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	<id>https://wiki.hoodedhorse.com/Whiskerwood/index.php?action=history&amp;feed=atom&amp;title=The_Claws</id>
	<title>The Claws - Revision history</title>
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	<updated>2026-10-24T07:27:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Whiskerwood/index.php?title=The_Claws&amp;diff=661&amp;oldid=prev</id>
		<title>76561198097532050: Clearified</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Whiskerwood/index.php?title=The_Claws&amp;diff=661&amp;oldid=prev"/>
		<updated>2025-12-23T18:01:36Z</updated>

		<summary type="html">&lt;p&gt;Clearified&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:01, 23 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Feline overlords of the Whiskers, they can be appeased and respected or rebelled against, in favor of independence.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Feline overlords of the Whiskers, they can be appeased and respected or rebelled against, in favor of independence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every 2 days in-game, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they &lt;/del&gt;charge [[taxes]] from your colony. Refusal will lead to worsened diplomatic relationships, and eventually retaliation in the form of a naval bombardment that will destroy a number of random buildings around the colony. While destroyed buildings will need to be repaired at the full cost of their construction, refusing to pay taxes can secretly be beneficial as the unpaid taxes are forgiven following the attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every 2 days in-game, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the claws &lt;/ins&gt;charge [[taxes]] from your colony. Refusal will lead to worsened diplomatic relationships, and eventually retaliation in the form of a naval bombardment that will destroy a number of random buildings around the colony. While destroyed buildings will need to be repaired at the full cost of their construction, refusing to pay taxes can secretly be beneficial as the unpaid taxes are forgiven following the attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>76561198097532050</name></author>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Whiskerwood/index.php?title=The_Claws&amp;diff=58&amp;oldid=prev</id>
		<title>76561198021843184: Created page with &quot;Feline overlords of the Whiskers, they can be appeased and respected or rebelled against, in favor of independence.  Every 2 days in-game, they charge taxes from your colony. Refusal will lead to worsened diplomatic relationships, and eventually retaliation in the form of a naval bombardment that will destroy a number of random buildings around the colony. While destroyed buildings will need to be repaired at the full cost of their construction, refusing to pay taxes...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Whiskerwood/index.php?title=The_Claws&amp;diff=58&amp;oldid=prev"/>
		<updated>2025-11-04T15:31:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Feline overlords of the Whiskers, they can be appeased and respected or rebelled against, in favor of independence.  Every 2 days in-game, they charge &lt;a href=&quot;/Whiskerwood/Taxes&quot; class=&quot;mw-redirect&quot; title=&quot;Taxes&quot;&gt;taxes&lt;/a&gt; from your colony. Refusal will lead to worsened diplomatic relationships, and eventually retaliation in the form of a naval bombardment that will destroy a number of random buildings around the colony. While destroyed buildings will need to be repaired at the full cost of their construction, refusing to pay taxes...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Feline overlords of the Whiskers, they can be appeased and respected or rebelled against, in favor of independence.&lt;br /&gt;
&lt;br /&gt;
Every 2 days in-game, they charge [[taxes]] from your colony. Refusal will lead to worsened diplomatic relationships, and eventually retaliation in the form of a naval bombardment that will destroy a number of random buildings around the colony. While destroyed buildings will need to be repaired at the full cost of their construction, refusing to pay taxes can secretly be beneficial as the unpaid taxes are forgiven following the attack.&lt;/div&gt;</summary>
		<author><name>76561198021843184</name></author>
	</entry>
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