Module:Need/needs data
From Against the Storm Official Wiki
Documentation for this module may be created at Module:Need/needs data/doc
return {
["Any Housing"] = {
_id = "Any Housing",
_displayName = "Basic Housing",
_description = "Most species require at least basic shelter from the constant rainfall and gusting winds.",
_iconFilename = "Icon_Need_Shelter.png",
_category = "Housing",
_isAtHearth = false,
},
["Bat Housing"] = {
_id = "Bat Housing",
_displayName = "Bat Housing",
_description = "Bats prefer to live in spacious and dark homes. Bat Houses are required to fulfill this need.",
_iconFilename = "Icon_Needs_BatHousing.png",
_category = "Housing",
_isAtHearth = false,
},
["Beaver Housing"] = {
_id = "Beaver Housing",
_displayName = "Beaver Housing",
_description = "Beavers prefer to live in cozy, wooden homes. Beaver Houses are required to fulfill this need.",
_iconFilename = "Icon_Need_beaverHousing.png",
_category = "Housing",
_isAtHearth = false,
},
["Fox Housing"] = {
_id = "Fox Housing",
_displayName = "Fox Housing",
_description = "Foxes prefer to live in wooden, well camouflaged houses. Fox Houses are required to fulfill this need.",
_iconFilename = "Icon_Need_FoxHousing.png",
_category = "Housing",
_isAtHearth = false,
},
["Frog Housing"] = {
_id = "Frog Housing",
_displayName = "Frog Housing",
_description = "Frogs are at home in water. Frog Houses are required to fulfill this need.",
_iconFilename = "Icon_Need_FrogHousing 1.png",
_category = "Housing",
_isAtHearth = false,
},
["Harpy Housing"] = {
_id = "Harpy Housing",
_displayName = "Harpy Housing",
_description = "Harpies prefer to live in well-lit, spacious homes. Harpy Houses are required to fulfill this need.",
_iconFilename = "Icon_Need_HarpyHousing.png",
_category = "Housing",
_isAtHearth = false,
},
["Human Housing"] = {
_id = "Human Housing",
_displayName = "Human Housing",
_description = "Humans prefer to live in solid, safe homes. Human Houses are required to fulfill this need.",
_iconFilename = "Icon_Need_HumanHousing.png",
_category = "Housing",
_isAtHearth = false,
},
["Lizard Housing"] = {
_id = "Lizard Housing",
_displayName = "Lizard Housing",
_description = "Lizards prefer to live in warm, dry homes. Lizard Houses are required to fulfill this need.",
_iconFilename = "Icon_Need_LizardHousing.png",
_category = "Housing",
_isAtHearth = false,
},
["Jerky"] = {
_id = "Jerky",
_displayName = "Jerky",
_description = "This need is fulfilled at the Hearth. It requires <sprite name=\"[food processed] jerky\"> jerky. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Resource_Jerky.png",
_category = "Complex Food",
_isAtHearth = true,
},
["Porridge"] = {
_id = "Porridge",
_displayName = "Porridge",
_description = "This need is fulfilled at the Hearth. It requires <sprite name=\"[food processed] porridge\"> porridge. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Resource_Porridge.png",
_category = "Complex Food",
_isAtHearth = true,
},
["Paste"] = {
_id = "Paste",
_displayName = "Paste",
_description = "This need is fulfilled at the Hearth. It requires <sprite name=\"[food processed] paste\"> paste. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Resource_Paste 1.png",
_category = "Complex Food",
_isAtHearth = true,
},
["Skewer"] = {
_id = "Skewer",
_displayName = "Skewers",
_description = "This need is fulfilled at the Hearth. It requires <sprite name=\"[food processed] skewers\"> skewers. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Resource_Skewers.png",
_category = "Complex Food",
_isAtHearth = true,
},
["Biscuits"] = {
_id = "Biscuits",
_displayName = "Biscuits",
_description = "This need is fulfilled at the Hearth. It requires <sprite name=\"[food processed] biscuits\"> biscuits. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Resource_Biscuits.png",
_category = "Complex Food",
_isAtHearth = true,
},
["Pie"] = {
_id = "Pie",
_displayName = "Pie",
_description = "This need is fulfilled at the Hearth. It requires <sprite name=\"[food processed] pie\"> pie. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Resource_Pie.png",
_category = "Complex Food",
_isAtHearth = true,
},
["Pickled Goods"] = {
_id = "Pickled Goods",
_displayName = "Pickled Goods",
_description = "This need is fulfilled at the Hearth. It requires <sprite name=\"[food processed] pickled goods\"> pickled goods. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Resource_PickledGoods.png",
_category = "Complex Food",
_isAtHearth = true,
},
["Boots"] = {
_id = "Boots",
_displayName = "Boots",
_description = "This need is fulfilled at the Hearth. It requires <sprite name=\"[needs] boots\"> boots. Satisfying this need grants a movement speed bonus.",
_iconFilename = "Icon_Resource_Boots 1.png",
_category = "Clothing",
_isAtHearth = true,
},
["Clothes"] = {
_id = "Clothes",
_displayName = "Coats",
_description = "This need is fulfilled at the Hearth. It requires <sprite name=\"[needs] coats\"> coats. Satisfying this need grants a Resolve bonus during the storm.",
_iconFilename = "Icon_Resource_Coats.png",
_category = "Clothing",
_isAtHearth = true,
},
["Leisure"] = {
_id = "Leisure",
_displayName = "Leisure",
_description = "This need is fulfilled in: Tavern, Monastery, Market. It requires <sprite name=\"[needs] ale\"> ale. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Need_Leisure.png",
_category = "Services",
_isAtHearth = false,
},
["Brawling"] = {
_id = "Brawling",
_displayName = "Brawling",
_description = "This need is fulfilled in: Clan Hall, Forum, Academy. Requires <sprite name=\"[needs] training gear\"> training gear. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Need_Brawling.png",
_category = "Services",
_isAtHearth = false,
},
["Religion"] = {
_id = "Religion",
_displayName = "Religion",
_description = "This need is fulfilled in: Temple, Monastery, Tea Doctor. It requires <sprite name=\"[needs] incense\"> incense. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Need_Religion.png",
_category = "Services",
_isAtHearth = false,
},
["Education"] = {
_id = "Education",
_displayName = "Education",
_description = "This need is fulfilled in: Temple, Holy Guild House, Guild House, Academy. It requires <sprite name=\"[needs] scrolls\"> scrolls. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Need_Education.png",
_category = "Services",
_isAtHearth = false,
},
["Luxury"] = {
_id = "Luxury",
_displayName = "Luxury",
_description = "This need is fulfilled in: Tavern, Holy Guild House, Forum, Guild House. It requires <sprite name=\"[needs] wine\"> wine. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Need_Luxury.png",
_category = "Services",
_isAtHearth = false,
},
["Treatment"] = {
_id = "Treatment",
_displayName = "Treatment",
_description = "This need is fulfilled in: Market, Tea Doctor, Bath House. It requires <sprite name=\"[needs] tea\"> tea. Satisfying this need increases the chance of producing double yields.",
_iconFilename = "Icon_Need_Treatment.png",
_category = "Services",
_isAtHearth = false,
},
}


