Orphanage: Difference between revisions

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{{Infobox building
{{Infobox building
|name                      =Orphanage (small)<ref name="patch089">''Available from Workers & resources: Soviet Republic [[Patch_0.8.9|patch 0.8.9]]''</ref>
|name                      =Orphanage (small)<ref name="patch089">''Available from Workers & Resources: Soviet Republic [[Patch_0.8.9|patch 0.8.9]]''</ref>
|caption                    =
|caption                    =
|image2                    =SmallOrphanage.png
|image2                    =SmallOrphanage.png
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==Gameplay==
==Gameplay==
{{Main|Crime and Justice}}
{{Main|Crime and Justice}}
When [[Citizens]] die or are in prison their children become orphans. But they do not become homeless. These children will become residents in orphanages and your [[Citizens#Worker|workers]] will care about them raising them up and giving them what they need to become the future of your successful Republic. You will need to provide food and clothes for them, and they will thrive. Additionally, if their tutors will be loyal, they will follow their example and become your loyal workforce as they grow up.
When [[Citizens]] die or are in prison their children become orphans. But they do not become homeless. These children will become residents in orphanages, and the republic's [[Citizens#Worker|workers]] will care for them, raising them and giving them what they need to become the future of a successful republic. The player will need to provide food and clothes for them, and they will thrive. Additionally, if their tutors are loyal, the children will follow their example and become a loyal workforce as they grow up.


===Influences===
===Influences===
Placing a Secret police have the following effects to the game:  
Placing an Orphanage has the following effects on the game:
* A positive effect on the citizens [[Loyalty]] preference. {{Main|Happiness}}
* A positive effect on the citizens' [[Loyalty]] preference. {{Main|Happiness}}
* A positive effect on the crime level [[Citizens#Criminality|Crime]] preference. {{Main|Happiness}}
* A positive effect on the [[Citizens#Criminality|crime]] level. {{Main|Happiness}}


==Notes==
==Notes==

Latest revision as of 16:20, 8 August 2026

Background

Orphanages are residential institutions dedicated to housing and caring for orphaned or abandoned children. They provide food, shelter, education, and basic healthcare. Historically prevalent before the rise of foster care systems, modern orphanages aim to provide a stable environment for children without parental care. However, research has highlighted potential drawbacks, such as lack of individualized attention and emotional support, prompting a shift towards family-based care models. Despite challenges, orphanages remain crucial in regions with limited resources or unstable family situations, striving to offer a semblance of stability and support for children who lack a traditional family structure.

Gameplay

Main article: Crime and Justice

When Citizens die or are in prison their children become orphans. But they do not become homeless. These children will become residents in orphanages, and the republic's workers will care for them, raising them and giving them what they need to become the future of a successful republic. The player will need to provide food and clothes for them, and they will thrive. Additionally, if their tutors are loyal, the children will follow their example and become a loyal workforce as they grow up.

Influences

Placing an Orphanage has the following effects on the game:

Notes

Construction

Orphanage
RequirementsGroundworks
Workdays 1849 Workdays
Concrete 47 t Concrete
Gravel 36 t Gravel
Asphalt 29 t Asphalt
Steel 13 t Steel
Bricks 111 t Bricks
Boards 37 t Boards
Building
Concrete 47 t Concrete
Gravel 36 t Gravel
Asphalt 29 t Asphalt
Mechanisms: Excavator
(max. 2)
Needs workers No
(max. 184)
Orphanage (small)
RequirementsGroundworks
Concrete 24 t Concrete
Gravel 19 t Gravel
Asphalt 15 t Asphalt
Steel 5.4 t Steel
Bricks 32 t Bricks
Boards 13 t Boards
Building
Concrete 24 t Concrete
Gravel 19 t Gravel
Asphalt 15 t Asphalt
Mechanisms: Excavator
(max. 2)
Needs workers No
(max. 70)

References

  1. ↑ Available from Workers & Resources: Soviet Republic patch 0.8.9