Template:Mission

From Terra Invicta Official Wiki
Revision as of 17:39, 31 May 2025 by Redwah (talk | contribs)


A template for missions.

Usage

{{Mission
| dataName 
| Mission Name 
| Description 
| File Name 
| attackerContexts/0 
| attackerContexts/1 
| baseMission 
| conditions/0/$type 
| conditions/1/$type 
| conditions/2/$type 
| conditions/3/$type 
| conditions/4/$type 
| cost/$type 
| cost/resourceType 
| cost/value 
| councilorEffects/0/$type 
| defenderContexts/0 
| friendlyName 
| hate/0 
| hate/1 
| hate/2 
| hate/3 
| hate/4 
| hate/5 
| knowledgeProject 
| missionContext 
| movementRule 
| noise/0 
| noise/1 
| noise/2 
| noise/3 
| noise/4 
| noise/5 
| persistentEffect 
| resolutionMethod/$type 
| resolutionMethod/attackingModifiers/0/$type 
| resolutionMethod/attackingModifiers/0/attackerAttribute 
| resolutionMethod/attackingModifiers/1/$type 
| resolutionMethod/attackingModifiers/2/$type 
| resolutionMethod/attackingModifiers/3/$type 
| resolutionMethod/attackingModifiers/4/$type 
| resolutionMethod/attackingModifiers/5/$type 
| resolutionMethod/attackingModifiers/6/$type 
| resolutionMethod/attackingModifiers/7/$type 
| resolutionMethod/attackingModifiers/8/$type 
| resolutionMethod/defendingModifiers/0/$type 
| resolutionMethod/defendingModifiers/0/defenderAttribute 
| resolutionMethod/defendingModifiers/0/flatModifier 
| resolutionMethod/defendingModifiers/1/$type 
| resolutionMethod/defendingModifiers/1/defenderAttribute 
| resolutionMethod/defendingModifiers/2/$type 
| resolutionMethod/defendingModifiers/2/defenderAttribute 
| resolutionMethod/defendingModifiers/3/$type 
| resolutionMethod/defendingModifiers/4/$type 
| resolutionMethod/defendingModifiers/5/$type 
| resolutionMethod/defendingModifiers/6/$type 
| resolutionMethod/defendingModifiers/7/$type 
| resolutionMethod/defendingModifiers/8/$type 
| resolutionMethod/defendingModifiers/9/$type 
| resolutionMethod/defendingModifiers/10/$type 
| resolutionMethod/defendingModifiers/11/$type 
| resolutionOrder 
| target/$type 
| targetEffects/0/$type 
| targetingMethodType 
| UIalertEnemyOnFail 
| XPonSuccess
| Granting Professions 
| Granting Traits 
| Granting Orgs 
| Blocking Traits
}}

Contested Mission Example

Xenoform

File:ICO xenoform on.png
Leave native alien bioforms scattered around this region. In time, they should subjugate native life, render humans more pliable, and eventually grow great herds of fauna that will hinder the human economy.
Stat: Espionage Cost: ops XP: 1 Resolution
Order: 0
Noise Mission Outcome Hate
8 Critical Failure 0
4 Normal Failure 0
2 Normal Success 0
-4 Critical Success 0
Attack Modifier(s) Defense Modifier(s)
Councilor's espionage
Resources Spent
Local Abductions
Control in Larger Allies / Federation
Alien Nation



Mission Difficulty 4
Military in Region
Region Population Density








Research and Event Modifiers
For Attackers: For Defenders:
None
Xenoforming Mission Defense


Uncontested Mission Example

Defend Interests

File:ICO defendinterests on.png
Fortify our control points in this nation against enemy Crackdowns, Purges and Coups. Duration decreases with the number of control points we are protecting.
Cost: 20 influence XP: 1 Resolution
Order: 0
Noise Mission Outcome Hate
0 Normal Success 0