Coup d'Etat
From Terra Invicta Official Wiki
| Coup d'Etat
| |||
|---|---|---|---|
| |||
| Overthrow a government and reset its control points. | |||
| Stat: |
Cost: |
XP: 2 | Resolution Order: 2 |
| Noise | Mission Outcome | Hate | |
| 8 | Critical Failure | 3 | |
| 4 | Normal Failure | 0 | |
| 2 | Normal Success | 5 | |
| 0 | Critical Success | 5 | |
| Research and Event Modifiers | |||
| For Attackers: | For Defenders: | ||
| Coup Mission |
None | ||
| Mission Outcome | Detailed Effects | ||
| Critical Failure | Pick a random Control Point in the Target Nation. If that Control Point is empty, then applies Propaganda of strength -5 for the Acting Faction in the Target Nation. Otherwise, if that Control Point is not owned by the Acting Faction, then Detain the Acting Councilor for 3 turns. | ||
| Normal Success | Throws a Coup in the Target Nation, distributing its Control Points to whichever Factions raised the most Unrest, and gaining 1 Bonus Control Point for the Acting Faction. | ||
| Critical Success | Throws a Coup in the Target Nation, distributing its Control Points to whichever Factions raised the most Unrest, and gaining 2 Bonus Control Points for the Acting Faction. | ||
Attacking Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Mission Performer's Attribute: |
None | Value of Attribute. Conditional Traits may exceed the 25 point cap. |
| Attacker's Popular Support | None | (10 + Target Nation's |
| Resource Spent | None | Scales logarithmically with Amount Spent |
| National Unrest | None | Target Nation's |
| Elite Dissatisfaction | Target Nation's Corruption % > |
15 × (Target Nation's Corruption % - |
| Oligarchs Control Point Attack |
|
3 |
Defending Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Mission Difficulty | None | Flat Difficulty: 8 |
| Joint Control Point Attribute: |
Target is a Nation or in a Nation. | Average over each Control Point:
|
| National Cohesion | None | Target Nation's |
| Elite Dissatisfaction | Target Nation's |
10 × (Target Nation's |
| National Democracy | None | Target Nation's |
| Size of National Economy | None | (Target Nation's GDP / Scenario GDP Scaling Factor) ^ 0.33333334 |
| Defended Control Points | None | Number of |
| Oligarchs Control Point Defense |
|
3 |
| Pherocyte Resistance | Mission Performer's Faction is the Aliens | 2 × Number of Following Projects researched by Target Faction: |
| Defender's Popular Support | None | (10 + Target Nation's |
Granting Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|---|---|---|---|
| Random Criminal23 |
50%: 1 to 2 |
-5 |
Affinity: Banned: Criminal |
500 to 750 |
| 1 |
7 to 14 |
Affinity: Banned: Advanced Chemical Rocketry Almaty Criminal |
500 to 750 | |
| 1 |
Prominent -75 |
Banned: Tel Aviv Government |
300 | |
| 50%: 1 |
2 to 3 |
Affinity: Banned: Augmented Reality Washington |
250 to 500 | |
| 1 |
Prominent -400 |
Affinity: Washington Government |
300 | |
| 33%: 1 |
2% |
We Are Not Alone |
250 to 500 | |
| 2 |
2% |
Affinity: Banned: Terrestrial Military Science |
350 to 600 | |
| 1 |
Prominent 2% |
Affinity: Moscow Government |
250 |
Granting Professions
| Profession Key Stats Total |
Stats | Missions | Scientist Traits | Other Notable Traits | Faction Affinities |
|---|---|---|---|---|---|
| Rebel 22-32 |
4-6 2-4 5-7 6-7 1-2 0-0 4-6 4-16 |
Crim: 20% Martyr: 20% Surv: 70% Vet: 5% |
|||
| Hydra 40-71 |
7-12 2-5 10-15 5-10 4-8 2-8 10-13 25-25 |
Surv: 50% |
|||
| Politician 18-31 |
6-8 3-5 1-4 1-3 4-6 0-1 3-4 2-14 |
Gov: 100% Martyr: 4% Tech: 5% Vet: 5% |
|||
| Activist 13-22 |
6-8 4-5 3-5 0-1 0-1 0-1 0-1 6-16 |
Total: 3% |
Gov: 5% Crim: 10% Martyr: 20% Surv: 1% Vet: 5% |
||
| Operative 19-25 |
2-3 3-4 6-6 4-5 0-1 0-1 4-5 6-16 |
Gov: 50% Crim: 1% Surv: 50% Vet: 5% |
|||
| Kingpin 22-31 |
4-5 1-4 4-5 4-5 5-6 0-0 4-6 3-17 |
Crim: 100% Martyr: 3% Surv: 20% Vet: 5% |
|||
| Spy 23-29 |
5-6 5-6 6-6 2-3 1-2 0-1 4-5 4-16 |
Gov: 50% Crim: 1% Surv: 10% Vet: 5% |
|||
| Officer 22-35 |
4-6 1-3 1-4 7-8 4-6 0-2 5-6 6-18 |
Total: 13% |
Gov: 100% Martyr: 2% Surv: 50% |
Granting Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|
Blocking Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|



