Enthrall Public

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Enthrall Public

The aliens domesticate a portion of the human population in this nation.
Stat: Persuasion Cost: influence XP: 2 Resolution
Order: 2
Noise Mission Outcome Hate
8 Critical Failure 0
4 Normal Failure 0
0 Normal Success 0
-4 Critical Success 0
Research and Event Modifiers
For Attackers: For Defenders:
None
Enthrall Public Mission Defense
Mission Outcome Detailed Effects
Critical Failure {{{72}}}
Normal Failure {{{73}}}
Normal Success {{{74}}}
Critical Success {{{75}}}

Attacking Modifiers

Mission Modifier Conditions Value
Mission Performer's Attribute: PersuasionPersuasion None Value of Attribute. Conditional Traits may exceed the 25 point cap.
Resource Spent None Scales logarithmically with Amount Spent
Abductions in Nation Mission Performer's Faction is the The AliensAliens Average Abductions per Region in Target Nation × Difficulty Scaling
Control in Larger Allies / Federation None 6 × Fraction of Target Nation's Allies' Control Points that are owned by Mission Performer's Faction and not Disabled and one of:
  • The Ally Nation has more GDP than the Target Nation
  • The Ally Nation is Federated to the Target Nation.
Control Points in Neighbors None 6 × Fraction of Target Nation's Neighbors' Control Points that are owned by Mission Performer's Faction and not Disabled. Neighbors must be fully adjacent: adjacencies that only allow friendly armies to cross do not count.
Alien Nation Target Nation is the Alien Nation 6
Proxy Support The ServantsThe Servants have Researched Alien Signatures 1
The ServantsThe Servants have Researched Alien Methods 2
The ServantsThe Servants have Researched Alien Operations 3
The ServantsThe Servants have Researched Alien Movements 4
The ServantsThe Servants have Completed Alien Diplomacy Milestone 6
The ServantsThe Servants have Researched Hydra Diplomacy 10
The ServantsThe Servants have Researched The Alien Nation 14
Xenoforming in Nation Mission Performer's Faction is the The AliensAliens or The ServantsThe Servants Average Xenoflora Growth Levels in Target Nation / 20 × Difficulty

Defending Modifiers

Mission Modifier Conditions Value
Mission Difficulty None Flat Difficulty: 6
Nation Population None (Target Nation's PopulationPopulation in Millions) ^ 0.4

Granting Orgs

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost

Granting Professions

Profession
Key Stats
Total
Stats Missions Scientist Traits Other Notable Traits Faction Affinities
Hydra
EspionagePersuasion
40-71
7-12Persuasion
2-5Investigation
10-15Espionage
5-10Command
4-8Administration
2-8Science
10-13Security
25-25Loyalty
Turn Councilor

AssassinateSabotage Project
Coup d'EtatStabilize NationIncrease Unrest

Advise
Protect Target
Surveil Location











Surv: 50%




Humanity First: Ban
The Resistance: Ban
Project Exodus: Ban
The Initiative: Ban
The Academy: Ban
The Protectorate: Ban
The Servants: Ban
The Aliens: Only

Granting Traits

Trait Group Description Initial Chances Effects Requirements

Blocking Traits

Trait Group Description Initial Chances Effects Requirements