Extract Councilor
From Terra Invicta Official Wiki
| Extract Councilor
| |||
|---|---|---|---|
| |||
| Extract one of our detained councilors from enemy hands. | |||
| Stat: |
Cost: |
XP: 2 | Resolution Order: 1 |
| Noise | Mission Outcome | Hate | |
| 10 | Critical Failure | 0 | |
| 2 | Normal Failure | 0 | |
| 0 | Normal Success | 1 | |
| -4 | Critical Success | 1 | |
| Research and Event Modifiers | |||
| For Attackers: | For Defenders: | ||
| None |
None | ||
| Mission Outcome | Detailed Effects | ||
| Critical Failure | Detain the Acting Councilor for 3 turns. | ||
| Normal Success | Release the Target Councilor. | ||
| Critical Success | Release the Target Councilor and gain some intel on the Detaining Faction. | ||
Attacking Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Mission Performer's Attribute: |
None | Value of Attribute. Conditional Traits may exceed the 25 point cap. |
| Resource Spent | None | Scales logarithmically with Amount Spent |
| Attacker's Local Control Points | Mission is Performed within a Nation | 6 × Fraction of Nation's Control Points that are owned by Mission Performer's Faction. |
| Security Apparatus Control Point |
|
3 |
Defending Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Mission Difficulty | None | Flat Difficulty: 8 |
| Nearby Councilors' Attribute: |
Target is |
Sum of that Attribute over all |
| Joint |
Target is |
Sum of Attribute of Non- |
Granting Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|---|---|---|---|
| 1 |
-10 |
Affinity: Sydney-Canberra Government |
100 | |
| Random Security22 |
50%: 1 |
50%: -2 to -1 |
Terrestrial Military Science |
250 to 275 |
| 1 |
-1 |
Tel Aviv Government |
120 | |
| 1 |
-1 |
Addis Ababa Government |
100 | |
| Random Security42 |
1 |
50%: -2 to -1 |
Affinity: Terrestrial Military Science |
300 to 350 |
| 1 |
-2 |
Hamburg Government NOT Criminal |
200 | |
| Random Security23 |
1 |
20%: 2% to 4% |
Arrival Security |
500 to 550 |
| Random Security21 |
20%: 1 |
25%: -2 to -1 |
100 to 125 | |
| 1 |
-2 |
Rio de Janeiro Government |
150 | |
| 2 |
Prominent -3 |
Affinity: Washington Government |
200 | |
| 1 |
-2 |
Toronto-Ottawa Government |
100 | |
| 1 |
-2 |
Atlanta Government |
80 | |
| 2 |
-1 |
Bangkok Government |
100 | |
| 1 |
-2 |
Tokyo Government |
150 | |
| 1 |
-1 |
Affinity: Madrid Government |
100 | |
| 1 |
-1 |
Cairo Government |
100 | |
| 1 |
-1 |
Affinity: Warsaw Government |
100 | |
| 3 |
10% |
Affinity: Banned: Not on Market |
||
| 1 |
-2 |
Hyderabad Government |
150 | |
| 1 |
-1 |
Affinity: Banned: Jakarta Government |
100 | |
| 1 |
-1 |
Stockholm Government |
100 | |
| 1 |
-1 |
Taipei Government |
100 | |
| 1 |
-2 |
Affinity: Perth Government |
75 | |
| 1 |
-1 |
Ankara Government |
100 | |
| 1 |
-1 |
Copenhagen Government |
100 | |
| 1 |
-1 |
Affinity: Paris Government |
120 | |
| 1 |
-1 |
Affinity: Tel Aviv Government |
120 | |
| 1 |
-1 |
Buenos Aires Government |
80 | |
| 2 |
-1 |
Belgrade Government |
100 | |
| 1 |
Prominent -3 |
Washington Government |
200 | |
| 1 |
-1 |
Guangzhou Government |
80 | |
| 1 |
-2 |
London Government |
200 | |
| 1 |
-1 |
London Government |
100 | |
| 1 |
-1 |
Vienna Government |
100 | |
| 1 |
-2 |
Stockholm Government |
150 | |
| Random Security43 |
20%: 1 |
75%: -2 to -1 |
Affinity: Networked Global Defense |
600 to 700 |
| 1 |
-1 |
Jakarta Government |
100 | |
| 1 |
-1 |
Chongqing Government |
70 |
Granting Professions
| Profession Key Stats Total |
Stats | Missions | Scientist Traits | Other Notable Traits | Faction Affinities |
|---|---|---|---|---|---|
| Rebel 22-32 |
4-6 2-4 5-7 6-7 1-2 0-0 4-6 4-16 |
Crim: 20% Martyr: 20% Surv: 70% Vet: 5% |
|||
| Fixer 12-23 |
1-4 4-6 5-6 0-1 0-1 0-1 2-4 4-16 |
Gov: 10% Crim: 10% Surv: 50% Vet: 5% |
|||
| Commando 19-26 |
1-1 2-5 4-6 5-6 1-1 0-1 6-6 6-16 |
Gov: 50% Surv: 80% |
|||
| Inspector 22-31 |
3-4 5-6 2-4 4-5 4-5 0-2 4-5 6-16 |
Gov: 75% Surv: 3% Tech: 2% Vet: 5% |
|||
| Operative 19-25 |
2-3 3-4 6-6 4-5 0-1 0-1 4-5 6-16 |
Gov: 50% Crim: 1% Surv: 50% Vet: 5% |
|||
| Kingpin 22-31 |
4-5 1-4 4-5 4-5 5-6 0-0 4-6 3-17 |
Crim: 100% Martyr: 3% Surv: 20% Vet: 5% |
|||
| Spy 23-29 |
5-6 5-6 6-6 2-3 1-2 0-1 4-5 4-16 |
Gov: 50% Crim: 1% Surv: 10% Vet: 5% |
|||
| Officer 22-35 |
4-6 1-3 1-4 7-8 4-6 0-2 5-6 6-18 |
Total: 13% |
Gov: 100% Martyr: 2% Surv: 50% |
Granting Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|
Blocking Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|



