Damaging Effect: Difference between revisions
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This page shows the mechanics of damaging effects. | This page shows the mechanics of damaging effects. | ||
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=='''Mechanics'''== | |||
Effect damage also goes through [[Damage Calculation|damage calculation]] and modifcation like attack damage. Effect damage can have different type from attack damage and isn't affected by [[Damage Calculation|splash reduction]]. | |||
Damaging effects can only be inflicted on enemies. | |||
<br/> | <br/> | ||
=='''Damage-over-time'''== | =='''Damage-over-time'''== | ||
Affected creatures will take extra effect damage after the initial attack damage. Effect damage is inflicted after each set amount of time until the duration of the effect is over. | |||
Affected creatures will take extra effect damage after the initial attack damage. Effect damage is inflicted after each set amount of time until the duration of the effect is over | |||
Damage-over-time effects can be displayed differently. | Damage-over-time effects can be displayed differently. | ||
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* Poisoned creatures are surrounded by green cloud. Damage is venom. | * Poisoned creatures are surrounded by green cloud. Damage is venom. | ||
Each creature can be inflicted with damage-over-time multiple times | Each creature can be inflicted with the same damage-over-time effect multiple times at once and the effects can be [[Stat Explanation|stacked in value]]. | ||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" | ||
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|- | |- | ||
|style="vertical-align:top"| | |style="vertical-align:top"| | ||
* Adult and | * Adult and uber [[Devil's Coach Horse Beetle|devil's coach horse beetles]] | ||
* Large [[Northern Dune Tiger Beetle|northern dune tiger beetles]] | * Large [[Northern Dune Tiger Beetle|northern dune tiger beetles]] | ||
* Large and | * Large and uber [[Beach Tiger Beetle|beach tiger beetles]] | ||
* Adult [[Green Rove Beetle|green rove beetles]] | * Adult [[Green Rove Beetle|green rove beetles]] | ||
* Adult [[Blue Rove Beetle|blue rove beetles]] | * Adult [[Blue Rove Beetle|blue rove beetles]] | ||
* Medium, large and | * Medium, large and uber [[Spiny Devil Bush Cricket|spiny devil bush crickets]] | ||
* | * Adult and uber [[Whip Spider|whip spiders]] | ||
* [[Velvet Worm|Velvet worms]] | * [[Velvet Worm|Velvet worms]] | ||
* Adult [[Eastern Newt|eastern newts]] | |||
* Uber [[Rainbow Lizard|rainbow lizards]] | |||
* [[Whip Mantis|Whip mantis]] | * [[Whip Mantis|Whip mantis]] | ||
* '''High pressure''' | * '''High pressure''' | ||
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* [[Matabele Ant|Matabele ant]] soldiers | * [[Matabele Ant|Matabele ant]] soldiers | ||
* [[Bullet Ant|Bullet ant]] soldiers | * [[Bullet Ant|Bullet ant]] soldiers | ||
* [[Exploding Termite|Exploding termite]] workers | |||
* Medium, large and huge [[Sand Bear Wolf Spider|sand bear wolf spiders]] | * Medium, large and huge [[Sand Bear Wolf Spider|sand bear wolf spiders]] | ||
* Medium, large and Uber [[Beach Wolf Spider|beach wolf spiders]] | * Medium, large and Uber [[Beach Wolf Spider|beach wolf spiders]] | ||
* Uber [[Jumping Spider|jumping spiders]] | * Uber [[Jumping Spider|jumping spiders]] | ||
* [[Bombardier Beetle|Bombardier beetles]] | * [[Bombardier Beetle|Bombardier beetles]] | ||
* Adult and uber [[African Giant Centipede|African giant centipedes]] | |||
* Uber [[Alligator Back Scorpion|alligator back scorpions]] | |||
* [[Playable Spider|Playable spider]] | * [[Playable Spider|Playable spider]] | ||
* [[Hermit Scorpion|Hermit scorpion]] and [[Dragantula|dragantula]] | * [[Hermit Scorpion|Hermit scorpion]] and [[Dragantula|dragantula]] | ||
* '''Corrosive''' | * '''Corrosive''' | ||
* '''Persistent secretions''' | |||
|} | |} | ||
<br/> | |||
'''Examples''' | |||
The attacker inficts 50 physical damage initially. It also inflicts 10 venom damage every 0.5 second over 2 seconds afterward. | |||
The defender has 20% physical resistance and 10% venom resistance. | |||
=> Attack damage = 50 x (1 - 0.2) = 40 | |||
=> Effect damage = 10 x (1 - 0.1) x 2 / 0.5 = 36 | |||
=> Final damage = 40 + 36 = 76 | |||
If the defender can only take maximum 5 damage per hit, the final damage becomes: 5 + 5 x 2 / 0.5 = 25. | |||
<br/> | <br/> | ||
=='''Damage reflection'''== | =='''Damage reflection'''== | ||
Affected creatures can inflict a percentage of taken damage on the | Affected creatures can inflict a percentage of taken damage on the respective attacking enemies each time they are hit. | ||
Reflecting damage is calculated before maximum taken damage is applied. | |||
Damage reflection isn't triggered by projectile damage or effect damage. It isn't triggered when the user is dead. It can affect mounting enemies. | |||
Creatures with thorn resistance can reduce reflecting damage by a certain percentage. | |||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" | ||
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|style="vertical-align:top"| | |style="vertical-align:top"| | ||
*[[Red Velvet Ant|Red velvet ants]] | *[[Red Velvet Ant|Red velvet ants]] | ||
* | *Eastern newts | ||
*[[Narrow-mouthed Toad|Narrow-mouthed toads]] | *[[Narrow-mouthed Toad|Narrow-mouthed toads]] | ||
|} | |} | ||
<br/> | |||
'''Examples''' | |||
The attacker inficts 50 physical damage. It also has 10% physical resistance. | |||
The defender reflects 50% of taken damage back to the attacker. It also has 20% physical resistance and can only take maximum 5 damage per hit. | |||
=> Attack damage = 50 x (1 - 0.2) = 40 | |||
=> Reflecting damage = 40 x 0.5 x (1 - 0.1) = 18 | |||
The defender only takes 5 damage while the attacker takes 18 damage. | |||
<br/> | <br/> | ||
=='''Trivia'''== | =='''Trivia'''== | ||
* The [[Playable Spider|playable spider]] is the only creature in the game that can reduce incoming damage from reflection. | |||
<br/> | <br/> | ||
[[Category:Status Effects]] | [[Category:Status Effects]] | ||
Latest revision as of 12:48, 13 October 2026
This page shows the mechanics of damaging effects.
Mechanics
Effect damage also goes through damage calculation and modifcation like attack damage. Effect damage can have different type from attack damage and isn't affected by splash reduction.
Damaging effects can only be inflicted on enemies.
Damage-over-time
Affected creatures will take extra effect damage after the initial attack damage. Effect damage is inflicted after each set amount of time until the duration of the effect is over.
Damage-over-time effects can be displayed differently.
- Bleeding creatures are surrounded by splashing hemolymph. Damage is physical.
- Poisoned creatures are surrounded by green cloud. Damage is venom.
Each creature can be inflicted with the same damage-over-time effect multiple times at once and the effects can be stacked in value.
| Users | |
| Physical | Venom |
|
|
Examples
The attacker inficts 50 physical damage initially. It also inflicts 10 venom damage every 0.5 second over 2 seconds afterward.
The defender has 20% physical resistance and 10% venom resistance.
=> Attack damage = 50 x (1 - 0.2) = 40
=> Effect damage = 10 x (1 - 0.1) x 2 / 0.5 = 36
=> Final damage = 40 + 36 = 76
If the defender can only take maximum 5 damage per hit, the final damage becomes: 5 + 5 x 2 / 0.5 = 25.
Damage reflection
Affected creatures can inflict a percentage of taken damage on the respective attacking enemies each time they are hit.
Reflecting damage is calculated before maximum taken damage is applied.
Damage reflection isn't triggered by projectile damage or effect damage. It isn't triggered when the user is dead. It can affect mounting enemies.
Creatures with thorn resistance can reduce reflecting damage by a certain percentage.
| Users | |
| Physical | Venom |
|
|
Examples
The attacker inficts 50 physical damage. It also has 10% physical resistance.
The defender reflects 50% of taken damage back to the attacker. It also has 20% physical resistance and can only take maximum 5 damage per hit.
=> Attack damage = 50 x (1 - 0.2) = 40
=> Reflecting damage = 40 x 0.5 x (1 - 0.1) = 18
The defender only takes 5 damage while the attacker takes 18 damage.
Trivia
- The playable spider is the only creature in the game that can reduce incoming damage from reflection.


