Objects: Difference between revisions
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=== Storage === | === Storage === | ||
Better than [[Stockpiles]] due to often being waterproof, and always having at least six times the capacity per tile. Worse than Stockpiles in regards to needing to spend resources and Clanfellow time to create them. Unless indicated otherwise in the table each storage object holds six stacks of the relevant Item. i.e. every 1x1 Storage holds six stacks of it's particular contents. | Better than [[Stockpiles]] due to often being waterproof, and always having at least six times the capacity per tile. Worse than Stockpiles in regards to needing to spend resources and Clanfellow time to create them. Unless indicated otherwise in the table each storage object holds six stacks of the relevant Item per tile. i.e. every 1x1 Storage holds six stacks of it's particular contents, each 2x1 holds 12 stacks. | ||
Some Objects store Items that can change state over time, e.g. Water Jugs can become Ice Jugs when left outside in | Some Storage Objects store Items that can change state over time, e.g. Water Jugs can become Ice Jugs when left outside in Winter. Wet Peat Bricks become Dry Peat Bricks if under shelter long enough. If the stack space is insufficient to take the 'new' state of an Item it will offloaded to the ground when that state change occurs. | ||
Placing Storage Objects within a tile of Crafting Objects can auto-fill the storage when a Clanfellow is finished crafting an Item. | Placing Storage Objects within a tile of relevant Crafting Objects can auto-fill the storage when a Clanfellow is finished crafting an Item. | ||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
| [[File:BowlStand.png|50px]] Bowl Stand || [[File:Sticks.png|25px]] 20 Branches <br> [[File:Straw.png|25px]] 20 Straw || 30s || Medium || 1x1 || [[File:ClayBowl Brose.png|25px]] Brose <br> [[File:ClayBowl Empty.png|25px]] Clay Bowl | | [[File:BowlStand.png|50px]] Bowl Stand || [[File:Sticks.png|25px]] 20 Branches <br> [[File:Straw.png|25px]] 20 Straw || 30s || Medium || 1x1 || [[File:ClayBowl Brose.png|25px]] Brose <br> [[File:ClayBowl Empty.png|25px]] Clay Bowl | ||
|- | |||
| [[File:BranchPile 75.png|50px]] Branch Pile || [[File:Sticks.png|25px]] 10 Branches || 30s || Medium || 1x1 || [[File:Sticks.png|25px]] Branches | |||
|- | |||
| [[File:ClayBin 75.png|50px]] Clay Bin || [[File:Log.png|25px]] 8 Log || 40s || Low || 1x1 || [[File:Clay.png|25px]] Clay | |||
|- | |||
| [[File:ClothesBasketNoMat.png|50px]] Clothing Basket || [[File:Sticks.png|25px]] 10 Branches <br> [[File:Straw.png|25px]] 20 Straw || 40s || Medium || 1x1 || All Clothing | |||
|- | |||
| [[File:CoalBin_75.png|50px]] Coal Bin || [[File:Plank.png|25px]] 6 Planks <br> [[File:Nails.png|25px]] 10 Nails <br> [[File:Ingot Iron.png|25px]] 2 Iron Ingot || 40s || Low || 1x1 || [[File:CharcoalLump.png|25px]] Charcoal | |||
|- | |||
| [[File:GeneralShelf 0.png|50px]] Dish Rack || [[File:Plank.png|25px]] 8 Planks <br> [[File:Nails.png|25px]] 20 Nails || 60s || Medium || 1x1 || [[File:Bowl.png|25px]] Bowl <br> [[File:Bowl Dirty.png|25px]] Dirty Bowl | |||
|- | |||
| [[File:Flour Pallet.png|50px]] Flour Pallet || [[File:Plank.png|25px]] 8 Planks <br> [[File:Nails.png|25px]] 15 Nails || 20s || Medium || 1x1 || [[File:Sack Flour.png|25px]] Oat Flour | |||
|- | |||
| [[File:Instrument Rack.png|50px]] Instrument Rack || [[File:Sticks.png|25px]] 10 Branches <br> [[File:Log.png|25px]] 4 Log <br> [[File:Twine.png|25px]] 5 Twine || 30s || Medium || 1x1 || [[File:Bagpipe.png|25px]] Bagpipes <br> [[File:Flute.png|25px]] Flute <br> [[File:Harp.png|25px]] Harp | |||
|- | |||
| [[File:Gong Place.png|50px]] Gong Place || [[File:Sticks.png|25px]] 12 Branches || 30 || Medium || 1x1 || [[File:Sack Poop.png|25px]] Fertilizer <br> [[File:ChamberPot Empty.png|25px]] Chamber Pot <br> [[File:ChamberPot Full.png|25px]] Full Chamber Pot <br> [[File:ManureBasket Empty.png|25px]] Manure Basket | |||
|- | |||
| [[File:GrainStorage 100.png|50px]] Grain Pallet || [[File:Sticks.png|25px]] 20 Branches <br> [[File:Log.png|25px]] 8 Log <br> [[File:Twine.png|25px]] 10 Twine <br> [[File:Straw.png|25px]] 50 Straw <br> [[File:Sack Empty.png|25px]] 3 Sack || 60s || Medium || 1x1 || [[File:FlaxSeed.png|25px]] Flax Seed <br> [[File:HaySeed.png|25px]] Hay Seed <br> [[File:WheatSeed.png|25px]] Oat Grain | |||
|- | |||
| [[File:GravelPile 75.png|50px]] Stones Pile || [[File:Log.png|25px]] 6 Log || 30s || Low || 1x1 || [[File:StonePile2.png|25px]] Stones | |||
|- | |||
| [[File:Haystack 75.png|50px]] Haystack || [[File:Log.png|25px]] 5 Log <br> [[File:Twine.png|25px]] 5 Twine || 30s || High || 1x1 || [[File:HayStook.png|25px]] Hay <br> [[File:WheatStook.png|25px]] Oats Sheaf <br> [[File:FlaxSheaf.png|25px]] Flax Sheaf | |||
|- | |||
| [[File:HerbRack.png|50px]] Herb Rack || [[File:Sticks.png|25px]] 15 Branches <br> [[File:Log.png|25px]] 5 Log <br> [[File:Twine.png|25px]] 5 Twine || 30s || Medium || 1x1 || [[File:Heather.png|25px]] Heather <br> [[File:Thistle.png|25px]] Thistle <!-- Is 5 stacks accurate?? --> | |||
|- | |||
| [[File:HideShelf 0.png|50px]] Hide Shelf || [[File:Sticks.png|25px]] 16 Branches <br> [[File:Twine.png|25px]] 10 Twine || 60s || Medium || 1x1 || [[File:Skin Treated.png|25px]] Ashed Hide <br> [[File:Skin Hairless.png|25px]] Clean Hide <br> [[File:Skin Fresh.png|25px]] Fresh Hide <br> [[File:Skin Dry.png|25px]] Dry Hide | |||
|- | |||
| [[File:Ingot Bin.png|50px]] Ingot Bin || [[File:Plank.png|25px]] 10 Planks <br> [[File:Log.png|25px]] 4 Log || 30s || None || 1x1 || [[File:Ingot Iron.png|25px]] Iron Ingot <br> [[File:Ingot Gold.png|25px]] Gold Ingot | |||
|- | |||
| [[File:IronOrePile 75.png|50px]] Iron Ore Pile || [[File:Log.png|25px]] 10 Log || 30s || Low || 1x1 || [[File:StonePile2.png|25px]] Iron Ore | |||
|- | |||
| [[File:Jug Pallet.png|50px]] Jug Pallet || [[File:Sticks.png|25px]] 12 Branches <br> [[File:Log.png|25px]] 8 Log <br> [[File:Twine.png|25px]] 5 Twine || 60s || Medium || 1x1 || [[File:Jug.png|25px]] Clay Jug <br> [[File:WaterJug.png|25px]] Water Jug <br> [[File:SnowJug.png|25px]] Ice Jug <br> [[File:Bucket Milk.png|25px]] Milk <br> [[File:Bucket Empty.png|25px]] Milking Bucket | |||
|- | |||
| [[File:LogPile 75.png|50px]] Log Pile || [[File:Log.png|25px]] 4 Log || 30s || Medium || 2x1 || [[File:Log.png|25px]] Log | |||
|- | |||
| [[File:Masonry Place.png|50px]] Masonry Place || [[File:Log.png|25px]] 5 Log || 20s || None || 1x1 || [[File:StoneBlock.png|25px]] Stone Block <br> [[File:ClayBrick.png|25px]] Clay Brick <br> [[File:RoofTiles.png|25px]] Tile | |||
|- | |||
| [[File:MeatRack.png|50px]] Meat Rack || [[File:Sticks.png|25px]] 10 Branches <br> [[File:Straw.png|25px]] 20 Straw || 40s || Medium || 1x1 || [[File:Eels Raw.png|25px]] Raw Eels <br> [[File:Fish Raw.png|25px]] Raw Fish <br> [[File:Meat Raw.png|25px]] Raw Meat <br> [[File:Eels Cooked.png|25px]] Cooked Eel <br> [[File:Egg Cooked.png|25px]] Cooked Egg <br> [[File:Fish Cooked.png|25px]] Cooked Fish <br> [[File:Meat Cooked.png|25px]] Cooked Meat <br> [[File:SmokedFish.png|25px]] Smoked Fish <br> [[File:SmokedMeat.png|25px]] Smoked Meat | |||
|- | |||
| [[File:Shelves Combined.png|50px]] Pantry Shelves || [[File:Plank.png|25px]] 20 Planks <br> [[File:Nails.png|25px]] 50 Nails || 60s || Medium || 2x1 || All Food <br> 12 stacks across two tiles | |||
|- | |||
| [[File:PeatStack 75.png|50px]] Peat Stack || [[File:Sticks.png|25px]] 12 Branches <br> [[File:Log.png|25px]] 6 Log <br> [[File:Twine.png|25px]] 4 Twine || 30s || High || 2x1 || [[File:DryPeatBrick.png|25px]] Dry Peat Brick <br> [[File:DryPeatBrick.png|25px]] Wet Peat Brick <br> 12 stacks across two tiles | |||
|- | |||
| [[File:PlankStack 75.png|50px]] Plank Stack || [[File:Plank.png|25px]] 6 Planks || 30s || Medium || 2x1 || [[File:Plank.png|25px]] Planks <br> 6 stacks across two tiles | |||
|- | |||
| [[File:Rock Heap.png|50px]] Rock Heap || [[File:Log.png|25px]] 5 Log || 20s || None || 1x1 || [[File:LargeRock1.png|25px]] Large Rock <br> [[File:BogIron.png|25px]] Bog Iron | |||
|- | |||
| [[File:ServingBasket.png|50px]] Serving Basket || [[File:Sticks.png|25px]] 20 Branches <br> [[File:Straw.png|25px]] 40 Straw || 40s || Medium || 1x1 || [[File:Dough.png|25px]] Dough <br> [[File:Egg.png|25px]] Egg <br> [[File:Mushroom.png|25px]] Mushroom <br> [[File:RedBerries.png|25px]] Berries <br> [[File:Bread.png|25px]] Bread <br> [[File:Cheese.png|25px]] Cheese <br> [[File:Mushroom Dried.png|25px]] Dried Mushrooms | |||
|- | |||
| [[File:ServingTable.png|50px]] Serving Table || [[File:Plank.png|25px]] 8 Planks <br> [[File:Nails.png|25px]] 20 Nails || 60s || Medium || 2x1 || All Food | |||
|- | |||
| [[File:Straw Pile.png|50px]] Straw Pile || [[File:Log.png|25px]] 3 Log || 10s || Medium || 1x1 || [[File:Straw.png|25px]] Straw <br> [[File:FlaxStems.png|25px]] Flax Stems <br> [[File:CuredFlaxStems.png|25px]] Cured Flax Stems | |||
|- | |||
| [[File:SupplyShelf 0.png|50px]] Supply Shelf || [[File:Plank.png|25px]] 12 Planks <br> [[File:Nails.png|25px]] 30 Nails || 30s || Medium || 2x1 || [[File:Twine.png|25px]] Twine <br> [[File:Nails.png|25px]] Nails <br> [[File:SnareKit.png|25px]] Snare Kit <br> [[File:Sack Empty.png|25px]] Sack <br> 12 stacks across two tiles | |||
|- | |||
| [[File:TextileShelf 0.png|50px]] Textile Shelf || [[File:Plank.png|25px]] 20 Planks <br> [[File:Nails.png|25px]] 50 Nails <br> [[File:Ingot Iron.png|25px]] 2 Iron Ingot || 60s || Medium || 2x1 || All Textiles <br> 12 stacks across two tiles | |||
|- | |||
| [[File:Tool Rack.png|50px]] Tool Rack || [[File:Sticks.png|25px]] 10 Branches <br> [[File:Log.png|25px]] 4 Log <br> [[File:Twine.png|25px]] 5 Twine || 30s || Medium || 1x1 || All Tools | |||
|- | |||
| [[File:Wardrobe 100.png|50px]] Wardrobe || [[File:Plank.png|25px]] 20 Planks <br> [[File:Nails.png|25px]] 50 Nails <br> [[File:Ingot Iron.png|25px]] 4 Iron Ingot || 60s || Medium || 2x1 || All Clothing <br> 32 stacks across two tiles | |||
|- | |||
! Object !! Build from !! Build Time !! Flammability !! Size !! Can Contain | |||
|} | |} | ||
Revision as of 09:19, 30 June 2025
File:Root Objects.png Objects is a Main Toolbar button for the construction of many varied things that aren't easily carried.
As differentiated from Buildings and Items.
- Buildings is where the shelter for Objects can be constructed.
- Items are the easily carried things, often crafted within Objects. Or used as the inputs for such.
Nearly half of the Objects will occupy a single tile, sometimes also requiring a tile for a Clanfellow to operate the Object. With two exceptions the largest will occupy a 2x2 square, typically including the place a Clanfellow will stand to operate the Object. Whether intentional or not the player may arrange Objects so that usage spots overlap. Preventing both from being used at the same time. Some of the Objects do not have a usage space, either because they store items or are in some other way used that isn't production.
The Objects built on the map will remain where placed unless the player chooses to have Clanfolk either;
- Dismantle them - reclaiming all Ingredients used in the construction.
- Move them - where they will be Packed Up in a
crate, shifted to the new location, and rebuilt. Ensuring the Ingredients are not claimed by other constructions as might happen if simply Dismantling and Rebuilding. - Store them - which results in Packing into a Crate, and taking that crate to a General Stockpile. (Crates are only ever stored in a General Stockpile.)
- (Fire would also remove an Object from the map.)
Objects
Each of the following sections corresponds to a toolbar grouping that appears after clicking the Objects Toolbar button. One more button exists, giving three options
- Cancel Build
- Dismantle - Breaks down the Object to the Ingredients that were used to make it.
- Pack Up - Allows shifting the Object to another location, without a risk of Ingredients being used somewhere else.
Unless indicated otherwise, all types of Object may only be built upon level ground, some have further limitations e.g. a specific Terrain type.
The Skills indicated on tables are for the use of the object. Construction of each makes use of the File:Icon Build.png Build Skill.
As the game begins the player may only place three Objects on the Map as there is no construction cost for them; Drink Zone, Wash Zone, Sleep Zone (not to be confused with Zones). The rest of the Objects are unlocked by progress on the Ideas tree. A Pet Zone can also be placed on the Map without Clanfellow input, and a Poop Hole requires only a Hoe, everything else will require some number of Ingredients to construct it.
Basic Needs
The essentials of life (and death) aside from food. Clanfolk need somewhere to sleep, water, and a place to excrete. They also like being able to see at night.
| Object | Skill | Built from | Build Time | Flammability | Size | Notes |
|---|---|---|---|---|---|---|
| N/A | Instant | None | 1x1 | Shoreline | ||
| None | N/A | Instant | None | 1x1 | Shoreline | |
| None | N/A | Instant | None | 1x2 | ||
| 30s | Medium | 2x1 | ||||
Sleeping Straw |
None | __s | High | 1x2 | ||
| None | 12s | High | 1x2 | |||
| File:DoubleSleepMat.png Double Sleep Mat |
None | 40s | High | 2x2 | ||
| None | 30s | High | 1x2 | |||
| None | 30s | High | 2x2 | |||
Baby Basket |
None | 30s | High | 1x1 | Babies only | |
| 15s | Medium | 1x1 | ||||
| Needs Pick |
60s | None | 2x2 | Soil only Does not freeze | ||
| 20s | High | 1x1 | Reduces dirt inside Rooms | |||
| Needs Pick |
60s | None | 1x2 | Soil only | ||
| Needs Pick |
30s | None | 1x1 | Soil only | ||
| None | Needs Hoe | 20s | None | 1x1 | Soil only Increases Fertility of surrounding tiles | |
| 20s | Medium | 1x1 | Five uses per | |||
| 3s | Medium | 1x1 | Needs replenished with Straw | |||
| 3s | Medium | 1x1 | Placed on a Wall Needs replenished with Straw | |||
| File:IronTorch Ready.png Iron Standing Torch |
12s | None | 1x1 | Needs replenished with Straw | ||
| File:Iron Wall Torch Ready.png Iron Wall Torch |
10s | None | 1x1 | Placed on a Wall Needs replenished with Straw | ||
| Object | Skill | Built from | Build Time | Flammability | Size | Notes |
Crafting
Objects used to create Tools and Building Ingredients
Storage
Better than Stockpiles due to often being waterproof, and always having at least six times the capacity per tile. Worse than Stockpiles in regards to needing to spend resources and Clanfellow time to create them. Unless indicated otherwise in the table each storage object holds six stacks of the relevant Item per tile. i.e. every 1x1 Storage holds six stacks of it's particular contents, each 2x1 holds 12 stacks.
Some Storage Objects store Items that can change state over time, e.g. Water Jugs can become Ice Jugs when left outside in Winter. Wet Peat Bricks become Dry Peat Bricks if under shelter long enough. If the stack space is insufficient to take the 'new' state of an Item it will offloaded to the ground when that state change occurs.
Placing Storage Objects within a tile of relevant Crafting Objects can auto-fill the storage when a Clanfellow is finished crafting an Item.


