Custom Game Map: Difference between revisions

From Empires of the Undergrowth Official Wiki
mNo edit summary
No edit summary
 
(28 intermediate revisions by the same user not shown)
Line 3: Line 3:
<br/>
<br/>
=='''The Dunes'''==
=='''The Dunes'''==
A small secluded area in some sand dunes that offers wide open space with a few raised areas.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''The Dunes'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|A small secluded area in some sand dunes that offers wide open space with a few raised areas
|-
|'''Environment'''
|Beach
|-
|'''Music'''
|Rising Tide Theme
|-
|'''Surface enemies'''
|Woodland and beach enemies
|-
|'''Underground enemies'''
|Large [[Beach Tiger Beetle|beach tiger beetles]], [[Devil's Coach Horse Beetle|devil's coach horse beetles]], [[Woodlouse|woodlice]]
|-
|'''Landmarks'''
|Fish, [[Milkweed Aphid|milkweed aphids]], poppy plants
|-
|'''Titans'''
|None
|-
|'''Options'''
|None
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Settings'''===
You have access to a limited number of fish, seeds and sand fleas. You can find [[Milkweed Aphid|large rosemary plants]] and poppy plants across the map.
Woodland and beach enemies roam the surface. [[Woodlouse|Woodlice]], [[Devil's Coach Horse Beetle|devil's coach horse beetles]] and [[Beach Tiger Beetle|beach tiger beetles]] live in your nest.
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Dunes Surface.png|Surface
File:Dunes Surface.png|Surface <font color="green">1</font> <font color="yellow">2</font> <font color="red">3</font> <font color="blue">4</font>
File:Dunes Top.png|Underground - north entrance
File:Dunes Top.png|Underground 1
File:Dunes Right.png|Underground - east entrance
File:Dunes Right.png|Underground 2
File:Dunes Bottom.png|Underground - south entrance
File:Dunes Bottom.png|Underground 3
File:Dunes Left.png|Underground - west entrance
File:Dunes Left.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Towhead'''==
=='''Towhead'''==
A river island that offers the best resources in the middle but can periodically flood, wiping out resources and creatures alike.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Towhead'''</big>
<br/>
|-
==='''Settings'''===
|width="15%"|'''Description'''
Nests are located in the higher area. The lower central area can be periodically flooded.
|width="85%"|A river island that offers the best resources in the middle but can periodically flood, wiping out resources and creatures alike
 
|-
You have access to a limited number of fish and sand fleas. You can find [[Caterpillar|magnolia saplings]] and poppy plants in the central area. [[Root Aphid|Root aphids]] gather in the outer area.
|'''Environment'''
 
|Beach
Woodland and beach enemies roam the surface. Woodlice, devil's coach horse beetles and beach tiger beetles live in your nest.
|-
|'''Music'''
|Queen of the Hill Theme
|-
|'''Surface enemies'''
|Woodland and beach enemies
|-
|'''Underground enemies'''
|Large beach tiger beetles, devil's coach horse beetles, woodlice
|-
|'''Landmarks'''
|Fish, [[Caterpillar|magnolia saplings]], [[Root Aphid|root aphids]]
|-
|'''Titans'''
|None
|-
|'''Options'''
|Short flood
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Towhead Surface.png|Surface
File:Towhead Surface.png|Surface <font color="yellow">1</font> <font color="blue">2</font> <font color="green">3</font> <font color="red">4</font>
File:Towhead Top.png|Underground- north entrance
File:Towhead Top.png|Underground 1
File:Towhead Right.png|Underground - east entrance
File:Towhead Right.png|Underground 2
File:Towhead Bottom.png|Underground - south entrance
File:Towhead Bottom.png|Underground 3
File:Towhead Left.png|Underground - west entrance
File:Towhead Left.png|Underground 4
</gallery>
</gallery>


<br/>  
<br/>
=='''Embankment'''==
=='''Embankment'''==
A stream divides this wide open rainforest area down the middle which can be perilous if it is crossed carelessly.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Embankment'''</big>
<br/>
|-
==='''Settings'''===
|width="15%"|'''Description'''
Nests are located equally on each side of the stream. The land bridges can be periodically flooded.
|width="85%"|A stream divides this wide open rainforest area down the middle which can be perilous if it is crossed carelessly
 
|-
You have access to a limited number of seeds and pine cones. You can find magnolia saplings near the water's edge. Root aphids gather on the higher area.
|'''Environment'''
 
|Rainforest
Rainforest enemies roam the surface. [[Woodworm|Woodworms]], [[Green Rove Beetle|green rove beetles]], [[Blue Rove Beetle|blue rove beetles]], [[Whip Spider|whip spiders]] and [[Velvet Worm|velvet worms]] live in your nest.
|-
|'''Music'''
|The Harvest Theme
|-
|'''Surface enemies'''
|Rainforest enemies
|-
|'''Underground enemies'''
|[[Velvet Worm|Velvet worms]], baby [[Whip Spider|whip spiders]], [[Green Rove Beetle|green rove beetles]], [[Blue Rove Beetle|blue rove beetles]], [[Woodworm|woodworms]]
|-
|'''Landmarks'''
|Pine cones, magnolia saplings, root aphids
|-
|'''Titans'''
|None
|-
|'''Options'''
|Short flood
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Embankment Surface.png|Surface
File:Embankment Surface.png|Surface <font color="yellow">1</font> <font color="green">2</font> <font color="red">3</font> <font color="blue">4</font>
File:Embankment Top.png|Underground - north entrance
File:Embankment Top.png|Underground 1
File:Embankment Right.png|Underground - east entrance
File:Embankment Right.png|Underground 2
File:Embankment Bottom.png|Underground - south entrance
File:Embankment Bottom.png|Underground 3
File:Embankment Left.png|Underground - west entrance
File:Embankment Left.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Basin'''==
=='''Basin'''==
Allies share a joint starting area but will need to clash with enemy colonies in the lower grounds to get the best resources.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Basin'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|Allies share a joint starting area but will need to clash with enemy colonies in the lower grounds to get the best resources
|-
|'''Environment'''
|Rainforest
|-
|'''Music'''
|Front Line Theme
|-
|'''Surface enemies'''
|Rainforest enemies
|-
|'''Underground enemies'''
|Velvet worms, baby whip spiders, green rove beetles, blue rove beetles, woodworms
|-
|'''Landmarks'''
|Pine cones, magnolia saplings
|-
|'''Titans'''
|1 adult whip spider
|-
|'''Options'''
|Destructible barriers
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Settings'''===
<gallery>
Nests are located equally on each side of the basin. Ally colonies are located next to each other. Enemy colonies will be separated by an indestructible barrier if they are located next to each other.
File:Basin Surface.png|Surface <font color="green">1</font> <font color="red">2</font> <font color="yellow">3</font> <font color="blue">4</font>
File:Basin Top.png|Underground 1
File:Basin Right.png|Underground 2
File:Basin Bottom.png|Underground 3
File:Basin Left.png|Underground 4
</gallery>


You have access to a limited number of seeds and pine cones. You can find magnolia saplings in the central area.
<br/>
 
=='''Sand Spit'''==
Rainforest enemies roam the surface. Woodworms, green rove beetles, blue rove beetles, whip spiders and velvet worms live in your nest. You can encounter a huge whip spider in the central area.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Sand Spit'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|A sandy peninsula designed for a 3 versus 1 setup, where the single colony has an uphill battle ahead of them
|-
|'''Environment'''
|Beach
|-
|'''Music'''
|Rising Tide Theme
|-
|'''Surface enemies'''
|Woodland and beach enemies
|-
|'''Underground enemies'''
|Devil's coach horse beetles
|-
|'''Landmarks'''
|Fish, magnolia saplings, poppy plants
|-
|'''Titans'''
|None
|-
|'''Options'''
|None
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Basin Surface.png|Surface
File:SandSpit Surface.png|Surface <font color="red">1</font> <font color="blue">2</font> <font color="green">3</font> <font color="yellow">4</font>
File:Basin Top.png|Underground - north entrance
File:SandSpit Top.png|Underground 1
File:Basin Right.png|Underground - east entrance
File:SandSpit Right.png|Underground 2
File:Basin Bottom.png|Underground - south entrance
File:SandSpit Bottom.png|Underground 3
File:Basin Left.png|Underground - west entrance
File:SandSpit Left.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Sand Spit'''==
=='''Imprisoned'''==
A sandy peninsula designed for a 3 vs 1 setup, where the single colony has an uphill battle ahead of them.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Imprisoned'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|A swampy area that floods and drains opening up easir access to other resources and colonies
|-
|'''Environment'''
|Swamp
|-
|'''Music'''
|A Bridge Too Far Theme
|-
|'''Surface enemies'''
|Swamp enemies
|-
|'''Underground enemies'''
|[[Narrow-mouthed Toad|Narrow-mouthed toads]], larval [[False Bombardier Beetle|false bombardier beetles]], larval [[Checkered Beetle|checkered beetles]]
|-
|'''Landmarks'''
|Pine cones, magnolia saplings, [[Carnivorous Plant|carnivorous plants]]
|-
|'''Titans'''
|2 [[Great Blue Skimmer|great blue skimmers]]
|-
|'''Options'''
|Long flood
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Settings'''===
<gallery>
A single nest is located on the further side of the peninsula. Ally colonies are located next to each other. Enemy colonies will be separated by an indestructible barrier if they are located next to each other.
File:Imprisoned Surface.png|Surface <font color="green">1</font> <font color="blue">2</font> <font color="red">3</font> <font color="yellow">4</font>
File:Imprisoned Top.png|Underground 1
File:Imprisoned Right.png|Underground 2
File:Imprisoned Bottom.png|Underground 3
File:Imprisoned Left.png|Underground 4
</gallery>


You have access to a limited but massive number of fish, seeds and sand fleas. You can find poppy plants and magnolia saplings across the map.
<br/>
 
=='''Strawclutch'''==
Woodland and beach enemies roam the surface. Devil's coach horse beetles live in your nest.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Strawclutch'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|Tightly packed nests around central resources in the swamp ensures intense skirmishes with neighbors
|-
|'''Environment'''
|Swamp
|-
|'''Music'''
|Cold Blood Theme
|-
|'''Surface enemies'''
|Swamp enemies
|-
|'''Underground enemies'''
|False bombardier beetles, larval checkered beetles
|-
|'''Landmarks'''
|Pine cones, milkweed aphids, magnolia saplings, carnivorous plants
|-
|'''Titans'''
|2 [[American Bullfrog|American bullfrogs]]
|-
|'''Options'''
|Alternative nest locations
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery >
File:Strawclutch Surface.png|Surface <font color="red">1</font> <font color="yellow">2</font> <font color="green">3</font> <font color="blue">4</font>
File:SandSpit Surface.png|Surface
File:Strawclutch SurfaceA.png|Surface <font color="red">5</font> <font color="green">6</font> <font color="yellow">7</font> <font color="blue">8</font>
File:SandSpit Top.png|Underground - north entrance
File:Strawclutch Topleft.png|Underground 1
File:SandSpit Right.png|Underground - east entrance
File:Strawclutch Topright.png|Underground 2
File:SandSpit Bottom.png|Underground - south entrance
File:Strawclutch Bottomright.png|Underground 3
File:SandSpit Left.png|Underground - west entrance
File:Strawclutch Bottomleft.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Imprisoned'''==
=='''Grasslands'''==
A swampy area that floods and drains opening up easir access to other resources and colonies.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Grasslands'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|Grassland with scattered mounds and nests
|-
|'''Environment'''
|Savannah
|-
|'''Music'''
|Triage Theme
|-
|'''Surface enemies'''
|Savannah enemies
|-
|'''Underground enemies'''
|[[Earwig|Earwigs]], [[Termite|termites]]
|-
|'''Landmarks'''
|Dead creatures
|-
|'''Titans'''
|1 adult [[Sun Spider|sun spider]]
|-
|'''Options'''
|Altenative nest locations
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Settings'''===
<gallery>
Nests are disconnected by a water trench during flood period. Connecting paths, which are gradually revealed during drain period, are blocked by [[Carnivorous Plant|carnivorous plants]].
File:Grasslands Surface.png|Surface <font color="red">1</font> <font color="yellow">2</font> <font color="green">3</font> <font color="blue">4</font>
File:Grasslands SurfaceA.png|Surface <font color="blue">5</font> <font color="yellow">6</font> <font color="red">7</font> <font color="green">8</font>
File:Grasslands Left.png|Underground 1
File:Grasslands Right.png|Underground 2
File:Grasslands Bottom.png|Underground 3
File:Grasslands Top.png|Underground 4
</gallery>


You have access to a limited number of seeds and pine cones. You can find magnolia saplings across the map.
<br/>
 
=='''Drive Them Back Custom'''==
Swamp enemies roam the surface. [[Narrow-mouthed Toad|Narrow-mouthed toads]], larval [[False Bombardier Beetle|false bombardier beetles]] and larval [[Checkered Beetle|checkered beetles]] live in your nest. You can encounter 2 [[Great Blue Skimmer|great blue skimmers]] flying across the map.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Drive Them Back Custom'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|Mounds are around the edge of the map with nests in the center
|-
|'''Environment'''
|Savannah
|-
|'''Music'''
|Drive Them Back Theme
|-
|'''Surface enemies'''
|Savannah enemies
|-
|'''Underground enemies'''
|[[African Stink Ant|African stink ants]], [[Alligator Back Scorpion|alligator back scorpions]], earwigs, termites
|-
|'''Landmarks'''
|Dead creatures, milkweed aphids
|-
|'''Titans'''
|2 adult [[African Giant Centipede|African giant centipedes]]
|-
|'''Options'''
|Altenative nest locations
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Imprisoned Surface.png|Surface
File:DTB Custom Surface.png|Surface <font color="blue">1</font> <font color="yellow">2</font> <font color="red">3</font> <font color="green">4</font>
File:Imprisoned Top.png|Underground - top entrance
File:DTB Custom SurfaceA.png|Surface <font color="red">5</font> <font color="green">6</font> <font color="yellow">7</font> <font color="blue">8</font>
File:Imprisoned Right.png|Underground - east entrance
File:DTB Custom Left.png|Underground 1
File:Imprisoned Bottom.png|Underground - south entrance
File:DTB Custom Right.png|Underground 2
File:Imprisoned Left.png|Underground - west entrance
File:DTB Custom Top.png|Underground 3
File:DTB Custom Bottom.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Strawclutch'''==
=='''Causeway'''==
Tightly packed nests around central resurces in the swamp ensures intense skirmishes with neighbors.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Causeway'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|Nests are split in 2 teams of 3 and can access the opposing team through thin corridors and ramps across the causeway
|-
|'''Environment'''
|Beach
|-
|'''Music'''
|Rising Tide Theme
|-
|'''Surface enemies'''
|Woodland and beach enemies
|-
|'''Underground enemies'''
|Larval devil's coach horse beetles, tiny [[Hermit Crab|hermit crabs]], juvenile [[Shore Crab|shore crabs]]
|-
|'''Landmarks'''
|Dead creatures, root aphids
|-
|'''Titans'''
|1 [[Sand Lizard|sand lizard]], 1 adult shore crab
|-
|'''Options'''
|None
|-
|'''Players'''
|6
|}


<br/>
<br/>
==='''Settings'''===
<gallery>
Nests can be located either on the first or the second layer of the hill.
File:Causeway Surface.png|Surface <font color="red">1</font> <font color="yellow">2</font> <font color="pink">3</font> <font color="green">4</font> <font color="black">5</font> <font color="blue">6</font>
File:Causeway Right.png|Underground 1
File:Causeway Top.png|Underground 2
File:Causeway Left.png|Underground 3
File:Causeway Bottom.png|Underground 4
File:Causeway Bottomright.png|Underground 5
File:Causeway Topleft.png|Underground 6
</gallery>


You have access to a limited number of seeds and pine cones. Lots of milkweed plants grow densely in the central area. You can find magnolia saplings and Venus flytraps in the outer area.
<br/>
 
=='''Creek'''==
Swamp enemies roam the surface. False bombardier beetles and larval checkered beetles live in your nest. You can encounter 2 [[American Bullfrog|American bullfrogs]] in the outer area.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Creek'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|An island within a swampy creek where 3 teams of 2 are connected via an outer ring
|-
|'''Environment'''
|Swamp
|-
|'''Music'''
|A Bridge Too Far Theme
|-
|'''Surface enemies'''
|Swamp enemies
|-
|'''Underground enemies'''
|Checkered beetles, [[Bombardier Beetle|bombardier beetles]], false bombardier beetles narrow-mouthed toads
|-
|'''Landmarks'''
|Dead creatures, magnolia saplings
|-
|'''Titans'''
|1 [[Rough Green Snake|rough green snake]]
|-
|'''Options'''
|None
|-
|'''Players'''
|6
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Strawclutch Surface.png|Surface
File:Creek Surface.png|Surface <font color="pink">1</font> <font color="red">2</font> <font color="blue">3</font> <font color="green">4</font> <font color="yellow">5</font> <font color="black">6</font>
File:Strawclutch SurfaceA.png|Surface - alternate
File:Creek Topleft.png|Underground 1
File:Strawclutch Topleft.png|Underground - northwest entrance
File:Creek Bottomright.png|Underground 2
File:Strawclutch Topright.png|Underground - northeast entrance
File:Creek Bottom.png|Underground 3
File:Strawclutch Bottomright.png|Underground - southeast entrance
File:Creek Left.png|Underground 4
File:Strawclutch Bottomleft.png|Underground - southwest entrance
File:Creek Bottomleft.png|Underground 5
File:Creek Topright.png|Underground 6
</gallery>
</gallery>


Line 157: Line 473:
=='''Cuztomizations'''==
=='''Cuztomizations'''==
==='''Randomization'''===
==='''Randomization'''===
Each map has a default design for both the surface and the underground area. Your nest is randomly assigned to an underground area at the start of a custom game.
Maps have default designs for the surface and the underground area. Surface and underground enemies are approriate to the environment by default.
 
Every colony is randomly assigned to an underground area and a surface nest location at the start of a custom game.


[[Landmark|Landmarks]] and underground enemies will be generated based on your choices if randomization is enabled.
[[Landmark|Landmarks]] will be generated based on your choices if randomization is enabled.


Underground caverns will be randomly generated if cavern randomization is enabled. Food amount and danger amount can be toggled in a preset range abeit danger amount can't be set higher than food amount.
Caverns and underground enemies will be randomly generated based on your choices if randomization is enabled. Food amount and danger amount can be toggled in a preset range but food amount must always be higher than danger amount.


Leaves, lignocellulose and dead termites replace other underground food when you play as [[Leafcutter Ant|leafcutter ants]], [[Termite|termites]] and [[Matabele Ant|Matabele ants]] respectively.
Leaves, lignocellulose and dead termites replace other underground food when you play as [[Leafcutter Ant|leafcutter ants]], termites and [[Matabele Ant|Matabele ants]] respectively. Edible enemies and food from underground caverns don't disappear over time.  


<br/>
<br/>
Line 169: Line 487:
Short flood is exclusive to '''Towhead''' and '''Embankment'''. Water rises every 10 minutes and lasts for 5 seconds.
Short flood is exclusive to '''Towhead''' and '''Embankment'''. Water rises every 10 minutes and lasts for 5 seconds.


Long flood is currently exclusive to '''Imprisoned'''. Water rises or recedes every 7 minutes.
Long flood is exclusive to '''Imprisoned'''. Water rises or recedes every 7 minutes.


Rising water washes away any creatures and unharvested food. Amphibians can survive long floods.
Rising water washes away any creatures and unharvested food, including the amphibians.  


Overall score increases by 40% if floods are enabled.
Overall score increases by 40% if floods are enabled.
Line 177: Line 495:
<br/>
<br/>
==='''Destructible barriers'''===
==='''Destructible barriers'''===
Destructible barriers are exclusive to '''Basin'''. They have 4000 HP and block certain areas of the map. You can attack the barriers to break them. Overall score increases by 40% if destructible barriers are enabled.
Destructible barriers are exclusive to '''Basin'''. They have 4000 HP and block certain areas of the map. You can attack the barriers to break them.  
 
Overall score increases by 40% if destructible barriers are enabled.
 
<br/>
==='''Alternative nest locations'''===
Colonies can be assigned to another set of surface nest locations in '''Strawclucth'''.
 
Colonies must be assigned to either ant nests or termite mounds respectively if this option is disabled in '''Grasslands''' and '''Drive Them Back Custom'''.  


<br/>
<br/>

Latest revision as of 11:56, 20 October 2026

This page shows map settings in custom games.


The Dunes

The Dunes
Description A small secluded area in some sand dunes that offers wide open space with a few raised areas
Environment Beach
Music Rising Tide Theme
Surface enemies Woodland and beach enemies
Underground enemies Large beach tiger beetles, devil's coach horse beetles, woodlice
Landmarks Fish, milkweed aphids, poppy plants
Titans None
Options None
Players 4



Towhead

Towhead
Description A river island that offers the best resources in the middle but can periodically flood, wiping out resources and creatures alike
Environment Beach
Music Queen of the Hill Theme
Surface enemies Woodland and beach enemies
Underground enemies Large beach tiger beetles, devil's coach horse beetles, woodlice
Landmarks Fish, magnolia saplings, root aphids
Titans None
Options Short flood
Players 4



Embankment

Embankment
Description A stream divides this wide open rainforest area down the middle which can be perilous if it is crossed carelessly
Environment Rainforest
Music The Harvest Theme
Surface enemies Rainforest enemies
Underground enemies Velvet worms, baby whip spiders, green rove beetles, blue rove beetles, woodworms
Landmarks Pine cones, magnolia saplings, root aphids
Titans None
Options Short flood
Players 4



Basin

Basin
Description Allies share a joint starting area but will need to clash with enemy colonies in the lower grounds to get the best resources
Environment Rainforest
Music Front Line Theme
Surface enemies Rainforest enemies
Underground enemies Velvet worms, baby whip spiders, green rove beetles, blue rove beetles, woodworms
Landmarks Pine cones, magnolia saplings
Titans 1 adult whip spider
Options Destructible barriers
Players 4



Sand Spit

Sand Spit
Description A sandy peninsula designed for a 3 versus 1 setup, where the single colony has an uphill battle ahead of them
Environment Beach
Music Rising Tide Theme
Surface enemies Woodland and beach enemies
Underground enemies Devil's coach horse beetles
Landmarks Fish, magnolia saplings, poppy plants
Titans None
Options None
Players 4



Imprisoned

Imprisoned
Description A swampy area that floods and drains opening up easir access to other resources and colonies
Environment Swamp
Music A Bridge Too Far Theme
Surface enemies Swamp enemies
Underground enemies Narrow-mouthed toads, larval false bombardier beetles, larval checkered beetles
Landmarks Pine cones, magnolia saplings, carnivorous plants
Titans 2 great blue skimmers
Options Long flood
Players 4



Strawclutch

Strawclutch
Description Tightly packed nests around central resources in the swamp ensures intense skirmishes with neighbors
Environment Swamp
Music Cold Blood Theme
Surface enemies Swamp enemies
Underground enemies False bombardier beetles, larval checkered beetles
Landmarks Pine cones, milkweed aphids, magnolia saplings, carnivorous plants
Titans 2 American bullfrogs
Options Alternative nest locations
Players 4



Grasslands

Grasslands
Description Grassland with scattered mounds and nests
Environment Savannah
Music Triage Theme
Surface enemies Savannah enemies
Underground enemies Earwigs, termites
Landmarks Dead creatures
Titans 1 adult sun spider
Options Altenative nest locations
Players 4



Drive Them Back Custom

Drive Them Back Custom
Description Mounds are around the edge of the map with nests in the center
Environment Savannah
Music Drive Them Back Theme
Surface enemies Savannah enemies
Underground enemies African stink ants, alligator back scorpions, earwigs, termites
Landmarks Dead creatures, milkweed aphids
Titans 2 adult African giant centipedes
Options Altenative nest locations
Players 4



Causeway

Causeway
Description Nests are split in 2 teams of 3 and can access the opposing team through thin corridors and ramps across the causeway
Environment Beach
Music Rising Tide Theme
Surface enemies Woodland and beach enemies
Underground enemies Larval devil's coach horse beetles, tiny hermit crabs, juvenile shore crabs
Landmarks Dead creatures, root aphids
Titans 1 sand lizard, 1 adult shore crab
Options None
Players 6



Creek

Creek
Description An island within a swampy creek where 3 teams of 2 are connected via an outer ring
Environment Swamp
Music A Bridge Too Far Theme
Surface enemies Swamp enemies
Underground enemies Checkered beetles, bombardier beetles, false bombardier beetles narrow-mouthed toads
Landmarks Dead creatures, magnolia saplings
Titans 1 rough green snake
Options None
Players 6



Cuztomizations

Randomization

Maps have default designs for the surface and the underground area. Surface and underground enemies are approriate to the environment by default.

Every colony is randomly assigned to an underground area and a surface nest location at the start of a custom game.

Landmarks will be generated based on your choices if randomization is enabled.

Caverns and underground enemies will be randomly generated based on your choices if randomization is enabled. Food amount and danger amount can be toggled in a preset range but food amount must always be higher than danger amount.

Leaves, lignocellulose and dead termites replace other underground food when you play as leafcutter ants, termites and Matabele ants respectively. Edible enemies and food from underground caverns don't disappear over time.


Flood

Short flood is exclusive to Towhead and Embankment. Water rises every 10 minutes and lasts for 5 seconds.

Long flood is exclusive to Imprisoned. Water rises or recedes every 7 minutes.

Rising water washes away any creatures and unharvested food, including the amphibians.

Overall score increases by 40% if floods are enabled.


Destructible barriers

Destructible barriers are exclusive to Basin. They have 4000 HP and block certain areas of the map. You can attack the barriers to break them.

Overall score increases by 40% if destructible barriers are enabled.


Alternative nest locations

Colonies can be assigned to another set of surface nest locations in Strawclucth.

Colonies must be assigned to either ant nests or termite mounds respectively if this option is disabled in Grasslands and Drive Them Back Custom.


Period of the day

Day and night last for 15 minutes each. You can choose to start a freeplay game during any period of the day.


Trivia

  • Imprisoned, based on the design of 鶴轟, and Strawclutch, based on the design of Noctazar, were the winners of the map making contest in 2023.
  • The old fish model can be seen floating on the edge of Towhead.