Inventory: Difference between revisions
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[[File:Inventory.png|50px]] The '''Inventory''' is a way to see what the Colony owns. | [[File:Inventory.png|50px]] The '''Inventory''' is a way to see what Items the Colony owns. | ||
On the [[Main Toolbar]] a button exists to bring up sub categories of Inventory, each only appearing once the Clanfolk have access to their first | On the [[Main Toolbar]] a button exists to bring up sub categories of Inventory, each only appearing once the Clanfolk have access to their first [[Items]] of the type. Clicking in the sub categories will start moving the screen view around to more Items. <br> Until Items are [[Skills|Gathered]] they do not show up in the Inventory, Hauling is Not required. Thus a Berry Bush full of Berries will not show as Food. | ||
When looking at specific Items in the Inventory the player may make use of the [[Auto Supply]] option. They may also add or remove each Item from the display at top of screen, and turn off the alerts at the right side of the screen. | When looking at specific Items in the Inventory the player may make use of the [[Auto Supply]] option. They may also add or remove each Item to or from the display at top of screen, and/or turn off the alerts at the right side of the screen for shortages. | ||
* [[File:Inventory_Foods.png|30px]] '''Food''' - All food Items; Raw and Cooked, includes Seeds. | * [[File:Inventory_Foods.png|30px]] '''Food''' - All food Items; Raw and Cooked, includes Seeds. | ||
* [[File:Inventory_Ingredients.png|30px]] '''Ingredients''' - All the Ingredients used in construction of Buildings, Objects, and other Items | * [[File:Inventory_Ingredients.png|30px]] '''Ingredients''' - All the Ingredients used in construction of [[Buildings]], [[Objects]], and other [[Items]]. | ||
* [[File:Inventory_Tools.png|30px]] '''Tools''' - All Tools; Sickles, Hoes, etc. | * [[File:Inventory_Tools.png|30px]] '''Tools''' - All Tools; Sickles, Hoes, etc. | ||
* [[File:Inventory_Clothing.png|30px]] '''Clothing''' - All Clothing, and textiles used to make such. | * [[File:Inventory_Clothing.png|30px]] '''Clothing''' - All Clothing, and the textiles used to make such. | ||
* [[File:Inventory_Decorations.png|30px]] '''Decorations''' | * [[File:Inventory_Decorations.png|30px]] '''Decorations''' | ||
* [[File:Inventory_Corpses.png|30px]] '''Corpses''' - Dead Bodies, whether Clanfolk or Animals. May be useful for finding which Snares have worked to catch Bunnies. And any deceased Clanfellow for burial in a grave. | * [[File:Inventory_Corpses.png|30px]] '''Corpses''' - Dead Bodies, whether Clanfolk or Animals. May be useful for finding which Snares have worked to catch Bunnies. And any deceased Clanfellow for burial in a grave. | ||
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Significant overlap exists with the [[Stockpiles]] sorting. | Significant overlap exists with the [[Stockpiles]] sorting. | ||
[[Category:Main Toolbar]] | |||
Latest revision as of 10:39, 30 October 2025
The Inventory is a way to see what Items the Colony owns.
On the Main Toolbar a button exists to bring up sub categories of Inventory, each only appearing once the Clanfolk have access to their first Items of the type. Clicking in the sub categories will start moving the screen view around to more Items.
Until Items are Gathered they do not show up in the Inventory, Hauling is Not required. Thus a Berry Bush full of Berries will not show as Food.
When looking at specific Items in the Inventory the player may make use of the Auto Supply option. They may also add or remove each Item to or from the display at top of screen, and/or turn off the alerts at the right side of the screen for shortages.
Food - All food Items; Raw and Cooked, includes Seeds.
Ingredients - All the Ingredients used in construction of Buildings, Objects, and other Items.
Tools - All Tools; Sickles, Hoes, etc.
Clothing - All Clothing, and the textiles used to make such.- File:Inventory Decorations.png Decorations
Corpses - Dead Bodies, whether Clanfolk or Animals. May be useful for finding which Snares have worked to catch Bunnies. And any deceased Clanfellow for burial in a grave.
Spoiled - Rotten Food no longer fit for consumption by the Clanfolk. May be useful for finding which storage should be emptied.
Significant overlap exists with the Stockpiles sorting.


