Aeredor: Difference between revisions
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Revision as of 17:45, 7 May 2024
| ID | Name | Description | Price |
|---|---|---|---|
| Alarm Bells | The Brass Order's newest invention. All workers have a +5% higher chance of producing double yields for every 110 points of expected corruption per minute in the Ancient Hearth. | 0 | |
| [Altar] Alarm Bells | The Brass Order's newest invention. All workers have a +10% higher chance of producing double yields for every 100 points of expected corruption per minute in the Ancient Hearth. | 0 | |
| Hearth Bonus HP +100 | The Ancient Hearth's resistance to corruption is increased by 100. | 0 | |
| Hostility for Removed Cysts | Every 3 burnt Blightrot Cysts lowers Hostility by 10. While the Hearth is corrupted, you’re unable to sacrifice resources. | 0 | |
| Sacrifice Cost for Impatience | Resources you sacrifice in the Ancient Hearth burn 5% longer for every Impatience Point you have. | 0 | |
| Sacrifice Stack for Route | The exchange of knowledge between firekeepers can be very beneficial. The maximum number of sacrifice stacks in the Ancient Hearth is increased by +1 for every 2 ongoing trade routes. | 22 | |
| Relic time reduction | Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn 25% quicker. | 0 | |
| [Altar] Relic time reduction | Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn for 30% longer. | 0 | |
| Artifact for Dangerous Relic | An odd talisman made from the talons of a phoenix. Gain 2 |
0 | |
| Hubs for newcomer goods | Wealthy settlements attract wealthy settlers. Newcomers bring 40% more goods with them for every Hearth level gained. | 0 | |
| [Altar] Hubs for newcomer goods | Wealthy settlements attract wealthy settlers. Newcomers bring 75% more goods with them for every Hearth level gained. | 0 | |
| [BIOME] AlgaeSacrifice | After using bait 150 times in your fishing huts, you will unlock the ability to sacrifice |
0 | |
| Corrupted Sacrifice | An ancient jewel shimmers, revealing a glimmer of a faint underwater landscape. At the start of each Storm, if you have at least 500 points of expected corruption per minute, gain a permanent 33% bonus to the burning time of resources sacrificed in the Ancient Hearth. | 0 | |
| Monolith hostility | Making the right offering at the Obelisk reduces Hostility by ‑10 and increases the Ancient Hearth's resistance by +100. | 0 | |
| Hearth HP 500 - HP Bonus | A complicated runic structure, designed to shield the hearth from corruption. The Ancient Hearth's resistance to corruption is increased by 400. | 0 | |
| FuelConsumption_HearthEffect_Beaver | Beaver firekeepers know a lot about different burning techniques. Fuel consumption in Hearths is decreased by 20%. | 0 | |
| Working time for firekeeper | Scouts work 10% faster on Glade Events for every firekeeper assigned to a Hearth. | 0 | |
| [Altar] Working time for firekeeper | Scouts work 20% faster on Glade Events for every firekeeper assigned to a Hearth. | 0 | |
| Institution Temple Hostility for Sacrifice | There can be nothing more sacred than a flame in a world soaked with rain. For every 200 seconds spent sacrificing goods in the Ancient Hearth, Hostility is reduced by 25 (the bonus is added retroactively). Sacrificing multiple resources at the same time will progress this effect's timer faster. Same building effects do not stack. | 0 | |
| Hubs for hostility | Hostility is reduced by 40 for every Hearth upgraded to: Neighborhood (Level 2) (or higher). | 0 | |
| FuelConsumption -25 | An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 25%. | 21 | |
| [Altar] FuelConsumption -25 | An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 33%. Resources you sacrifice in the Ancient Hearth burn for 25% longer. | 0 |
next
| ID | Name | Description | Price |
|---|---|---|---|
| Alarm Bells | The Brass Order's newest invention. All workers have a +5% higher chance of producing double yields for every 110 points of expected corruption per minute in the Ancient Hearth. | 0 | |
| [Altar] Alarm Bells | The Brass Order's newest invention. All workers have a +10% higher chance of producing double yields for every 100 points of expected corruption per minute in the Ancient Hearth. | 0 | |
| Hearth Bonus HP +100 | The Ancient Hearth's resistance to corruption is increased by 100. | 0 | |
| Hostility for Removed Cysts | Every 3 burnt Blightrot Cysts lowers Hostility by 10. While the Hearth is corrupted, you’re unable to sacrifice resources. | 0 | |
| Sacrifice Cost for Impatience | Resources you sacrifice in the Ancient Hearth burn 5% longer for every Impatience Point you have. | 0 | |
| Sacrifice Stack for Route | The exchange of knowledge between firekeepers can be very beneficial. The maximum number of sacrifice stacks in the Ancient Hearth is increased by +1 for every 2 ongoing trade routes. | 22 | |
| Relic time reduction | Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn 25% quicker. | 0 | |
| [Altar] Relic time reduction | Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn for 30% longer. | 0 | |
| Artifact for Dangerous Relic | An odd talisman made from the talons of a phoenix. Gain 2 |
0 | |
| Hubs for newcomer goods | Wealthy settlements attract wealthy settlers. Newcomers bring 40% more goods with them for every Hearth level gained. | 0 | |
| [Altar] Hubs for newcomer goods | Wealthy settlements attract wealthy settlers. Newcomers bring 75% more goods with them for every Hearth level gained. | 0 | |
| [BIOME] AlgaeSacrifice | After using bait 150 times in your fishing huts, you will unlock the ability to sacrifice |
0 | |
| Corrupted Sacrifice | An ancient jewel shimmers, revealing a glimmer of a faint underwater landscape. At the start of each Storm, if you have at least 500 points of expected corruption per minute, gain a permanent 33% bonus to the burning time of resources sacrificed in the Ancient Hearth. | 0 | |
| Monolith hostility | Making the right offering at the Obelisk reduces Hostility by ‑10 and increases the Ancient Hearth's resistance by +100. | 0 | |
| Hearth HP 500 - HP Bonus | A complicated runic structure, designed to shield the hearth from corruption. The Ancient Hearth's resistance to corruption is increased by 400. | 0 | |
| FuelConsumption_HearthEffect_Beaver | Beaver firekeepers know a lot about different burning techniques. Fuel consumption in Hearths is decreased by 20%. | 0 | |
| Working time for firekeeper | Scouts work 10% faster on Glade Events for every firekeeper assigned to a Hearth. | 0 | |
| [Altar] Working time for firekeeper | Scouts work 20% faster on Glade Events for every firekeeper assigned to a Hearth. | 0 | |
| Institution Temple Hostility for Sacrifice | There can be nothing more sacred than a flame in a world soaked with rain. For every 200 seconds spent sacrificing goods in the Ancient Hearth, Hostility is reduced by 25 (the bonus is added retroactively). Sacrificing multiple resources at the same time will progress this effect's timer faster. Same building effects do not stack. | 0 | |
| Hubs for hostility | Hostility is reduced by 40 for every Hearth upgraded to: Neighborhood (Level 2) (or higher). | 0 | |
| FuelConsumption -25 | An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 25%. | 21 | |
| FuelConsumption -33 | An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 33%. | 0 | |
| [Altar] FuelConsumption -25 | An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 33%. Resources you sacrifice in the Ancient Hearth burn for 25% longer. | 0 | |
| Hauler Break Interval | With provisions, haulers don't have to return to the hearth as often. Increases the time between breaks for haulers by +50% and their carrying capacity by +5. | 0 |


