Cybernetics

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Cybernetics
Information Science
researchResearch Cost: 5000
Summary
New breakthroughs in the merging of man and machine may set the course of humanity's future.
Description
Considered equal parts art and science by its practitioners, cybernetics is the fusion of biology and technology - in other words, mechanically and digitally augmented humans. The endgame of cybernetics is to make all external devices obsolete, for all the tech we need will be within our very flesh. Continued breakthroughs in this field will enhance the mind as much as the body. Optical and cranial augmentations granting instantaneous, 24/7 access to all the knowledge one might ever need, a consistent state of augmented reality, and even the potential for humanity to become a fully-networked species. Meanwhile, our bodies can be improved, to become stronger, more resilient and capable of feats once considered the lurid fantasies of superhero fiction. If we choose to pass through the many doors opened by cybernetics, humanity will truly evolve - perhaps more so than at any time since we first left the trees.
Full List of Prerequisites.
Name Type Cost
Augmented Reality Information Science 1500
Biotechnology Life Science 1500
Total researchResearch Cost (including itself)
Energy 0 Information Science 6500
Life Science 1500 Material Science 0
Military Science 0 Social Science 0
Space Science 0 Total 8000
Direct Prerequisite For
Techs Projects
Networked Propaganda • Mind and Machine • Transform Phages (100%)Cybernetic Implants • (90%)Public Behavioral Monitoring
Unlocks Orgs
Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Random
Engineering13
1 Science 3 projects 50%: 10 to 20 money 30%: 1 to 31 research Banned: The Aliens
Cybernetics
1000 to 1500 money 10 to 20 influence
Children of the Cog
50%: 1 to 2 Persuasion 2 to 3 Investigation 2 Science
Investigate CouncilorInvestigate Councilor
Investigate Alien ActivityInvestigate Alien Activity
Surveil LocationSurveil Location
1% Economy priority 1% to 2% Found space program priorityBoost priorityBuild exofighter priority 1% Energy 1 projects 2 to 5 influence 50%: 0.5 boost 5 to 10 research Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe AliensThe ServantsThe Academy
Cybernetics
500 to 1000 money 100 to 200 influence
Pelican Nanomedicine
3 Science 10% Life Science 50%: 1 to 15 money 50%: 1 to 2 influence 20 to 30 research Cybernetics
250 to 500 money
Effects
Increases the maximum military tech level for all human nations by 0.5
Quote
"Our technology could be used to end hunger, poverty, and disease. Yet, rather than raising up our entire species, it is widening the chasm between those with access and those without."
Commissioner Kiran Banerjee, The Protectorate
Conclusion of his speech to the U.N. Global Summit on Responsible Technology Proliferation
Notes
Data Sources
TITechTemplate_CSV • TIProjectTemplate_CSV • TIOrgTemplate_CSV • TITechTemplate_EN • TIProjectTemplate_EN • TIOrgTemplate_EN
Related Pages
Tech List • Project List • Technology