User:Avron/templates
Starting template outlines for when that gets useful. Will need formatting into tables to align at top right of page.
Categories along with the potential inputs. Not all things will need all inputs but most things will used most of the inputs..
Examples given for clarity.
Default values should be avoided when creating template, more likely to have wrong information. Maybe default to TBA (to be added)
Most Buildings, Objects, Items, Plants, Animals will be the same as the old wiki but should still be checked, especially thanks to Update 17.
Templates to make
{{Icon}} - small Icon for general use and some tables - display count/Icon/Name - inputs: file name, count, (alt name) / (no name)
10
Branches
14
Stone Axe
{{IconU}} - small Icon without name of Item - display count/Icon - inputs: file name, count
10
{{IconLI}} - big Icon for List of Ideas page - Icon above name (both centred) - inputs: file name, (alt name)
Branches
Near enough done
Buildings
A selection of the following options have been included in the table to the right.
Different types of Building would require different details. e.g. only Roofing and Bridges have a Span value.
Almost all lines should be ignorable, defaults will likely lead to errors.
Template:InfoBox_Building
General details:
Name | {{PAGENAME}}
Type | Roof / Wall / Floor / Other
Icon / picture |
Caption (take from in game description) | "Must overlap Walls"
Stats:
Flammability | High / Medium / Low / None
Span (roof/bridge) | 2/3/4 tiles (distance from support)
Speed (floor modifier) | +25% / - 87%
Default door locks | Animals / Traders / Family
Environment | Indoors/Outdoors (sometimes different)
Construction
Restriction (surface) | Soil / anywhere that isn't mountain
Components | 5
/ 2
& 1
Build time | 5s
Acquisition
Unlocked by | 100
Unlocks |
Idea Points | 1
Objects
| Type | Cooking |
| |
| "Provides Light, Warmth, and Basic Cooking" | |
| Stats | |
|---|---|
| Flammability | None |
| Size | 1x1 + operator |
| Environment | 0 |
| Rain Stops | Yes |
| Cold Stops | No |
| Sparks | Ring |
| Heat Output | 10°C |
| Heated Tiles | 108 tiles |
| When In Use | |
| Work Speed | 70% |
| Operation | Clanfolk |
| Input | |
| Output | |
| Construction | |
| Restriction | Level Ground |
| Components | |
| Build Time | 5s |
| Acquisition | |
| Unlocked by | |
| Unlocks | |
| Idea Points | 1 |
| File:Cooking Fire Active.png | |
A selection of the following options have been included in the table to the right.
Different types of Objects would require different details. e.g. only Storage has Capacity values.
Almost all lines should be ignorable, defaults will likely lead to errors.
Template:InfoBox_Objects
General details:
Name | {{PAGENAME}}
icon / picture |
caption (take from in game) |
Stats:
Flammability | High / Medium / Low / None
Size : 1x1, 1x2, 2x1, 2x2, 3x1, 2x2, 3x3 : either includes Operator or + operator
Environment | Indoors/Outdoors (sometimes different)
- Attributes:
animal only ?? | (Hay/Water/Grain Trough| Livestock / Cat / Dog
Container type (Stores what?) | Food / Meat / Fabric
Container slots (6x stack size ?) | (wardrobe is 32x 1)
Rain stops ? | Yes / No
Cold stops ? | Yes / No
Throws sparks ? | Ring / Arc / No
Heat Output | degree value
Heated Tiles ? | (tile count when indoors)
Upkeep (repair) |
Uses | (animal beds) 5
When in Use
Work Speed | 50% / 100%
Operations | set/forget or used (most objects need a Clanfellow to operate, some can be left alone)
Input |
&
/
Output |
/
Construction
Components | Sticks, stones
Build Time | 30s
Restriction (surface) | Soil
Acquisition
Unlocked by |
Unlocks |
Idea Points
Active Object image | File:Cooking Fire Active.png
Items (ingredients)
A selection of the following options have been included in the table to the right.
Different types of Items would require different details. e.g. a Milking Bucket has no Work Speed value.
Almost all lines should be ignorable, defaults will likely lead to errors.
Template:InfoBox_Items
General details:
Name | {{PAGENAME}}
Icon / picture |
Caption (take from in game) | "Can you Dig it"
Stats:
Flammability | high / Medium / Low / None
Batch Size | 25 (one harvest/gather action)
Stack Size | 100 (maximum stacked per tile)
Keep dry ? | Yes / No
Cold stops ? | Yes / No
Attributes | Food? / Warmth? (clothing / Mood? (instrument)
Environment | Indoors/Outdoors if different
Storage | Branch Pile / Wardrobe / Pantry Shelves
Stockpile | General / Ingredients / Decoration
Work speed : (tools) | 60% / 100%
Skill : (tools) | Farming / Hunting
Fun : (instruments) | 2700 (all three)
Acquisition
Crafted at | Workbench, Quarry
Made from | Sticks, stones / Raw Meat
Time to make | 10s
Harvest tool | N/A / Stone Sickle or Iron Sickle
sourced from | Soil / Tree / Dead animal
Unlocked by |
Unlocks |
Trading :
Trading value | xx Coin (per stack)
Buyers | Coast / Forest / Mountains / Plains
Sellers | Coast / Forest / Mountains / Plains
Reputation req |
/
Plants
The following options have been included in the table to the right.
Most Plants will have the same details required. __ Crop/Tree __ Tilled soil only
Almost all lines should be ignorable, defaulting will likely lead to errors.
Template:InfoBox_Plants
Name | {{PAGENAME}}
| image1 = Game icon
| caption-image1 = Menu Icon
| terrain = Soil / Shoreline / Tilled Soil
| planting season = Spring, Summer (Should all be consistent?)
| growing season = Spring, Summer, Autumn
| time_to_grow = in days
| produces = Example / Straw
| harvest_tool =
/
/ by hand
| batch_size = 10-20
| walk_speed_% = -25% / -83%
| flammability = High / Medium / Low
| image2 = (in game image when available)
| caption-image2 "Reed on shoreline"
Some differentiation will be required in the text between
- plant in stores
- plant growing in field
- plant seed
- command to plant, found in Main Toolbar
Clarify food value for Clanfolk / Animal
Animal
Default to Adult information and specify that on page
Variety of Attributes; Age, Health, etc.
Livestock and Pets have more listed; Care especially.
Adult Female may become pregnant if in proximity to Adult Male
Animal breed
images of F / M animal
Name of F / M
Cast for adult F / M
Lifespans
Food / day
Water / day
Manure / day
Resources provided
renewal time of resource
Tool for resources ?
Meat
Hides
Pluck



