Small Farm: Difference between revisions
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{{Version|1. | {{Version|1.3.4}} | ||
{{Buildingbox|{{PAGENAME}}|purpose=Farming}} | {{Buildingbox|{{PAGENAME}}|purpose=Farming}} | ||
== Overview == | == Overview == | ||
The '''Small Farm''' is a farm building that has to be placed next [[File:Farmfield_icon.png|32px]] [[Farm Fields]]. It can grow {{rl|Grain}} and {{rl|Vegetables}} using adjacent [[File:Farmfield_icon.png|16px]] [[Farm Fields]]. It has 2 worker slots and provides | The '''Small Farm''' is a farm building that has to be placed next [[File:Farmfield_icon.png|32px]] [[Farm Fields]]. It can grow {{rl|Grain}} and {{rl|Vegetables}} using adjacent [[File:Farmfield_icon.png|16px]] [[Farm Fields]]. It has 2 worker slots and provides {{sl|Farming}} proficiency to any {{Species link|Humans}} assigned to it, granting a +10% of double yields upon planting. | ||
== Seasonal Work == | == Seasonal Work == | ||
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== Perks and Cornerstones == | == Perks and Cornerstones == | ||
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{{Perks|description=Small Farm,fertile soil}} | |||
== Strategies == | == Strategies == | ||
Revision as of 23:48, 25 June 2024
Small Farm
Farm
(Food Production)
Uses nearby farm fields to grow
Vegetables (★),
Grain (★★).
Specialization bonus:
Farming (Proficiency)
ID = 'SmallFarm'
Overview
The Small Farm is a farm building that has to be placed next
Farm Fields. It can grow
Grain and
Vegetables using adjacent
Farm Fields. It has 2 worker slots and provides
Farming proficiency to any
Humans assigned to it, granting a +10% of double yields upon planting.
Seasonal Work
As a farm building, the Small Farm requires different tasks to be done each Season, these are:
- Drizzle: Planting takes place, any double yield bonus happens now.
- Clearance: Harvesting takes place.
- Storm: Plowing takes place, +10% Double Yield chances are added.
Production Chain
Recipes in the Small Farm
| Buildings | Grade | Ingredient | # | Product |
|---|---|---|---|---|
| ★★ 1:00 |
— | 6 | ||
| ★ 1:00 |
— | 3 |
Perks and Cornerstones
| Name | Rarity | Description | Sources | Price | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Alt | Cor | Ord | Rel | Tra | Dec | Por | Fir | Ser | Bio | ||||
| Legendary | An old, forbidden ritual. Increases yields by 100% in all buildings that use fertile soil. You will lose all stored food (cooked and raw) upon choosing this cornerstone. | x | Cor | x | x | x | x | x | x | x | x | 0 | |
| Mythic | An old, forbidden ritual. Gain +150% more yield in all buildings that use fertile soil. | Alt | x | x | x | x | x | x | x | x | x | 0 | |
| Epic | +50% to amount of goods produced in the Small Farm. | x | Cor | x | x | x | x | x | x | x | x | 0 | |
| None | These woods are home to Giant Fluffbeaks, who, when properly cared for, produce high-grade fertilizer, allowing you to manually create patches of Fertile Soil. | x | x | x | x | x | x | x | x | x | Bio | 0 | |
| Legendary | All gathering camp production is increased by 100%, but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp. | x | Cor | x | x | x | x | x | x | x | x | 0 | |
| Rare | +25% to amount of goods produced in the Small Farm. | x | x | Ord | x | x | x | x | x | x | x | 0 | |


