Animal
From Clanfolk Official Wiki
An Animal is a non-Clanfolk animate life form.
In the Clanfolk game there are three categories of Animal. (Technically a Clanfellow is an Animal as well but won't be considered such here.)
- Wildlife: found on the Map, huntable for Food, and typically scared of even a single Clanfellow so they run away when approached.
- Livestock: Animals owned by the Clanfolk and raised to provide Meat, and often other resources for the Clan before they die.
- Pets: Animals kept in the homes, that are not treated as a food source (although can be eaten if needed).
If two opposite-gendered animals of the same species spend time near each other, the female may get pregnant. Most animals live 5 days as Baby, 10 days and Juvenile, 48-72 days as Adult and 4-5 days as Senior.
Wildlife
Livestock
Livestock can only be obtained at the start of the game or purchased from Traders (once Reputation increases enough). During Winter they require the Clan to provide Food, Water, and Shelter, to remain healthy; while during the other seasons they can eat Grass and drink Water from Lakes on their own.
Pets
- Tame Cats: May be obtained at Game Creation or from Traders. They may also be tamed from Wild Cats on the Map by using Pet Food Bowls. While in the colony they will hunt Rats, reducing Food degradation. Even if fed by the Clanfolk they will likely still hunt based on an Instinct bar shown in their stats box.
- Deerhound: May be obtained at Game Creation, or from Traders. Are useful for protecting Livestock from Wildlife like a Fox or Wolf that might try and kill Chickens etc.


