Guilds: Revision history

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10 March 2026

31 January 2026

10 November 2025

  • curprev 11:2611:26, 10 November 2025 BaronVonMott talk contribs 655 bytes +655 Created page with "Guilds represent specialisation amongst your workforce of Whiskers. Every Whisker can belong to one of four Guilds, and will always have one selected at random by default. The four Guilds are: Miners, Engineers, Farmers and Explorers. Guild specialisation provides an assortment of passive modifiers to each Whisker, and influences their effectiveness at their jobs. Every job has a preferred Guild, and assigning a Whisker whose specialisation matches will provide a +50 ad..."