Patch 0.7.7

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Version 0.7.7 is a version of Workers & Resources: Soviet Republic first released on June 25th, 2019 during early access. It was delivered over 2 updates.[1][2]

Changes

0.7.7.0

Released 25 June 2019.

Finally the new update is releasing!

This update of Workers & Resources: Soviet Republic puts a spotlight on the means of transportation. Among other features, it actually allows you to build car park infrastructures, manufacture vehicles in car plant factories, and export them to foreign countries.

New Features in Content Update #1

  • Benefit from the new mechanics for personal cars.
  • Construct car park infrastructures.
  • Produce road vehicles in car plant factories by managing resources and manufacturing automobiles.
  • Distribute cars to the citizenship in car dealing centres.
  • Export self-produced cars to foreign countries.
  • Provide new vehicles, trains and trams to your city.
  • New trucks, trams and trains inspired by models manufactured in Poland, Romania, Czechoslovakia and other Eastern bloc countries.
  • Check all your stats per city/area in the city hall.

For detailed list of changes, description and quick guide for new features please visit this thread:


Detailed list of changes:

  • Fixed issue with loading MTZ tractor to flatbed
  • Fixed small issue with university hostel
  • Added pedestrian connections to prefab panels factory
  • Added Born/dead/escapes/immigrants stats to city hall
  • Added car owners to global stats and to city hall too
  • Fixed issue when global stats and city stats displayed same time
  • If storage is small such as meat store, you can set now more exact amount of resources to purhcaseOriginal spelling; punctuation and/or grammar

0.7.7.10

Released 17 July 2019.

To all party members,

Small update - release of current experimental/test version as stable, worth to mention things are bugfixes (should improve stability) and workshop support for first type of items - vehicle skins.

What we are working on next? Soon we will release on experimental/test version those features:

-small bus stop along road - it will works as classic building, so you will not able just place along existing road (you will need delete piece of road and place stop) but this building is smaller and buses and citizens can pass it

-minimap also with maps where are resources like oil, iron store in the ground, later we will add a researches for them, so you will first need to make research and geological office to see the resources in the ground

-I wanted to explore how to fix 32 bit version (version for Windows 7)- switch it to 64 bit version with older version of DirectX - to keep Windows 7 supported.. to avoid problems when your map become big.. hope we will manage that...

Further focus:

-Increasing workshop support to ability add complete vehicles and also the new landscapes, later buildings

-We will work on trolleybuses, already basic is finished but need more work and tweaks

Thanks for paying attention! Now you can continue to building your countries :-)

Peter

Complete list of changes:

  • Fixed problem that car dealership not sell the cars when they was transported to dealer via change depot/workplace button
  • Fixed warning about kindergarten in residential buildings
  • Fixed problem with corrupted stats many births of deaths or immigrants
  • Fixed problem when cars are unloaded to car dealer.. it flood car dealer caused a serious problem
  • Fixed crash when building footpaths connected to roads
  • Fixed blank messages when error during saving - now the text is displayed
  • Excavators working on terraforming should now spend fuel even with paused game
  • Fixed some localization issues
  • Added warning system to note about unelectrified parts of railway
  • Now should be countries consistent and years of vehicle availability too
  • Fixes of minor issues
  • Fixed serious problem when train change it's destination to next station even it should not
  • Fixed city hall statistics, now the citizens stats should be local and not global
  • Tweaked new warning system, to not display warning at some occasions
  • Fixed crash caused by some new code for future updates
  • Fixed text issue in vehicle purchase window
  • Fixed issue with slower vehicles when fuel difficulty turned ON
  • Fixed problem with radio/television/computer stats
  • Fixed too much downhill speed for train and road vehicles
  • Fixed potential problems which could cause random crashes when building railways or other infrastructure
  • Possibly issue with train broken electricity could be fixed now
  • Fixed some broken train (some of the vagons/unit was rendered vice versa)
  • Tweak fuel consumption for train if waiting on semaphore/slowing down etc.
  • Added workshop support (for now only vehicles skin) and first test skins to workshop
  • Added new map selector, prepared for workshop support
  • Increased save version due to workshop support, to avoid open new version saves with old version
  • Partially fixed crash connected to pathfinding, it's due to bad connection sidewalk to road. Now it will not crash but vehicle will fail to find the route. You can view all bad connections by LCTRL + 5 and LCTRL + 6, camera will be pointed to bad connections. To fix it, you need to demolish and rebuild both sidewalk and road around this bad connection.. we still investigating the issue and hope it will get fixed soon. Is possible the problem is already fixed (bad connection is not possible to make), but because it's very random issue we cannot be sure
  • Fixed crash when loading railwaysf you use LCTRL + 5 or 6 and camera no change position, you have no errors in map.
  • Hotfix of vehicle struck problem
  • Fixed crash when vehicle is delivered to construction
  • Another small fixed to improve stability

References

  1. ↑ Steam release notes for New version v0.7.7.0, 25 June 2019.
  2. ↑ Steam release notes for New version v0.7.7.10, 17 July 2019.