Update 1.1.1.4
Horses and 1920 Start update
Features
Horses, labour halls, worker-based excavation, 1920 start, and new 2D artwork
Release
December 15th, 2025
Update 1.1.1.4 , known as the Horses and 1920 Start update , is a version of Workers & Resources: Soviet Republic released on December 15th, 2025.[ 1]
The update adds full horse support to the Early Start DLC, along with the buildings needed to run a horse-driven republic, labour halls, worker-based excavation and a 1920 start year. It also replaces the game's mission images, portraits and research icons with new artwork.
Changes
1.1.1.0
Added horses with new buildings
Added labour halls
Added worker-based excavation and terrain flattening when no excavators or bulldozers are available
Added 1920 start option
Replaced 2D art images (mission images, portraits, research icons)
Attempted to fix the issue of universities becoming overcrowded by workers
Fixed an issue where bio-waste could not be unloaded under a rare condition (very small amount of fertilizer remaining in the bio-waste storage)
Fixed occasional crash on launch
Fixed an issue where construction offices outside the range were assigned when construction was re-started
Fixed an issue with the loyalty filter when workers were moving into residential buildings
Fixed a problem where upgrading footpaths was free (asphalt → brick with lamps)
Fixed SFX issue when trams moved from railway track to tram road
Added checks when loading saves containing DLC content
added Ursus A30 trucks
added Skoda 706R trucks
tweaked various MAZ-200 stats
corrected the mass of the Skd 706RTTN refrigerator, D-211 roller and D-150 paver
lowered the pollution of early start heating plants
added early nuclear fuel production chain
added new textures for ZiS-151 trucks
added ZiS-151 logging truck
fixed sounds for ZiS trucks
added ZiS-150 trucks
Re-baked some previews for V3S trucks
Fixed the model for R-2203 van and RF-977 ambulance
fixed ZiS-5 families
added 3 old panel houses
locked modern panel houses behind brutalism and modernism
YaG texture tweak
Sound changes fixing missing early start klaxons and some vanilla car engines
added Vetra trolleybuses (part 2)
added DKW Meisterklasse, Skoda Tudor, Tatra 600, EMW 340, Citroen 11CV cars
added ZiS-8 bus
added ZiS-5 gravel and concrete trucks
added SO Series electric locomotive
added GAZ-67 and Ifa F8 ambulance
Fixed ZiS-155 covered length preventing purchasing this vehicle
GAZ AA bread buffed to 1.5 t capacity
Russo-Balt T40/65 trucks limited to 1920s, given back historical speed (20 km/h)
Ya-4 trucks given more variants (dumper, concrete mixer, waste truck)
Added T-111 vehicle family
Reworked KRS-SM11 bus and added KRS-SL11 bus
1.1.1.1
Fixed missing localization strings for vehicles
Fixed nuclear factories being displayed twice in the list
Ships now correctly display that they can load trains in the vehicle schedule
Fixed an issue where it was sometimes possible to duplicate horses when sending a carriage from storage with two or more horses
Fixed available years information for the T-111 family
1.1.1.2
Fixed replace vehicle problem and crash
adjusted a few vehicle availability dates
Zawrat bus is now available for dollars, not for rubles
factories which don't explicitly consume power for production can now also work without power with low efficiency
added Essen wagons
added new early start buildings: small food factory, small distillery, another restaurant, theatre, monumental sports hall
vehicle availability dates adjustments and fixes
added more passenger train stations (modern and early start)
modern clinic becomes available at brutalism, not modernism
1.1.1.3
Production is now displayed in the building list for production plants
Fixed an issue where removing a piece of road, tram, or trolleybus electric connection did not trigger regeneration
added Holt 75 bulldozer and tractor
added more rail and road gates
added an old nuclear power plant
added an old metro station
added an old vehicle storage
added Skoda 1201
Added Fiat 626 and 666 trucks
Added GAZ-51 trucks (part 1)
added Saurer B-typ trucks (part 1)
added rest of T111 family (and T-141 and T-147)
1.1.1.4
Fixed a performance issue with the technical office and vehicles (constant pathfinding in case of an error in the road network)
Fixed an issue where an excavator or other machinery waiting on construction for transport prevented cranes from entering
Fixed waste production for the stud farm and carpenter workshop
Fixed an issue with dummy storages at the horse workplace and water warnings
Changed the SFX of steam locomotives (separated engine and underlay)
Limited the maximum speed of a train to the speed of its slowest locomotive
Fixed animation when towing steam locomotives
References
↑ Steam release notes for Horse Update Now Available for the Early Start DLC , 15 December 2025.