Planting: Difference between revisions
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Planting | '''Planting'''' is one of the Main Toolbar menu headings. | ||
Planting and then harvesting various plants is the main way Clanfolk can provide themselves with food. Even if relying on Livestock for Meat is still required to grow plants, as they must be fed grains etc. in the Winter. | |||
Once a [[File:StoneSickle.png|25px]] Sickle has been used to reap enough of various plants the Clanfolk can Thresh those reaped plants and use the seeds gained to start a cycle of growing.<br> | |||
Most Crops need to be planted in Soil (Reeds only grow on the Shoreline) and some of them can only be planted in Tilled Soil even though they may be found growing in the wilds. Soil used in Planting reduces the movement speed of Clanfolk, who will try to avoid it if going around is faster. | |||
Not all Crops that the Clanfolk grow are used for Food; Reed is sued to provide Straw, Flax is used to become Linen clothing, Bluebell Heather and Thistle are decorative, Trees provide [[Branches]] and [[Logs]]. | |||
N.B. While Mushrooms grow on the ground the player cannot instruct the Clanfolk to plant them in any way (leaving Trunks behind after logging trees will result in a higher yield however.) | |||
== Tilled Soil == | == Tilled Soil == | ||
Clanfolk must first have crafted a [[File:StoneHoe.png|25px]] Stone Hoe to create Tilled Soil. Growing plants in Tilled Soil provides +25% Fertility Bonus and +50 Yield Bonus. Agriculture Auto-Jobs will be added automatically to Plants growing in Tilled Soil, reducing player micromanagement compared to farming on regular Soil. | |||
== Plants == | == Plants == | ||
Crops may only be planted during Spring and Summer; during Autumn and Winter planting is impossible and the UI will be greyed out with a red cross icon over them in the menu. During Autumn crops may continue to grow, but at a reduced rate. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Crop | ! Crop | ||
| Line 14: | Line 24: | ||
! Movement speed penalty | ! Movement speed penalty | ||
|- | |- | ||
| [[File:Icon Grass.png|25px]] Grass | | [[File:Icon Grass.png|25px]] Grass (Hay) | ||
| Soil | | Soil | ||
| [[File:HaySeed.png|25px]] 5 Hay Seed | | [[File:HaySeed.png|25px]] 5 Hay Seed | ||
| Line 41: | Line 51: | ||
| <span style="color:red;">'''High'''</span> | | <span style="color:red;">'''High'''</span> | ||
| 33% | | 33% | ||
|- | |||
| <!-- [[File:Icon Beans.png|25px]] --> Broad Beans | |||
| Tilled Soil | |||
| <!-- [[File:Bean Seeds.png|25px]] --> 5 Bean Seeds | |||
| 4 | |||
| <span style="color:green;">'''Low'''</span> | |||
| 50% | |||
|- | |- | ||
| [[File:Icon Heather.png|25px]] Heather Patch | | [[File:Icon Heather.png|25px]] Heather Patch | ||
| Line 47: | Line 64: | ||
| 4 | | 4 | ||
| <span style="color:red;">'''High'''</span> | | <span style="color:red;">'''High'''</span> | ||
| 50% | |||
|- | |||
| <!-- [[File:Icon Kail.png|25px]] --> Kail | |||
| Tilled Soil | |||
| <!-- [[File:Kail Seeds.png|25px]] --> 5 Kail Seeds | |||
| 4 | |||
| <span style="color:green;">'''Low'''</span> | |||
| 50% | |||
|- | |||
| <!-- [[File:Icon Onion.png|25px]] --> Onions | |||
| Tilled Soil | |||
| <!-- [[File:Onion Seeds.png|25px]] --> 5 Onion Seeds | |||
| 4 | |||
| <span style="color:green;">'''Low'''</span> | |||
| 50% | |||
|- | |||
| <!-- [[File:Icon Neep.png|25px]] --> Neeps | |||
| Tilled Soil | |||
| <!-- [[File:Neep Seeds.png|25px]] --> 5 Neep Seeds | |||
| 4 | |||
| <span style="color:green;">'''Low'''</span> | |||
| 50% | | 50% | ||
|- | |- | ||
Revision as of 08:35, 16 June 2025
Planting' is one of the Main Toolbar menu headings.
Planting and then harvesting various plants is the main way Clanfolk can provide themselves with food. Even if relying on Livestock for Meat is still required to grow plants, as they must be fed grains etc. in the Winter.
Once a
Sickle has been used to reap enough of various plants the Clanfolk can Thresh those reaped plants and use the seeds gained to start a cycle of growing.
Most Crops need to be planted in Soil (Reeds only grow on the Shoreline) and some of them can only be planted in Tilled Soil even though they may be found growing in the wilds. Soil used in Planting reduces the movement speed of Clanfolk, who will try to avoid it if going around is faster.
Not all Crops that the Clanfolk grow are used for Food; Reed is sued to provide Straw, Flax is used to become Linen clothing, Bluebell Heather and Thistle are decorative, Trees provide Branches and Logs.
N.B. While Mushrooms grow on the ground the player cannot instruct the Clanfolk to plant them in any way (leaving Trunks behind after logging trees will result in a higher yield however.)
Tilled Soil
Clanfolk must first have crafted a
Stone Hoe to create Tilled Soil. Growing plants in Tilled Soil provides +25% Fertility Bonus and +50 Yield Bonus. Agriculture Auto-Jobs will be added automatically to Plants growing in Tilled Soil, reducing player micromanagement compared to farming on regular Soil.
Plants
Crops may only be planted during Spring and Summer; during Autumn and Winter planting is impossible and the UI will be greyed out with a red cross icon over them in the menu. During Autumn crops may continue to grow, but at a reduced rate.


