Perks

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Revision as of 00:18, 19 November 2022 by Aeredor (talk | contribs) (added mystery boxes)

Perks are obtained from Cornerstones, Traders, Glade Events and certain buildings and provide a continuous bonus bonus to the settlement. The same perk can be obtained multiple times, increasing its effect. If a perk is triggered at certain intervals hovering over it will show the current progress.

Rarity

Screenshot of mystery boxes for sale by a trader

Perks come in different rarities, indicated by their border color. The Trader Dullahan Warlander sells mystery boxes for Amber that contain at least one perk of the same rarity as the mystery boxes. Boxes with higher rarity Perks are more expensive.

Here are examples of the three rarity levels of Perks, as purchased from the Trader.

Examples
Uncommon Rare Epic
green blue purple
Perk-Ancient_Sewing_Technique.png
In-game In-game In-game


List of Perks

Perk Effects
Advanced Fuel +25% Fuel production
Ale Delivery Line +5 Ale per minute
Ancient Artifact +3 Global Resolve
Barrel Delivery +5 Barrels per minute
Beneficial Agreement +15% Trader arrival speed
Biscuit Diet +75% Biscuits double yield chance
Blood Price Contract +10 Amber per dead villager
Bread Peels +50% Bakery production
Builder's Pack Any Builder can Carry 5 additional items.
Burned to a Crisp +20 Coal per 3 burned Blightroot Cysts
Calming the Forest -50 Hostility per 2 solved Dangerous and Forbidden Glade Events
Cannibalism +30 Meat when a villager dies
Carpenter's Tools +50% Crude Workstation production
Clay Delivery Line +3 Clay per minute
Cosmetic Specialization +1 Harpy Resolve per 70 Cosmetics produced
Crowded Caravan +2 Villagers per caravan
Dye Extractor +5 Pigment per 10 Insects produced
Efficient Brewing +50% Brewery goods
Egg Delivery Line +15 Eggs per minute
Exploration Contract +20 Clay and +20 Reed per discovered Glade
Exploration Training +20% Glade Event rewards per 5 villagers with Brawl need fulfilled
Export Specialization +1 Yield for all Packs of Goods
Extraction Tools +1 Artifacts per 2 solved Dangerous and Forbidden Glade Events
Families Gratitude +40 Waterskins per Reputation Point gained through Resolve
Fiber Delivery Line +15 Planet Fiber per minute
Firekeeper's Armor -50 Corruption per burned Blightroot Cyst
Firekeeper's Secret Techniques +25% Fuel duration
Fragrant Roots +3 Incense per 10 Roots produced
Friendly Relations +1 Global Resolve per 3 levels of Standing with other settlements (bonus is added retroactively)
Fungal Guide +1 Mushrooms production per 25 Mushrooms produced
Giant Vegetables +1 Vegatables production
Golden Marrow +2 Amber per 20 Sea Marrow produced
Grain Bags +1 Grain production per 25 Grain produced
Grain Delivery Line +3 Grain per minute
Hidden Reward +1 Ancient Tablet per 2 Glade Events solved (bonus is added retroactively)
Leather Gloves +1 Reed production
Local Taxes +20 Amber per 100 Ale produced
Lost in the Wilds +1 Villager per 2 Glade discovered
Metallurgic Proficiency +33% Production speed for Recipes with metal or ore ingredients
Mold Supply +1 Grain production
Mushroom Seedlings Farms can plant Mushrooms
Small Mystery Box A mysterious box full of surprises. Contains a small number of goods, and one uncommon perk.
Medium Mystery Box A mysterious box full of surprises. Contains a medium number of goods (for example, stacks of raw or Building Materials), and one or two rare (blue) Perks.
Big Mystery Box A mysterious box full of surprises. Contains a large number of goods (for example, three or four stacks of Complex Food or Consumable items), and two epic (purple) Perks.
Nets +1 Meat production
Peasant Supplies +3 Pack of Provisions per new villager
Pocket knives +4 Plant Fiber per 12 Vegetables produced
Protected Trade -15 Hostility per solds goods worth of 25 Amber
Rain Pumps +50% Brewery production
Reinforced Axes +40% Woodcutters' Camp production
Reinforced Needles +1 Fabric production
Reinforced Tools +50% Small Farm goods
Religious Settlement +1 Human Resolve per 70 Incense produced
Rich in Fiber +1 Plant Fiber production
Root Delivery Line +3 Roots per minute
Sahilda's Secret Cookbook +10 Jerky per 10 Pie produced
Salted Jerky +1 Jerky production
Silent Looting -15 Hostility per solved Abandoned Cache Glade Event
Shovels +10% Road movement speed bonus
Smuggler's Visit Choose a bluepring to unlock
Spices +1 Herb and Root production per 75 Biscuits produced
Steel Pickaxes +1 Stone production
Steel Shovels +1 Clay production
Sturdy Boots +10% Villager movement speed
Surprise Child +1 Lizard villager per 25 Eggs produced
Tanning Racks +1 Leather production
Thrill of Exploration +3 Global Resolve for 1.5 minutes after discovering a Glade (effects stack)
Trade Contract +25% Trader arrival speed
Trade Logs +25% Trader arrival speed
Training Grounds +1 Lizard Resolve per 70 Training Gear produced
Value Added Tax +2 Amber per 6 Pack of Trade Goods produced
Vineyard Town +1 Beaver Resolve per 70 Wine produced
Well-rested Workers +10% Double yield chance from villagers with Leisure need fulfilled
Work Safety Guide +25% Global Production Speed per 5 villagers with Education need fulfilled
Workstation Upgrade +50% Crude Workstation goods

Ethereal Perks

Ethereal Perks can only be obtained from Cornerstones and give +1 to all production of a certain resource at the cost of all stored fuel. If the game is unpaused the Cornerstone will disappear to avoid exploits.

Perk Effects
Woodcutter's Prayer +1 Wood production

Gleeman's Tales

Gleeman's Tales is a perk that can be obtained if at least one Brewery building is working. It provides +3 Global Resolve.