]], termites and [[Matabele Ant|Matabele ants]] respectively. Edible enemies and food from underground caverns don't disappear over time.  
Leaves, lignocellulose and dead termites replace other underground food when you play as [[Leafcutter Ant|leafcutter ants]], termites and [[Matabele Ant|Matabele ants]] respectively. Edible enemies and food from underground caverns don't disappear over time.  
Line 281: Line 487:
Short flood is exclusive to '''Towhead''' and '''Embankment'''. Water rises every 10 minutes and lasts for 5 seconds.
Short flood is exclusive to '''Towhead''' and '''Embankment'''. Water rises every 10 minutes and lasts for 5 seconds.


Long flood is exclusive to '''Imprisoned'''. Water rises and recedes every 7 minutes.
Long flood is exclusive to '''Imprisoned'''. Water rises or recedes every 7 minutes.


Rising water washes away any creatures and unharvested food, including the amphibians.  
Rising water washes away any creatures and unharvested food, including the amphibians.  
Line 292: Line 498:


Overall score increases by 40% if destructible barriers are enabled.
Overall score increases by 40% if destructible barriers are enabled.
<br/>
==='''Alternative nest locations'''===
Colonies can be assigned to another set of surface nest locations in '''Strawclucth'''.
Colonies must be assigned to either ant nests or termite mounds respectively if this option is disabled in '''Grasslands''' and '''Drive Them Back Custom'''.


<br/>
<br/>

Latest revision as of 11:56, 20 October 2026

This page shows map settings in custom games.


The Dunes

The Dunes
Description A small secluded area in some sand dunes that offers wide open space with a few raised areas
Environment Beach
Music Rising Tide Theme
Surface enemies Woodland and beach enemies
Underground enemies Large beach tiger beetles, devil's coach horse beetles, woodlice
Landmarks Fish, milkweed aphids, poppy plants
Titans None
Options None
Players 4



Towhead

Towhead
Description A river island that offers the best resources in the middle but can periodically flood, wiping out resources and creatures alike
Environment Beach
Music Queen of the Hill Theme
Surface enemies Woodland and beach enemies
Underground enemies Large beach tiger beetles, devil's coach horse beetles, woodlice
Landmarks Fish, magnolia saplings, root aphids
Titans None
Options Short flood
Players 4



Embankment

Embankment
Description A stream divides this wide open rainforest area down the middle which can be perilous if it is crossed carelessly
Environment Rainforest
Music The Harvest Theme
Surface enemies Rainforest enemies
Underground enemies Velvet worms, baby whip spiders, green rove beetles, blue rove beetles, woodworms
Landmarks Pine cones, magnolia saplings, root aphids
Titans None
Options Short flood
Players 4



Basin

Basin
Description Allies share a joint starting area but will need to clash with enemy colonies in the lower grounds to get the best resources
Environment Rainforest
Music Front Line Theme
Surface enemies Rainforest enemies
Underground enemies Velvet worms, baby whip spiders, green rove beetles, blue rove beetles, woodworms
Landmarks Pine cones, magnolia saplings
Titans 1 adult whip spider
Options Destructible barriers
Players 4



Sand Spit

Sand Spit
Description A sandy peninsula designed for a 3 versus 1 setup, where the single colony has an uphill battle ahead of them
Environment Beach
Music Rising Tide Theme
Surface enemies Woodland and beach enemies
Underground enemies Devil's coach horse beetles
Landmarks Fish, magnolia saplings, poppy plants
Titans None
Options None
Players 4



Imprisoned

Imprisoned
Description A swampy area that floods and drains opening up easir access to other resources and colonies
Environment Swamp
Music A Bridge Too Far Theme
Surface enemies Swamp enemies
Underground enemies Narrow-mouthed toads, larval false bombardier beetles, larval checkered beetles
Landmarks Pine cones, magnolia saplings, carnivorous plants
Titans 2 great blue skimmers
Options Long flood
Players 4



Strawclutch

Strawclutch
Description Tightly packed nests around central resources in the swamp ensures intense skirmishes with neighbors
Environment Swamp
Music Cold Blood Theme
Surface enemies Swamp enemies
Underground enemies False bombardier beetles, larval checkered beetles
Landmarks Pine cones, milkweed aphids, magnolia saplings, carnivorous plants
Titans 2 American bullfrogs
Options Alternative nest locations
Players 4



Grasslands

Grasslands
Description Grassland with scattered mounds and nests
Environment Savannah
Music Triage Theme
Surface enemies Savannah enemies
Underground enemies Earwigs, termites
Landmarks Dead creatures
Titans 1 adult sun spider
Options Altenative nest locations
Players 4



Drive Them Back Custom

Drive Them Back Custom
Description Mounds are around the edge of the map with nests in the center
Environment Savannah
Music Drive Them Back Theme
Surface enemies Savannah enemies
Underground enemies African stink ants, alligator back scorpions, earwigs, termites
Landmarks Dead creatures, milkweed aphids
Titans 2 adult African giant centipedes
Options Altenative nest locations
Players 4



Causeway

Causeway
Description Nests are split in 2 teams of 3 and can access the opposing team through thin corridors and ramps across the causeway
Environment Beach
Music Rising Tide Theme
Surface enemies Woodland and beach enemies
Underground enemies Larval devil's coach horse beetles, tiny hermit crabs, juvenile shore crabs
Landmarks Dead creatures, root aphids
Titans 1 sand lizard, 1 adult shore crab
Options None
Players 6



Creek

Creek
Description An island within a swampy creek where 3 teams of 2 are connected via an outer ring
Environment Swamp
Music A Bridge Too Far Theme
Surface enemies Swamp enemies
Underground enemies Checkered beetles, bombardier beetles, false bombardier beetles narrow-mouthed toads
Landmarks Dead creatures, magnolia saplings
Titans 1 rough green snake
Options None
Players 6



Cuztomizations

Randomization

Maps have default designs for the surface and the underground area. Surface and underground enemies are approriate to the environment by default.

Every colony is randomly assigned to an underground area and a surface nest location at the start of a custom game.

Landmarks will be generated based on your choices if randomization is enabled.

Caverns and underground enemies will be randomly generated based on your choices if randomization is enabled. Food amount and danger amount can be toggled in a preset range but food amount must always be higher than danger amount.

Leaves, lignocellulose and dead termites replace other underground food when you play as leafcutter ants, termites and Matabele ants respectively. Edible enemies and food from underground caverns don't disappear over time.


Flood

Short flood is exclusive to Towhead and Embankment. Water rises every 10 minutes and lasts for 5 seconds.

Long flood is exclusive to Imprisoned. Water rises or recedes every 7 minutes.

Rising water washes away any creatures and unharvested food, including the amphibians.

Overall score increases by 40% if floods are enabled.


Destructible barriers

Destructible barriers are exclusive to Basin. They have 4000 HP and block certain areas of the map. You can attack the barriers to break them.

Overall score increases by 40% if destructible barriers are enabled.


Alternative nest locations

Colonies can be assigned to another set of surface nest locations in Strawclucth.

Colonies must be assigned to either ant nests or termite mounds respectively if this option is disabled in Grasslands and Drive Them Back Custom.


Period of the day

Day and night last for 15 minutes each. You can choose to start a freeplay game during any period of the day.


Trivia

  • Imprisoned, based on the design of 鶴轟, and Strawclutch, based on the design of Noctazar, were the winners of the map making contest in 2023.
  • The old fish model can be seen floating on the edge of Towhead.