Alien Flora
From Terra Invicta Official Wiki
| Alien Flora | ||||||
|---|---|---|---|---|---|---|
| 500 | ||||||
| Summary | ||||||
| Our biologists study the non-sapient life forms that were collected from several sites. | ||||||
| Description | ||||||
| There was a limited amount to be gleaned from our study of the vegetative life form we have dubbed 'xenoflora', but not for a lack of trying. The issue is that we have thus far been unable to fully crack its genetic make-up, for elements thereof are so, for lack of a better word, alien as to be thoroughly inscrutable to us at the present time. Neither have we been able to divine any clues as to its origin, other than to say it is most certainly not of this Earth. While we have previously observed some correlation between xenoflora growth and alien crash sites, causation now seems highly probable. Even its behavior supports this conclusion - it spreads faster than any terrestrial flora or even fungus, and with eerie, almost machine-like regularity. To suggest that the xenoflora has been in some way genetically altered - or even wholly designed - would not be an unreasonable hypothesis. If left unchecked, it could very likely colonize a region in record time, preventing the growth of all other flora. To what end we do not yet know. It would therefore be prudent to find a way to limit the organism's spread, whether through military or biological means. | ||||||
| Base Unlock Chance | Monthly Available Chance | |||||
| Initial | Monthly Increase | Maximum | ||||
| 100% | 100% | 0% | 100% | |||
| Available to Faction(s): | All | |||||
| Guaranteed for Faction: | ||||||
| ||||||
| Required Milestone | ||||||
| Alien life forms detected | ||||||
| Total (Including itself) (Does not consider Alt Prereqs) | ||||||
| Category | From Projects | From Techs | Category Subtotal | |||
| 0 | 0 | 0 | ||||
| 0 | 0 | 0 | ||||
| 0 | 0 | 0 | ||||
| 0 | 0 | 0 | ||||
| 0 | 0 | 0 | ||||
| 0 | 0 | 0 | ||||
| 0 | 0 | 0 | ||||
| 500 | 500 | |||||
| Total | 500 | 0 | 500 | |||
| Direct Prerequisite For Projects: | ||||||
| Megafauna Mastery • Xenoflora Defoliants • Xenofauna Harmony • Advanced Xenological Monitoring | ||||||
| Effects | ||||||
| Our councilors and armies do 25% bonus damage to xenoforming | ||||||
| Notes | ||||||
| Data Sources | ||||||
| TIProjectTemplate_CSV • TIProjectTemplate_EN • TITechTemplate_CSV • TITechTemplate_EN • TIBatteryTemplate_CSV • TIBatteryTemplate_EN • TIBilateralTemplate_CSV • TIDriveTemplate_CSV • TIDriveTemplate_EN • TIGunTemplate_CSV • TIGunTemplate_EN • TIHabModuleTemplate_CSV • TIHabModuleTemplate_EN • TIHeatSinkTemplate_CSV • TIHeatSinkTemplate_EN • TILaserWeaponTemplate_CSV • TILaserWeaponTemplate_EN • TIMagneticGunTemplate_CSV • TIMagneticGunTemplate_EN • TIMissileTemplate_CSV • TIMissileTemplate_EN • TINationTemplate_EN • TIOrgTemplate_CSV • TIOrgTemplate_EN • TIParticleWeaponTemplate_CSV • TIParticleWeaponTemplate_EN • TIPlasmaWeaponTemplate_CSV • TIPlasmaWeaponTemplate_EN • TIPowerPlantTemplate_CSV • TIPowerPlantTemplate_EN • TIRadiatorTemplate_CSV • TIRadiatorTemplate_EN • TIRegionTemplate_EN • TIShipArmorTemplate_CSV • TIShipArmorTemplate_EN • TIShipHullTemplate_CSV • TIShipHullTemplate_EN • TIUtilityModuleTemplate_CSV • TIUtilityModuleTemplate_EN | ||||||
| Related Pages | ||||||
| Tech List • Project List • Technology | ||||||


