Guilds

From Whiskerwood Official Wiki
Revision as of 05:16, 31 January 2026 by RabidRebel10 (talk | contribs)

Guilds represent specialisation amongst your workforce of Whiskers. Every Whisker can belong to one of four Guilds, and will always have one selected at random by default. The four Guilds are: Miners, Engineers, Farmers and Explorers.

Guild specialisation provides an assortment of passive modifiers to each Whisker, and influences their effectiveness at their jobs. Every job has a preferred Guild, and assigning a Whisker whose specialisation matches will provide a +50 additional bonus to work speed.

Specialisation of individual Whiskers can be changed at a School, though this will require a Whisker of the desired Guild be available to teach them.

Caption text
Guild Passives Favorite Foods
Engineer's Guild 50% Production in Guild Industries
Slower Machinery Parts Wear
Fish Skewers
Smoked Fish
Example Example Example
Example Example Example
Example Example Example