Airfield
Background
An airfield is a location from which aircraft flight operations take place, regardless of whether they involve air cargo, passengers, or neither, and regardless of whether it is for public or private use. Airfields include small general aviation airfields, large commercial airports, and military air bases.
Gameplay
There are several ways the player can import and export resources, send citizens over the border or welcome visitors to the player's republic in Workers & Resources: Soviet Republic. Apart from road and waterways, the player can also use airways. For this the player needs to place the right buildings and infrastructure to form an airfield. The airfield needs a Control tower and an Airport road connection, as well as the airfield road infrastructure: taxiways, runways, and parking spots.
Two types of air transport vehicles are available in Workers & Resources: Soviet Republic:
- Airplanes
- Helicopters
At an airfield, passengers can board a plane and visitors to the player's republic can be received here. So-called terminals/platforms are available for this. Resources can also be delivered or shipped by air and must be delivered or collected from a cargo terminal or cargo platform.
General
The player starts building an airfield by laying down the runway. The length of the runway depends on the airplane the player is going to use. There are airplanes with a take-off distance of 250 m, but also 970 m. The player can check the take-off distance needed when purchasing an airplane. Information about it is displayed when selecting an airplane. The player has only one opportunity to place a runway in a straight single line in the world. It's not possible to extend an existing runway.
Airplanes can be bought from an Airplane parking. There are several types of Airplane parking and they are related to the width of the airplanes to purchase. The airplane parking is the next thing to be placed by the player.
The airplane parking needs to be connected to the runway with a Taxiway. This is the next thing to be placed by the player. Placing a taxiway is the same approach as with roads. The player can place taxiways in straight lines, with curves in them, and connect them to other taxiways.
Now it's time for the player to place buildings for passenger and cargo handling; the Airport terminal and Airport cargo terminal, respectively. It is also important to place the Control tower; this building must be provided with workers for the airfield to be operational.
When the player is playing the game by Construction with resources the Airport road connection also needs to be placed. This building needs to be connected to the taxiways and must be built first before the construction can begin for the taxiways and runways.
Helicopters are also in the game and don't need a runway. Helicopters can be bought from a Heliport and have a road connection. Heliports can be built everywhere in the player's republic. When Heliports are placed close to a particular building, it can lead to extended functionality of the building. For example, if a heliport is placed close to a fire station, the player can purchase a helicopter to fight fires. This also applies to the Hospital, for patient transport by helicopter.
For transportation of resources by helicopter the Heliport cargo platform is available. This platform has Factory connections and Aggregate storage connections. With these connections the Heliport cargo platform can connect to Warehouse, Aggregate storage and Factories.
Notes
Facility
| Name | Cost | Workers | Lifespan | Consumption | Energy | Wattage | Structure | Notes | |
|---|---|---|---|---|---|---|---|---|---|
Control tower |
617 Workdays, 9.1t Concrete, 7.0t Gravel, 5.6t Asphalt, |
20 | 20 years | 0.40m3/day Water, 1.40m3 Heat |
3.0 MWh | 50 kW | Access | 1x road access 1x footpath |
|
| L/U | - | ||||||||
Airport road connection |
37 Workdays, 1.6t Concrete, |
- | 35 years | - | 3.0 MWh | 50 kW | Access | 1x road access 1x airplane taxiway |
|
| L/U | - | ||||||||
For citizens
| Name | Cost | Lifespan | Passenger capacity | Stations for helicopters | Consumption | Energy | Wattage | Storage | Structure | Notes | |
|---|---|---|---|---|---|---|---|---|---|---|---|
Airport terminal |
2368 Workdays, 79t Concrete, |
28 years | 1200 | 19m3 Heat | 3.0 MWh | 50 kW | 60t Fuel |
Access | 1x road access 3x footpath 2x pipeline connection |
||
| L/U | 3 | ||||||||||
Airport terminal[1] |
474 Workdays, 15t Concrete, 11t Gravel, 9.4t Asphalt, |
28 years | 400 | 6m3 Heat | 3.0 MWh | 50 kW | 20t Fuel |
Access | 1x road access 4x footpath 2x pipeline connection |
||
| L/U | 2 | ||||||||||
Passenger heliport platform |
1588 Workdays, 62t Concrete, |
28 years | 250 | 3 | 0.40m3/day Water, 4m3 Heat |
3.0 MWh | 50 kW | 30t Fuel |
Access | 1x road access 4x footpath 1x pipeline connection |
|
| L/U | 2 | ||||||||||
For cargo
| Name | Cost | Lifespan | Stations for helicopters | Energy | Wattage | Storage | Structure | Notes | |
|---|---|---|---|---|---|---|---|---|---|
Airport cargo terminal |
1288 Workdays, 49t Concrete, |
28 years | 3.1 MWh | 52 kW | 60t Fuel |
Access | 1x road access 2x pipeline connection 2x factory connection |
||
| L/U | 3 | ||||||||
Heliport cargo platform |
243 Workdays, 2 Concrete, |
28 years | 1 | 3.1 MWh | 52 kW | 25t Fuel |
Access | 1x road access 3x Aggregate connection 3x factory connection |
|
| L/U | - | ||||||||
Heliport cargo platform 3x |
791 Workdays, 68t Concrete, |
28 years | 3 | 3.1 MWh | 52 kW | 25t Fuel |
Access | 1x road access 2x Aggregate connection 5x factory connection |
|
| L/U | - | ||||||||
Runways
| Name | Cost | Notes |
|---|---|---|
Build taxiway |
Workdays, Gravel, Asphalt |
|
Build grass taxiway[1] |
Free | |
Build runway |
Workdays, Gravel, Asphalt |
|
Build grass runway[1] |
Free |
Parking
| Name | Cost | Lifespan | Max width of airplane | Notes |
|---|---|---|---|---|
Airplane parking 30m |
243 Workdays, 16t Gravel, |
35 years | 30m | |
Airplane parking 40m |
427 Workdays, 28t Gravel, |
35 years | 40m | |
Airplane parking 50m |
673 Workdays, 44 Gravel, |
35 years | 50m | |
3x Airplane parking 50m |
2084 Workdays, 138t Gravel, |
35 years | 50m | |
Airplane parking 75m |
1414 Workdays, 94 Gravel, |
35 years | 75m | |
Airplane parking (free)[1] |
Free | 30m | ||
Heliport |
243 Workdays, 18t Gravel, |
35 years | - | |
Heliport 3x |
791 Workdays, 52t Gravel, |
35 years | - |
- ↑ 1.0 1.1 1.2 1.3 Available from Workers & Resources: Soviet Republic patch 0.9.0


