View table: Buildings
From Beyond These Stars Official Wiki
Table structure:
- page_name - String
- guid - String
- Name - Text
- Category - Text
- DisplayNameTerm - Text
- DisplayNameTerm_en - Text
- DisplayNamePluralTerm - Text
- DisplayNamePluralTerm_en - Text
- DescriptionTerm - Text
- DescriptionTerm_en - Text
- UpgradeTerm - Text
- IconAddress - Text
- ID - Integer
- ConstructionUIOrder - Integer
- PlacementRules_1 - Text
- PlacementRules_2 - Text
- PlacementRules_3 - Text
- ConstructionResources_1_Name - Text
- ConstructionResources_1_Amount - Integer
- ConstructionResources_2_Name - Text
- ConstructionResources_2_Amount - Integer
- ConstructionResources_3_Name - Text
- ConstructionResources_3_Amount - Integer
- ConstructionResources_4_Name - Text
- ConstructionResources_4_Amount - Integer
- ConstructionResources_5_Name - Text
- ConstructionResources_5_Amount - Integer
- ConstructionResources_6_Name - Text
- ConstructionResources_6_Amount - Integer
- RepairResources_1_Name - Text
- RepairResources_1_Amount - Integer
- RepairResources_2_Name - Text
- RepairResources_2_Amount - Integer
- RepairResources_3_Name - Text
- RepairResources_3_Amount - Integer
- RepairResources_4_Name - Text
- RepairResources_4_Amount - Integer
- RepairResources_5_Name - Text
- RepairResources_5_Amount - Integer
- RepairResources_6_Name - Text
- RepairResources_6_Amount - Integer
- ConstructionTime - Float
- ConstructionPeepCount - Integer
- CreationEngine - Text
- TileLevelClearance - Integer
- NeedsAllRequiredRecords - Integer
- MaximumAttachedBuildings - Integer
- UnlockMode - Text
- UnlockValues_1 - Text
- UpgradePointsEarned - Integer
- LockedInDemo - Integer
- FootprintIconAddress - Text
- TechTreeDisplay - Text
- TechTreePrevious - Text
- TechTreeRow - Integer
- AdjacencyBonuses_1_GroupName - Text
- AdjacencyBonuses_1_Evaluator - Text
- AdjacencyBonuses_1_EvaluatorThreshold - Integer
- AdjacencyBonuses_1_Action - Text
- AdjacencyBonuses_1_ActionNames_1 - Text
- AdjacencyBonuses_1_ActionNames_2 - Text
- AdjacencyBonuses_1_EvaluatorValue - Text
- AdjacencyBonuses_1_ActionValue - Integer
- AdjacencyBonuses_2_GroupName - Text
- AdjacencyBonuses_2_Evaluator - Text
- AdjacencyBonuses_2_EvaluatorThreshold - Integer
- AdjacencyBonuses_2_Action - Text
- AdjacencyBonuses_2_ActionNames - Text
- AdjacencyBonuses_2_EvaluatorValue - Text
- AdjacencyBonuses_2_ActionValue - Integer
- AdjacencyBonuses_3_GroupName - Text
- AdjacencyBonuses_3_Evaluator - Text
- AdjacencyBonuses_3_EvaluatorThreshold - Integer
- AdjacencyBonuses_3_Action - Text
- AdjacencyBonuses_3_ActionNames_1 - Text
- AdjacencyBonuses_3_ActionNames_2 - Text
- AdjacencyBonuses_3_EvaluatorValue - Text
- AdjacencyBonuses_3_ActionValue - Integer
- OperationRules_1 - Text
- OperationRules_2 - Text
- OperationRules_3 - Text
- ResourceTransportReason - Text
- MaxPeeps - Integer
- PeepExhaustionRemoved - Float
- PeepAgeAdded - Float
- PeepHappinessAdded - Float
- PeepHappinessCost - Float
- PollutionOutputMode - Text
- SourceOfOxygenRange - Integer
- MaximumFetchRange - Float
- PeepVisitRange - Float
- Resources_1_Name - Text
- Resources_1_Maximum - Integer
- Resources_1_StorageMode - Text
- Resources_1_StartFull - Integer
- Resources_1_FetchInRange - Integer
- Resources_1_CanBeShared - Integer
- Resources_1_CycleThoughResourceSources - Text
- Resources_1_GatheringMode - Text
- Resources_1_DistributionMode - Text
- Resources_1_DeliverInRange - Integer
- Resources_1_VehicleFetchsAndDelivers - Integer
- Resources_2_Name - Text
- Resources_2_Maximum - Integer
- Resources_2_StorageMode - Text
- Resources_2_StartFull - Integer
- Resources_2_FetchInRange - Integer
- Resources_2_CanBeShared - Integer
- Resources_2_CycleThoughResourceSources - Text
- Resources_2_GatheringMode - Text
- Resources_2_DistributionMode - Text
- Resources_2_DeliverInRange - Integer
- Resources_2_VehicleFetchsAndDelivers - Integer
- ResourceGroups_1_Type - Text
- ResourceGroups_1_Maximum - Integer
- ResourceGroups_1_GatheringMode - Text
- ResourceGroups_1_DistributionMode - Text
- ResourceGroups_1_StartFullResource - Text
- ResourceGroups_2_Type - Text
- ResourceGroups_2_Maximum - Integer
- ResourceGroups_2_GatheringMode - Text
- ResourceGroups_2_DistributionMode - Text
- ResourceGroups_2_StartFullResource - Text
- DefaultFetchMode - Text
- DefaultDeliveryMode - Text
- FetchTime - Float
- DeliveryTime - Float
- ReduceResourcePriority - Integer
- TotalStorageMaximum - Integer
- StorageChangeIncrement - Integer
- ResourceSelectionMax - Integer
- MaxSeedSlots - Integer
- BuildingTasks - Text
- SourceDefinition - Text
- Hotkey - Text
- BuildingPreviewOverrideModel - Text
- PlacementSelectionSpecial - Text
- ConstructionMustReplace - Text
- RequiredRecords - Text
- AddRecordOnConstruction - Text
- AnchorBuildingNames - Text
- PeepFetcherOffSets_1_x - Float
- PeepFetcherOffSets_1_y - Float
- AlwaysPreload - Integer
- AutoUnlock - Integer
- TechTreeListPreviousExit - Text
- TechTreeListEntry - Text
- TechTreeLineVerticalOffset - Float
- PowerRange - Integer
- BaseGetWorkerPriority - Float
- UnlockConditionsTerm - Text
- TechTreeDisplayValue - Text
- BuildAttachment - Text
- DefinedResourceLists_1_Name - Text
- DefinedResourceLists_1_Maximum - Integer
- DefinedResourceLists_1_StorageMode - Text
- DefinedResourceLists_1_StartFull - Integer
- DefinedResourceLists_1_FetchInRange - Integer
- DefinedResourceLists_1_CanBeShared - Integer
- DefinedResourceLists_1_CycleThoughResourceSources - Text
- DefinedResourceLists_1_GatheringMode - Text
- DefinedResourceLists_1_DistributionMode - Text
- DefinedResourceLists_1_DeliverInRange - Integer
- DefinedResourceLists_1_VehicleFetchsAndDelivers - Integer
- ConstructedAchievementStat - Text
- UpgradeDefinitionName - Text
- ConstructionStartTask - Text
- AutoAttachBuilding_Definition - Text
- AutoAttachBuilding_Coordinate_q - Integer
- AutoAttachBuilding_Coordinate_r - Integer
- VehicleDefinitionName - Text
- PeepEnergyAdded - Float
- PeepEnergyCost - Float
- PlanetDescriptionTerm - Text
- SecondaryPrefabAddresses - Text
- MultiTileNeighbours_1_q - Integer
- MultiTileNeighbours_1_r - Integer
- UpgradeTerm_en - Text
- PlayerSelectableTasks - Text
- AdjacencyBonuses_4_GroupName - Text
- AdjacencyBonuses_4_Evaluator - Text
- AdjacencyBonuses_4_EvaluatorThreshold - Integer
- AdjacencyBonuses_4_Action - Text
- AdjacencyBonuses_4_ActionNames - Text
- AdjacencyBonuses_4_EvaluatorValue - Text
- AdjacencyBonuses_4_ActionValue - Integer
- OperationRules_4 - Text
- Resources_3_Name - Text
- Resources_3_Maximum - Integer
- Resources_3_StorageMode - Text
- Resources_3_StartFull - Integer
- Resources_3_FetchInRange - Integer
- Resources_3_CanBeShared - Integer
- Resources_3_CycleThoughResourceSources - Text
- Resources_3_GatheringMode - Text
- Resources_3_DistributionMode - Text
- Resources_3_DeliverInRange - Integer
- Resources_3_VehicleFetchsAndDelivers - Integer
- Resources_4_Name - Text
- Resources_4_Maximum - Integer
- Resources_4_StorageMode - Text
- Resources_4_StartFull - Integer
- Resources_4_FetchInRange - Integer
- Resources_4_CanBeShared - Integer
- Resources_4_CycleThoughResourceSources - Text
- Resources_4_GatheringMode - Text
- Resources_4_DistributionMode - Text
- Resources_4_DeliverInRange - Integer
- Resources_4_VehicleFetchsAndDelivers - Integer
- UnlockValues - Text
- AdjacencyBonuses_1_ActionNames - Text
- AdjacencyBonuses_3_ActionNames - Text
- PeepFetcherOffSets - Text
- UnlockValues_2 - Text
- AdjacencyBonuses - Text
- OperationRules - Text
- AddRecordOnConstruction_1 - Text
- Resources_5_Name - Text
- Resources_5_Maximum - Integer
- Resources_5_StorageMode - Text
- Resources_5_StartFull - Integer
- Resources_5_FetchInRange - Integer
- Resources_5_CanBeShared - Integer
- Resources_5_CycleThoughResourceSources - Text
- Resources_5_GatheringMode - Text
- Resources_5_DistributionMode - Text
- Resources_5_DeliverInRange - Integer
- Resources_5_VehicleFetchsAndDelivers - Integer
- OperationRules_5 - Text
- OperationRules_6 - Text
- OperationRules_7 - Text
- AdjacencyBonuses_2_ActionNames_1 - Text
- AnchorBuildingNames_1 - Text
- AnchorBuildingNames_2 - Text
- PlacementRules_4 - Text
- UnlockValues_3 - Text
- ResourceGroups - Text
- AdjacencyBonuses_1_ActionNames_3 - Text
- AdjacencyBonuses_2_ActionNames_2 - Text
- AdjacencyBonuses_2_ActionNames_3 - Text
- RequiredRecords_1 - Text
- Resources_6_Name - Text
- Resources_6_Maximum - Integer
- Resources_6_StorageMode - Text
- Resources_6_StartFull - Integer
- Resources_6_FetchInRange - Integer
- Resources_6_CanBeShared - Integer
- Resources_6_CycleThoughResourceSources - Text
- Resources_6_GatheringMode - Text
- Resources_6_DistributionMode - Text
- Resources_6_DeliverInRange - Integer
- Resources_6_VehicleFetchsAndDelivers - Integer
- Resources_7_Name - Text
- Resources_7_Maximum - Integer
- Resources_7_StorageMode - Text
- Resources_7_StartFull - Integer
- Resources_7_FetchInRange - Integer
- Resources_7_CanBeShared - Integer
- Resources_7_CycleThoughResourceSources - Text
- Resources_7_GatheringMode - Text
- Resources_7_DistributionMode - Text
- Resources_7_DeliverInRange - Integer
- Resources_7_VehicleFetchsAndDelivers - Integer
- Resources_8_Name - Text
- Resources_8_Maximum - Integer
- Resources_8_StorageMode - Text
- Resources_8_StartFull - Integer
- Resources_8_FetchInRange - Integer
- Resources_8_CanBeShared - Integer
- Resources_8_CycleThoughResourceSources - Text
- Resources_8_GatheringMode - Text
- Resources_8_DistributionMode - Text
- Resources_8_DeliverInRange - Null
- Resources_8_VehicleFetchsAndDelivers - Null
- AdjacencyBonuses_1_ActionNames_4 - Text
- AdjacencyBonuses_3_ActionNames_3 - Text
- AdjacencyBonuses_3_ActionNames_4 - Text
- PlacementRules - Text
- Resources - Text
- OperationRules_8 - Text
- OperationRules_9 - Text
- OperationRules_10 - Text
- OperationRules_11 - Text
- OperationRules_12 - Text
- OperationRules_13 - Text
- PeepFetcherOffSets_2_x - Float
- PeepFetcherOffSets_2_y - Float
- PeepFetcherOffSets_3_x - Float
- PeepFetcherOffSets_3_y - Float
- PeepFetcherOffSets_4_x - Float
- PeepFetcherOffSets_4_y - Float
- ConstructionResources - Text
- SecondaryPrefabAddresses_1 - Text
- SecondaryPrefabAddresses_2 - Text
- MultiTileNeighbours_2_q - Integer
- MultiTileNeighbours_2_r - Integer
- MultiTileNeighbours_3_q - Integer
- MultiTileNeighbours_3_r - Integer
- Resources_9_Name - Text
- Resources_9_Maximum - Integer
- Resources_9_StorageMode - Text
- Resources_9_StartFull - Integer
- Resources_9_FetchInRange - Integer
- Resources_9_CanBeShared - Integer
- Resources_9_CycleThoughResourceSources - Text
- Resources_9_GatheringMode - Text
- Resources_9_DistributionMode - Text
- Resources_9_DeliverInRange - Null
- Resources_9_VehicleFetchsAndDelivers - Null
- MultiTileNeighbours - Text
- PlayerSelectableTasks_1 - Text
- PlayerSelectableTasks_2 - Text
- DefinedResourceLists - Text
- PlayerSelectableTasks_3 - Text
- PlacementRules_5 - Text
- PlacementRules_6 - Text
- DefinedResourceLists_2_Name - Text
- DefinedResourceLists_2_Maximum - Integer
- DefinedResourceLists_2_StorageMode - Text
- DefinedResourceLists_2_StartFull - Integer
- DefinedResourceLists_2_FetchInRange - Integer
- DefinedResourceLists_2_CanBeShared - Integer
- DefinedResourceLists_2_CycleThoughResourceSources - Text
- DefinedResourceLists_2_GatheringMode - Text
- DefinedResourceLists_2_DistributionMode - Text
- DefinedResourceLists_2_DeliverInRange - Null
- DefinedResourceLists_2_VehicleFetchsAndDelivers - Null
- UnlockValues_4 - Integer
- AdjacencyBonuses_1_ActionNames_5 - Text
- AdjacencyBonuses_2_ActionNames_4 - Text
- AdjacencyBonuses_2_ActionNames_5 - Text
This table has 93 rows altogether.
| Page | page name | guid | Name | Category | DisplayNameTerm | DisplayNameTerm en | DisplayNamePluralTerm | DisplayNamePluralTerm en | DescriptionTerm | DescriptionTerm en | UpgradeTerm | IconAddress | ID | ConstructionUIOrder | PlacementRules 1 | PlacementRules 2 | PlacementRules 3 | ConstructionResources 1 Name | ConstructionResources 1 Amount | ConstructionResources 2 Name | ConstructionResources 2 Amount | ConstructionResources 3 Name | ConstructionResources 3 Amount | ConstructionResources 4 Name | ConstructionResources 4 Amount | ConstructionResources 5 Name | ConstructionResources 5 Amount | ConstructionResources 6 Name | ConstructionResources 6 Amount | RepairResources 1 Name | RepairResources 1 Amount | RepairResources 2 Name | RepairResources 2 Amount | RepairResources 3 Name | RepairResources 3 Amount | RepairResources 4 Name | RepairResources 4 Amount | RepairResources 5 Name | RepairResources 5 Amount | RepairResources 6 Name | RepairResources 6 Amount | ConstructionTime | ConstructionPeepCount | CreationEngine | TileLevelClearance | NeedsAllRequiredRecords | MaximumAttachedBuildings | UnlockMode | UnlockValues 1 | UpgradePointsEarned | LockedInDemo | FootprintIconAddress | TechTreeDisplay | TechTreePrevious | TechTreeRow | AdjacencyBonuses 1 GroupName | AdjacencyBonuses 1 Evaluator | AdjacencyBonuses 1 EvaluatorThreshold | AdjacencyBonuses 1 Action | AdjacencyBonuses 1 ActionNames 1 | AdjacencyBonuses 1 ActionNames 2 | AdjacencyBonuses 1 EvaluatorValue | AdjacencyBonuses 1 ActionValue | AdjacencyBonuses 2 GroupName | AdjacencyBonuses 2 Evaluator | AdjacencyBonuses 2 EvaluatorThreshold | AdjacencyBonuses 2 Action | AdjacencyBonuses 2 ActionNames | AdjacencyBonuses 2 EvaluatorValue | AdjacencyBonuses 2 ActionValue | AdjacencyBonuses 3 GroupName | AdjacencyBonuses 3 Evaluator | AdjacencyBonuses 3 EvaluatorThreshold | AdjacencyBonuses 3 Action | AdjacencyBonuses 3 ActionNames 1 | AdjacencyBonuses 3 ActionNames 2 | AdjacencyBonuses 3 EvaluatorValue | AdjacencyBonuses 3 ActionValue | OperationRules 1 | OperationRules 2 | OperationRules 3 | ResourceTransportReason | MaxPeeps | PeepExhaustionRemoved | PeepAgeAdded | PeepHappinessAdded | PeepHappinessCost | PollutionOutputMode | SourceOfOxygenRange | MaximumFetchRange | PeepVisitRange | Resources 1 Name | Resources 1 Maximum | Resources 1 StorageMode | Resources 1 StartFull | Resources 1 FetchInRange | Resources 1 CanBeShared | Resources 1 CycleThoughResourceSources | Resources 1 GatheringMode | Resources 1 DistributionMode | Resources 1 DeliverInRange | Resources 1 VehicleFetchsAndDelivers | Resources 2 Name | Resources 2 Maximum | Resources 2 StorageMode | Resources 2 StartFull | Resources 2 FetchInRange | Resources 2 CanBeShared | Resources 2 CycleThoughResourceSources | Resources 2 GatheringMode | Resources 2 DistributionMode | Resources 2 DeliverInRange | Resources 2 VehicleFetchsAndDelivers | ResourceGroups 1 Type | ResourceGroups 1 Maximum | ResourceGroups 1 GatheringMode | ResourceGroups 1 DistributionMode | ResourceGroups 1 StartFullResource | ResourceGroups 2 Type | ResourceGroups 2 Maximum | ResourceGroups 2 GatheringMode | ResourceGroups 2 DistributionMode | ResourceGroups 2 StartFullResource | DefaultFetchMode | DefaultDeliveryMode | FetchTime | DeliveryTime | ReduceResourcePriority | TotalStorageMaximum | StorageChangeIncrement | ResourceSelectionMax | MaxSeedSlots | BuildingTasks | SourceDefinition | Hotkey | BuildingPreviewOverrideModel | PlacementSelectionSpecial | ConstructionMustReplace | RequiredRecords | AddRecordOnConstruction | AnchorBuildingNames | PeepFetcherOffSets 1 x | PeepFetcherOffSets 1 y | AlwaysPreload | AutoUnlock | TechTreeListPreviousExit | TechTreeListEntry | TechTreeLineVerticalOffset | PowerRange | BaseGetWorkerPriority | UnlockConditionsTerm | TechTreeDisplayValue | BuildAttachment | DefinedResourceLists 1 Name | DefinedResourceLists 1 Maximum | DefinedResourceLists 1 StorageMode | DefinedResourceLists 1 StartFull | DefinedResourceLists 1 FetchInRange | DefinedResourceLists 1 CanBeShared | DefinedResourceLists 1 CycleThoughResourceSources | DefinedResourceLists 1 GatheringMode | DefinedResourceLists 1 DistributionMode | DefinedResourceLists 1 DeliverInRange | DefinedResourceLists 1 VehicleFetchsAndDelivers | ConstructedAchievementStat | UpgradeDefinitionName | ConstructionStartTask | AutoAttachBuilding Definition | AutoAttachBuilding Coordinate q | AutoAttachBuilding Coordinate r | VehicleDefinitionName | PeepEnergyAdded | PeepEnergyCost | PlanetDescriptionTerm | SecondaryPrefabAddresses | MultiTileNeighbours 1 q | MultiTileNeighbours 1 r | UpgradeTerm en | PlayerSelectableTasks | AdjacencyBonuses 4 GroupName | AdjacencyBonuses 4 Evaluator | AdjacencyBonuses 4 EvaluatorThreshold | AdjacencyBonuses 4 Action | AdjacencyBonuses 4 ActionNames | AdjacencyBonuses 4 EvaluatorValue | AdjacencyBonuses 4 ActionValue | OperationRules 4 | Resources 3 Name | Resources 3 Maximum | Resources 3 StorageMode | Resources 3 StartFull | Resources 3 FetchInRange | Resources 3 CanBeShared | Resources 3 CycleThoughResourceSources | Resources 3 GatheringMode | Resources 3 DistributionMode | Resources 3 DeliverInRange | Resources 3 VehicleFetchsAndDelivers | Resources 4 Name | Resources 4 Maximum | Resources 4 StorageMode | Resources 4 StartFull | Resources 4 FetchInRange | Resources 4 CanBeShared | Resources 4 CycleThoughResourceSources | Resources 4 GatheringMode | Resources 4 DistributionMode | Resources 4 DeliverInRange | Resources 4 VehicleFetchsAndDelivers | UnlockValues | AdjacencyBonuses 1 ActionNames | AdjacencyBonuses 3 ActionNames | PeepFetcherOffSets | UnlockValues 2 | AdjacencyBonuses | OperationRules | AddRecordOnConstruction 1 | Resources 5 Name | Resources 5 Maximum | Resources 5 StorageMode | Resources 5 StartFull | Resources 5 FetchInRange | Resources 5 CanBeShared | Resources 5 CycleThoughResourceSources | Resources 5 GatheringMode | Resources 5 DistributionMode | Resources 5 DeliverInRange | Resources 5 VehicleFetchsAndDelivers | OperationRules 5 | OperationRules 6 | OperationRules 7 | AdjacencyBonuses 2 ActionNames 1 | AnchorBuildingNames 1 | AnchorBuildingNames 2 | PlacementRules 4 | UnlockValues 3 | ResourceGroups | AdjacencyBonuses 1 ActionNames 3 | AdjacencyBonuses 2 ActionNames 2 | AdjacencyBonuses 2 ActionNames 3 | RequiredRecords 1 | Resources 6 Name | Resources 6 Maximum | Resources 6 StorageMode | Resources 6 StartFull | Resources 6 FetchInRange | Resources 6 CanBeShared | Resources 6 CycleThoughResourceSources | Resources 6 GatheringMode | Resources 6 DistributionMode | Resources 6 DeliverInRange | Resources 6 VehicleFetchsAndDelivers | Resources 7 Name | Resources 7 Maximum | Resources 7 StorageMode | Resources 7 StartFull | Resources 7 FetchInRange | Resources 7 CanBeShared | Resources 7 CycleThoughResourceSources | Resources 7 GatheringMode | Resources 7 DistributionMode | Resources 7 DeliverInRange | Resources 7 VehicleFetchsAndDelivers | Resources 8 Name | Resources 8 Maximum | Resources 8 StorageMode | Resources 8 StartFull | Resources 8 FetchInRange | Resources 8 CanBeShared | Resources 8 CycleThoughResourceSources | Resources 8 GatheringMode | Resources 8 DistributionMode | Resources 8 DeliverInRange | Resources 8 VehicleFetchsAndDelivers | AdjacencyBonuses 1 ActionNames 4 | AdjacencyBonuses 3 ActionNames 3 | AdjacencyBonuses 3 ActionNames 4 | PlacementRules | Resources | OperationRules 8 | OperationRules 9 | OperationRules 10 | OperationRules 11 | OperationRules 12 | OperationRules 13 | PeepFetcherOffSets 2 x | PeepFetcherOffSets 2 y | PeepFetcherOffSets 3 x | PeepFetcherOffSets 3 y | PeepFetcherOffSets 4 x | PeepFetcherOffSets 4 y | ConstructionResources | SecondaryPrefabAddresses 1 | SecondaryPrefabAddresses 2 | MultiTileNeighbours 2 q | MultiTileNeighbours 2 r | MultiTileNeighbours 3 q | MultiTileNeighbours 3 r | Resources 9 Name | Resources 9 Maximum | Resources 9 StorageMode | Resources 9 StartFull | Resources 9 FetchInRange | Resources 9 CanBeShared | Resources 9 CycleThoughResourceSources | Resources 9 GatheringMode | Resources 9 DistributionMode | Resources 9 DeliverInRange | Resources 9 VehicleFetchsAndDelivers | MultiTileNeighbours | PlayerSelectableTasks 1 | PlayerSelectableTasks 2 | DefinedResourceLists | PlayerSelectableTasks 3 | PlacementRules 5 | PlacementRules 6 | DefinedResourceLists 2 Name | DefinedResourceLists 2 Maximum | DefinedResourceLists 2 StorageMode | DefinedResourceLists 2 StartFull | DefinedResourceLists 2 FetchInRange | DefinedResourceLists 2 CanBeShared | DefinedResourceLists 2 CycleThoughResourceSources | DefinedResourceLists 2 GatheringMode | DefinedResourceLists 2 DistributionMode | DefinedResourceLists 2 DeliverInRange | DefinedResourceLists 2 VehicleFetchsAndDelivers | UnlockValues 4 | AdjacencyBonuses 1 ActionNames 5 | AdjacencyBonuses 2 ActionNames 4 | AdjacencyBonuses 2 ActionNames 5 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Template:~Dataloader/Buildings/1 (edit) | Apartment | 96bbfdbb9dac68347b14f0363afe383b | Apartment | Accommodation | Apartment | Apartment | Apartment | Apartments | Apartment | Many Peeps live in this bustling block of flats. A place for <hb>Peeps</hb> to eat, drink and rest. | Apartment | Apartment_Icon | 21 | 3 | BuildWithoutHome | BuildWithoutEnergy | PlaceableBuilding | Stone | 18 | Cement | 12 | Tool | 6 | Glass | 16 | Plank | 20 | Steel | 10 | Stone | 4 | Cement | 3 | Tool | 1 | Glass | 4 | Plank | 15 | Steel | 2 | 10.0 | 1 | 7 | -1 | PopulationLevel | 200 | 3 | Footprint_08 | Normal | House | 24 | ResetStorage | Always | 0 | ResetStorage | Food | Drink | AccomodationBonus | Threshold_Building | 1 | ChangeSlots | School | 6 | StorageEffect | Always | 0 | PerkStorage | Food | Drink | Accommodation | NoPriorityButton | NoPauseButton | PeepConsumption | 8 | 0.0 | 0.0 | 100.0 | 0.0 | None | 0 | -1.0 | 15.0 | ColdWeatherClothing | 4 | NormalOn | Off | GatherFullLoads | Incoming | WarmWeatherClothing | 4 | NormalOn | Off | GatherFullLoads | Incoming | Food | 16 | GatherFullLoads | Incoming | Drink | 16 | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Battery Generator | 4f46fbcf2df9f3348bb417367c835d2c | BatteryGenerator | Power | BatteryGenerator | Battery Generator | BatteryGenerator | Battery Generators | BatteryGenerator | Peeps feel their hair stand on end near this building. Consumes <hb>Batteries</hb> to produce <hb>Power.</hb> | BatteryGenerator | BatteryGenerator | 90 | 5 | PlaceableBuilding | Iron | 6 | Steel | 10 | Cement | 12 | Tool | 6 | Iron | 1 | Steel | 2 | Cement | 3 | Tool | 1 | 15.0 | 1 | 4 | -1 | ProducedResource | Battery | 3 | Footprint_07 | Normal | BatteryPlant | 20 | ResetStorage | Always | 0 | ResetStorage | Power | StorageEffect | Always | 0 | PerkStorage | Production | 2 | 0.0 | 0.0 | 0.0 | 2.0 | None | 0 | -1.0 | -1.0 | Battery | 30 | NormalOn | Off | GatherFullLoads | Incoming | Power | 100 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b54f46fbcf2df9f3348bb41736 | 10 | Power | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Battery Plant | 29e6596a29bab7945a2ac2f58e62a641 | BatteryPlant | Construction | BatteryPlant | Battery Plant | BatteryPlant | Battery Plants | BatteryPlant | The miracle of mobile power is produced by hard-working Peeps here. Converts <hb>Chemicals, Electronics</hb>, and <hb>Power</hb> into <hb>Batteries.</hb> Produces <hb>Very High</hb> levels of <hb>Pollution</hb> while working. | BatteryPlant | BatteryPlant_Icon | 84 | 9 | PlaceableBuilding | Stone | 12 | Iron | 12 | Steel | 6 | Tool | 3 | Stone | 3 | Iron | 3 | Steel | 1 | Tool | 1 | 15.0 | 1 | 4 | -1 | ProducedResource | Chemical | Footprint_05 | Normal | ChemicalFactory | 19 | ChemicalFactoryBonus | Threshold_Building | 1 | IncreaseOutputChance | ChemicalFactory | Production | 4 | 0.0 | 0.0 | 0.0 | 3.0 | VeryHigh | 0 | -1.0 | -1.0 | Battery | 20 | NormalOn | Off | GatherFullLoads | Outgoing | Power | 40 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b529e6596a29bab7945a2ac2f5 | Chemical | 20 | NormalOn | Off | GatherFullLoads | Incoming | Electronics | 20 | NormalOn | Off | GatherFullLoads | Incoming | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Biofuel Refinery | 36986efe8c57fb4429c4b00e7ac6c467 | BiofuelRefinery | Hazardous | BiofuelRefinery | Biofuel Refinery | BiofuelRefinery | Biofuel Refineries | BiofuelRefinery | Say goodbye to rotten leftovers! Cuts down on waste from your eateries by turning food waste and potatoes into <hb>Fuel</hb>. | Building_BiofuelRefinery | 103 | 5 | PlaceableBuilding | Plank | 8 | Iron | 12 | Stone | 10 | Cement | 6 | Plank | 6 | Iron | 3 | Stone | 2 | Cement | 1 | 20.0 | 1 | 4 | -1 | ProducedResource | FoodWaste | 2 | Footprint_04 | Normal | Kitchen | 27 | ResetStorage | Always | 0 | ResetStorage | Potato | FoodWaste | HappinessBonus | Threshold_Building | 1 | AddPositiveHappinessBonus | Kitchen | StoragePenalty | Threshold_Building | 1 | DecreaseStorage | Potato | FoodWaste | Kitchen | Production | 2 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | Potato | 30 | NormalOn | Off | GatherFullLoads | Incoming | FoodWaste | 30 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b536986efe8c57fb4429c4b00e | 0 | Pasture | Water | 30 | NormalOn | Off | GatherFullLoads | Incoming | Fuel | 20 | NormalOn | Off | GatherFullLoads | Outgoing | 10 | Water | Fuel | Water | Fuel | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Blast Mine | 2b6aa1d01f2fd0d4c951b31bb0000e71 | BlastMine | Construction | BlastMine | Blast Mine | BlastMine | Blast Mines | BlastMine | Loud noises and exploding crystals are nothing unusual to the Peeps that work here. Uses <hb>Sludge</hb> and <hb>Power</hb> to Produce <hb>Crystals</hb>. Produces <hb>Low</hb> levels of <hb>Pollution</hb> while working. Can only be built on Planets with a <hb>Crystal Ocean</hb>. | Blast_Mine | 80 | 10 | PlaceableBuilding | RequiresCrystalOnSpecialTile | Cement | 8 | Steel | 12 | Stone | 8 | Tool | 6 | Cement | 2 | Steel | 3 | Stone | 2 | Tool | 1 | 30.0 | 1 | 4 | -1 | Research | Sludge | 3 | Footprint_04 | Research | ResearchLaboratory | 31 | ResetStorage | Always | 0 | ResetStorage | Crystal | Power | StorageBonus | Threshold_Building | 1 | IncreaseStorage | FuelGenerator | Production | 3 | 0.0 | 0.0 | 0.0 | 0.0 | Low | 0 | -1.0 | -1.0 | Crystal | 30 | NormalOn | Off | GatherFullLoads | Outgoing | Power | 20 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b52b6aa1d01f2fd0d4c951b31b | Bottom | Top | 200.0 | Sludge | 20 | NormalOn | Off | GatherFullLoads | Incoming | 100 | Crystal | Sludge | Power | Sludge | SettleablePlanet_3_Settled | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Burner Generator | 07de3170beb485947becd8d1dc3c75c6 | TrashBurner | Power | BurnerPower | Burner Generator | BurnerPower | Burner Generators | BurnerPower | A dirty but effective way of getting energy. Burns <hb>Wood Waste</hb> or <hb>Wood</hb> to make <hb>Power</hb>. Also produces the <hb>Soot By-Product</hb>. Produces <hb>High</hb> levels of <hb>Pollution</hb> while working. | Building_TrashBurner | 43 | 1 | PlaceableBuilding | Tool | 3 | Wood | 4 | Stone | 6 | Iron | 10 | Tool | 1 | Wood | 3 | Stone | 1 | Iron | 2 | 6.0 | 1 | 4 | -1 | ProducedResource | IronOre | 1 | Footprint_05 | Normal | Mine | 3 | ResetStorage | Always | 0 | ResetStorage | Power | StorageEffect | Always | 0 | PerkStorage | EmptyBonus | Threshold_EmptySpace | 4 | IncreasePollution | RequiresSelectedTask | Production | 2 | 0.0 | 0.0 | 0.0 | 1.5 | Medium | 0 | -1.0 | -1.0 | Wood | 10 | NormalOff | Off | GatherFullLoads | Incoming | WoodWaste | 10 | NormalOff | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b507de3170beb485947becd8d1 | 0 | BuildingPenalty | Threshold_BuildingAny | 5 | DecreasePollution | Power | 4 | NormalOn | Off | GatherFullLoads | Outgoing | Soot | 10 | NormalOn | Off | GatherFullLoads | Outgoing | 5 | Power | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | By-Product Yard | 0f1b97bd9c9ccad4780f3edec170f4d7 | Dump | Hazardous | Dump | By-Product Yard | Dump | By-Product Yards | Dump | A smelly, caustic place that is miserable to be around. Functions as a <hb>Warehouse</hb> for <hb>By-Product Resources</hb> only. | Dump | Building_Dump | 41 | 7 | PlaceableBuilding | Iron | 4 | Stone | 16 | Tool | 4 | Plank | 6 | Iron | 1 | Stone | 4 | Tool | 1 | Plank | 4 | 8.0 | 1 | 4 | -1 | Invalid | Footprint_04 | Off | -1,000 | CleanerBonus | Threshold_Building | 1 | AddPositiveHappinessBonus | Cleaner | Production | 2 | 0.0 | 0.0 | 0.0 | 2.0 | None | 0 | -1.0 | -1.0 | Byproduct | 350 | GatherToMaximum | IncomingAndOutgoing | FetchWhenNearlyFull | DeliverWhenResourcesAreAvailable | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Cafe | ddab22b57450884469fb59ae9e9e2903 | Cafe | PeepResources | Cafe | Cafe | Cafe | Cafes | Cafe | Gentle chatter and delicious smells waft out the door of the Cafe. Peeps can come here to get high-quality <hb>Food</hb> and <hb>Drink</hb>. | Cafe | Cafe_Icon | 82 | 3 | PlaceableBuilding | Cement | 8 | Glass | 6 | Plank | 6 | Iron | 8 | Stone | 8 | Cement | 2 | Glass | 1 | Plank | 5 | Iron | 2 | Stone | 2 | 15.0 | 1 | 4 | -1 | ConstructedBuilding | Kitchen | 2 | Footprint_05 | Normal | Kitchen | 27 | ResetStorage | Always | 0 | ResetStorage | Meal | Beverage | KitchenBonus | Threshold_Building | 1 | IncreaseStorage | Kitchen | JuiceFactoryBonus | Threshold_Building | 1 | IncreaseStorage | Meal | Beverage | JuiceFactory | DecorationVistNeighbouringTileWhileRelaxing | Production | 2 | 0.0 | 0.0 | 0.0 | 2.0 | None | 0 | -1.0 | 6.0 | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | CafeInput | 20 | NormalOn | Off | GatherFullLoads | IncomingAndOutgoing | JuiceFactory | Meal | Beverage | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Cement Factory | c87d55c880f9b524b80d5c1d9046d253 | CementFactory | Construction | CementFactory | Cement Factory | CementFactory | Cement Factories | CementFactory | This building sounds as wet and sloppy as the resource it produces. Converts <hb>Shell</hb>, <hb>Sand</hb>, and <hb>Chemicals</hb> into <hb>Cement</hb>. Produces the <hb>Sludge By-Product.</hb> Produces <hb>Medium</hb> levels of <hb>Pollution</hb> while working. | CementFactory | Building_CementFactory | 68 | 8 | PlaceableBuilding | Steel | 16 | Stone | 20 | Tool | 8 | Glass | 4 | Steel | 4 | Stone | 5 | Tool | 2 | Glass | 1 | 20.0 | 1 | 4 | -1 | ProducedResource | Shell | 2 | Footprint_04 | Normal | Trawler | 23 | SludgeDehydratorBonus | Threshold_Building | 1 | IncreaseOutputChance | SludgeDehydrator | WaterPollutionBonus | Threshold_Water | 3 | IncreasePollution | WaterKewaPenalty | Threshold_Water | 3 | DecreaseKewaReputation | Production | 3 | 0.0 | 0.0 | 0.0 | 0.0 | VeryHigh | 0 | -1.0 | -1.0 | Shell | 20 | NormalOn | Off | GatherFullLoads | Incoming | Sand | 20 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5c87d55c880f9b524b80d5c1d | Chemical | 20 | NormalOn | Off | GatherFullLoads | Incoming | Power | 20 | NormalOn | Off | GatherFullLoads | Incoming | 20 | Sludge | 20 | NormalOn | Off | GatherFullLoads | Outgoing | Cement | 20 | NormalOn | Off | GatherFullLoads | Outgoing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Chemical Factory | 1937e5b296a8d4144952baf22bc82ee7 | ChemicalFactory | Hazardous | ChemicalFactory | Chemical Factory | ChemicalFactory | Chemical Factories | ChemicalFactory | This building emits a harsh, eye-watering scent. Converts <hb>Goo</hb> and <hb>Water</hb> into <hb>Chemicals</hb>. Produces <hb>Very High</hb> levels of <hb>Pollution</hb> while working. | ChemicalFactory | ChemicalPlant | 31 | 3 | PlaceableBuilding | Iron | 12 | Steel | 10 | Stone | 12 | Tool | 3 | Iron | 3 | Steel | 2 | Stone | 3 | Tool | 1 | 20.0 | 1 | 4 | -1 | ProducedResource | Goo | 2 | Footprint_12 | Normal | FuelMaker | 18 | CementFactoryBonus | Threshold_Building | 1 | IncreaseOutputChance | CementFactory | PollutionBonus | Threshold_Water | 3 | IncreasePollution | KewaPenalty | Threshold_Water | 3 | DecreaseKewaReputation | Production | 3 | 0.0 | 0.0 | 0.0 | 2.0 | Medium | 0 | -1.0 | -1.0 | Goo | 20 | NormalOn | Off | GatherFullLoads | Incoming | Water | 30 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b51937e5b296a8d4144952baf2 | Power | 20 | NormalOn | Off | GatherFullLoads | Incoming | Chemical | 40 | NormalOn | Off | GatherFullLoads | Outgoing | 20 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Cleaner | f228b7f51f7a2ad498ce46aaa2ec68a0 | Cleaner | Hazardous | Cleaner | Cleaner | Cleaner | Cleaners | Cleaner | The Cleaner produces cleaning products and uses them to neutralise nearby Pollution. <br>Enables the Peeps to clean and scrub away <hb>Pollution</hb> from <hb>Polluted Tiles</hb>. <br>Uses <hb>Chemicals</hb> or <hb>Soot</hb> and <hb>Water</hb>. | Cleaner | Cleaner_Icon | 85 | 4 | PlaceableBuilding | Iron | 5 | Steel | 5 | Stone | 4 | Tool | 6 | Plank | 6 | Iron | 1 | Steel | 1 | Stone | 1 | Tool | 1 | Plank | 5 | 8.0 | 1 | 4 | -1 | ProducedResource | Chemical | 3 | Footprint_05 | Normal | ChemicalFactory | 19 | SludgeDehydratorBonus | Threshold_Building | 1 | IncreaseSpeed | SludgeDehydrator | ForestPenalty | Threshold_Building | 1 | DecreaseSpeed | Forest | Cleaner | RequiresSelectedTask | Production | 3 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | Water | 40 | NormalOn | Off | GatherFullLoads | Incoming | Chemical | 20 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5f228b7f51f7a2ad498ce46aa | Soot | 20 | NormalOn | Off | GatherFullLoads | Incoming | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Compost Heap | 5c71d4d5169faa54083c0ceba4122afc | CompostHeap | Terraforming | CompostHeap | Compost Heap | CompostHeap | Compost Heaps | CompostHeap | Teeming with nutrients and... interesting smells. Recycles the <hb>Wood Waste</hb> and <hb>Organic Waste</hb> <hb>By-Products</hb> into <hb>Compost</hb>, which can be spread onto <hb>Bare Tiles</hb> within range of <hb>Landscapers</hb>. Production speed is significantly reduced if the tile is Polluted enough. | Compost Hut | Building_Compost | 51 | 2 | PlaceableBuilding | Tool | 4 | Stone | 6 | Wood | 10 | Tool | 1 | Stone | 2 | Wood | 7 | 10.0 | 1 | 4 | -1 | RemoveRiverBlockage | 2 | Footprint_06 | Normal | Landscaper | 12 | LandscaperBonus | Threshold_Building | 1 | IncreaseOutputChance | Landscaper | BiofuelPenalty | Threshold_Building | 1 | ChangeSlots | BiofuelRefinery | -1 | Production | 2 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FoodWaste | 30 | NormalOn | Off | GatherFullLoads | Incoming | WoodWaste | 30 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenResourcesAreAvailable | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b55c71d4d5169faa54083c0ceb | Compost | 20 | NormalOn | Off | GatherFullLoads | Outgoing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Composter | 1a82f8dd68f26eb4d8825f79abee14cb | CompostTool | TerrainEdit | CompostTool | Composter | CompostTool | Composters | CompostTool | Choose areas for <hb>Landscaper</hb> workers to spread <hb>Compost</hb> and create <hb>Dirt</hb>. | CompostTool | Building_CompostTool | -6 | 2 | 0.0 | 1 | 4 | -1 | RemoveRiverBlockage | Off | -1,000 | GameTool | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | CompostTool | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Composting Site | 8b46dac5f8e4f0946b869fb89f81686f | CompostingSite | Terraforming | CompostingSite | Composting Site | CompostingSite | Composting Sites | CompostingSite | A designated area for <hb>Landscaper</hb> workers to spread <hb>Compost</hb> and create <hb>Dirt</hb>. | CompostingSite | Building_Road | 71 | 1 | DoesNotRequireRoadNeighbour | AllowEntryFromAnySide | Compost | 2 | 20.0 | 0 | CompostingSite | 1 | -1 | Invalid | Off | -1,000 | DontAttachRoad | NoControlCardArea | NoPriorityButton | Production | 1 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 20.0 | 0 | -1 | -1 | 0 | 0 | CanNotDemolish | CanNotMoveBuilding | CannotDamage | CompostingSite | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Construction Consumption | 725da174b62a3d745afafe83c8ac1965 | ConstructionConsumption | Other | ConstructionConsumption | Construction Consumption | ConstructionConsumption | Construction Consumption | ConstructionConsumption | Amount of Resource consumed by construction work | ConstructionConsumption | ConstructionConsumption | 131 | 0 | 0.0 | 0 | -1 | Invalid | Off | -1,000 | ConstructionConsumption | 0 | 0.0 | 0.0 | 0.0 | 0 | -1.0 | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Demolition | 8133220169edfc04d823f7188e8e4133 | DemolitionControl | Controls | DemolitionControl | Demolition | DemolitionControl | Demolition | DemolitionControl | Use this control on <hb>Buildings, Roads</hb> and <hb>Forests</hb> to order their <hb>demolition</hb>. Demolishing an object will return Construction and Stored Resources for use. Can also cancel demolition orders. | BuildingCategory_Demolition | -9 | 1 | Off | -1,000 | GameTool | TurnDemolitionUIModeOn | DemolitionControl | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Destressor | f9fe174db03e12841bb577bf1a44e507 | Destressor | PeepResources | Destressor | Destressor | Destressor | Destressors | Destressor | A Building that rips the unhappiness right out of Peeps heads, invented by Lottie after she researched an alien artefact! | Destressor | Destressor | 110 | 6 | PlaceableBuilding | Stone | 10 | Iron | 4 | Tool | 4 | Plank | 10 | Stone | 2 | Iron | 1 | Tool | 1 | Plank | 7 | 20.0 | 1 | 4 | -1 | Discovery | UnlockDestressor | 2 | Footprint_06 | Research | 32 | Destressor | Production | 1 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | Power | 30 | NormalOn | Off | GatherFullLoads | Incoming | Goo | 30 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5f9fe174db03e12841bb577bf | Destressor | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Drink Factory | 24472f7faefd76e4a9ebd7b07ffce8aa | JuiceFactory | PeepResources | JuiceFactory | Drink Factory | JuiceFactory | Drink Factories | JuiceFactory | Delicious Beverages are produced here, delighting even the grumpiest Peep. Produces various <hb>Cafe Drinks</hb> from combinations of <hb>Fruits, Vegetables, Milk,</hb> and <hb>Tea.</hb> Produces <hb>Medium</hb> levels of <hb>Pollution</hb> while working. | Drink_Factory | 54 | 2 | PlaceableBuilding | Stone | 6 | Plank | 14 | Iron | 10 | Tool | 8 | Stone | 1 | Plank | 10 | Iron | 2 | Tool | 2 | 10.0 | 1 | 4 | -1 | ProducedResource | Berry | 2 | Footprint_07 | Normal | Orchard | 25 | ResetStorage | Always | 0 | ResetStorage | Beverage | OrchardBonus | Threshold_Building | 2 | IncreaseStorage | Orchard | SlotsBonus | Threshold_Building | 1 | ChangeSlots | Weaver | -1 | ChooseIngredients | Production | 3 | 0.0 | 0.0 | 0.0 | 0.0 | High | 0 | -1.0 | -1.0 | FoodWaste | 40 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 3 | 0 | 000745b524472f7faefd76e4a9ebd7b0 | JuiceFactoryInput | 20 | NormalOff | Off | GatherFullLoads | Incoming | 10 | Beverage | JuiceFactory | 20 | NormalOff | Off | GatherFullLoads | Outgoing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Drone_Repair | 1874a5350a286cc4f9ba8a942c726923 | Drone_Repair | Other | Drone_Repair | Drone_Repair | Drone_Repair | Drone_Repair | 27 | 0 | PlaceableBuilding | Tool | 1 | 0.0 | 1 | Invalid | Off | -1,000 | 0 | 0.0 | 0.0 | 0.0 | 0 | FetchWhenLessThanHalfEmpty | 0 | -1 | -1 | 0 | -1 | -1 | -1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Electronics Plant | 4d540745543f4a0489824b62c0df8c6b | ElectronicsPlant | Advanced | ElectronicsPlant | Electronics Plant | ElectronicsPlant | Electronics Plants | ElectronicsPlant | Peeps can smell the soldering a tile away! Converts <hb>Glass</hb> and <hb>Copper</hb> into <hb>Electronics</hb>. Also produces the <hb>Slag By-Product</hb>. Produces <hb>High</hb> levels of <hb>Pollution</hb> while working. | ElectronicsPlant | Building_ElectronicsPlant | 53 | 1 | PlaceableBuilding | Tool | 6 | Stone | 8 | Steel | 10 | Glass | 4 | Tool | 1 | Stone | 2 | Steel | 2 | Glass | 1 | 6.0 | 2 | 4 | -1 | ProducedResource | Copper | 3 | Footprint_09 | 1 | OreSmelter | 13 | PollutionBonus | Threshold_Building | 1 | IncreasePollution | MetalSmelter | Production | 4 | 0.0 | 0.0 | 0.0 | 1.0 | High | 0 | -1.0 | -1.0 | Copper | 10 | NormalOn | Off | GatherFullLoads | Incoming | Glass | 10 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b54d540745543f4a0489824b62 | Left | Top | 0.0 | 0 | 0.0 | Power | 30 | NormalOn | Off | GatherFullLoads | Incoming | Electronics | 20 | NormalOn | Off | GatherFullLoads | Outgoing | 5 | Goo | 20 | NormalOn | Off | GatherFullLoads | Outgoing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Elevator | 7b302124bc9a84f43a0ba658672a4f8f | Elevator | Pathing | Elevator | Elevator | Elevator | Elevators | Elevator | Wobbles a little, but feels safe enough. Allows <hb>Peeps</hb> to traverse tall cliffs. | Elevator | Building_Elevator | 9 | 2 | PlaceableBuilding | PlaceOnLowTileEdge | RoadSource | Wood | 3 | Tool | 2 | Iron | 6 | 4.0 | 1 | 4 | -1 | ProducedResource | Iron | 1 | Footprint_03 | Normal | OreSmelter | 5 | NoPriorityButton | NoPauseButton | CanNotMoveBuilding | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | 0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | CannotDamage | 5 | Fireproof | AllowEntryFromAnySide | CreateRoadOnTile | Elevator | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Farmhouse | beb0f1a8e40abe14283afdb4f7d28683 | Farmhouse | Agriculture | Farmhouse | Farmhouse | Farmhouse | Farmhouses | Farmhouse | A hub for agriculture. Farmhouse workers <hb>plant and harvest crops</hb> in attached <hb>Fields</hb>. Up to 3 different Seeds can grow here at a time. Cannot grow Fruit-type Seeds. | Farmhouse | Building_Barn | 57 | 3 | PlaceableBuilding | Plank | 12 | Stone | 8 | Steel | 3 | Glass | 2 | Plank | 9 | Stone | 2 | Steel | 1 | Glass | 1 | 5.0 | 1 | 4 | 10 | RemoveRiverBlockage | 2 | Footprint_05 | Normal | MetalSmelter | 12 | ResetStorage | Always | 0 | ResetStorage | Farmhouse | StorageBonus | Threshold_Building | 2 | IncreaseStorage | Pasture | StorageBonus | Threshold_Building | 1 | DecreaseStorage | Farmhouse | JuiceFactory | ChooseSeeds | CanWalkToAttached | SelectAttached | Production | 2 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FieldSeed | -2 | NormalOn | Off | GatherFullLoads | OutgoingToAttached | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 3 | 000745b5beb0f1a8e40abe14283afdb4 | Off | Field | Farmhouse | 90 | NormalOn | Off | GatherToMaximum | IncomingFromAttachedAndOutgoing | DoNotDeliverWhenRunningTasks | Farmhouse | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Festive Lamps | 5b135e72a5f944947b51933c789b3c25 | FestiveLamps | Decoration | FestiveLamps | Festive Lamps | FestiveLamps | Festive Lamps | FestiveLamps | Make your Peeps feel cosy with Festive Lamps, which use <hb>Power</hb> and increase happiness. | Building_FestiveLamps | 102 | 5 | PlaceableBuilding | DoesNotRequireRoadNeighbour | AllowEntryFromAnySide | Glass | 4 | Electronics | 4 | Steel | 4 | 10.0 | 1 | 4 | -1 | ProducedResource | Electronics | 2 | Footprint_03 | Normal | ElectronicsPlant | 14 | FestiveLampBonus | Threshold_Building | 1 | IncreaseHappinessBonus | FestiveLamps | DontAttachRoad | DecorationVistWhileRelaxing | CannotDamage | Production | 0 | 0.0 | 0.0 | 2.0 | 0.0 | None | 0 | -1.0 | -1.0 | Power | 20 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b55b135e72a5f944947b51933c | UpdateAdjacencyOnTaskStartOrEnd | 40 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Field | 97aca91d02632ec4ca688292cd05b0c6 | Field | Agriculture | Field | Field | Field | Fields | Field | Grows <hb>crops</hb> as designated by its Farmhouse. Must be placed next to a <hb>Farmhouse</hb> or another <hb>Field</hb>. Production speed is significantly reduced if the tile is Polluted enough. | Field | Building_MushroomField | 58 | 4 | PlaceableBuilding | RequiresFertileTile | DoesNotRequireRoadNeighbour | Wood | 3 | Wood | 1 | 4.0 | 1 | 1 | -1 | RemoveRiverBlockage | Glass | 2 | Footprint_03 | Off | -1 | OnlyAnchorCanFetchAndDeliver | OnlyDeliverToWhenNotRunningTasks | OnlyFetchFromWhenNotRunningTasks | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FieldSeed | 1 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | BuildingPrefab/Field_preview | FieldTool | Farmhouse | 12 | NormalOn | Off | GatherFullLoads | Outgoing | OnlyDeliverToWhenOutputIsEmpty | AllowThornyStemsToSpawn | SelectAnchor | DontDropOutputResources | Farmhouse | Field | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Forest | 4bbf83040b739b54689c5d8f71f93843 | Forest_WorldTwo | Natural | Forest | Forest | Forest | Forests | Forest | The trees and forests native to Space Whales create atmosphere to sustain many different kinds of life. Forests create a breathable area around them. Area increases with two or more Forests. Can be harvested by <hb>Woodcutters</hb> for <hb>Wood</hb>. Slowly reduces <hb>Pollution</hb> in nearby tiles. | Forest | Overlay_ForestPlanting | 98 | 0 | DoesNotRequireRoadNeighbour | RequiresFertileTile | Sapling | 2 | 60.0 | 0 | 6 | Invalid | Off | -1,000 | RemoveWhenEmpty | DontAttachRoad | SourceOfOxygen | 0 | 0.0 | 0.0 | 0.0 | 12 | Trunk | 2 | NormalOn | GatherFullLoads | Outgoing | FetchWhenNearlyFull | 3.0 | 5.0 | 0 | -1 | 000745b54bbf83040b739b54689c5d8f | 0.2 | 0.38 | Forest_Planet | NoPauseButton | NoPriorityButton | CountsAsEmptyTile | AvoidEmptying | Forest | CannotDamage | CanNotMoveBuilding | DontDropConstructionResourcesOnDemolish | NoResourceSummary | -0.2 | 0.38 | -0.2 | -0.38 | 0.44 | -0.1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Forest Planting | eb2a1d63a41f3254aaffdbf463dd9742 | ForestPlantingTool | TerrainEdit | ForestPlantingTool | Forest Planting | ForestPlantingTool | Forest Planting | ForestPlantingTool | Choose where to plant new <hb>Forests</hb>. | ForestPlantingTool | Overlay_ForestPlanting | -7 | 3 | ProducedResource | Compost | Off | -1,000 | GameTool | ForestPlantingTool | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Fountain | 95f87c932e2581148a6ac6ed72bba538 | Fountain | Decoration | Fountain | Fountain | Fountain | Fountains | Fountain | This beautiful fountain is a calming tribute to the Peeps' new home. Peeps receive a large amount of extra <hb>Happiness</hb> per second while Relaxing here. | Fountain | Building Icons_02_Fountain | 69 | 4 | PlaceableBuilding | Iron | 8 | Stone | 4 | Tool | 3 | 5.0 | 1 | 4 | -1 | ProducedResource | Tool | 2 | Footprint_03 | Normal | Toolsmith | 7 | EmptySpaceBonus | Threshold_EmptySpace | 2 | IncreaseHappinessBonus | NoPriorityButton | NoPauseButton | DecorationVistNeighbouringTileWhileRelaxing | Production | 0 | 0.0 | 0.0 | 8.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | CannotDamage | 40 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Fuel Generator | 7a7fabf5b7722544b9b2dc0d113aeed5 | FuelGenerator | Power | FuelGenerator | Fuel Generator | FuelGenerator | Fuel Generators | FuelGenerator | Efficiently produces Power from Fuel - but it also efficiently produces a suspicious Sludge... Consumes <hb>Fuel</hb> to produce <hb>Power</hb>. Also produces the <hb>Sludge By-Product. </hb> Produces <hb>High</hb> levels of <hb>Pollution</hb> while working. | FuelGenerator | FuelGenerator_Icon | 64 | 3 | PlaceableBuilding | Tool | 12 | Stone | 20 | Steel | 18 | Iron | 10 | Tool | 3 | Stone | 4 | Steel | 6 | Iron | 3 | 15.0 | 1 | 4 | -1 | ProducedResource | Fuel | 1 | Footprint_12 | 1 | FuelMaker | 16 | ResetStorage | Always | 0 | ResetStorage | Power | StorageEffect | Always | 0 | PerkStorage | EmptyBonus | Threshold_Building | 1 | IncreasePollution | BiofuelRefinery | Production | 4 | 0.0 | 0.0 | 0.0 | 1.0 | High | 0 | -1.0 | -1.0 | Fuel | 20 | NormalOn | Off | GatherFullLoads | Incoming | Power | 10 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b57a7fabf5b7722544b9b2dc0d | Left | Top | 0.0 | 0 | 0.0 | BuildingPenalty | Threshold_BuildingAny | 8 | DecreasePollution | Sludge | 100 | NormalOn | Off | GatherFullLoads | Outgoing | 20 | Power | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Fuel Plant | 9bede8551b584ba49ae44c8dcdadb60c | FuelMaker | Hazardous | FuelMaker | Fuel Plant | FuelMaker | Fuel Plants | FuelMaker | Messy, but necessary. Converts <hb>Water</hb> and <hb>Slag</hb> into <hb>Fuel</hb>. Also produces <hb>Goo By-Product</hb>. Produces <hb>Very High</hb> levels of <hb>Pollution</hb> while working. | FuelMaker | Building_FuelMaker | 33 | 2 | PlaceableBuilding | Tool | 6 | Steel | 6 | Plank | 8 | Stone | 4 | Tool | 2 | Steel | 1 | Plank | 6 | Stone | 1 | 15.0 | 1 | 4 | -1 | ConstructedBuilding | WhaleTranslator | 2 | Footprint_05 | Normal | WhaleTranslator | 15 | PollutionBonus | Threshold_Water | 3 | IncreasePollution | KewaPenalty | Threshold_Water | 3 | DecreaseKewaReputation | Production | 2 | 0.0 | 0.0 | 0.0 | 2.0 | VeryHigh | 0 | -1.0 | -1.0 | Water | 20 | NormalOn | Off | GatherFullLoads | Incoming | Slag | 20 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b59bede8551b584ba49ae44c8d | Power | 20 | NormalOn | Off | GatherFullLoads | Incoming | Fuel | 10 | NormalOn | Off | GatherFullLoads | Outgoing | Goo | 20 | NormalOn | Off | GatherFullLoads | Outgoing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Hedge Garden | c5714958950f63948acdf71d31db4cb5 | GrassMeadow | Decoration | GrassMeadow | Hedge Garden | GrassMeadow | Hedge Gardens | GrassMeadow | A refreshing place for idle Peeps to visit. Peeps receive a small amount of extra <hb>Happiness</hb> per second while Relaxing here. | Building Icons_02_Meadow | 76 | 2 | PlaceableBuilding | DoesNotRequireRoadNeighbour | AllowEntryFromAnySide | 3.0 | 1 | 4 | -1 | PopulationLevel | 20 | Footprint_03 | Normal | 1 | KewaBonus | Threshold_Building | 1 | IncreaseKewaReputation | Forest | DecorationBonus | Threshold_BuildingType | 2 | IncreaseHappinessBonus | Decoration | DontAttachRoad | NoPriorityButton | NoPauseButton | Production | 0 | 0.0 | 0.0 | 4.0 | 0.0 | 0 | 0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | DecorationVistWhileRelaxing | CannotDamage | RequiresFertileTile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Home Spaceship | 1e11dec158f57ee4990cc69db8145363 | HomeSpaceshipLanded | Other | HomeSpaceship | Home Spaceship | HomeSpaceship | Home Spaceships | HomeSpaceship | A reminder of how the Peeps left. Slowly produces everything the <hb>Peeps</hb> need to start an outpost. Requires an Upgrade in order to be launched again. Produces no Pollution. | SettlementSpaceship | Building_HomeSpaceship | 14 | 0 | DoesNotRequireRoadNeighbour | MakePlanetSettled | CreateRoadOutsideEntrances | 0.0 | 1 | 4 | -1 | AtStart | Footprint_13 | Off | -1,000 | RunAllTasks | CanNotDemolish | IsHomeSpaceship | Production | 3 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | 12.0 | -1.0 | Trunk | 1 | NormalOn | Off | GatherFullLoads | Incoming | Wood | 30 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b51e11dec158f57ee4990cc69d | SettlementSpaceshipLauncher | Upgrades the Home Spaceship into a Settlement Spaceship. Ability to produce Resources replaced with larger storage and a Landing Pad for small spaceships. Upgrade required for Settlement Spaceship to settle new places. | NoControlCardArea | Tool | 20 | NormalOn | Off | GatherFullLoads | Outgoing | Iron | 30 | NormalOn | Off | GatherFullLoads | Outgoing | Stone | 30 | NormalOn | Off | GatherFullLoads | Outgoing | MineResourcesFromTiles | CutsDownTrees | CannotDamage | CreateRoadOutsideNeighbors | IronOre_Ground | 8 | NormalOn | Off | GatherFullLoads | Incoming | Stone_Ground | 8 | NormalOn | Off | GatherFullLoads | Incoming | Potato | 30 | NormalOn | Off | GatherFullLoads | Outgoing | RequiresSelectedTask | CanNotMoveBuilding | Fireproof | BlockRename | DontAllowWarehousesToFetchFromHere | Water | 30 | NormalOn | Off | GatherFullLoads | Outgoing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Homestead | fdc971e30c0381e49915f6c75cdae105 | Homestead | Accommodation | Homestead | Homestead | Homestead | Homesteads | Homestead | A cosy home complete with high-tech gardens for producing Food and Water. Homesteads only produce <hb>Potatoes</hb> and <hb>Water</hb> for the Peeps that live in them. | Homestead | Homestead | 93 | 4 | PlaceableBuilding | BuildWithoutHome | BuildWithoutEnergy | Cement | 12 | Electronics | 10 | Glass | 10 | Steel | 6 | Water | 10 | Potato | 10 | Cement | 3 | Electronics | 2 | Glass | 2 | Steel | 1 | 20.0 | 1 | 4 | -1 | ConstructedBuilding | HydroponicsFarm | 3 | Footprint_05 | True | Apartment | 31 | ResetStorage | Always | 0 | ResetStorage | Food | Drink | AccomodationEffect | Threshold_Building | 2 | ChangeSlots | Homestead | 2 | StorageEffect | Threshold_Building | 2 | IncreaseStorage | Food | Drink | House | Accommodation | Homestead | DecorationVistWhileRelaxing | Production | 2 | 0.0 | 0.0 | 120.0 | 0.0 | None | 0 | -1.0 | 15.0 | ColdWeatherClothing | 4 | NormalOn | Off | GatherFullLoads | Incoming | WarmWeatherClothing | 4 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5fdc971e30c0381e49915f6c7 | HappinessEffect | Threshold_Building | 1 | IncreaseHappinessBonus | SolarPanel | DontDropOutputResources | Potato | 4 | NormalOff | Off | GatherFullLoads | NotIncomingOrOutgoing | Water | 4 | NormalOff | Off | GatherFullLoads | NotIncomingOrOutgoing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | House | 9018609ce6f0e4c4dbedf6e923bf3134 | House | Accommodation | House | House | House | Houses | House | A larger and more comfortable place to live. A place for <hb>Peeps</hb> to eat, drink and rest. | House | Building_House | 49 | 2 | BuildWithoutHome | BuildWithoutEnergy | PlaceableBuilding | Plank | 12 | Stone | 14 | Tool | 4 | Glass | 4 | Steel | 2 | Plank | 9 | Stone | 3 | Tool | 1 | Glass | 1 | Steel | 1 | 4.0 | 1 | 6 | -1 | PopulationLevel | 60 | 2 | Footprint_05 | Normal | School | 17 | ResetStorage | Always | 0 | ResetStorage | Food | Drink | AccomodationEffect | Threshold_Building | 2 | ChangeSlots | House | 3 | StorageEffect | Threshold_Building | 2 | DecreaseStorage | Food | Drink | House | Accommodation | NoPriorityButton | NoPauseButton | PeepConsumption | 7 | 0.0 | 0.0 | 50.0 | 0.0 | None | 0 | -1.0 | 15.0 | ColdWeatherClothing | 4 | NormalOn | Off | GatherFullLoads | Incoming | WarmWeatherClothing | 4 | NormalOn | Off | GatherFullLoads | Incoming | Food | 10 | GatherFullLoads | Incoming | Drink | 10 | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | HappinessEffect | Threshold_Building | 2 | IncreaseHappinessBonus | ParkBench | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Hut | 1dea228bc48c0f145a856033bfe33d38 | Hut | Accommodation | Hut | Hut | Hut | Huts | Hut | It's not much, but it\u2019s a home. A place for <hb>Peeps</hb> to eat, drink and rest. | Hut | Building_Hut | 1 | 1 | BuildWithoutHome | BuildWithoutEnergy | PlaceableBuilding | Wood | 4 | Stone | 4 | Wood | 3 | Stone | 1 | 4.0 | 1 | 4 | -1 | AtStart | Footprint_03 | Normal | 1 | GardenEffect | Threshold_Building | 2 | IncreaseHappinessBonus | Garden | HouseEffect | Threshold_Building | 2 | ChangeSlots | House | 1 | HutEffect | Threshold_Building | 3 | DecreaseHappinessBonus | Hut | Accommodation | NoPriorityButton | NoPauseButton | PeepConsumption | 2 | 0.0 | 0.0 | 25.0 | 0.0 | None | 0 | -1.0 | 15.0 | ColdWeatherClothing | 4 | NormalOn | Off | GatherFullLoads | Incoming | WarmWeatherClothing | 4 | NormalOn | Off | GatherFullLoads | Incoming | Food | 10 | GatherFullLoads | Incoming | Drink | 10 | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Hydroponic Garden | 37288f1bdf9058d46a84e6851a859a15 | HydroponicsFarm | Agriculture | HydroponicsFarm | Hydroponic Garden | HydroponicsFarm | Hydroponic Gardens | HydroponicsFarm | A damp, quiet building where the silence is punctuated by the odd bubbling sound. Produces Food on <hb>non-fertile tiles.</hb> | HydroponicsFarm | Hydroponics | 86 | 7 | PlaceableBuilding | Cement | 12 | Steel | 8 | Glass | 12 | Electronics | 10 | Water | 10 | Cement | 3 | Steel | 2 | Glass | 3 | Electronics | 2 | 20.0 | 1 | 4 | -1 | ConstructedBuilding | SolarPanel | 2 | Footprint_07 | Normal | SolarPanel | 30 | ResetStorage | Always | 0 | ResetStorage | Farmhouse | WarehouseBonus | Threshold_Building | 1 | IncreaseStorage | Homestead | SolarPanelBonus | Threshold_Building | 1 | IncreaseSpeed | SolarPanel | ChooseSeeds | FocusAllTasks | Production | 3 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 3 | 000745b537288f1bdf9058d46a84e685 | Bottom | Right | Farmhouse | 20 | NormalOff | Off | GatherToMaximum | Outgoing | Farmhouse | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Kitchen | b27b7ba2d52e3a34fafbf826e1c359aa | Kitchen | PeepResources | Kitchen | Kitchen | Kitchen | Kitchens | Kitchen | Tantalising aromas and wild laughter surround this merry building. Produces hot and cold <hb>Cafe Meals.</hb> Uses <hb>Eggs, Fruit, Vegetables,</hb> and <hb>Milk.</hb> Produces <hb>High</hb> levels of <hb>Pollution</hb> while working. | Building_Kitchen | 59 | 1 | PlaceableBuilding | Stone | 14 | Iron | 10 | Tool | 8 | Plank | 10 | Stone | 3 | Iron | 2 | Tool | 2 | Plank | 8 | 10.0 | 1 | 4 | -1 | ProducedResource | Milk | 2 | Footprint_05 | Normal | Pasture | 26 | HappinessPenalty | Threshold_Building | 2 | AddNegativeHappinessBonus | CompostHeap | OutputBonus | Threshold_Building | 2 | IncreaseOutputChance | CompostHeap | SlotsBonus | Threshold_Building | 2 | ChangeSlots | Pasture | 1 | ChooseIngredients | Production | 3 | 0.0 | 0.0 | 0.0 | 0.0 | High | 0 | -1.0 | -1.0 | FoodWaste | 40 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 5 | 0 | 000745b5b27b7ba2d52e3a34fafbf826 | Bottom | Left | KitchenInput | 20 | NormalOff | Off | GatherFullLoads | Incoming | 10 | Meal | 20 | NormalOff | Off | GatherFullLoads | Outgoing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Landing Pad | b3403a0b070768547b3e7863d25deedc | LandingPad | Transport | LandingPad | Landing Pad | LandingPad | Landing Pads | LandingPad | What goes up must come down. Hopefully gracefully, on the Landing Pad. Must be attached to a <hb>Spaceport</hb>. Allows a small <hb>Spaceship</hb> to dock to its <hb>Spaceport</hb>. | LandingPad | Building_LandingPad | 38 | 5 | PlaceableBuilding | Tool | 2 | Steel | 4 | Stone | 4 | 10.0 | 1 | 64 | -1 | ConstructedBuilding | SpaceshipBuilder | 2 | Footprint_03 | Off | -1 | DontFetchFrom | NoPriorityButton | NoPauseButton | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | SpaceshipBuilder | SpaceshipTarget | CannotDamage | Fireproof | SpacePort | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Landscaper | c67383ac31db8e14bb551c851bcb41b2 | Landscaper | Terraforming | Landscaper | Landscaper | Landscaper | Landscapers | Landscaper | Digging holes and making hills, the Landscaper does it all! Digs out and/or fills in selected tiles to the chosen height. Can also distribute Compost and Saplings once they are available. Produces and uses <hb>Debris</hb>. Also uses <hb>Compost</hb> and <hb>Saplings</hb>. | Landscaper | Building_Landscaper | 78 | 1 | PlaceableBuilding | Steel | 4 | Stone | 8 | Plank | 8 | Tool | 6 | Steel | 1 | Stone | 2 | Plank | 6 | Tool | 1 | 5.0 | 1 | 4 | -1 | ProducedResource | Steel | 3 | Footprint_05 | Normal | MetalSmelter | 11 | ResetStorage | Always | 0 | ResetStorage | Trash | Sapling | BabyTreeShopBonus | Threshold_Building | 1 | IncreaseStorage | TreeNursery | HutBonus | Threshold_Building | 1 | ChangeSlots | Hut | 1 | LandscapeTiles | Production | 3 | 0.0 | 0.0 | 0.0 | 0.5 | None | 0 | 16.0 | -1.0 | Trash | 160 | NormalOn | FetchAndDelivery | GatherFullLoads | IncomingAndOutgoing | Sapling | 20 | NormalOn | FetchAndDelivery | GatherFullLoads | IncomingAndOutgoing | FetchWhenNearlyFull | DeliverWhenResourcesAreAvailable | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | MetalSmelter | HutPenalty | Threshold_Building | 1 | AddNegativeHappinessBonus | Hut | Compost | 20 | NormalOn | FetchAndDelivery | GatherFullLoads | IncomingAndOutgoing | 10 | ResourceKnown_Trash | Trash | Compost | Sapling | Compost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Landscaping | c37c6ce0eea3ab443a8c99a305f3706e | CreateMineableArea | TerrainEdit | CreateMineableArea | Landscaping | CreateMineableArea | Landscaping | CreateMineableArea | Create a new <hb>Landscaping Job</hb> by selecting an area of <hb>Debris</hb> tiles and then choosing the target depth for the Job. | CreateMineableArea | Building_CreateMineableArea | -3 | 1 | 0.0 | 1 | 4 | -1 | ConstructedBuilding | Landscaper | Off | -1,000 | GameTool | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | CreateMineableArea | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Laser Laboratory | af9bc7350593bcb4da3045073ac022bc | LaserLaboratory | Advanced | LaserLaboratory | Laser Laboratory | LaserLaboratory | Laser Laboratories | LaserLaboratory | An amazing feat of Peep technology. Just... don't look directly at the lasers. Converts <hb>Crystals</hb>, <hb>Power</hb>, and <hb>Electronics</hb> into <hb>Lasers</hb>. | LaserLaboratory | Laser_Laboratory | 87 | 4 | PlaceableBuilding | Crystal | 6 | Cement | 14 | Steel | 12 | Glass | 6 | Electronics | 8 | Tool | 10 | Crystal | 5 | Cement | 3 | Steel | 3 | Glass | 1 | Electronics | 2 | Tool | 2 | 45.0 | 1 | 4 | -1 | Research | Crystal | 3 | Footprint_12 | Research | ResearchLaboratory | 33 | SpeedBonus | Threshold_Building | 1 | IncreaseSpeed | BlastMine | Production | 4 | 0.0 | 0.0 | 0.0 | 3.0 | High | 0 | -1.0 | -1.0 | Crystal | 15 | NormalOn | Off | GatherFullLoads | Incoming | Electronics | 15 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5af9bc7350593bcb4da304507 | Right | Right | Power | 20 | NormalOn | Off | GatherFullLoads | Incoming | Laser | 20 | NormalOn | Off | GatherFullLoads | Outgoing | 100 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Metal Smelter | 048c5cf536d06bc4280c1837a68ba5f7 | MetalSmelter | Construction | MetalSmelter | Metal Smelter | MetalSmelter | Metal Smelters | MetalSmelter | The Peeps forge complex Resources fit for space travel here. Refines <hb>Ingots</hb> into more advanced <hb>Resources</hb>. Also produces the <hb>Slag By-Product</hb>. Produces <hb>High</hb> levels of <hb>Pollution</hb> while working. | MetalSmelter | Building_MetalSmelter | 34 | 6 | PlaceableBuilding | Tool | 6 | Stone | 12 | Plank | 4 | Iron | 14 | Tool | 1 | Stone | 3 | Plank | 3 | Iron | 3 | 8.0 | 1 | 6 | -1 | ProducedResource | Sand | 2 | Footprint_04 | Normal | Mine | 10 | SpeedBonus | Threshold_Building | 1 | IncreaseSpeed | OreSmelter | PowerPoleBonus | Threshold_Building | 1 | DecreaseOutputChance | PowerLine | RequiresSelectedTask | Production | 3 | 0.0 | 0.0 | 0.0 | 2.0 | High | 0 | -1.0 | -1.0 | Iron | 15 | NormalOff | Off | GatherFullLoads | Incoming | Sand | 15 | NormalOff | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5048c5cf536d06bc4280c1837 | Left | Left | 0 | Soot | 30 | NormalOn | Off | GatherFullLoads | Incoming | Power | 20 | NormalOn | Off | GatherFullLoads | Incoming | 20 | MetalSmelter | Slag | 30 | NormalOn | Off | GatherFullLoads | Outgoing | Steel | 10 | NormalOff | Off | GatherFullLoads | Outgoing | Glass | 10 | NormalOff | Off | GatherFullLoads | Outgoing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Mill | 35709e6cac8bd004fbbba5e4a961fd05 | Mill | PeepResources | Mill | Mill | Mill | Mills | Mill | Discover the Unlock Resource to learn more about this Building! | Mill | Building_Mill | 35 | 7 | PlaceableBuilding | Tool | 1 | Tool | 1 | 0.0 | 1 | 4 | -1 | Invalid | 2 | Off | -1,000 | Production | 0 | 0.0 | 0.0 | 0.0 | 1.0 | None | 0 | -1.0 | -1.0 | Potato | 16 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b535709e6cac8bd004fbbba5e4 | Pasture | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Mine | 84d07f66832989e44890bb8a2a3a12ec | Mine | Construction | Mine | Mine | Mine | Mines | Mine | Gathers <hb>Resources</hb> from the ore-rich deposits encrusted on the Space Whales' back. Produces <hb>Ore</hb> from <hb>Resource Deposits</hb>. Produces <hb>Low</hb> levels of <hb>Pollution</hb> while working. | Mine | Building_Mine | 18 | 3 | PlaceableBuilding | RequiresResourceDepositNeighbour | AllowEntryFromNoneRoadSide | Wood | 4 | Stone | 6 | Iron | 4 | Tool | 3 | Wood | 3 | Stone | 1 | Iron | 1 | Tool | 1 | 5.0 | 1 | 4 | -1 | ProducedResource | Wood | 1 | Footprint_06 | Normal | Woodcutter | 2 | MineOutputBonus | Threshold_Building | 1 | IncreaseOutputChance | Mine | MinePollutionBonus | Threshold_Building | 1 | IncreasePollution | Mine | RunAllTasks | MineResourcesFromTiles | Production | 2 | 0.0 | 0.0 | 0.0 | 0.5 | Low | 0 | -1.0 | -1.0 | CopperOre_Ground | 12 | NormalOn | Fetch | GatherFullLoads | Incoming | IronOre_Ground | 12 | NormalOn | Fetch | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b584d07f66832989e44890bb8a | Sand_Ground | 12 | NormalOn | Fetch | GatherFullLoads | Incoming | Stone_Ground | 12 | NormalOn | Fetch | GatherFullLoads | Incoming | 5 | CopperOre | 12 | NormalOff | Off | GatherFullLoads | Outgoing | IronOre | 12 | NormalOff | Off | GatherFullLoads | Outgoing | Sand | 12 | NormalOff | Off | GatherFullLoads | Outgoing | Stone | 12 | NormalOff | Off | GatherFullLoads | Outgoing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | MiningTile | 3d8782be066b88548b5e03e56c3cbbd5 | MiningTile | Other | MiningTile | MiningTile | MiningTile | MiningTile | 42 | 0 | DoesNotRequireRoadNeighbour | 1.0 | 1 | Road | 4 | -1 | Invalid | Off | -1,000 | DontAttachRoad | Production | 1 | 0.0 | 0.0 | 0.0 | 0.0 | 0 | 0 | -1.0 | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Move Building | 50d83858c6156ee43829d64259cf0907 | MoveBuildingControl | Controls | MoveBuildingControl | Move Building | MoveBuildingControl | Move Building | MoveBuildingControl | Move a Building from one place to another. This works similarly to Demolishing and rebuilding it, except the Resources can't be accidentally used elsewhere | BuildingCategory_MoveBuilding | -12 | 2 | Off | -1,000 | GameTool | MoveBuildingControl | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Mysterious Ruin | fd4a649dbd7a9854d8c5e40dda255878 | WhaleTranslatorRuin | Other | RuinedWhaleTranslator | Mysterious Ruin | RuinedWhaleTranslator | Mysterious Ruin | RuinedWhaleTranslator | An ancient pile of coils and metal, humming with strange energy. What is this? | RuinedWhaleTranslator | Building_WhaleTranslator | 73 | 0 | DoesNotRequireRoadNeighbour | 0.0 | 1 | 4 | -1 | AtStart | Off | -1,000 | DontAttachRoad | CanNotDemolish | NoPriorityButton | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 0 | NoControlCardArea | NoPauseButton | CannotDamage | CanNotMoveBuilding | Fireproof | AlwaysOperating | BlockRename | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Observatory | d2184461f99a80a479c931c8571e463c | Observatory | Advanced | Observatory | Observatory | Observatory | Observatories | Observatory | The Observatory is much like the Peeps - looking ever skyward, keen for discovery. Allows for more information about <hb>Unknown Objects</hb> to be displayed on the <hb>Galaxy Map.</hb> Detects <hb>Unknown Objects</hb> in nearby nodes while travelling. | Observatory | Telescope | 92 | 5 | PlaceableBuilding | RequiresKewa | Crystal | 12 | Glass | 10 | Cement | 12 | Steel | 10 | Tool | 8 | Crystal | 10 | Glass | 2 | Cement | 3 | Steel | 2 | Tool | 2 | 45.0 | 1 | 4 | -1 | Research | Crystal | 3 | Footprint_05 | Research | ResearchLaboratory | 32 | Observatory | NoPauseButton | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 100 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Orchard | 6f751cb2140091941ae6c60cef95456d | Orchard | Agriculture | Orchard | Orchard | Orchard | Orchards | Orchard | The heady smell of the fruit growing in the Orchard makes it taste even sweeter. Up to two <hb>Fruit-type Seeds</hb> can grow here at a time. Orchards produce more efficiently when worked by <hb>Peeps.</hb> Production speed is significantly reduced if the tile is Polluted enough. | Orchard | Orchard | 67 | 5 | PlaceableBuilding | RequiresFertileTile | Wood | 8 | Plank | 8 | Tool | 6 | Wood | 6 | Plank | 6 | Tool | 1 | 10.0 | 1 | 4 | -1 | Discovery | Berry | 2 | Footprint_04 | Normal | 22 | OutputBonus | Threshold_Building | 6 | IncreaseOutputChance | Field | BareTile | Threshold_BareTile | 1 | DecreaseSpeed | ChooseSeeds | Production | 3 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 2 | 000745b56f751cb2140091941ae6c60c | Orchard | Orchard | 40 | NormalOn | Off | GatherFullLoads | Outgoing | Melon | Pear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Ore Smelter | abd841942eeba5249acb91fc96b52fef | OreSmelter | Construction | OreSmelter | Ore Smelter | OreSmelter | Ore Smelters | OreSmelter | The molten metals make the air shimmer. Refines <hb>Ore</hb> into <hb>Ingots</hb>. Also produces the <hb>Soot By-Product</hb>. Produces <hb>Medium</hb> levels of <hb>Pollution</hb> while working. | OreSmelter | Building_OreSmelter | 6 | 4 | PlaceableBuilding | Tool | 6 | Wood | 8 | Stone | 6 | Iron | 9 | Tool | 2 | Wood | 6 | Stone | 1 | Iron | 2 | 6.0 | 1 | 4 | -1 | ProducedResource | IronOre | 1 | Footprint_05 | Normal | Mine | 4 | CleanerBonus | Threshold_Building | 1 | IncreasePollution | Cleaner | OreSmelterSpeedBonus | Threshold_Building | 1 | IncreaseSpeed | OreSmelter | OreSmelterAccommodationBonus | Threshold_Building | 1 | ChangeSlots | OreSmelter | -2 | RequiresSelectedTask | Production | 4 | 0.0 | 0.0 | 0.0 | 0.75 | Medium | 0 | -1.0 | -1.0 | IronOre | 20 | NormalOff | Off | GatherFullLoads | Incoming | Iron | 12 | NormalOff | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5abd841942eeba5249acb91fc | 0 | CopperOre | 20 | NormalOff | Off | GatherFullLoads | Incoming | Copper | 12 | NormalOff | Off | GatherFullLoads | Outgoing | 5 | OreSmelter | Power | 15 | NormalOn | Off | GatherFullLoads | Incoming | Soot | 20 | NormalOn | Off | GatherFullLoads | Outgoing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Oxygen Generator | 6a6086e4be5e4934a9a8e3d899f71c24 | OxygenGenerator | Advanced | OxygenGenerator | Oxygen Generator | OxygenGenerator | Oxygen Generators | OxygenGenerator | Produces atmosphere for the Peeps to breathe. Unlike trees, though, the Oxygen Generator needs <hb>Power</hb> to work. | OxygenGenerator | Building_OxygenGenerator | 44 | 6 | PlaceableBuilding | Wood | 4 | Tool | 4 | Wood | 3 | Tool | 1 | 0.0 | 1 | 4 | -1 | Invalid | Off | ElectronicsPlant | -1,000 | SpeedBonus | Threshold_BuildingType | 1 | IncreaseSpeed | Power | SpeedBonus | Threshold_BuildingType | 5 | IncreaseSpeed | Accommodation | SourceOfOxygenWhileOperating | Production | 2 | 0.0 | 0.0 | 0.0 | 0.0 | None | 10 | -1.0 | -1.0 | Water | 12 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b56a6086e4be5e4934a9a8e3d8 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Park Bench | c7d86b78016e9e3418d7a7c2e64d1c7f | ParkBench | Decoration | ParkBench | Park Bench | ParkBench | Park Benches | ParkBench | A lovely little bench for Peeps to relax on. Peeps receive a medium amount of extra<hb> Happiness </hb> per second while Relaxing here. | Building Icons_02_Bench | 74 | 3 | PlaceableBuilding | AllowEntryFromAnySide | RequiresFertileTile | Plank | 3 | Tool | 2 | 3.0 | 1 | 4 | -1 | ProducedResource | Plank | 1 | Footprint_03 | Normal | Sawmill | 9 | DecorationBonus | Threshold_Building | 1 | IncreaseHappinessBonus | Fountain | DecorationBonus | Threshold_Building | 1 | DecreaseHappinessBonus | ParkBench | DontAttachRoad | NoPriorityButton | NoPauseButton | Production | 0 | 0.0 | 0.0 | 6.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | DecorationVistWhileRelaxing | 20 | CannotDamage | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Pasture | d32cfd8b344b49c49a86eee3dfd3e87e | Pasture | Agriculture | Pasture | Pasture | Pasture | Pastures | Pasture | The Peeps find Pastures idyllic and quiet, if a little smelly. Produces <hb>Eggs</hb> from Chickens, <hb>Milk</hb> from Cows, or <hb>Wool</hb> from Sheep. Production speed is significantly reduced if the tile is Polluted enough. | Pasture | Pasture | 89 | 6 | PlaceableBuilding | RequiresFertileTile | RequiresAnimalPlanet | Plank | 16 | Stone | 12 | Iron | 8 | Wheat | 12 | Tool | 6 | Plank | 12 | Stone | 3 | Iron | 2 | Tool | 1 | 15.0 | 1 | 4 | -1 | Discovery | Wool | 2 | Footprint_04 | Normal | 23 | FieldBonus | Threshold_Building | 6 | IncreaseOutputChance | Field | BareTile | Threshold_BareTile | 1 | DecreaseSpeed | RequiresSelectedTask | Production | 3 | 0.0 | 0.0 | 0.0 | 2.0 | None | 0 | -1.0 | -1.0 | Wheat | 20 | NormalOff | Off | GatherFullLoads | Incoming | Egg | 20 | NormalOff | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5d32cfd8b344b49c49a86eee3 | Pasture | 0 | 0 | Milk | 10 | NormalOff | Off | GatherFullLoads | Outgoing | Wool | 10 | NormalOff | Off | GatherFullLoads | Outgoing | Egg | AllowEntryFromNoneRoadSideVaidOnly | Milk | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Pause | 88bb608f594852f4983303a368599d8b | PauseControl | Controls | PauseControl | Pause | PauseControl | Pause | PauseControl | Use this control on <hb>Buildings</hb> to <hb>Pause</hb> and <hb>Unpause</hb> work. | Alert_Paused | -5 | 3 | ConstructedBuilding | Sawmill | Off | -1,000 | GameTool | PauseControl | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Peep Consumption | 5de7e45ac7703454dac83e6dd84848ac | PeepConsumption | Other | PeepConsumption | Peep Consumption | PeepConsumption | Peep Consumption | PeepConsumption | Amount of Resource consumed by the Peeps | ResourceType_PeepResource | ResourceType_PeepResource | 130 | 0 | 0.0 | 0 | -1 | Invalid | Off | -1,000 | PeepConsumption | 0 | 0.0 | 0.0 | 0.0 | 0 | -1.0 | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Potato Patch | 0a1d62f73ab486b4a83ef0fbe8f69255 | Garden | Agriculture | Garden | Potato Patch | Garden | Potato Patches | Garden | Grows <hb>Potatoes</hb> from rich, brown soil. Production speed is significantly reduced if the tile is Polluted enough. | Garden | Building_PotatoField | 19 | 1 | PlaceableBuilding | BuildWithoutHome | BuildWithoutEnergy | Wood | 4 | Wood | 2 | 5.0 | 1 | 1 | -1 | AtStart | Footprint_03 | Normal | 1 | ResetStorage | Always | 0 | ResetStorage | Potato | StorageBonus | Threshold_Building | 1 | IncreaseStorage | Garden | FloodedTile | Threshold_Building | 1 | IncreaseSpeed | WaterPump | NoPriorityButton | AllowThornyStemsToSpawn | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | Potato | 12 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b50a1d62f73ab486b4a83ef0fb | POTATO_PATCH_COUNT_STAT | Potato | RequiresFertileTile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Power Line | 156e3d8e0f79c8d42a8fb9d59bd2e304 | PowerLine | Power | PowerLine | Power Line | PowerLine | Power Lines | PowerLine | Transports Power between Buildings that create or use it. Can also connect to other Power Lines. | PowerLine | Building_PowerLine | 116 | 2 | PlaceableBuilding | DoesNotRequireRoadNeighbour | AllowOnRoad | Copper | 1 | Wood | 1 | 4.0 | 1 | 4 | -1 | ProducedResource | Copper | 1 | Footprint_03 | Normal | OreSmelter | 13 | NoPriorityButton | NoPauseButton | CanNotMoveBuilding | Production | 0 | 0.0 | 0.0 | 0.0 | 0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | 3 | 0.0 | 0.0 | CannotDamage | 5 | TransmitPower | DontAttachRoad | Fireproof | RequiresPowerNeighbor | BuildingPrefab/PowerPoleRoad0 | BuildingPrefab/PowerPoleRoad1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Priority Control | 6f873ab6bd0add64994a51a443854158 | PriorityControl | Controls | PriorityControl | Priority Control | PriorityControl | Priority Control | PriorityControl | Use this control on <hb>Buildings</hb> to change their <hb>Priority</hb>. | Building_HighPriority | -10 | 4 | ConstructedBuilding | Sawmill | Off | -1,000 | GameTool | PriorityControl | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Raise Terrain Site | d9e0cadb2c30e7840aa44bd8bff8b1d0 | LandFillingSite | Terraforming | LandFillingSite | Raise Terrain Site | LandFillingSite | Raise Terrain Sites | LandFillingSite | Raise the terrain higher. | LandFillingSite | Building_Road | 72 | 1 | DoesNotRequireRoadNeighbour | AllowEntryFromAnySide | Trash | 8 | 0.4 | 0 | LandFillingSite | 1 | -1 | Invalid | Off | -1,000 | DontAttachRoad | NoControlCardArea | NoPriorityButton | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | 0 | 0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 4.1 | 0 | -1 | -1 | CanNotDemolish | AllowDeliveryToNeighbourTile | AllowWorkingWithWaterOnTile | DontSetPeepsLocationOnDelivery | LandFillingSite | CanNotMoveBuilding | CannotDamage | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | RampConstruction | 223043fe08879e140a833a182e0466fe | RampConstruction | Pathing | RampConstruction | RampConstruction | RampConstruction | RampConstruction | -2 | 0 | PlaceOnLowTileEdge | RoadSource | BuildWithoutHome | 2.0 | 1 | Road | Invalid | Off | -1,000 | 1 | 0.0 | 0.0 | 0.0 | 0 | FetchWhenNearlyFull | 0 | -1 | AllowEntryFromAnySide | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Reformer | f592cf2ee7bdbeb4eb8aea5d24806fd6 | Reformer | Terraforming | Reformer | Reformer | Reformer | Reformers | Reformer | Devours land in a ruthlessly efficient manner - just like the Space Whales of old. Uses <hb>Lasers, Batteries</hb> and <hb>Debris</hb> to complete <hb>Landscaping Jobs</hb> very quickly. | Reformer | Reformer | 88 | 4 | PlaceableBuilding | Laser | 20 | Steel | 20 | Cement | 50 | Tool | 20 | Battery | 10 | Stone | 30 | Laser | 5 | Steel | 5 | Cement | 15 | Tool | 5 | Battery | 3 | Stone | 8 | 60.0 | 1 | 4 | -1 | Research | Laser | BuildingFootprint_13 | Research | ResearchLaboratory | 34 | ResetStorage | Always | 0 | ResetStorage | Laser | Battery | LaserBonus | Threshold_Building | 1 | IncreaseStorage | LaserLaboratory | BatteryBonus | Threshold_Building | 1 | IncreaseStorage | Battery | BatteryFactory | LandscapeTiles | Production | 2 | 0.0 | 0.0 | 0.0 | 3.0 | None | 0 | 24.0 | -1.0 | Battery | 20 | NormalOn | Off | GatherFullLoads | Incoming | Laser | 20 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenNearlyFull | DeliverWhenResourcesAreAvailable | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5f592cf2ee7bdbeb4eb8aea5d | Bottom | Top | 750.0 | ReformerTruck | Trash | 1,000 | NormalOn | FetchAndDelivery | GatherToMaximum | IncomingAndOutgoing | Sapling | 200 | NormalOn | FetchAndDelivery | GatherFullLoads | IncomingAndOutgoing | 100 | Compost | 200 | NormalOn | FetchAndDelivery | GatherFullLoads | IncomingAndOutgoing | Laser | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Repair | 6438347d15d1ad6479bbb83a58cbb5f6 | RepairControl | Controls | RepairControl | Repair | RepairControl | Repair | RepairControl | Use this control on <hb>Buildings</hb> to order their <hb>Repair</hb>. | BuildingCategory_Repair | -11 | 5 | Discovery | DamagedBuilding | Off | -1,000 | GameTool | RepairControl | RepairControl | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Research Facility | 189c742d1ac6eaa44acbd9dfb1664630 | ResearchLaboratory | Advanced | ResearchLaboratory | Research Facility | ResearchLaboratory | Research Facilities | ResearchLaboratory | Peeps can utilise the advanced capabilities of the Research Facility by using ordinary resources to unlock new <hb>Buildings</hb>. | ResearchLaboratory | Building_ResearchFacility | 100 | 3 | PlaceableBuilding | Cement | 20 | Steel | 12 | Glass | 6 | Electronics | 16 | Tool | 10 | Battery | 10 | Cement | 5 | Steel | 3 | Glass | 1 | Electronics | 6 | Tool | 2 | 45.0 | 1 | 4 | -1 | ProducedResource | Sludge | 3 | Footprint_12 | Researchable | FuelGenerator | 23 | ChooseResearchResource | Production | 4 | 0.0 | 0.0 | 0.0 | 3.0 | High | 0 | -1.0 | -1.0 | Power | 100 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5189c742d1ac6eaa44acbd9df | Off | 0 | ResearchLaboratory | Tailor | 50 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Resource Cache | a28da8c627824784db4e881e9a3668a5 | ResourceCache | Other | ResourceCache | Resource Cache | ResourceCache | Resource Caches | ResourceCache | A neat pile of Resources waiting for reuse. | ResourceCache | 70 | 0 | PlaceableBuilding | 0.0 | 1 | 4 | -1 | AtStart | Off | -1,000 | Production | 0 | 0.0 | 0.0 | 0.0 | 0 | -1.0 | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Road | 49dc1ec42e991694688a4be2f3ed2837 | RoadConstruction | Pathing | Road | Road | Road | Roads | Road | A basic dirt road. <hb>Peeps</hb> walk faster when using Roads. | Road | Building_Road | -1 | 1 | BuildWithoutHome | RoadSource | 1.0 | 1 | Road | AtStart | Off | -1,000 | GameTool | 0 | 0.0 | 0.0 | 0.0 | 0 | FetchWhenNearlyFull | 0 | -1 | TurnRoadUIModeOn | Road | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Rock | d08805ee25ccc284b87c367fa6011a84 | Rock_WorldThree | Natural | Rock | Rock | Rock | Rocks | Rock | You can demolish Rocks for some Resources | Overlay_ForestPlanting | 99 | 0 | DoesNotRequireRoadNeighbour | Stone | 2 | 60.0 | 0 | Invalid | Off | -1,000 | DontAttachRoad | NoPauseButton | NoPriorityButton | 0 | 0.0 | 0.0 | 0.0 | FetchWhenNearlyFull | 3.0 | 5.0 | 0 | -1 | CountsAsEmptyTile | CannotDamage | CanNotMoveBuilding | Fireproof | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Ruin | b8f7ef7a6a4f7024b8fcb0a05ffb31d1 | Ruin_WorldTwo | Natural | Ruin | Ruin | Ruin | Ruins | Ruin | Ancient ruined buildings from the Peeps ancestors.<br>While undeniable proof that this was once a Peep planet, they sadly show that the ancient Peeps are long gone.<br>They are rusted into oblivion, but you can demolish them for some Resources and to clear the space. | Overlay_ForestPlanting | 112 | 0 | DoesNotRequireRoadNeighbour | Stone | 6 | Iron | 6 | 60.0 | 0 | Invalid | Off | -1,000 | DontAttachRoad | NoPauseButton | NoPriorityButton | 0 | 0.0 | 0.0 | 0.0 | FetchWhenNearlyFull | 3.0 | 5.0 | 0 | -1 | CountsAsEmptyTile | CannotDamage | CanNotMoveBuilding | Fireproof | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Sawmill | 33f0bbd8506834f4c95f08d19b3b59c3 | Sawmill | Construction | Sawmill | Sawmill | Sawmill | Sawmills | Sawmill | Wood goes in, Plank comes out. Converts <hb>Wood</hb> into <hb>Planks</hb> for use in large Buildings. Produces the <hb>Wood Waste By-Product</hb>. Produces <hb>Low</hb> levels of <hb>Pollution</hb> while working. | Sawmill | Building_Sawmill | 17 | 2 | PlaceableBuilding | Wood | 12 | Tool | 4 | Stone | 2 | Iron | 4 | Wood | 9 | Tool | 1 | Stone | 1 | Iron | 1 | 5.0 | 1 | 4 | -1 | ProducedResource | Tool | 2 | Footprint_05 | Normal | Toolsmith | 8 | ResetStorage | Always | 0 | ResetStorage | Wood | Plank | BurnerGeneratorSpeedBonus | Threshold_Building | 1 | IncreaseSpeed | TrashBurner | BurnerGeneratorStorageBonus | Threshold_Building | 1 | DecreaseStorage | Wood | Plank | TrashBurner | Production | 3 | 0.0 | 0.0 | 0.0 | 0.5 | Low | 0 | -1.0 | -1.0 | Wood | 10 | NormalOn | Off | GatherFullLoads | Incoming | Plank | 20 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b533f0bbd8506834f4c95f08d1 | EmptySpaceBonus | Threshold_EmptySpace | 4 | DecreasePollution | Power | 15 | NormalOn | Off | GatherFullLoads | Incoming | WoodWaste | 20 | NormalOn | Off | GatherFullLoads | Outgoing | 20 | Power | WoodWaste | Power | WoodWaste | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | School | cd8711839aed2994292acb3ab22e2cb7 | School | Accommodation | School | School | School | Schools | School | A place where Peep children come to learn, play, and make friends as they grow.<br> Peeps will have children when living in accomodation within range of a school. | School | Building_School | 56 | 5 | PlaceableBuilding | Plank | 10 | Stone | 12 | Tool | 6 | Iron | 4 | Plank | 7 | Stone | 3 | Tool | 1 | Iron | 1 | 10.0 | 1 | 5 | -1 | ProducedResource | Glass | 2 | Footprint_04 | Normal | Hut | 11 | EmployChildren | NoPauseButton | Production | 6 | 0.0 | 1.0 | 0.0 | 0.0 | None | 0 | -1.0 | 10.0 | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Settlement Spaceship | aca7b2ef548e34348a356842c68d6ba9 | SettlementSpaceshipLanded | Other | SettlementSpaceship | Settlement Spaceship | SettlementSpaceship | Settlement Spaceships | SettlementSpaceship | The key to new worlds. An upgraded Home Spaceship. Carries vital <hb>Resources</hb> for establishing new settlements. Allows small <hb>Trade Spaceships</hb> to dock at its built-in <hb>Landing Pad.</hb> The Settlement Ship cannot be reloaded and launched from a <hb>Planet</hb> until the area it is in contains at least one <hb>Space Port.</hb> | Building_HomeSpaceship | 81 | 0 | DoesNotRequireRoadNeighbour | MakePlanetSettled | CreateRoadOutsideEntrances | Stone | 10 | Steel | 14 | Tool | 12 | Electronics | 12 | Fuel | 20 | 60.0 | 3 | 4 | 1 | AtStart | Footprint_13 | Off | -1,000 | CanNotDemolish | IsHomeSpaceship | NoControlCardArea | Production | 3 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | 300 | -1 | 0 | 0 | 000745b5aca7b2ef548e34348a356842 | SpacePort | 0 | NormalOn | Off | GatherToMaximum | IncomingAndOutgoing | SettlementSpaceshipLandingPad | -1 | 1 | IgnoreMaxAttachedBuildings | CannotDamage | CanNotMoveBuilding | Fireproof | CreateRoadOutsideNeighbors | BlockRename | Reload | LaunchEmpty | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | SettlementSpaceshipLauncher | d9898f87d73e1a04f9ebba939271cf67 | SettlementSpaceshipLauncher | 96 | Stone | 10 | Steel | 14 | Tool | 12 | Electronics | 12 | Fuel | 20 | 60.0 | 3 | PopulationLevel | 50 | UnlockPrevious | WhaleTranslator | 17 | CanNotDemolish | NoControlCardArea | IgnoreMaxAttachedBuildings | 0 | 0.0 | SettlementSpaceshipLanded | Off | CannotDamage | OnlyDeliverToWhenNotRunningTasks | CanNotMoveBuilding | Fireproof | SettleablePlanet_1_Scouted | IsHomeSpaceship | BlockRename | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | SettlementSpaceshipReload | 8f5fcb507be22fc4eb7ae4c309156e0d | SettlementSpaceshipReload | 45 | 0.0 | 0 | Off | -1,000 | CanNotDemolish | NoControlCardArea | IgnoreMaxAttachedBuildings | 3 | 0.0 | -1 | 000745b58f5fcb507be22fc4eb7ae4c3 | SettlementSpaceshipLanded | CanNotMoveBuilding | BlockRename | Spaceship_Cargo | Spaceship_Crew | Spaceship_Launch | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Sludge Dehydrator | 29bef972a79f3624fb50729634b5de71 | SludgeDehydrator | Hazardous | SludgeDehydrator | Sludge Dehydrator | SludgeDehydrator | Sludge Dehydrators | SludgeDehydrator | Gets rid of nasty goop by using Power to convert Sludge into fresh Water. Produces <hb>High</hb> levels of <hb>Pollution</hb> while working. | TrashCompactor_Icon | 101 | 6 | PlaceableBuilding | Iron | 8 | Electronics | 5 | Cement | 4 | Stone | 8 | Tool | 4 | Iron | 2 | Electronics | 1 | Cement | 1 | Stone | 2 | Tool | 1 | 20.0 | 1 | 4 | -1 | Research | Sludge | 2 | Footprint_05 | Research | ResearchLaboratory | 24 | PollutionBonus | Threshold_Water | 3 | IncreasePollution | KewaPenalty | Threshold_Water | 3 | DecreaseKewaReputation | SpeedBonus | Threshold_Building | 1 | IncreaseSpeed | FuelGenerator | Production | 2 | 0.0 | 0.0 | 0.0 | 0.5 | High | 0 | -1.0 | -1.0 | Power | 40 | NormalOn | Off | GatherFullLoads | Incoming | Water | 20 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b529bef972a79f3624fb507296 | Sludge | 40 | NormalOn | Off | GatherFullLoads | Incoming | 100 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Solar Panels | fc410df31247d604f9eaa70774bf4afd | SolarPanel | Power | SolarPanel | Solar Panels | SolarPanel | Solar Panels | SolarPanel | Absorbs the light from nearby suns to produce clean Power. Produces <hb>Power</hb> whenever their location is near a star. | SolarGenerator | 60 | 4 | PlaceableBuilding | Steel | 4 | Glass | 4 | Electronics | 6 | Battery | 12 | Steel | 1 | Glass | 1 | Electronics | 1 | Battery | 3 | 6.0 | 1 | 4 | -1 | ProducedResource | Battery | Footprint_03 | Normal | BatteryPlant | 21 | ResetStorage | Always | 0 | ResetStorage | Power | StorageEffect | Always | 0 | PerkStorage | SpeedBonus | Threshold_EmptySpace | 4 | IncreaseSpeed | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | Power | 2 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5fc410df31247d604f9eaa707 | Bottom | Left | BatteryPlant | 10 | Power | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Space Port | d7c9edf656a89bf4b932a92f8dfec33e | SpacePort | Transport | SpacePort | Space Port | SpacePort | Space Ports | SpacePort | A gateway to the stars. Loads <hb>Spaceships</hb> with <hb>Resources</hb> to transport. | SpacePort | Building_SpacePort | 15 | 4 | PlaceableBuilding | UniqueName | Tool | 8 | Stone | 16 | Steel | 12 | Glass | 10 | 20.0 | 1 | 12 | 4 | ConstructedBuilding | SpaceshipBuilder | 2 | Footprint_20 | Normal | SpaceshipBuilder | 17 | Spaceport | CannotDamage | Fireproof | Production | 3 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenResourcesAreAvailable | 1.0 | 1.0 | 0 | 600 | 20 | 0 | 0 | 000745b5d7c9edf656a89bf4b932a92f | SpaceshipBuilder | LandingPad | SpacePort | 0 | SpaceportOff | Off | GatherToMaximum | IncomingAndOutgoing | NoPauseButton | CanRefuel | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Spaceship Builder | 1711d8c0a52b98d40a74874422621370 | SpaceshipBuilder | Transport | SpaceshipBuilder | Spaceship Builder | SpaceshipBuilder | Spaceship Builders | SpaceshipBuilder | Let's get this show off the road and into the atmosphere! Builds small <hb>Spaceships</hb>. | SpaceshipBuilder | Building_SpaceshipBuilder | 16 | 3 | PlaceableBuilding | Tool | 10 | Stone | 10 | Steel | 10 | Glass | 10 | Tool | 2 | Stone | 2 | Steel | 2 | Glass | 2 | 20.0 | 1 | 4 | -1 | ProducedResource | Fuel | 2 | Footprint_12 | Normal | FuelMaker | 16 | RequiresSelectedTask | ResetSelectedTasksOnComplete | Production | 2 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b51711d8c0a52b98d40a748744 | 10 | TradeSpaceship_Construct | ScoutSpaceship_Construct | RadioSpaceship_Construct | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Steel Bridge | 047eaecd38ee6484b8647a98106f0508 | SteelBridge | Pathing | SteelBridge | Steel Bridge | SteelBridge | Steel Bridges | SteelBridge | Sturdy as a rock | SteelBridge | Building_Bridge | 62 | 4 | PlaceableBuilding | PlaceOnHighTileEdge | RoadSource | Wood | 2 | Tool | 2 | 4.0 | 1 | 1 | -1 | Invalid | Footprint_03 | Off | -1,000 | NoPauseButton | NoPriorityButton | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | AllowEntryFromAnySide | Bridge | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Storage Extension | 25eac6cc19dd3b64194324412d24faf9 | StorageExtension | Transport | StorageExtension | Storage Extension | StorageExtension | Storage Extensions | StorageExtension | A convenient hub for extra storage. Attaches up to four times to <hb>Warehouses</hb> and <hb>Spaceports.</hb> Grants 100 extra storage. | StorageExtension | Storage_Extension | 91 | 5 | PlaceableBuilding | Stone | 6 | Wood | 4 | Iron | 4 | Tool | 4 | Stone | 1 | Wood | 3 | Iron | 1 | Tool | 1 | 0.0 | 1 | 4 | -1 | Invalid | Footprint_03 | Off | -1,000 | ResetStorage | Always | 0 | ResetStorage | StorageBonus | Threshold_EmptySpace | 4 | IncreaseStorage | StorageBehaviour_Warehouse | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | Warehouse | 0 | NormalOff | Off | GatherToMaximum | IncomingAndOutgoing | Warehouse | SpacePort | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Storage Shed | 73f51b89b7ef2754582a0ecda0b77ef0 | SmallWarehouse | Transport | Warehouse | Storage Shed | Warehouse | Storage Sheds | Warehouse | All sorts of things can be stockpiled here. A place to store <hb>Resources</hb>. Resource allocation can be configured. | Warehouse | Building_Warehouse | 115 | 1 | PlaceableBuilding | Stone | 4 | Tool | 2 | Iron | 3 | Wood | 2 | Stone | 1 | Tool | 1 | Iron | 1 | Wood | 1 | 6.0 | 1 | 4 | -1 | PopulationLevel | 20 | 1 | Footprint_05 | 1 | Hut | 9 | HutBonus | Threshold_Building | 1 | ChangeSlots | Hut | 1 | StorageBehaviour_Warehouse | Fireproof | Production | 1 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenResourcesAreAvailable | 1.0 | 1.0 | 100 | 60 | 20 | 0 | 0 | Left | Off | 0.0 | 0 | 0.0 | Warehouse | 0 | WarehouseOff | Off | GatherToMaximum | IncomingAndOutgoing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Strange Transmitter | 2f1ea81d39e16934c925613145d79f36 | WhaleTranslator | Advanced | WhaleTranslator | Strange Transmitter | WhaleTranslator | a Strange Transmitter | WhaleTranslator | This strange transmitter has been refurbished by the Peeps. Who put it here? | WhaleTranslator | Building_WhaleTranslator | 28 | 2 | PlaceableBuilding | Tool | 6 | Electronics | 8 | Steel | 10 | Glass | 2 | 6.0 | 3 | 4 | -1 | ProducedResource | Electronics | 5 | Footprint_10 | UnlockPrevious | ElectronicsPlant | 14 | NoControlCardArea | CanNotDemolish | CannotDamage | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | WhaleTranslatorRuin | 0 | CanNotMoveBuilding | 5 | Fireproof | AlwaysOperating | BlockRename | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Tailor | df1bfc6d3aca4e64098868b1a6bf29d5 | Tailor | PeepResources | Tailor | Tailor | Tailor | Tailors | Tailor | A one-stop shop for Peep garments - suitable for hot, cool, and inclement weather. Converts <hb>Heavy Cloth</hb> into <hb>Cold Weather Clothing</hb> and <hb>Light Cloth</hb> into <hb>Hot Weather Clothing.</hb> Produces <hb>Medium</hb> levels of <hb>Pollution</hb> while working. | Tailor | Tailor | 66 | 5 | PlaceableBuilding | Glass | 8 | Steel | 6 | Iron | 10 | Stone | 6 | Plank | 10 | Glass | 2 | Steel | 1 | Iron | 2 | Stone | 1 | Plank | 8 | 12.0 | 1 | 4 | -1 | ProducedResource_Or | LightCloth | 2 | Footprint_09 | Normal | Weaver | 29 | ResetStorage | Always | 0 | ResetStorage | HeavyCloth | LightCloth | SchoolStoragePenalty | Threshold_Building | 1 | IncreaseStorage | School | SchoolSpeedBonus | Threshold_Building | 1 | IncreaseSpeed | School | RequiresSelectedTask | Production | 2 | 0.0 | 0.0 | 0.0 | 2.0 | Medium | 0 | -1.0 | -1.0 | HeavyCloth | 15 | NormalOn | Off | GatherFullLoads | Incoming | LightCloth | 15 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5df1bfc6d3aca4e64098868b1 | ApartmentBonus | Threshold_Building | 1 | ChangeSlots | Apartment | 1 | Power | 20 | NormalOn | Off | GatherFullLoads | Incoming | ColdWeatherClothing | 10 | NormalOn | Off | GatherFullLoads | Outgoing | 5 | WarmWeatherClothing | 10 | NormalOn | Off | GatherFullLoads | Outgoing | HeavyCloth | HeavyCloth | Power | LightCloth | Power | WarmWeatherClothing | 5 | ColdWeatherClothing | WarmWeatherClothing | ColdWeatherClothing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Thorny Stem | 213ce249ca6448c469729c29472eb265 | ThornyStems | Natural | ThornyStems | Thorny Stem | ThornyStems | Thorny Stems | ThornyStems | Ouch! Prickly, nasty, Thorny Stems can spawn when your reputation with Kewa is low.<br> They produce Gas, which causes Confusion in Peeps who walk through it, leading them to make Small Mistakes at Work.<br> You can Demolish Thorny Stems to remove them. Demolishing Thorny Stems gives no Resources. | ThornyStems | Overlay_ForestPlanting | 133 | 0 | DoesNotRequireRoadNeighbour | RequiresFertileTile | 60.0 | 0 | Invalid | Off | -1,000 | DontAttachRoad | SourceOfOxygen | NoPauseButton | 0 | 0.0 | 0.0 | 12 | 4.0 | FetchWhenNearlyFull | 3.0 | 5.0 | 0 | -1 | 0.0 | 0.0 | NoPriorityButton | CountsAsEmptyTile | AvoidEmptying | CannotDamage | CanNotMoveBuilding | DontDropConstructionResourcesOnDemolish | BuildingPrefab/ThornyStems01 | BuildingPrefab/ThornyStems02 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Toolsmith | 47a7964740fc4f94bbfef3a02c0494c2 | Toolsmith | Construction | Toolsmith | Toolsmith | Toolsmith | Toolsmiths | Toolsmith | Peeps craft Tools for better Buildings here. Converts <hb>Iron</hb> and <hb>Wood</hb> into <hb>Tools</hb>. Also produces the <hb>Slag By-Product</hb>. Produces <hb>Medium</hb> levels of <hb>Pollution</hb> while working. | Toolsmith | Building_Toolsmith | 7 | 5 | PlaceableBuilding | Tool | 4 | Stone | 10 | Wood | 8 | Iron | 3 | Tool | 1 | Stone | 2 | Wood | 6 | Iron | 1 | 6.0 | 1 | 4 | -1 | ProducedResource | Iron | 2 | Footprint_06 | Normal | OreSmelter | 6 | OreSmelterBonus | Threshold_Building | 1 | ChangeSlots | OreSmelter | 1 | OutputChanceBonus | Threshold_Building | 1 | DecreaseOutputChance | TrashBurner | Production | 1 | 0.0 | 0.0 | 0.0 | 0.75 | Low | 0 | -1.0 | -1.0 | Wood | 10 | NormalOn | Off | GatherFullLoads | Incoming | Iron | 10 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b547a7964740fc4f94bbfef3a0 | Power | 20 | NormalOn | Off | GatherFullLoads | Incoming | Tool | 24 | NormalOn | Off | GatherFullLoads | Outgoing | 10 | Slag | 30 | NormalOn | Off | GatherFullLoads | Outgoing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Town Centre | efc0ec9780d9a6b4592f58a51a426985 | TownCenter | Accommodation | TownCenter | Town Centre | TownCenter | Town Centres | TownCenter | A central place for Peeps to hang out and build a sense of community. Applies a chosen bonus over a 12 tile radius. | TownCenter | Building_TownCenter | 52 | 6 | PlaceableBuilding | Plank | 20 | Tool | 24 | Stone | 50 | Glass | 24 | Steel | 30 | Plank | 15 | Tool | 6 | Stone | 12 | Glass | 6 | Steel | 7 | 30.0 | 3 | 4 | -1 | Invalid | Footprint_01 | Off | MetalSmelter | -1,000 | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | TownCentre | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Toxic Tile Cleaner | 1c5522ecaac08844d9921c0438b83974 | ToxicTileCleaner | Hazardous | ToxicTileCleaner | Toxic Tile Cleaner | ToxicTileCleaner | Toxic Tile Cleaners | ToxicTileCleaner | Once an area has become Toxic, Peeps can use the Toxic Tile Cleaner to take care of the nasty mess - because who wants to live in a poisonous wasteland? | ToxicTileCleaner | Building_ToxicTileCleaner | 132 | 1 | DoesNotRequireRoadNeighbour | AllowEntryFromAnySide | PlaceableBuilding | Wood | 12 | 1.0 | 1 | 4 | -1 | Discovery | SpawnedToxicArea | Footprint_05 | Research | 1 | ToxicTileCleaner | RequiresSelectedTask | DontAttachRoad | Production | 4 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | Water | 8 | NormalOn | Off | GatherToMaximum | Incoming | Chemical | 3 | NormalOn | Off | GatherToMaximum | Incoming | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | -10 | -1 | -1 | 0 | 0 | 000745b51c5522ecaac08844d9921c04 | -800.0 | ToxicTileCleaner | 0.0 | 3.0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Trawler | 40e39507a95cb6149a13cc425af80eb5 | Trawler | Construction | Trawler | Trawler | Trawler | Trawlers | Trawler | This little boat works tirelessly to collect shells for its captain. Consumes <hb>Fuel</hb> to produce <hb>Shell. </hb> Can only be built on Planets with an <hb>Ocean.</hb> Produces <hb>Low</hb> levels of <hb>Pollution</hb> while working. | Trawler | Trawler_Icon | 79 | 7 | PlaceableBuilding | RequiresWaterOnSpecialTile | RequiresPlanet | Plank | 16 | Iron | 12 | Stone | 8 | Glass | 2 | Tool | 6 | Plank | 10 | Iron | 3 | Stone | 2 | Glass | 1 | Tool | 2 | 20.0 | 1 | 4 | -1 | Discovery | PlanetOcean | 3 | Footprint_04 | Normal | 22 | HappinessBonus | Threshold_Building | 1 | AddPositiveHappinessBonus | BiofuelRefinery | Production | 2 | 0.0 | 0.0 | 0.0 | 0.0 | Low | 0 | -1.0 | -1.0 | Shell | 15 | NormalOn | Off | GatherFullLoads | Outgoing | Fuel | 10 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b540e39507a95cb6149a13cc42 | Trawler | TrawlerBoat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Tree Nursery | 425df2ebdb0b01b4c94cb1b6363f2736 | TreeNursery | Terraforming | TreeNursery | Tree Nursery | TreeNursery | Tree Nurseries | TreeNursery | Give back what is taken. Uses <hb>Compost</hb> to produce <hb>Saplings</hb> which can be planted within range of <hb>Lanscapers</hb>. Production speed is significantly reduced if the tile is Polluted enough. | TreeNursery | Building_TreeNursery | 48 | 3 | PlaceableBuilding | Wood | 10 | Iron | 2 | Stone | 14 | Glass | 2 | Wood | 7 | Iron | 1 | Stone | 3 | Glass | 1 | 10.0 | 1 | 4 | -1 | ProducedResource | Compost | 2 | Footprint_05 | Normal | CompostHeap | 13 | ResetStorage | Always | 0 | ResetStorage | Compost | Sapling | LandscaperBonus | Threshold_Building | 1 | IncreaseSpeed | Landscaper | LandscaperPenalty | Threshold_Building | 1 | DecreaseStorage | Compost | Sapling | Landscaper | Production | 2 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | Compost | 20 | NormalOn | Off | GatherFullLoads | Incoming | Sapling | 12 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenNearlyFull | DeliverWhenResourcesAreAvailable | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5425df2ebdb0b01b4c94cb1b6 | CompostHeapBonus | Threshold_Building | 1 | IncreaseOutputChance | CompostHeap | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Warehouse | 1f15425729db15c43835cc9ad25aaac6 | BigWarehouse | Transport | BigWarehouse | Warehouse | BigWarehouse | Warehouses | BigWarehouse | All sorts of things can be stockpiled here. A place to store <hb>Resources</hb>. Resource allocation can be configured. | BigWarehouse | Building_Warehouse | 8 | 2 | PlaceableBuilding | Stone | 12 | Glass | 8 | Steel | 8 | Plank | 6 | Stone | 3 | Glass | 2 | Steel | 2 | Plank | 5 | 6.0 | 1 | 4 | -1 | ProducedResource | Cement | 2 | Footprint_05 | Normal | CementFactory | 24 | StorageBehaviour_Warehouse | Fireproof | Production | 3 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenResourcesAreAvailable | 1.0 | 1.0 | 100 | 240 | 20 | 0 | 0 | Warehouse | 0 | WarehouseOff | Off | GatherToMaximum | IncomingAndOutgoing | 5 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Water Pump | 522fd4f6600c9ff439057706c208b9cf | WaterPump | Agriculture | WaterPump | Water Pump | WaterPump | Water Pumps | WaterPump | Fresh <hb>Water</hb> to hydrate thirsty Peeps. Production speed is significantly reduced if the tile is Polluted enough. | WaterPump | Building_WaterPump | 20 | 2 | PlaceableBuilding | RequiresWaterNeighbour | BuildWithoutHome | Wood | 2 | Iron | 2 | Wood | 1 | Iron | 1 | 4.0 | 1 | 4 | -1 | AtStart | Footprint_03 | Normal | 2 | ResetStorage | Always | 0 | ResetStorage | Water | WaterBonus | Threshold_Water | 3 | IncreaseStorage | SpeedBonus | Threshold_Building | 1 | DecreaseSpeed | Hut | NoPriorityButton | Fireproof | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | Water | 10 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5522fd4f6600c9ff439057706 | Water | BuildWithoutEnergy | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Weaver | 56ca2070a8507ea4f8224499104b8727 | Weaver | PeepResources | Weaver | Weaver | Weaver | Weavers | Weaver | An explosion of textiles, looms, and thread resides here. Converts <hb>Cotton</hb> or <hb>Wool</hb> into <hb>Light Cloth</hb> or <hb>Heavy Cloth</hb> respectively. Produces <hb>Low</hb> levels of <hb>Pollution</hb> while working. | Weaver | Weaver | 65 | 4 | PlaceableBuilding | Stone | 10 | Iron | 4 | Tool | 4 | Plank | 10 | Stone | 2 | Iron | 1 | Tool | 1 | Plank | 7 | 20.0 | 1 | 4 | -1 | Discovery | PlanetSheep | 2 | Footprint_05 | Normal | Pasture | 28 | OutputBonus | Threshold_Building | 2 | IncreaseOutputChance | Pasture | RequiresSelectedTask | Production | 2 | 0.0 | 0.0 | 0.0 | 0.0 | Low | 0 | -1.0 | -1.0 | Wool | 15 | NormalOn | Off | GatherFullLoads | Incoming | Cotton | 15 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b556ca2070a8507ea4f8224499 | Bottom | Left | Weaver | LightCloth | 10 | NormalOn | Off | GatherFullLoads | Outgoing | HeavyCloth | 10 | NormalOn | Off | GatherFullLoads | Outgoing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Wild Flowers | 234b49f3e5745d248a85b25e16716d37 | WildFlowers | Decoration | WildFlowers | Wild Flowers | WildFlowers | Wild Flowers | WildFlowers | A beautiful flower bed. The colourful plants are pleasing to passing Peeps. Peeps receive a small amount of extra <hb>Happiness</hb> per second while Relaxing here. | Building Icons_02_Wildflowers | 75 | 1 | PlaceableBuilding | DoesNotRequireRoadNeighbour | AllowEntryFromAnySide | 3.0 | 1 | 4 | -1 | PopulationLevel | 20 | Footprint_03 | Normal | 3 | KewaBonus | Threshold_Building | 1 | IncreaseKewaReputation | Forest | DecorationBonus | Threshold_BuildingType | 2 | IncreaseHappinessBonus | Decoration | DontAttachRoad | NoPriorityButton | NoPauseButton | Production | 0 | 0.0 | 0.0 | 4.0 | 0.0 | None | 0 | -1.0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | DecorationVistWhileRelaxing | CannotDamage | RequiresFertileTile | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Wind Turbines | 572140dfa4fff11428e749d550b04ac5 | WindTurbines | Power | WindTurbines | Wind Turbines | WindTurbines | Wind Turbines | WindTurbines | These tall guardians capture the wind for the Peeps. Converts Wind into <hb>Power.</hb> Only produces Power during <hb>Windy Weather.</hb> | WindTurbines | WindTurbine | 63 | 6 | PlaceableBuilding | Battery | 12 | Cement | 6 | Electronics | 6 | Iron | 2 | Battery | 3 | Cement | 2 | Electronics | 1 | Iron | 1 | 0.0 | 1 | 4 | -1 | Invalid | Footprint_03 | Off | -1,000 | ResetStorage | Always | 0 | ResetStorage | Power | StorageEffect | Always | 0 | PerkStorage | SpeedBonus | Threshold_EmptySpace | 4 | IncreaseSpeed | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | -1.0 | -1.0 | Power | 2 | NormalOn | Off | GatherFullLoads | Incoming | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5572140dfa4fff11428e749d5 | BatteryPlant | SpeedBonus | Threshold_Building | 1 | DecreaseSpeed | Forest | Power | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Woodcutter | c4827a2659e9d074a91f84b9d0081c85 | Woodcutter | Construction | Woodcutter | Woodcutter | Woodcutter | Woodcutters | Woodcutter | A foundation of Peep civilisation. Converts <hb>Trunks</hb> into <hb>Wood</hb>. Produces the <hb>Wood Waste By-Product</hb>. | Woodcutter | Building_Woodcutter | 4 | 1 | PlaceableBuilding | AllowEntryFromNoneRoadSide | Tool | 2 | Wood | 6 | Tool | 1 | Wood | 4 | 5.0 | 1 | 4 | -1 | AtStart | 1 | Footprint_03 | Normal | 1 | ResetStorage | Always | 0 | ResetStorage | Wood | WarehouseBonus | Threshold_Building | 5 | IncreaseStorage | Forest | WoodcutterBonus | Threshold_Building | 1 | DecreaseSpeed | Woodcutter | CutsDownTrees | Production | 1 | 0.0 | 0.0 | 0.0 | 0.0 | None | 0 | 4.0 | -1.0 | Trunk | 1 | NormalOn | Off | GatherFullLoads | Incoming | Wood | 15 | NormalOn | Off | GatherFullLoads | Outgoing | FetchWhenLessThanHalfEmpty | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | -1 | 0 | 0 | 000745b5c4827a2659e9d074a91f84b9 | WoodWaste | 30 | NormalOn | Off | GatherFullLoads | Outgoing | Wood | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:~Dataloader/Buildings/1 (edit) | Wooden Bridge | 9fc58c917251bf745b80cef8a5bffe99 | WoodenBridge | Pathing | WoodenBridge | Wooden Bridge | WoodenBridge | Wooden Bridges | WoodenBridge | To cross divides. Bridges gaps, valleys, and rivers. | WoodenBridge | Building_Bridge | 10 | 3 | PlaceableBuilding | PlaceOnHighTileEdge | RoadSource | Plank | 2 | Tool | 2 | 4.0 | 1 | 1 | -1 | ProducedResource | Plank | 1 | Footprint_03 | Normal | Sawmill | 9 | NoPauseButton | NoPriorityButton | CanNotMoveBuilding | Production | 0 | 0.0 | 0.0 | 0.0 | 0.0 | 0 | -1.0 | FetchWhenNearlyFull | DeliverWhenFull | 1.0 | 1.0 | 0 | -1 | CannotDamage | 5 | Fireproof | Bridge |


