Scenarios

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Terra Invicta has five scenarios - three in the base game, and two in the Dark Skies expansion.

The base game's scenarios are:

  • 2022 was the original main scenario, and is based on the real world as it existed in 2022.
  • 2026 is the current main scenario, and is based on the real world as it exists in 2026.
  • 2070 is the "quick start" scenario, based on a fictional scenario of how Earth may look in 2070. It gives each faction a small space presence at the beginning of the game.

Dark Skies added the following additional scenarios:

  • 2003 is based on the real world of 2003, which is designed to be more difficult for anti-alien factions.
  • Broken Earth is based on a fictional post-apocalyptic world in 2112, which is designed to emphasize terrestrial warfare and to make each faction play more uniquely.

These scenarios have different starting nations with different national statistics, different starting technologies, and different GDP Scaling for UnrestUnrest, mission difficulty, and control pointsControl Point Capacity. The Dark Skies scenarios also feature changes to the technology tree, and Broken Earth has a wide variety of differences to game mechanics. See the scenario pages for details.