Biome: Difference between revisions
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[[File:Atmosphere on Kewa.png|center] | [[File:Atmosphere on Kewa.png|center]] | ||
The [[Biome]] describes the habitable and uninhabitable space and overall health of [[Kewa]]. The [[Peeps]]' arrival, [[terraforming]], and especially [[Pollution]] have significant effects on the Biome and therefore Kewa's health and happiness. | The [[Biome]] describes the habitable and uninhabitable space and overall health of [[Kewa]]. The [[Peeps]]' arrival, [[terraforming]], and especially [[Pollution]] have significant effects on the Biome and therefore Kewa's health and happiness. | ||
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{{Guide | |||
| The overall health of the Whale's biome is a measure of how many Fertile tiles exist, how many Flooded tiles exist, and how many Forests that are contributing to the atmosphere exist. A very healthy biome has mostly Fertile or Flooded tiles and enough Forests that all playable tiles are within the range of the atmosphere. | |||
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== Fertility == | == Fertility == | ||
[[File:Watered and dry forests.png|thumb|256px|Four types of soil and how it affects forests.]] | [[File:Watered and dry forests.png|thumb|256px|Four types of soil and how it affects forests.]] | ||
The health of the Biome is represented best by the '''fertility''' of the space. The more fertile tiles Kewa has, the healthier they are, and the more the Peeps can do with the space, for example with [[Agriculture]]. | The health of the Biome is represented best by the '''fertility''' of the space. The more fertile tiles Kewa has, the healthier they are, and the more the Peeps can do with the space, for example with [[:Category:Agriculture Buildings|Agriculture Buildings]]. | ||
=== Conditions === | === Conditions === | ||
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If a tile is both '''Watered''' and '''Dirt,''' it automatically becomes '''Fertile.''' Ideal tile conditions are "Fertile and Breathable," which is where [[Forests]] can grow trees and [[Peeps]] can live and grow [[Resources]]. | If a tile is both '''Watered''' and '''Dirt,''' it automatically becomes '''Fertile.''' Ideal tile conditions are "Fertile and Breathable," which is where [[Forests]] can grow trees and [[Peeps]] can live and grow [[Resources]]. | ||
Through [[terraforming]], Peeps can convert bare ground into dirt through composting, dry ground into watered ground through channeling water, and not breathable areas into breathable by planting or watering forests. | |||
Through [[ | |||
Kewa's health and happiness increases by increasing the total amount of fertile ground. | Kewa's health and happiness increases by increasing the total amount of fertile ground. | ||
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[[File:Tree atmosphere radius.png|thumb|256px|A single forest generates atmosphere 4 tiles away.]] | [[File:Tree atmosphere radius.png|thumb|256px|A single forest generates atmosphere 4 tiles away.]] | ||
'''Atmosphere''' comes from watered [[Forests]]. The most impactful way for [[Peeps]] to expand their livable space is by digging channels for water to flow into new places, thereby reviving the dead [[Forest]] in those areas. Second, Peeps can plant new Forest near the edge of the habitable zone. Both are accomplished through [[ | '''Atmosphere''' comes from watered [[Forests]]. The most impactful way for [[Peeps]] to expand their livable space is by digging channels for water to flow into new places, thereby reviving the dead [[Forest]] in those areas. Second, Peeps can plant new Forest near the edge of the habitable zone. Both are accomplished through [[terraforming]]. | ||
<gallery mode=packed heights=256px> | <gallery mode=packed heights=256px> | ||
Latest revision as of 00:01, 12 October 2026

The Biome describes the habitable and uninhabitable space and overall health of Kewa. The Peeps' arrival, terraforming, and especially Pollution have significant effects on the Biome and therefore Kewa's health and happiness.
The overall health of the Whale's biome is a measure of how many Fertile tiles exist, how many Flooded tiles exist, and how many Forests that are contributing to the atmosphere exist. A very healthy biome has mostly Fertile or Flooded tiles and enough Forests that all playable tiles are within the range of the atmosphere.
Fertility

The health of the Biome is represented best by the fertility of the space. The more fertile tiles Kewa has, the healthier they are, and the more the Peeps can do with the space, for example with Agriculture Buildings.
Conditions
Tiles can be any combination of the following conditions (as seen on their info card under Condition):
- Watered or Dry
- Dirt or Bare
- Breathable or not
If a tile is both Watered and Dirt, it automatically becomes Fertile. Ideal tile conditions are "Fertile and Breathable," which is where Forests can grow trees and Peeps can live and grow Resources.
Through terraforming, Peeps can convert bare ground into dirt through composting, dry ground into watered ground through channeling water, and not breathable areas into breathable by planting or watering forests.
Kewa's health and happiness increases by increasing the total amount of fertile ground.
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When viewing the galaxy, (top row, left to right) Kewa's health, happiness, and energy; and temperature (bottom left).
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The overlay shows fertile ground, unwatered dirt, and bare ground.
Atmosphere

Atmosphere comes from watered Forests. The most impactful way for Peeps to expand their livable space is by digging channels for water to flow into new places, thereby reviving the dead Forest in those areas. Second, Peeps can plant new Forest near the edge of the habitable zone. Both are accomplished through terraforming.
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Once terraformed, the new river will add atmosphere to the southeast.


