Quests: Difference between revisions
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== Main story and Pirate Principle Path questlines == | == Main story and Pirate Principle Path questlines == | ||
<!-- Main questlines diagram | The main story follows the feud between Amara and the pirate haven. Along the way, the chapters of the ''Tides of Fate'' main questline are interwoven with progression along the Pirate Principle Paths. | ||
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------>{{Quest title|Old God's Maps|path=Wealth}}<!-- | ------>{{Quest title|Old God's Maps|path=Wealth}}<!-- | ||
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== Region Questlines == | |||
Each region of the [[Seven Seas]] has its own questline that rewards fame and fortune in resources, Coin, Cohesion, and—where the quests are associated with a particular path—Principle Points. | |||
Discovery of the regions is required, as the main story and Principle Path questlines all take place across the regions of the Seven Seas. Upon discovery, that region's questline begins automatically, usually by presenting a decision. Some of these decisions align with one of the [[Principle Paths|Pirate Principles]]. | |||
The following lists do not include non-quest Seven Seas events, like [[Jetsam]], [[Drifter Castaways]], [[Treasure Cave]]s, [[Smuggling Run]]s, or [[Shipwreck]]s—or periodic events, like [[Pirate Hunters]], [[Dread Whale]], [[Crown Patrols]], [[Merchant Ships]], or [[Storms]]. | |||
=== Ring 1, Ancient Archipelago === | |||
{{Quest title|Gold or Glory<br /><br />{{Quest title|Empire Path|path=Empire|link=Gold or Glory (Empire path)}} {{Quest title|Wealth Path|path=Wealth|link=Gold or Glory (Wealth path)}}|link=none}} | |||
{{Arrow|right}} | |||
{{Quest title|Great Pyramid}} | |||
{{Quest title|The Secret of Prosperity|path=Wealth}} | |||
=== Ring 1, Whalesong Wake === | |||
{{Quest title|The Whale Hunt Contest|path=Seafaring}} | |||
{{Quest title|House of Fortune|path=Wealth}} | |||
{{Quest title|Jonah|path=Seafaring}} | |||
=== Ring 1, Crossbone Keys === | |||
{{Quest title|The Fountain of Youth<br /><br />{{Quest title|Notoriety path|path=Notoriety|link=The Fountain of Youth (Notoriety path)}} {{Quest title|Seafaring Path|path=Seafaring|link=The Fountain of Youth (Seafaring path)}}|link=none}} | |||
{{Arrow|right}} | |||
{{Quest title|The Ocean's End}} | |||
=== Ring 1, Buccaneer's End === | |||
{{Quest title|The Thinning of the Guard<br /><br />{{Quest title|Notoriety path|path=Notoriety|link=The Thinning of the Guard (Notoriety path)}} {{Quest title|Empire path|path=Empire|link=The Thinning of the Guard (Empire path)}}|link=none}} | |||
{{Arrow|right}} | |||
{{Quest title|Bloody Bastille}} | |||
{{Quest title|The Missing Prisoners|path=Empire}} | |||
{{See also|Principle Paths|Seven Seas}} | |||
[[Category: Gameplay]] | |||
[[Category: Exploration]] | |||
[[Category: Quests]] | |||
Latest revision as of 13:38, 22 August 2026

Overview
There are hundreds of quests and events to complete in the Seven Seas. The main questline begins with the tutorial quests to get the pirate haven up and continues into the Seven Seas following the main story. In parallel, there are 20 quests for the four Pirate Principle Paths and side questlines for each of the dozens of regions of the Seven Seas.
Tutorial questline
Following a linear order from 1 to 14, these quests get the pirate haven up and running.
Main story and Pirate Principle Path questlines
The main story follows the feud between Amara and the pirate haven. Along the way, the chapters of the Tides of Fate main questline are interwoven with progression along the Pirate Principle Paths.
| x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | |||||
| x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x | x |
Region Questlines
Each region of the Seven Seas has its own questline that rewards fame and fortune in resources, Coin, Cohesion, and—where the quests are associated with a particular path—Principle Points.
Discovery of the regions is required, as the main story and Principle Path questlines all take place across the regions of the Seven Seas. Upon discovery, that region's questline begins automatically, usually by presenting a decision. Some of these decisions align with one of the Pirate Principles.
The following lists do not include non-quest Seven Seas events, like Jetsam, Drifter Castaways, Treasure Caves, Smuggling Runs, or Shipwrecks—or periodic events, like Pirate Hunters, Dread Whale, Crown Patrols, Merchant Ships, or Storms.
Ring 1, Ancient Archipelago
Ring 1, Whalesong Wake
Ring 1, Crossbone Keys
Ring 1, Buccaneer's End


