Set National Policy

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Revision as of 18:16, 31 May 2025 by Redwah (talk | contribs) (Created page with " {{Mission | SetNationalPolicy | Set National Policy | Set a major policy for the targeted nation, such as initiating a war. You will select the policy when the mission resolves. Requires executive control. | File:ICO_setnationalpolicy_on.png | None | | TRUE | TIMissionCondition_TargetInRange | TIMissionCondition_CouncilorOnEarth | TIMissionCondition_ExecutiveControl | | | TIMissionCost_Flat | influence | 10 | | None | Set National Policy | 0 |...")
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Set National Policy

Set a major policy for the targeted nation, such as initiating a war. You will select the policy when the mission resolves. Requires executive control.
Cost: 10 influence XP: 1 Resolution
Order: 3
Noise Mission Outcome Hate
10 Normal Success 0
Mission Outcome Detailed Effects
Critical Failure {{{72}}}
Normal Failure {{{73}}}
Normal Success {{{74}}}
Critical Success {{{75}}}

Attacking Modifiers

Mission Modifier Conditions Value

Defending Modifiers

Mission Modifier Conditions Value

Granting Orgs

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Madisonian Society
2 Persuasion 25%: 1 Investigation 25%: 1 Security
Defend InterestsDefend Interests
Control NationControl Nation
Set National PolicySet National Policy
25%: 1% to 2% Unity priority 50%: 1% to 2% Spoils priority 2 to 4 influence Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe Servants
Washington
100 to 150 influence

Granting Professions

Profession
Key Stats
Total
Stats Missions Scientist Traits Other Notable Traits Faction Affinities
Hydra
EspionagePersuasion
40-71
7-12Persuasion
2-5Investigation
10-15Espionage
5-10Command
4-8Administration
2-8Science
10-13Security
25-25Loyalty
Turn Councilor

AssassinateSabotage Project
Coup d'EtatStabilize NationIncrease Unrest

Advise
Protect Target
Surveil Location











Surv: 50%




Humanity First: Ban
The Resistance: Ban
Project Exodus: Ban
The Initiative: Ban
The Academy: Ban
The Protectorate: Ban
The Servants: Ban
The Aliens: Only

Granting Traits

Trait Group Description Initial Chances Effects Requirements

Blocking Traits

Trait Group Description Initial Chances Effects Requirements