Planting: Difference between revisions

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Planting requires Soil and is one of the two ways for Clanfolk to sustainably obtain their on food, the other one being growing Animals. Planting is only possible after crafting a Sickle. Soil used in Planting reduces the movement speed of Clanfolk, who will try to avoid it if going around is faster.
'''Planting'''' is one of the Main Toolbar menu headings.
 
Planting and then harvesting various plants is the main way Clanfolk can provide themselves with food. Even if relying on Livestock for Meat is still required to grow plants, as they must be fed grains etc. in the Winter.
 
Once a [[File:StoneSickle.png|25px]] Sickle has been used to reap enough of various plants the Clanfolk can Thresh those reaped plants and use the seeds gained to start a cycle of growing.<br>
Most Crops need to be planted in Soil (Reeds only grow on the Shoreline) and some of them can only be planted in Tilled Soil even though they may be found growing in the wilds. Soil used in Planting reduces the movement speed of Clanfolk, who will try to avoid it if going around is faster.
 
Not all Crops that the Clanfolk grow are used for Food; Reed is sued to provide Straw, Flax is used to become Linen clothing, Bluebell Heather and Thistle are decorative, Trees provide [[Branches]] and [[Logs]].
 
N.B. While Mushrooms grow on the ground the player cannot instruct the Clanfolk to plant them in any way (leaving Trunks behind after logging trees will result in a higher yield  however.)


== Tilled Soil ==
== Tilled Soil ==
Having a Pick allows Clanfolk to create Tilled Soil. Tilled Soil provides +25% Fertility Bonus and +50 Yield Bonus to plants. Auto-Jobs to Planting will be added automatically to Tilled Soil, reducing player micromanagement compared to farming on regular Soil.
Clanfolk must first have crafted a [[File:StoneHoe.png|25px]] Stone Hoe to create Tilled Soil. Growing plants in Tilled Soil provides +25% Fertility Bonus and +50 Yield Bonus. Agriculture Auto-Jobs will be added automatically to Plants growing in Tilled Soil, reducing player micromanagement compared to farming on regular Soil.


== Plants ==
== Plants ==
Plants will only grow during Spring and Summer. During other seasons the UI will be greyed out. The following Plants can be planted:
Crops may only be planted during Spring and Summer; during Autumn and Winter planting is impossible and the UI will be greyed out with a red cross icon over them in the menu. During Autumn crops may continue to grow, but at a reduced rate.
 
{| class="wikitable"
{| class="wikitable"
! Crop
! Crop
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! Movement speed penalty
! Movement speed penalty
|-
|-
| [[File:Icon Grass.png|25px]] Grass
| [[File:Icon Grass.png|25px]] Grass (Hay)
| Soil
| Soil
| [[File:HaySeed.png|25px]] 5 Hay Seed
| [[File:HaySeed.png|25px]] 5 Hay Seed
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| <span style="color:red;">'''High'''</span>
| <span style="color:red;">'''High'''</span>
| 33%
| 33%
|-
| <!-- [[File:Icon Beans.png|25px]] --> Broad Beans
| Tilled Soil
| <!-- [[File:Bean Seeds.png|25px]] --> 5 Bean Seeds
| 4
| <span style="color:green;">'''Low'''</span>
| 50%
|-
|-
| [[File:Icon Heather.png|25px]] Heather Patch
| [[File:Icon Heather.png|25px]] Heather Patch
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| 4
| 4
| <span style="color:red;">'''High'''</span>
| <span style="color:red;">'''High'''</span>
| 50%
|-
| <!-- [[File:Icon Kail.png|25px]] --> Kail
| Tilled Soil
| <!-- [[File:Kail Seeds.png|25px]] --> 5 Kail Seeds
| 4
| <span style="color:green;">'''Low'''</span>
| 50%
|-
| <!-- [[File:Icon Onion.png|25px]] --> Onions
| Tilled Soil
| <!-- [[File:Onion Seeds.png|25px]] --> 5 Onion Seeds
| 4
| <span style="color:green;">'''Low'''</span>
| 50%
|-
| <!-- [[File:Icon Neep.png|25px]] --> Neeps
| Tilled Soil
| <!-- [[File:Neep Seeds.png|25px]] --> 5 Neep Seeds
| 4
| <span style="color:green;">'''Low'''</span>
| 50%
| 50%
|-
|-

Revision as of 08:35, 16 June 2025

Planting' is one of the Main Toolbar menu headings.

Planting and then harvesting various plants is the main way Clanfolk can provide themselves with food. Even if relying on Livestock for Meat is still required to grow plants, as they must be fed grains etc. in the Winter.

Once a Sickle has been used to reap enough of various plants the Clanfolk can Thresh those reaped plants and use the seeds gained to start a cycle of growing.
Most Crops need to be planted in Soil (Reeds only grow on the Shoreline) and some of them can only be planted in Tilled Soil even though they may be found growing in the wilds. Soil used in Planting reduces the movement speed of Clanfolk, who will try to avoid it if going around is faster.

Not all Crops that the Clanfolk grow are used for Food; Reed is sued to provide Straw, Flax is used to become Linen clothing, Bluebell Heather and Thistle are decorative, Trees provide Branches and Logs.

N.B. While Mushrooms grow on the ground the player cannot instruct the Clanfolk to plant them in any way (leaving Trunks behind after logging trees will result in a higher yield however.)

Tilled Soil

Clanfolk must first have crafted a Stone Hoe to create Tilled Soil. Growing plants in Tilled Soil provides +25% Fertility Bonus and +50 Yield Bonus. Agriculture Auto-Jobs will be added automatically to Plants growing in Tilled Soil, reducing player micromanagement compared to farming on regular Soil.

Plants

Crops may only be planted during Spring and Summer; during Autumn and Winter planting is impossible and the UI will be greyed out with a red cross icon over them in the menu. During Autumn crops may continue to grow, but at a reduced rate.

Crop Required ground Seeds Planting time Flammability Movement speed penalty
Grass (Hay) Soil 5 Hay Seed 4 High 33%
Reed Shoreline None 4 Low 33%
Oats Tilled Soil 5 Oat Grain 4 High 33%
Flax Tilled Soil 5 Flax Seed 4 High 33%
Broad Beans Tilled Soil 5 Bean Seeds 4 Low 50%
Heather Patch Soil 2 Heather 4 High 50%
Kail Tilled Soil 5 Kail Seeds 4 Low 50%
Onions Tilled Soil 5 Onion Seeds 4 Low 50%
Neeps Tilled Soil 5 Neep Seeds 4 Low 50%
Thistle Patch Soil 2 Thistle 4 Medium 83%
Berry Bush Soil 5 Berries 10 High 50%
Tree Soil None 10 High 50%