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	<id>https://wiki.hoodedhorse.com/Workers_Resources_Soviet_Republic/index.php?action=history&amp;feed=atom&amp;title=Update_1.1.0.7</id>
	<title>Update 1.1.0.7 - Revision history</title>
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	<updated>2026-10-04T17:01:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.hoodedhorse.com/Workers_Resources_Soviet_Republic/index.php?title=Update_1.1.0.7&amp;diff=7546&amp;oldid=prev</id>
		<title>76561197984340591: Create version page from the Steam release notes; fills a gap linked from Template:Navbox versions</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Workers_Resources_Soviet_Republic/index.php?title=Update_1.1.0.7&amp;diff=7546&amp;oldid=prev"/>
		<updated>2026-08-08T19:04:21Z</updated>

		<summary type="html">&lt;p&gt;Create version page from the Steam release notes; fills a gap linked from Template:Navbox versions&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|subtitle =&lt;br /&gt;
|features =&lt;br /&gt;
|released = May 22nd, 2025&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Update 1.1.0.7&amp;#039;&amp;#039;&amp;#039; is a [[Game versions|version]] of &amp;#039;&amp;#039;[[Workers &amp;amp; Resources: Soviet Republic]]&amp;#039;&amp;#039; released on May 22nd, 2025.&amp;lt;ref&amp;gt;Steam release notes for &amp;#039;&amp;#039;Update 1.1.0.7: Expanded Logistics, Fixes, and Quality of Life Changes&amp;#039;&amp;#039;, 22 May 2025.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changes==&lt;br /&gt;
With the launch of Workers &amp;amp; Resources: Soviet Republic – Early Start, today’s patch includes a range of fixes and adjustments to prepare the ground.&lt;br /&gt;
&lt;br /&gt;
From achievement fixes and vehicle behavior improvements to visual polish and expanded building tools, this update helps smooth out edge cases and ensure a more stable experience, whether you&amp;#039;re continuing your current republic or preparing to start fresh in the 1930s.&lt;br /&gt;
&lt;br /&gt;
Here is the launch post for Early Start:&lt;br /&gt;
Full patch notes below.&lt;br /&gt;
&lt;br /&gt;
===== Patch Notes: =====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1.0.0.21&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Changed Production Queue Behavior&amp;#039;&amp;#039;&amp;#039; – The production queue for production plants is now cyclical. When a vehicle is built, a new task is added to the end of the queue, as long as the “Stop production after queue ends” checkbox is unchecked.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fixed “Nature Lower” Achievement&amp;#039;&amp;#039;&amp;#039; – The Nature Lower achievement can now also be obtained via separation at container stands.&lt;br /&gt;
* When removing a building, the game now checks if any factory or conveyor connections remain. If they do, the building cannot be removed until those connections are also removed.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fuel Supply for Train Waiting Station&amp;#039;&amp;#039;&amp;#039; – Fixed an issue where the train waiting station’s fuel was being supplied by the Rail Distribution Office.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;“Cableway Lover” Achievement&amp;#039;&amp;#039;&amp;#039; – Fixed an issue that prevented the Cableway Lover achievement from unlocking.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mirrored One-Way Liquid Load/Unload Stations&amp;#039;&amp;#039;&amp;#039; – Fixed an issue with mirrored one-way liquid load/unload stations for vehicles.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ship Exhaust Particles&amp;#039;&amp;#039;&amp;#039; – Added exhaust particle effects to ships.&lt;br /&gt;
* Fixed an issue where Technical Offices and Distribution Offices sometimes failed to account for extra space when waste dumps or container stands were connected.&lt;br /&gt;
* It is now impossible to purchase track-building machines in the Rail Distribution Office.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;“Sell All Vehicles” Button&amp;#039;&amp;#039;&amp;#039; – In the Rail Distribution Office, the “Sell all vehicles” button is now visible even if only wagons are present.&lt;br /&gt;
&lt;br /&gt;
* Changed behaviour when cancelling auto purchase&lt;br /&gt;
* Added new CIV building for landscape editor&lt;br /&gt;
* Functional new tokens for building placement tolerance: &amp;#039;&amp;#039;$TOLERANCE_EXTEND_AREA_WHEN_BULDING_ZPOS&amp;#039;&amp;#039; / &amp;#039;&amp;#039;$TOLERANCE_EXTEND_AREA_WHEN_BULDING_XNEG&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* When construction vehicle is returning from construction, a new task will not be assigned when the vehicle is on the panel road with tram track (to avoid vehicles getting stuck in a loop)&lt;br /&gt;
&lt;br /&gt;
* Fixed problem of displaying mixed waste while waste management is disabled in the list of all resources the player has&lt;br /&gt;
* Fixed an issue where track builders would sometimes reset signals to red when FPS was low&lt;br /&gt;
* Large custom house now has better throughput&lt;br /&gt;
* Corrected modded power plants sorting in the bottom menu&lt;br /&gt;
* Distribution offices can now unload bio waste on storages which contain fully transformed bio waste to fertiliser&lt;br /&gt;
* Fixed issue where Russobalt flatbed truck could not load any vehicles&lt;br /&gt;
* Added code to prevent container unpacking facilities from loading train wagons with resources&lt;br /&gt;
* Fixed issue with replacing multiple locomotives from storage&lt;br /&gt;
* Removed red cross references from vehicles and UI&lt;br /&gt;
* Fixed code to prevent auto-replacement of vehicles loaded with UF6 containers&lt;br /&gt;
* Extended vehicle availability screen to 1930&lt;br /&gt;
* Changed behaviour when cancelling auto purchase&lt;br /&gt;
* Added new CIV building for landscape editor&lt;br /&gt;
* Functional new tokens for building placement tolerance: &amp;#039;&amp;#039;$TOLERANCE_EXTEND_AREA_WHEN_BULDING_ZPOS&amp;#039;&amp;#039; / &amp;#039;&amp;#039;$TOLERANCE_EXTEND_AREA_WHEN_BULDING_XNEG&amp;#039;&amp;#039;&lt;br /&gt;
* When construction vehicle is returning from construction, a new task will not be assigned when the vehicle is on the panel road with tram track (to avoid vehicles getting stuck in a loop)&lt;br /&gt;
&lt;br /&gt;
* Fixed orientation issue when a vehicle is purchased at a large custom house&lt;br /&gt;
&lt;br /&gt;
===== Steam Reviews: Your Feedback Matters =====&lt;br /&gt;
&lt;br /&gt;
Comrades, if you&amp;#039;ve begun your republic in the 30s, 40s, or 50s and have thoughts on the new Early Start DLC, we&amp;#039;d love to hear your thoughts in a Steam review.&lt;br /&gt;
&lt;br /&gt;
We read your feedback carefully, and it helps shape future updates.&lt;br /&gt;
&lt;br /&gt;
Workers of the world, unite!&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox versions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game versions]]&lt;/div&gt;</summary>
		<author><name>76561197984340591</name></author>
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