Hab Module List: Difference between revisions

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{{!}} {{#if: {{{supportmaterials_month/money}}} | {{#ifeq: {{{supportmaterials_month/money}}}|0| | {{{supportmaterials_month/money}}}{{icon|money}} }} }} {{#if: {{{supportmaterials_month/water}}} | {{#ifeq: {{{supportmaterials_month/water}}}|0| | {{{supportmaterials_month/water}}}{{icon|water}} }} }} {{#if: {{{supportmaterials_month/volatiles}}} | {{#ifeq: {{{supportmaterials_month/volatiles}}}|0| | {{{supportmaterials_month/volatiles}}}{{icon|volatiles}} }} }} {{#if: {{{supportmaterials_month/metals}}} | {{#ifeq: {{{supportmaterials_month/metals}}}|0| | {{{supportmaterials_month/metals}}}{{icon|metals}} }} }} {{#if: {{{supportmaterials_month/noblemetals}}} | {{#ifeq: {{{supportmaterials_month/noblemetals}}}|0| | {{{supportmaterials_month/noblemetals}}}{{icon|nobles}} }} }} {{#if: {{{supportmaterials_month/fissiles}}} | {{#ifeq: {{{supportmaterials_month/fissiles}}}|0| | {{{supportmaterials_month/fissiles}}}{{icon|fissiles}} }} }} {{#if: {{{supportmaterials_month/boost}}} | {{#ifeq: {{{supportmaterials_month/boost}}}|0| | {{{supportmaterials_month/boost}}}{{icon|boost}} }} }} {{#ifexpr: {{{power}}} < 0 | {{#expr: 0 - {{{power}}} }}{{icon|power consumption}} }} {{#ifexpr: {{{missioncontrol}}} < 0 | {{#expr: 0 - {{{missioncontrol}}} }}{{icon|mc}} }}
{{!}} {{#if: {{{supportmaterials_month/money}}} | {{#ifeq: {{{supportmaterials_month/money}}}|0| | {{{supportmaterials_month/money}}}{{icon|money}} }} }} {{#if: {{{supportmaterials_month/water}}} | {{#ifeq: {{{supportmaterials_month/water}}}|0| | {{{supportmaterials_month/water}}}{{icon|water}} }} }} {{#if: {{{supportmaterials_month/volatiles}}} | {{#ifeq: {{{supportmaterials_month/volatiles}}}|0| | {{{supportmaterials_month/volatiles}}}{{icon|volatiles}} }} }} {{#if: {{{supportmaterials_month/metals}}} | {{#ifeq: {{{supportmaterials_month/metals}}}|0| | {{{supportmaterials_month/metals}}}{{icon|metals}} }} }} {{#if: {{{supportmaterials_month/noblemetals}}} | {{#ifeq: {{{supportmaterials_month/noblemetals}}}|0| | {{{supportmaterials_month/noblemetals}}}{{icon|nobles}} }} }} {{#if: {{{supportmaterials_month/fissiles}}} | {{#ifeq: {{{supportmaterials_month/fissiles}}}|0| | {{{supportmaterials_month/fissiles}}}{{icon|fissiles}} }} }} {{#if: {{{supportmaterials_month/boost}}} | {{#ifeq: {{{supportmaterials_month/boost}}}|0| | {{{supportmaterials_month/boost}}}{{icon|boost}} }} }} {{#ifexpr: {{{power}}} < 0 | {{#expr: 0 - {{{power}}} }}{{icon|power consumption}} }} {{#ifexpr: {{{missioncontrol}}} < 0 | {{#expr: 0 - {{{missioncontrol}}} }}{{icon|mc}} }}
{{!}} {{#if: {{{incomemoney_month}}} | {{#ifeq: {{{incomemoney_month}}}|0| | {{{incomemoney_month}}}{{icon|money}} }} }} {{#if: {{{incomeinfluence_month}}} | {{#ifeq: {{{incomeinfluence_month}}}|0| | {{{incomeinfluence_month}}}{{icon|influence|bgcolor=DarkSlateGray}} }} }} {{#if: {{{incomeops_month}}} | {{#ifeq: {{{incomeops_month}}}|0| | {{{incomeops_month}}}{{icon|ops|bgcolor=DarkSlateGray}} }} }} {{#if: {{{incomeresearch_month}}} | {{#ifeq: {{{incomeresearch_month}}}|0| | {{{incomeresearch_month}}}{{icon|research}} }} }} {{#if: {{{incomeprojects}}} | {{#ifeq: {{{incomeprojects}}}|0| | {{{incomeprojects}}}{{icon|projects|bgcolor=DarkSlateGray}} }} }} {{#if: {{{incomevolatiles_month}}} | {{#ifeq: {{{incomevolatiles_month}}}|0| | {{{incomevolatiles_month}}}{{icon|volatiles}} }} }} {{#if: {{{incomemetals_month}}} | {{#ifeq: {{{incomemetals_month}}}|0| | {{{incomemetals_month}}}{{icon|metals}} }} }} {{#if: {{{incomenobles_month}}} | {{#ifeq: {{{incomenobles_month}}}|0| | {{{incomenobles_month}}}{{icon|nobles}} }} }} {{#if: {{{incomefissiles_month}}} | {{#ifeq: {{{incomefissiles_month}}}|0| | {{{incomefissiles_month}}}{{icon|fissiles}} }} }} {{#if: {{{incomeexotics_month}}} | {{#ifeq: {{{incomeexotics_month}}}|0| | {{{incomeexotics_month}}}{{icon|exotics}} }} }} {{#if: {{{incomeantimatter_month}}} | {{#ifeq: {{{incomeantimatter_month}}}|0| | {{{incomeantimatter_month}}}{{icon|antimatter|bgcolor=DarkSlateGray}} }} }} {{#ifexpr: {{{power}}} > 0 | {{{power}}}{{icon|power}} }} {{#ifexpr: {{{missioncontrol}}} > 0 | {{{missioncontrol}}}{{icon|mc}} }} {{#ifexpr: {{{miningmodifier}}} > 0 | {{{miningmodifier}}} × Hab Site Resources}}
{{!}} {{#if: {{{incomemoney_month}}} | {{#ifeq: {{{incomemoney_month}}}|0| | {{{incomemoney_month}}}{{icon|money}} }} }} {{#if: {{{incomeinfluence_month}}} | {{#ifeq: {{{incomeinfluence_month}}}|0| | {{{incomeinfluence_month}}}{{icon|influence|bgcolor=DarkSlateGray}} }} }} {{#if: {{{incomeops_month}}} | {{#ifeq: {{{incomeops_month}}}|0| | {{{incomeops_month}}}{{icon|ops|bgcolor=DarkSlateGray}} }} }} {{#if: {{{incomeresearch_month}}} | {{#ifeq: {{{incomeresearch_month}}}|0| | {{{incomeresearch_month}}}{{icon|research}} }} }} {{#if: {{{incomeprojects}}} | {{#ifeq: {{{incomeprojects}}}|0| | {{{incomeprojects}}}{{icon|projects|bgcolor=DarkSlateGray}} }} }} {{#if: {{{incomevolatiles_month}}} | {{#ifeq: {{{incomevolatiles_month}}}|0| | {{{incomevolatiles_month}}}{{icon|volatiles}} }} }} {{#if: {{{incomemetals_month}}} | {{#ifeq: {{{incomemetals_month}}}|0| | {{{incomemetals_month}}}{{icon|metals}} }} }} {{#if: {{{incomenobles_month}}} | {{#ifeq: {{{incomenobles_month}}}|0| | {{{incomenobles_month}}}{{icon|nobles}} }} }} {{#if: {{{incomefissiles_month}}} | {{#ifeq: {{{incomefissiles_month}}}|0| | {{{incomefissiles_month}}}{{icon|fissiles}} }} }} {{#if: {{{incomeexotics_month}}} | {{#ifeq: {{{incomeexotics_month}}}|0| | {{{incomeexotics_month}}}{{icon|exotics}} }} }} {{#if: {{{incomeantimatter_month}}} | {{#ifeq: {{{incomeantimatter_month}}}|0| | {{{incomeantimatter_month}}}{{icon|antimatter|bgcolor=DarkSlateGray}} }} }} {{#ifexpr: {{{power}}} > 0 | {{{power}}}{{icon|power}} }} {{#ifexpr: {{{missioncontrol}}} > 0 | {{{missioncontrol}}}{{icon|mc}} }} {{#ifexpr: {{{miningmodifier}}} > 0 | {{{miningmodifier}}} × Hab Site Resources}}
{{!}} {{#if: {{{specialrules/0}}} | {{{specialrules/0}}} }} {{#if: {{{specialrules/1}}} | ● {{{specialrules/1}}} }} {{#if: {{{specialrules/2}}} | ● {{{specialrules/2}}} }} {{#if: {{{specialrules/3}}} | ● {{{specialrules/3}}} }} {{#if: {{{specialrules/4}}} | ● {{{specialrules/4}}} }} {{#if: {{{specialrules/5}}} | ● {{{specialrules/5}}} }}
{{!}} style="text-align:left;" {{!}} {{#if: {{{specialrules/0}}} |{{{specialrules/0}}} }} {{#if: {{{specialrules/1}}} |<br>{{{specialrules/1}}} }} {{#if: {{{specialrules/2}}} |<br>{{{specialrules/2}}} }} {{#if: {{{specialrules/3}}} |<br>{{{specialrules/3}}} }} {{#if: {{{specialrules/4}}} |<br>{{{specialrules/4}}} }} {{#if: {{{specialrules/5}}} |<br>{{{specialrules/5}}} }}
{{!}}-
{{!}}-
}}
}}

Revision as of 01:26, 18 July 2025

This page presents a list of all hab modules in Terra Invicta, as well as their stats. For a discussion of the game mechanics for habs see Habs instead.

Table of Hab Modules

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Table of Hab Modules
Hab Module Crew Mass (tons) Build Cost Monthly Upkeep[1] Monthly Income Special
  1. ↑ Does not include crew upkeep.

Sources

This table is computed using data from TIHabModuleTemplate CSV.