Custom Game Map: Difference between revisions

From Empires of the Undergrowth Official Wiki
Created page with "This page shows map settings in custom games. <br/> =='''Cuztomizations'''== ==='''Randomization'''=== Each map has a default design for both the surface and the underground area. Your nest is randomly assigned to an underground area at the start of a custom game. Landmarks and underground enemies will be generated based on your choices if randomization is enabled. Underground caverns will be randomly generated if cavern randomization..."
 
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<br/>
<br/>
=='''Cuztomizations'''==
=='''The Dunes'''==
==='''Randomization'''===
{|class="mw-collapsible wikitable"
Each map has a default design for both the surface and the underground area. Your nest is randomly assigned to an underground area at the start of a custom game.
|colspan="2" width="900pt"|<big>'''The Dunes'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|A small secluded area in some sand dunes that offers wide open space with a few raised areas
|-
|'''Environment'''
|Beach
|-
|'''Music'''
|Rising Tide Theme
|-
|'''Surface enemies'''
|Woodland and beach enemies
|-
|'''Underground enemies'''
|Large [[Beach Tiger Beetle|beach tiger beetles]], [[Devil's Coach Horse Beetle|devil's coach horse beetles]], [[Woodlouse|woodlice]]
|-
|'''Landmarks'''
|Fish, [[Milkweed Aphid|milkweed aphids]], poppy plants
|-
|'''Titans'''
|None
|-
|'''Options'''
|None
|-
|'''Players'''
|4
|}


[[Landmark|Landmarks]] and underground enemies will be generated based on your choices if randomization is enabled.
<br/>
<gallery>
File:Dunes Surface.png|Surface <font color="green">1</font> <font color="yellow">2</font> <font color="red">3</font> <font color="blue">4</font>
File:Dunes Top.png|Underground 1
File:Dunes Right.png|Underground 2
File:Dunes Bottom.png|Underground 3
File:Dunes Left.png|Underground 4
</gallery>


Underground caverns will be randomly generated if cavern randomization is enabled. Food amount and danger amount can be toggled in a preset range abeit danger amount can't be set higher than food amount.
<br/>
=='''Towhead'''==
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Towhead'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|A river island that offers the best resources in the middle but can periodically flood, wiping out resources and creatures alike
|-
|'''Environment'''
|Beach
|-
|'''Music'''
|Queen of the Hill Theme
|-
|'''Surface enemies'''
|Woodland and beach enemies
|-
|'''Underground enemies'''
|Large beach tiger beetles, devil's coach horse beetles, woodlice
|-
|'''Landmarks'''
|Fish, [[Caterpillar|magnolia saplings]], [[Root Aphid|root aphids]]
|-
|'''Titans'''
|None
|-
|'''Options'''
|Short flood
|-
|'''Players'''
|4
|}


Leaves and lignocellulose replace other underground food when you play as [[Leafcutter Ant|leafcutter ants]] and [[Termite|termites]] respectively.
<br/>
<gallery>
File:Towhead Surface.png|Surface <font color="yellow">1</font> <font color="blue">2</font> <font color="green">3</font> <font color="red">4</font>
File:Towhead Top.png|Underground 1
File:Towhead Right.png|Underground 2
File:Towhead Bottom.png|Underground 3
File:Towhead Left.png|Underground 4
</gallery>


<br/>
<br/>
==='''Flood'''===
=='''Embankment'''==
Short flood is exclusive to '''Towhead''' and '''Embankment'''. Water rises for 5 seconds then quickly recedes every 10 minutes, washing away both dead and alive creatures.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Embankment'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|A stream divides this wide open rainforest area down the middle which can be perilous if it is crossed carelessly
|-
|'''Environment'''
|Rainforest
|-
|'''Music'''
|The Harvest Theme
|-
|'''Surface enemies'''
|Rainforest enemies
|-
|'''Underground enemies'''
|[[Velvet Worm|Velvet worms]], baby [[Whip Spider|whip spiders]], [[Green Rove Beetle|green rove beetles]], [[Blue Rove Beetle|blue rove beetles]], [[Woodworm|woodworms]]
|-
|'''Landmarks'''
|Pine cones, magnolia saplings, root aphids
|-
|'''Titans'''
|None
|-
|'''Options'''
|Short flood
|-
|'''Players'''
|4
|}


Long flood is currently exclusive to '''Imprisoned'''. Water level changes every 7 minutes, washing away both dead and alive creatures. Amphibians can swim when it floods.
<br/>
<gallery>
File:Embankment Surface.png|Surface <font color="yellow">1</font> <font color="green">2</font> <font color="red">3</font> <font color="blue">4</font>
File:Embankment Top.png|Underground 1
File:Embankment Right.png|Underground 2
File:Embankment Bottom.png|Underground 3
File:Embankment Left.png|Underground 4
</gallery>


Overall score increases by 40% if floods are enabled.
<br/>
=='''Basin'''==
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Basin'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|Allies share a joint starting area but will need to clash with enemy colonies in the lower grounds to get the best resources
|-
|'''Environment'''
|Rainforest
|-
|'''Music'''
|Front Line Theme
|-
|'''Surface enemies'''
|Rainforest enemies
|-
|'''Underground enemies'''
|Velvet worms, baby whip spiders, green rove beetles, blue rove beetles, woodworms
|-
|'''Landmarks'''
|Pine cones, magnolia saplings
|-
|'''Titans'''
|1 adult whip spider
|-
|'''Options'''
|Destructible barriers
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Destructible barriers'''===
<gallery>
Destructible barriers are exclusive to '''Basin'''. They block certain areas of the map and have 4000 HP. You can attack the barriers to break them. Overall score increases by 40% if destructible barriers are enabled.
File:Basin Surface.png|Surface <font color="green">1</font> <font color="red">2</font> <font color="yellow">3</font> <font color="blue">4</font>
File:Basin Top.png|Underground 1
File:Basin Right.png|Underground 2
File:Basin Bottom.png|Underground 3
File:Basin Left.png|Underground 4
</gallery>


<br/>
<br/>
==='''Period of the day'''===
=='''Sand Spit'''==
Day and night last for 15 minutes each. You can choose to start a freeplay game during any period of the day.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Sand Spit'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|A sandy peninsula designed for a 3 versus 1 setup, where the single colony has an uphill battle ahead of them
|-
|'''Environment'''
|Beach
|-
|'''Music'''
|Rising Tide Theme
|-
|'''Surface enemies'''
|Woodland and beach enemies
|-
|'''Underground enemies'''
|Devil's coach horse beetles
|-
|'''Landmarks'''
|Fish, magnolia saplings, poppy plants
|-
|'''Titans'''
|None
|-
|'''Options'''
|None
|-
|'''Players'''
|4
|}


<br/>
<br/>
=='''The Dunes'''==
<gallery>
A small secluded area in some sand dunes that offers wide open space with a few raised areas.
File:SandSpit Surface.png|Surface <font color="red">1</font> <font color="blue">2</font> <font color="green">3</font> <font color="yellow">4</font>
File:SandSpit Top.png|Underground 1
File:SandSpit Right.png|Underground 2
File:SandSpit Bottom.png|Underground 3
File:SandSpit Left.png|Underground 4
</gallery>


<br/>
<br/>
==='''Settings'''===
=='''Imprisoned'''==
You have access to a limited number of fish, seeds and sand fleas. You can find [[Milkweed Aphid|large rosemary plants]] and poppy plants across the map.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Imprisoned'''</big>
Woodland and beach enemies roam the surface. [[Woodlouse|Woodlice]], [[Devil's Coach Horse Beetle|devil's coach horse beetles]] and [[Beach Tiger Beetle|beach tiger beetles]] live in your nest.
|-
|width="15%"|'''Description'''
|width="85%"|A swampy area that floods and drains opening up easir access to other resources and colonies
|-
|'''Environment'''
|Swamp
|-
|'''Music'''
|A Bridge Too Far Theme
|-
|'''Surface enemies'''
|Swamp enemies
|-
|'''Underground enemies'''
|[[Narrow-mouthed Toad|Narrow-mouthed toads]], larval [[False Bombardier Beetle|false bombardier beetles]], larval [[Checkered Beetle|checkered beetles]]
|-
|'''Landmarks'''
|Pine cones, magnolia saplings, [[Carnivorous Plant|carnivorous plants]]
|-
|'''Titans'''
|2 [[Great Blue Skimmer|great blue skimmers]]
|-
|'''Options'''
|Long flood
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Dunes Surface.png|Surface
File:Imprisoned Surface.png|Surface <font color="green">1</font> <font color="blue">2</font> <font color="red">3</font> <font color="yellow">4</font>
File:Dunes Top.png|Underground - north entrance
File:Imprisoned Top.png|Underground 1
File:Dunes Right.png|Underground - east entrance
File:Imprisoned Right.png|Underground 2
File:Dunes Bottom.png|Underground - south entrance
File:Imprisoned Bottom.png|Underground 3
File:Dunes Left.png|Underground - west entrance
File:Imprisoned Left.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Towhead'''==
=='''Strawclutch'''==
A river island that offers the best resources in the middle but can periodically flood, wiping out resources and creatures alike.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Strawclutch'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|Tightly packed nests around central resources in the swamp ensures intense skirmishes with neighbors
|-
|'''Environment'''
|Swamp
|-
|'''Music'''
|Cold Blood Theme
|-
|'''Surface enemies'''
|Swamp enemies
|-
|'''Underground enemies'''
|False bombardier beetles, larval checkered beetles
|-
|'''Landmarks'''
|Pine cones, milkweed aphids, magnolia saplings, carnivorous plants
|-
|'''Titans'''
|2 [[American Bullfrog|American bullfrogs]]
|-
|'''Options'''
|Alternative nest locations
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Settings'''===
<gallery>
Nests are located in the higher area. The lower central area can be periodically flooded.
File:Strawclutch Surface.png|Surface <font color="red">1</font> <font color="yellow">2</font> <font color="green">3</font> <font color="blue">4</font>
File:Strawclutch SurfaceA.png|Surface <font color="red">5</font> <font color="green">6</font> <font color="yellow">7</font> <font color="blue">8</font>
File:Strawclutch Topleft.png|Underground 1
File:Strawclutch Topright.png|Underground 2
File:Strawclutch Bottomright.png|Underground 3
File:Strawclutch Bottomleft.png|Underground 4
</gallery>


You have access to a limited number of fish and sand fleas. You can find [[Caterpillar|Magnolia saplings]] and poppy plants in the central area. [[Root Aphid|Root aphids]] gather in the outer area.
<br/>
 
=='''Grasslands'''==
Woodland and beach enemies roam the surface. Woodlice, devil's coach horse beetles and beach tiger beetles live in your nest.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Grasslands'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|Grassland with scattered mounds and nests
|-
|'''Environment'''
|Savannah
|-
|'''Music'''
|Triage Theme
|-
|'''Surface enemies'''
|Savannah enemies
|-
|'''Underground enemies'''
|[[Earwig|Earwigs]], [[Termite|termites]]
|-
|'''Landmarks'''
|Dead creatures
|-
|'''Titans'''
|1 adult [[Sun Spider|sun spider]]
|-
|'''Options'''
|Altenative nest locations
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Towhead Surface.png|Surface
File:Grasslands Surface.png|Surface <font color="red">1</font> <font color="yellow">2</font> <font color="green">3</font> <font color="blue">4</font>
File:Towhead Top.png|Underground- north entrance
File:Grasslands SurfaceA.png|Surface <font color="blue">5</font> <font color="yellow">6</font> <font color="red">7</font> <font color="green">8</font>
File:Towhead Right.png|Underground - east entrance
File:Grasslands Left.png|Underground 1
File:Towhead Bottom.png|Underground - south entrance
File:Grasslands Right.png|Underground 2
File:Towhead Left.png|Underground - west entrance
File:Grasslands Bottom.png|Underground 3
File:Grasslands Top.png|Underground 4
</gallery>
</gallery>
<br/>
=='''Embankment'''==
A stream divides this wide open rainforest area down the middle which can be perilous if it is crossed carelessly.


<br/>
<br/>
==='''Settings'''===
=='''Drive Them Back Custom'''==
Nests are located equally on each side of the stream. The land bridges can be periodically flooded.
{|class="mw-collapsible wikitable"
 
|colspan="2" width="900pt"|<big>'''Drive Them Back Custom'''</big>
You have access to a limited number of seeds and pine cones. You can find magnolia saplings near the water's edge. Root aphids gather on the higher area.
|-
 
|width="15%"|'''Description'''
Rainforest enemies roam the surface. [[Woodworm|Woodworms]], [[Green Rove Beetle|green rove beetles]], [[Blue Rove Beetle|blue rove beetles]], [[Whip Spider|whip spiders]] and [[Velvet Worm|velvet worms]] live in your nest.
|width="85%"|Mounds are around the edge of the map with nests in the center
|-
|'''Environment'''
|Savannah
|-
|'''Music'''
|Drive Them Back Theme
|-
|'''Surface enemies'''
|Savannah enemies
|-
|'''Underground enemies'''
|[[African Stink Ant|African stink ants]], [[Alligator Back Scorpion|alligator back scorpions]], earwigs, termites
|-
|'''Landmarks'''
|Dead creatures, milkweed aphids
|-
|'''Titans'''
|2 adult [[African Giant Centipede|African giant centipedes]]
|-
|'''Options'''
|Altenative nest locations
|-
|'''Players'''
|4
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Embankment Surface.png|Surface
File:DTB Custom Surface.png|Surface <font color="blue">1</font> <font color="yellow">2</font> <font color="red">3</font> <font color="green">4</font>
File:Embankment Top.png|Underground - north entrance
File:DTB Custom SurfaceA.png|Surface <font color="red">5</font> <font color="green">6</font> <font color="yellow">7</font> <font color="blue">8</font>
File:Embankment Right.png|Underground - east entrance
File:DTB Custom Left.png|Underground 1
File:Embankment Bottom.png|Underground - south entrance
File:DTB Custom Right.png|Underground 2
File:Embankment Left.png|Underground - west entrance
File:DTB Custom Top.png|Underground 3
File:DTB Custom Bottom.png|Underground 4
</gallery>
</gallery>


<br/>
<br/>
=='''Basin'''==
=='''Causeway'''==
Allies share a joint starting area but will need to clash with enemy colonies in the lower grounds to get the best resources.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Causeway'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|Nests are split in 2 teams of 3 and can access the opposing team through thin corridors and ramps across the causeway
|-
|'''Environment'''
|Beach
|-
|'''Music'''
|Rising Tide Theme
|-
|'''Surface enemies'''
|Woodland and beach enemies
|-
|'''Underground enemies'''
|Larval devil's coach horse beetles, tiny [[Hermit Crab|hermit crabs]], juvenile [[Shore Crab|shore crabs]]
|-
|'''Landmarks'''
|Dead creatures, root aphids
|-
|'''Titans'''
|1 [[Sand Lizard|sand lizard]], 1 adult shore crab
|-
|'''Options'''
|None
|-
|'''Players'''
|6
|}


<br/>
<br/>
==='''Settings'''===
<gallery>
Nests are located equally each side of the basin. Ally colonies are always on the same side. Enemy colonies will always be separated by an indestructible barrier if they are on the same side.
File:Causeway Surface.png|Surface <font color="red">1</font> <font color="yellow">2</font> <font color="pink">3</font> <font color="green">4</font> <font color="black">5</font> <font color="blue">6</font>
File:Causeway Right.png|Underground 1
File:Causeway Top.png|Underground 2
File:Causeway Left.png|Underground 3
File:Causeway Bottom.png|Underground 4
File:Causeway Bottomright.png|Underground 5
File:Causeway Topleft.png|Underground 6
</gallery>


You have access to a limited number of seeds and pine cones. You can find magnolia saplings in the central area.
<br/>
 
=='''Creek'''==
Rainforest enemies roam the surface. Woodworms, green rove beetles, blue rove beetles, whip spiders and velvet worms live in your nest. You can encounter a huge whip spider in the central area.
{|class="mw-collapsible wikitable"
|colspan="2" width="900pt"|<big>'''Creek'''</big>
|-
|width="15%"|'''Description'''
|width="85%"|An island within a swampy creek where 3 teams of 2 are connected via an outer ring
|-
|'''Environment'''
|Swamp
|-
|'''Music'''
|A Bridge Too Far Theme
|-
|'''Surface enemies'''
|Swamp enemies
|-
|'''Underground enemies'''
|Checkered beetles, [[Bombardier Beetle|bombardier beetles]], false bombardier beetles narrow-mouthed toads
|-
|'''Landmarks'''
|Dead creatures, magnolia saplings
|-
|'''Titans'''
|1 [[Rough Green Snake|rough green snake]]
|-
|'''Options'''
|None
|-
|'''Players'''
|6
|}


<br/>
<br/>
==='''Minimaps'''===
<gallery>
<gallery>
File:Basin Surface.png|Surface
File:Creek Surface.png|Surface <font color="pink">1</font> <font color="red">2</font> <font color="blue">3</font> <font color="green">4</font> <font color="yellow">5</font> <font color="black">6</font>
File:Basin Top.png|Underground - north entrance
File:Creek Topleft.png|Underground 1
File:Basin Right.png|Underground - east entrance
File:Creek Bottomright.png|Underground 2
File:Basin Bottom.png|Underground - south entrance
File:Creek Bottom.png|Underground 3
File:Basin Left.png|Underground - west entrance
File:Creek Left.png|Underground 4
File:Creek Bottomleft.png|Underground 5
File:Creek Topright.png|Underground 6
</gallery>
</gallery>


<br/>
<br/>
=='''Sand Spit'''==
=='''Cuztomizations'''==
A sandy peninsula designed for a 3 vs 1 setup, where the single colony has an uphill battle ahead of them.
==='''Randomization'''===
Maps have default designs for the surface and the underground area. Surface and underground enemies are approriate to the environment by default.


<br/>
Every colony is randomly assigned to an underground area and a surface nest location at the start of a custom game.
==='''Settings'''===
A single nest is located on the further side of the peninsula. Ally colonies are located on the same side. Enemy colonies will be separated by an indestructible barrier if they are located on the same side.


You have access to a limited but massive number of fish, seeds and sand fleas. You can find poppy plants and magnolia saplings across the map.
[[Landmark|Landmarks]] will be generated based on your choices if randomization is enabled.


Woodland and beach enemies roam the surface. Devil's coach horse beetles live in your nest.  
Caverns and underground enemies will be randomly generated based on your choices if randomization is enabled. Food amount and danger amount can be toggled in a preset range but food amount must always be higher than danger amount.


<br/>
Leaves, lignocellulose and dead termites replace other underground food when you play as [[Leafcutter Ant|leafcutter ants]], termites and [[Matabele Ant|Matabele ants]] respectively. Edible enemies and food from underground caverns don't disappear over time.  
==='''Minimaps'''===
<gallery >
File:SandSpit Surface.png|Surface
File:SandSpit Top.png|Underground - north entrance
File:SandSpit Right.png|Underground - east entrance
File:SandSpit Bottom.png|Underground - south entrance
File:SandSpit Left.png|Underground - west entrance
</gallery>


<br/>
<br/>
=='''Imprisoned'''==
==='''Flood'''===
A swampy area that floods and drains opening up easir access to other resources and colonies.
Short flood is exclusive to '''Towhead''' and '''Embankment'''. Water rises every 10 minutes and lasts for 5 seconds.


<br/>
Long flood is exclusive to '''Imprisoned'''. Water rises or recedes every 7 minutes.
==='''Settings'''===
Nests are disconnected by a water trench during flood period. Connecting paths, which are gradually revealed during drain period, are conveniently blocked by [[Carnivorous Plant|carnivorous plants]].


You have access to a limited number of seeds and pine cones. Magnolia saplings grow sparsely across the map.
Rising water washes away any creatures and unharvested food, including the amphibians.  


Swamp enemies roam the surface. [[Narrow-mouthed Toad|Narrow-mouthed toads]], larval [[False Bombardier Beetle|false bombardier beetles]] and larval [[Checkered Beetle|checkered beetles]] inhabit in your nest. You can encounter 2 [[Great Blue Skimmer|great blue skimmers]] flying across the map.
Overall score increases by 40% if floods are enabled.


<br/>
<br/>
==='''Minimaps'''===
==='''Destructible barriers'''===
<gallery>
Destructible barriers are exclusive to '''Basin'''. They have 4000 HP and block certain areas of the map. You can attack the barriers to break them.  
File:Imprisoned Surface.png|Surface
File:Imprisoned Top.png|Underground - top entrance
File:Imprisoned Topright.png|Underground - east entrance
File:Imprisoned Bottomright.png|Underground - south entrance
File:Imprisoned Bopleft.png|Underground - west entrance
</gallery>


<br/>
Overall score increases by 40% if destructible barriers are enabled.
=='''Strawclutch'''==
Tightly packed nests around central resurces in the swamp ensures intense skirmishes with neighbors.


<br/>
<br/>
==='''Settings'''===
==='''Alternative nest locations'''===
Nests can be located either on the 1st or the 2nd layer of the hill.
Colonies can be assigned to another set of surface nest locations in '''Strawclucth'''.
 
You have access to a limited number of seeds and pine cones. Milkweed plants grow densely in the center of map while magnolia saplings and Venus flytraps grow sparsely in the outer area.


Swamp enemies roam the surface. False bombardier beetles and larval checkered beetles inhabit in your nest. You can encounter 2 [[American Bullfrog|American bullfrogs]] on the edge of the map.
Colonies must be assigned to either ant nests or termite mounds respectively if this option is disabled in '''Grasslands''' and '''Drive Them Back Custom'''.  


<br/>
<br/>
==='''Minimaps'''===
==='''Period of the day'''===
<gallery>
Day and night last for 15 minutes each. You can choose to start a freeplay game during any period of the day.  
File:Strawclutch Surface.png|Surface
File:Strawclutch SurfaceA.png|Surface - alternate
File:Strawclutch Topleft.png|Underground - northwest entrance
File:Strawclutch Topright.png|Underground - northeast entrance
File:Strawclutch Bottomright.png|Underground - southeast entrance
File:Strawclutch Bottomleft.png|Underground - southwest entrance
</gallery>


<br/>
<br/>
Line 188: Line 516:


<br/>
<br/>
[[Category:Custom Game]]
[[Category:Custom Games]]

Latest revision as of 11:56, 20 October 2026

This page shows map settings in custom games.


The Dunes

The Dunes
Description A small secluded area in some sand dunes that offers wide open space with a few raised areas
Environment Beach
Music Rising Tide Theme
Surface enemies Woodland and beach enemies
Underground enemies Large beach tiger beetles, devil's coach horse beetles, woodlice
Landmarks Fish, milkweed aphids, poppy plants
Titans None
Options None
Players 4



Towhead

Towhead
Description A river island that offers the best resources in the middle but can periodically flood, wiping out resources and creatures alike
Environment Beach
Music Queen of the Hill Theme
Surface enemies Woodland and beach enemies
Underground enemies Large beach tiger beetles, devil's coach horse beetles, woodlice
Landmarks Fish, magnolia saplings, root aphids
Titans None
Options Short flood
Players 4



Embankment

Embankment
Description A stream divides this wide open rainforest area down the middle which can be perilous if it is crossed carelessly
Environment Rainforest
Music The Harvest Theme
Surface enemies Rainforest enemies
Underground enemies Velvet worms, baby whip spiders, green rove beetles, blue rove beetles, woodworms
Landmarks Pine cones, magnolia saplings, root aphids
Titans None
Options Short flood
Players 4



Basin

Basin
Description Allies share a joint starting area but will need to clash with enemy colonies in the lower grounds to get the best resources
Environment Rainforest
Music Front Line Theme
Surface enemies Rainforest enemies
Underground enemies Velvet worms, baby whip spiders, green rove beetles, blue rove beetles, woodworms
Landmarks Pine cones, magnolia saplings
Titans 1 adult whip spider
Options Destructible barriers
Players 4



Sand Spit

Sand Spit
Description A sandy peninsula designed for a 3 versus 1 setup, where the single colony has an uphill battle ahead of them
Environment Beach
Music Rising Tide Theme
Surface enemies Woodland and beach enemies
Underground enemies Devil's coach horse beetles
Landmarks Fish, magnolia saplings, poppy plants
Titans None
Options None
Players 4



Imprisoned

Imprisoned
Description A swampy area that floods and drains opening up easir access to other resources and colonies
Environment Swamp
Music A Bridge Too Far Theme
Surface enemies Swamp enemies
Underground enemies Narrow-mouthed toads, larval false bombardier beetles, larval checkered beetles
Landmarks Pine cones, magnolia saplings, carnivorous plants
Titans 2 great blue skimmers
Options Long flood
Players 4



Strawclutch

Strawclutch
Description Tightly packed nests around central resources in the swamp ensures intense skirmishes with neighbors
Environment Swamp
Music Cold Blood Theme
Surface enemies Swamp enemies
Underground enemies False bombardier beetles, larval checkered beetles
Landmarks Pine cones, milkweed aphids, magnolia saplings, carnivorous plants
Titans 2 American bullfrogs
Options Alternative nest locations
Players 4



Grasslands

Grasslands
Description Grassland with scattered mounds and nests
Environment Savannah
Music Triage Theme
Surface enemies Savannah enemies
Underground enemies Earwigs, termites
Landmarks Dead creatures
Titans 1 adult sun spider
Options Altenative nest locations
Players 4



Drive Them Back Custom

Drive Them Back Custom
Description Mounds are around the edge of the map with nests in the center
Environment Savannah
Music Drive Them Back Theme
Surface enemies Savannah enemies
Underground enemies African stink ants, alligator back scorpions, earwigs, termites
Landmarks Dead creatures, milkweed aphids
Titans 2 adult African giant centipedes
Options Altenative nest locations
Players 4



Causeway

Causeway
Description Nests are split in 2 teams of 3 and can access the opposing team through thin corridors and ramps across the causeway
Environment Beach
Music Rising Tide Theme
Surface enemies Woodland and beach enemies
Underground enemies Larval devil's coach horse beetles, tiny hermit crabs, juvenile shore crabs
Landmarks Dead creatures, root aphids
Titans 1 sand lizard, 1 adult shore crab
Options None
Players 6



Creek

Creek
Description An island within a swampy creek where 3 teams of 2 are connected via an outer ring
Environment Swamp
Music A Bridge Too Far Theme
Surface enemies Swamp enemies
Underground enemies Checkered beetles, bombardier beetles, false bombardier beetles narrow-mouthed toads
Landmarks Dead creatures, magnolia saplings
Titans 1 rough green snake
Options None
Players 6



Cuztomizations

Randomization

Maps have default designs for the surface and the underground area. Surface and underground enemies are approriate to the environment by default.

Every colony is randomly assigned to an underground area and a surface nest location at the start of a custom game.

Landmarks will be generated based on your choices if randomization is enabled.

Caverns and underground enemies will be randomly generated based on your choices if randomization is enabled. Food amount and danger amount can be toggled in a preset range but food amount must always be higher than danger amount.

Leaves, lignocellulose and dead termites replace other underground food when you play as leafcutter ants, termites and Matabele ants respectively. Edible enemies and food from underground caverns don't disappear over time.


Flood

Short flood is exclusive to Towhead and Embankment. Water rises every 10 minutes and lasts for 5 seconds.

Long flood is exclusive to Imprisoned. Water rises or recedes every 7 minutes.

Rising water washes away any creatures and unharvested food, including the amphibians.

Overall score increases by 40% if floods are enabled.


Destructible barriers

Destructible barriers are exclusive to Basin. They have 4000 HP and block certain areas of the map. You can attack the barriers to break them.

Overall score increases by 40% if destructible barriers are enabled.


Alternative nest locations

Colonies can be assigned to another set of surface nest locations in Strawclucth.

Colonies must be assigned to either ant nests or termite mounds respectively if this option is disabled in Grasslands and Drive Them Back Custom.


Period of the day

Day and night last for 15 minutes each. You can choose to start a freeplay game during any period of the day.


Trivia

  • Imprisoned, based on the design of 鶴轟, and Strawclutch, based on the design of Noctazar, were the winners of the map making contest in 2023.
  • The old fish model can be seen floating on the edge of Towhead.