Module:ServiceBuilding/service buildings data
From Against the Storm Official Wiki
Documentation for this module may be created at Module:ServiceBuilding/service buildings data/doc
return {
["Academy"] = {
_id = "Academy",
_displayName = "Academy",
_description = "A place where villagers can fulfill their need for: Brawling, Education. Passive effects: The Crown Chronicles.",
_iconFilename = "Academy_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 4,
_sizeY = 4,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 20},
{_id = "[Mat Processed] Bricks", _amount = 4},
{_id = "[Mat Processed] Fabric", _amount = 8}
},
_tags = {
"FoxesCooperation"
},
_recipes = {
["Brawling"] = {
[1] = {
[1] = {
_buildings = {"Academy"},
_grade = 1,
_time = 0,
_productPair = {_id = "Brawling", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Training Gear", _amount = 1}
}
},
},
},
},
["Education"] = {
[1] = {
[1] = {
_buildings = {"Academy"},
_grade = 1,
_time = 0,
_productPair = {_id = "Education", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Scrolls", _amount = 1}
}
},
},
},
},
},
},
["Bath House"] = {
_id = "Bath House",
_displayName = "Bath House",
_description = "A place where villagers can fulfill their need for: Treatment. Passive effects: Regular Baths, Good Health.",
_iconFilename = "Bath House_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 4,
_sizeY = 3,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 10},
{_id = "[Mat Processed] Bricks", _amount = 8},
{_id = "[Mat Processed] Fabric", _amount = 8}
},
_tags = {
"Rainwater",
"FoxesCooperation"
},
_recipes = {
["Treatment"] = {
[1] = {
[1] = {
_buildings = {"Bath House"},
_grade = 1,
_time = 0,
_productPair = {_id = "Treatment", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Tea", _amount = 1}
}
},
},
},
},
},
},
["Clan Hall"] = {
_id = "Clan Hall",
_displayName = "Clan Hall",
_description = "A place where villagers can fulfill their need for: Brawling. Passive effects: Carnivorous Tradition, Ancient Ways.",
_iconFilename = "Clan Hall_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 4,
_sizeY = 3,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 20},
{_id = "[Mat Processed] Bricks", _amount = 8},
{_id = "[Mat Processed] Fabric", _amount = 4}
},
_tags = {
"Warmth",
"FoxesCooperation"
},
_recipes = {
["Brawling"] = {
[1] = {
[1] = {
_buildings = {"Clan Hall"},
_grade = 1,
_time = 0,
_productPair = {_id = "Brawling", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Training Gear", _amount = 1}
}
},
},
},
},
},
},
["Feast Hall"] = {
_id = "Feast Hall",
_displayName = "Feast Hall",
_description = "A place where villagers can fulfill their need for: Treatment, Brawling. Passive effects: Festive Mood.",
_iconFilename = "Feast Hall_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 4,
_sizeY = 3,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 10},
{_id = "[Mat Processed] Bricks", _amount = 8},
{_id = "[Mat Processed] Fabric", _amount = 8}
},
_tags = {
"FoxesCooperation"
},
_recipes = {
["Treatment"] = {
[1] = {
[1] = {
_buildings = {"Feast Hall"},
_grade = 1,
_time = 0,
_productPair = {_id = "Treatment", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Tea", _amount = 1}
}
},
},
},
},
["Brawling"] = {
[1] = {
[1] = {
_buildings = {"Feast Hall"},
_grade = 1,
_time = 0,
_productPair = {_id = "Brawling", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Training Gear", _amount = 1}
}
},
},
},
},
},
},
["Forum"] = {
_id = "Forum",
_displayName = "Forum",
_description = "A place where villagers can fulfill their need for: Brawling, Luxury. Passive effects: Public Performances.",
_iconFilename = "Forum_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 4,
_sizeY = 4,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Fabric", _amount = 4},
{_id = "[Mat Processed] Bricks", _amount = 16}
},
_tags = {
"FoxesCooperation"
},
_recipes = {
["Brawling"] = {
[1] = {
[1] = {
_buildings = {"Forum"},
_grade = 1,
_time = 0,
_productPair = {_id = "Brawling", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Training Gear", _amount = 1}
}
},
},
},
},
["Luxury"] = {
[1] = {
[1] = {
_buildings = {"Forum"},
_grade = 1,
_time = 0,
_productPair = {_id = "Luxury", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Wine", _amount = 1}
}
},
},
},
},
},
},
["Guild House"] = {
_id = "Guild House",
_displayName = "Guild House",
_description = "A place where villagers can fulfill their need for: Luxury, Education. Passive effects: The Guild's Welfare.",
_iconFilename = "Guild House_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 4,
_sizeY = 3,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 40},
{_id = "[Mat Processed] Fabric", _amount = 4}
},
_tags = {
"FoxesCooperation"
},
_recipes = {
["Luxury"] = {
[1] = {
[1] = {
_buildings = {"Guild House"},
_grade = 1,
_time = 0,
_productPair = {_id = "Luxury", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Wine", _amount = 1}
}
},
},
},
},
["Education"] = {
[1] = {
[1] = {
_buildings = {"Guild House"},
_grade = 1,
_time = 0,
_productPair = {_id = "Education", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Scrolls", _amount = 1}
}
},
},
},
},
},
},
["Holy Guild House"] = {
_id = "Holy Guild House",
_displayName = "Holy Guild House",
_description = "An upgraded service building with an additional passive effect. Villagers can use it to fulfill their need for: Luxury, Education. Passive effects: Guild House, The Guild's Welfare.",
_iconFilename = "Holy Guild House_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 4,
_sizeY = 3,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 40},
{_id = "[Mat Processed] Fabric", _amount = 4}
},
_tags = {
"FoxesCooperation"
},
_recipes = {
["Luxury"] = {
[1] = {
[1] = {
_buildings = {"Holy Guild House"},
_grade = 1,
_time = 0,
_productPair = {_id = "Luxury", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Wine", _amount = 1}
}
},
},
},
},
["Education"] = {
[1] = {
[1] = {
_buildings = {"Holy Guild House"},
_grade = 1,
_time = 0,
_productPair = {_id = "Education", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Scrolls", _amount = 1}
}
},
},
},
},
},
},
["Holy Market"] = {
_id = "Holy Market",
_displayName = "Holy Market",
_description = "An upgraded service building with an additional passive effect. Villagers can use it to fulfill their need for: Leisure, Treatment. Passive effects: Ale and Hearty, Market Carts.",
_iconFilename = "Holy Market_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 4,
_sizeY = 4,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 20},
{_id = "[Mat Processed] Fabric", _amount = 12}
},
_tags = {
"FoxesCooperation"
},
_recipes = {
["Leisure"] = {
[1] = {
[1] = {
_buildings = {"Holy Market"},
_grade = 1,
_time = 0,
_productPair = {_id = "Leisure", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Ale", _amount = 1}
}
},
},
},
},
["Treatment"] = {
[1] = {
[1] = {
_buildings = {"Holy Market"},
_grade = 1,
_time = 0,
_productPair = {_id = "Treatment", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Tea", _amount = 1}
}
},
},
},
},
},
},
["Holy Temple"] = {
_id = "Holy Temple",
_displayName = "Holy Temple",
_description = "An upgraded service building with an additional passive effect. Villagers can use it to fulfill their need for: Religion, Education. Passive effects: Sacrament of the Flame, Consecrated Scrolls.",
_iconFilename = "Holy Temple_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 10},
{_id = "[Mat Processed] Bricks", _amount = 8},
{_id = "[Mat Processed] Fabric", _amount = 8}
},
_tags = {
"Warmth",
"FoxesCooperation"
},
_recipes = {
["Religion"] = {
[1] = {
[1] = {
_buildings = {"Holy Temple"},
_grade = 1,
_time = 0,
_productPair = {_id = "Religion", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Incense", _amount = 1}
}
},
},
},
},
["Education"] = {
[1] = {
[1] = {
_buildings = {"Holy Temple"},
_grade = 1,
_time = 0,
_productPair = {_id = "Education", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Scrolls", _amount = 1}
}
},
},
},
},
},
},
["Market"] = {
_id = "Market",
_displayName = "Market",
_description = "A place where villagers can fulfill their need for: Leisure, Treatment. Passive effects: Market Carts.",
_iconFilename = "Market_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 4,
_sizeY = 4,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 20},
{_id = "[Mat Processed] Fabric", _amount = 12}
},
_tags = {
"FoxesCooperation"
},
_recipes = {
["Leisure"] = {
[1] = {
[1] = {
_buildings = {"Market"},
_grade = 1,
_time = 0,
_productPair = {_id = "Leisure", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Ale", _amount = 1}
}
},
},
},
},
["Treatment"] = {
[1] = {
[1] = {
_buildings = {"Market"},
_grade = 1,
_time = 0,
_productPair = {_id = "Treatment", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Tea", _amount = 1}
}
},
},
},
},
},
},
["Monastery"] = {
_id = "Monastery",
_displayName = "Monastery",
_description = "A place where villagers can fulfill their need for: Religion, Leisure. Passive effects: The Green Brew.",
_iconFilename = "Monastery_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 20}
},
_tags = {
"Warmth",
"Brewing",
"FoxesCooperation"
},
_recipes = {
["Religion"] = {
[1] = {
[1] = {
_buildings = {"Monastery"},
_grade = 1,
_time = 0,
_productPair = {_id = "Religion", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Incense", _amount = 1}
}
},
},
},
},
["Leisure"] = {
[1] = {
[1] = {
_buildings = {"Monastery"},
_grade = 1,
_time = 0,
_productPair = {_id = "Leisure", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Ale", _amount = 1}
}
},
},
},
},
},
},
["Tavern"] = {
_id = "Tavern",
_displayName = "Tavern",
_description = "A place where villagers can fulfill their need for: Leisure, Luxury. Passive effects: Gleeman's Tales.",
_iconFilename = "Tavern_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 20},
{_id = "[Mat Processed] Bricks", _amount = 4},
{_id = "[Mat Processed] Fabric", _amount = 8}
},
_tags = {
"Brewing",
"FoxesCooperation"
},
_recipes = {
["Leisure"] = {
[1] = {
[1] = {
_buildings = {"Tavern"},
_grade = 1,
_time = 0,
_productPair = {_id = "Leisure", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Ale", _amount = 1}
}
},
},
},
},
["Luxury"] = {
[1] = {
[1] = {
_buildings = {"Tavern"},
_grade = 1,
_time = 0,
_productPair = {_id = "Luxury", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Wine", _amount = 1}
}
},
},
},
},
},
},
["Tea Doctor"] = {
_id = "Tea Doctor",
_displayName = "Tea Doctor",
_description = "A place where villagers can fulfill their need for: Treatment, Religion. Passive effects: Vitality.",
_iconFilename = "Tea Doctor_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 4,
_sizeY = 3,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 10},
{_id = "[Mat Processed] Bricks", _amount = 8},
{_id = "[Mat Processed] Fabric", _amount = 8}
},
_tags = {
"FoxesCooperation"
},
_recipes = {
["Treatment"] = {
[1] = {
[1] = {
_buildings = {"Tea Doctor"},
_grade = 1,
_time = 0,
_productPair = {_id = "Treatment", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Tea", _amount = 1}
}
},
},
},
},
["Religion"] = {
[1] = {
[1] = {
_buildings = {"Tea Doctor"},
_grade = 1,
_time = 0,
_productPair = {_id = "Religion", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Incense", _amount = 1}
}
},
},
},
},
},
},
["Temple"] = {
_id = "Temple",
_displayName = "Temple",
_description = "A place where villagers can fulfill their need for: Religion, Education. Passive effects: Sacrament of the Flame.",
_iconFilename = "Temple_icon.png",
_category = "City Buildings",
_categoryDisplay = "Service Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 61,
_cityScore = 8,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 10},
{_id = "[Mat Processed] Bricks", _amount = 8},
{_id = "[Mat Processed] Fabric", _amount = 8}
},
_tags = {
"Warmth",
"FoxesCooperation"
},
_recipes = {
["Religion"] = {
[1] = {
[1] = {
_buildings = {"Temple"},
_grade = 1,
_time = 0,
_productPair = {_id = "Religion", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Incense", _amount = 1}
}
},
},
},
},
["Education"] = {
[1] = {
[1] = {
_buildings = {"Temple"},
_grade = 1,
_time = 0,
_productPair = {_id = "Education", _amount = 1},
_isService = true,
_ingredients = {
{
{_id = "[Needs] Scrolls", _amount = 1}
}
},
},
},
},
},
},
}


